Functional Thinking


Neal Ford - 2014
    This practical guide from renowned software architect Neal Ford helps you transition from a Java-writing imperative programmer to a functional programmer, using Java, Clojure, and Scala as examples.Rather than focus on specific language features, Functional Thinking looks at a variety of common practices in OOP languages and then shows you how to solve the same problems with a functional language. For instance, you know how to achieve code-reuse in Java via mechanisms such as inheritance and polymorphism. Code reuse is also possible in functional languages, using high-order functions, composition, and multi-methods.Ford encourages you to value results over steps, so you can begin to think like a functional programmer. Expect your mind to be bent, but you’ll finish with a much better understanding of both the syntax and semantics of functional languages.

Clojure for the Brave and True


Daniel Higginbotham - 2015
    At long last you'll be united with the programming language you've been longing for: Clojure!As a Lisp-style functional programming language, Clojure lets you write robust and elegant code, and because it runs on the Java Virtual Machine, you can take advantage of the vast Java ecosystem. Clojure for the Brave and True offers a "dessert-first" approach: you'll start playing with real programs immediately, as you steadily acclimate to the abstract but powerful features of Lisp and functional programming. Inside you'll find an offbeat, practical guide to Clojure, filled with quirky sample programs that catch cheese thieves and track glittery vampires.Learn how to: Wield Clojure's core functions Use Emacs for Clojure development Write macros to modify Clojure itself Use Clojure's tools to simplify concurrency and parallel programmingClojure for the Brave and True assumes no prior experience with Clojure, the Java Virtual Machine, or functional programming. Are you ready, brave reader, to meet your true destiny? Grab your best pair of parentheses—you're about to embark on an epic journey into the world of Clojure!

Doing Math with Python


Amit Saha - 2015
    Python is easy to learn, and it's perfect for exploring topics like statistics, geometry, probability, and calculus. You’ll learn to write programs to find derivatives, solve equations graphically, manipulate algebraic expressions, even examine projectile motion.Rather than crank through tedious calculations by hand, you'll learn how to use Python functions and modules to handle the number crunching while you focus on the principles behind the math. Exercises throughout teach fundamental programming concepts, like using functions, handling user input, and reading and manipulating data. As you learn to think computationally, you'll discover new ways to explore and think about math, and gain valuable programming skills that you can use to continue your study of math and computer science.If you’re interested in math but have yet to dip into programming, you’ll find that Python makes it easy to go deeper into the subject—let Python handle the tedious work while you spend more time on the math.

Async in C# 5.0


Alex Davies - 2012
    Along with a clear introduction to asynchronous programming, you get an in-depth look at how the async feature works and why you might want to use it in your application.Written for experienced C# programmers—yet approachable for beginners—this book is packed with code examples that you can extend for your own projects.Write your own asynchronous code, and learn how async saves you from this messy choreDiscover new performance possibilities in ASP.NET web server codeExplore how async and WinRT work together in Windows 8 applicationsLearn the importance of the await keyword in async methodsUnderstand which .NET thread is running your code—and at what points in the programUse the Task-based Asynchronous Pattern (TAP) to write asynchronous APIs in .NETTake advantage of parallel computing in modern machinesMeasure async code performance by comparing it with alternatives

Jenkins: The Definitive Guide


John Ferguson Smart - 2011
    This complete guide shows you how to automate your build, integration, release, and deployment processes with Jenkins—and demonstrates how CI can save you time, money, and many headaches. Ideal for developers, software architects, and project managers, Jenkins: The Definitive Guide is both a CI tutorial and a comprehensive Jenkins reference. Through its wealth of best practices and real-world tips, you'll discover how easy it is to set up a CI service with Jenkins. Learn how to install, configure, and secure your Jenkins server Organize and monitor general-purpose build jobs Integrate automated tests to verify builds, and set up code quality reporting Establish effective team notification strategies and techniques Configure build pipelines, parameterized jobs, matrix builds, and other advanced jobs Manage a farm of Jenkins servers to run distributed builds Implement automated deployment and continuous delivery

The Way to Go: A Thorough Introduction to the Go Programming Language


Ivo Balbaert - 2012
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Learn Java in One Day and Learn It Well: Java for Beginners with Hands-on Project


Jamie Chan - 2016
    Learn Java Programming Fast with a unique Hands-On Project. Book 4 of the Learn Coding Fast Series. Covers Java 8. Have you always wanted to learn computer programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the Java language fast? This book is for you. You no longer have to waste your time and money trying to learn Java from boring books that are 600 pages long, expensive online courses or complicated Java tutorials that just leave you more confused and frustrated. What this book offers... Java for Beginners Complex concepts are broken down into simple steps to ensure that you can easily master the Java language even if you have never coded before. Carefully Chosen Java Examples Examples are carefully chosen to illustrate all concepts. In addition, the output for all examples are provided immediately so you do not have to wait till you have access to your computer to test the examples. Careful selection of topics Topics are carefully selected to give you a broad exposure to Java, while not overwhelming you with information overload. These topics include object-oriented programming concepts, error handling techniques, file handling techniques and more. In addition, new features in Java (such as lambda expressions and default methods etc) are also covered so that you are always up to date with the latest advancement in the Java language. Learn The Java Programming Language Fast Concepts are presented in a "to-the-point" style to cater to the busy individual. You no longer have to endure boring and lengthy Java textbooks that simply puts you to sleep. With this book, you can learn Java fast and start coding immediately. How is this book different... The best way to learn Java is by doing. This book includes a unique project at the end of the book that requires the application of all the concepts taught previously. Working through the project will not only give you an immense sense of achievement, it’ll also help you retain the knowledge and master the language. Are you ready to dip your toes into the exciting world of Java coding? This book is for you. Click the BUY button and download it now. What you'll learn: Introduction to Java - What is Java? - What software do you need to code Java programs? - How to install and run JDK and Netbeans? Data types and Operators - What are the eight primitive types in Java? - What are arrays and lists? - How to format Java strings - What is a primitive type vs reference type? - What are the common Java operators? Object Oriented Programming - What is object oriented programming? - How to write your own classes - What are fields, methods and constructors? - What is encapsulation, inheritance and polymorphism? - What is an abstract class and interface? Controlling the Flow of a Program - What are condition statements? - How to use control flow statements in Java - How to handle errors and exceptions - How to throw your own exception

More Effective C#: 50 Specific Ways to Improve Your C#


Bill Wagner - 2008
    If you are serious about developing with the C# language, you need this book." -Bill Craun, Principal Consultant, Ambassador Solutions, Inc. "More Effective C# is an opportunity to work beside Bill Wagner. Bill leverages his knowledge of C# and distills his expertise down to some very real advice about programming and designing applications that every serious Visual C# user should know. More Effective C# is one of those rare books that doesn't just regurgitate syntax, but teaches you how to use the C# language." -Peter Ritchie, Microsoft MVP: Visual C# "More Effective C# is a great follow-up to Bill Wagner's previous book. The extensive C# 3.0 and LINQ coverage is extremely timely!" -Tomas Restrepo, Microsoft MVP: Visual C++, .NET, and Biztalk Server "As one of the current designers of C#, it is rare that I learn something new about the language by reading a book. More Effective C# is a notable exception. Gently blending concrete code and deep insights, Bill Wagner frequently makes me look at C# in a fresh light-one that really makes it shine. More Effective C# is at the surface a collection of very useful guidelines. Look again. As you read through it, you'll find that you acquire more than just the individual pieces of advice; gradually you'll pick up on an approach to programming in C# that is thoughtful, beautiful, and deeply pleasant. While you can make your way willy-nilly through the individual guidelines, I do recommend reading the whole book-or at least not skipping over the chapter introductions before you dive into specific nuggets of advice. There's perspective and insight to be found there that in itself can be an important guide and inspiration for your future adventures in C#." -Mads Torgersen, Program Manager, Visual C#, Microsoft "Bill Wagner has written an excellent book outlining the best practices for developers who work with the C# language. By authoring More Effective C#, he has again established himself as one of the most important voices in the C# community. Many of us already know how to use C#. What we need is advice on how to hone our skills so that we can become wiser programmers. There is no more sophisticated source of information on how to become a first-class C# developer than Bill Wagner's book. Bill is intelligent, thoughtful, experienced, and skillful. By applying the lessons from this book to your own code, you will find many ways to polish and improve the work that you produce." -Charlie Calvert, Community Program Manager, Visual C#, Microsoft In More Effective C#, Microsoft C# MVP and Regional Director Bill Wagner introduces fifty brand-new ways to write more efficient and more robust software. This all-new book follows the same format as Wagner's best-selling Effective C# (Addison-Wesley, 2005), providing clear, practical explanations, expert tips, and plenty of realistic code examples. Wagner shows how to make the most of powerful innovations built into Microsoft's new C# 3.0 and .NET Framework 3.5, as well as advanced C# language capabilities not covered in his previous book. Drawing on his unsurpassed C# experience, the author reveals new best practices for working with LINQ, generics, metaprogramming, and many other features. He also uncovers practices that compromise performance or reliability and shows exactly how to avoid them. More Effective C# shows how to Use generics to express your design intent more effectively Master advanced generics techniques, such as constraints, method constraints, and generic specialization Use the multithreaded techniques you'll need to work with the .NET framework every day Express modern design idioms using the rich palette of C# language features Successfully mix object oriented and functional programming constructs Create composable interfaces and avoid confusion in public interfaces Use extension methods to separate contracts from implementation Program successfully with C# closures and anonymous types Write more effective LINQ queries Make the most of LINQ Lazy Evaluation Queries and Lambda Expressions Distinguish and convert between delegates and expression trees Efficiently utilize nullable types and partial classes Use implicit properties for mutable, nonserializable data You're already a successful C# programmer-this book can help you become an outstanding one.

Getting Started with MATLAB 7: A Quick Introduction for Scientists and Engineers


Rudra Pratap - 2005
    Its broad appeal lies in its interactive environment with hundreds of built-in functions for technical computation, graphics, and animation. In addition, it provides easy extensibility with its own high-level programming language. Enhanced by fun and appealing illustrations, Getting Started with MATLAB 7: A Quick Introduction for Scientists and Engineers employs a casual, accessible writing style that shows users how to enjoy using MATLAB.

Summary and analysis: when breathe become air


John Smith - 2016
    It’s a work of art that is insightful and succeeded in enlightening me on how to connect with other humans and why life is worth living. I will definitely be referencing this book for the rest of my life- I do not say this lightly.

Functional-Light JavaScript: Pragmatic, Balanced FP in JavaScript


Kyle Simpson - 2017
     Functional Programming (FP) is an incredibly powerful paradigm for structuring code that yields more robust, verifiable, and readable programs. If you've ever tried to learn FP but struggled with terms like "monad", mathematical concepts like category theory, or symbols like λ, you're not alone. Functional-Light programming distills the most vital aspects of FP—function purity, value immutability, composition, and more!—down to approachable JavaScript patterns. Rather than the all-or-nothing dogmatism often encountered in FP, this book teaches you how to improve your programs line by line.

Sams Teach Yourself C++ in One Hour a Day


Siddhartha Rao - 2008
    Master the fundamentals of C++ and object-oriented programming Understand how C++11 features help you write compact and efficient code using concepts such as lambda expressions, move constructors, and assignment operators Learn the Standard Template Library, including containers and algorithms used in most real-world C++ applications Test your knowledge and expertise using exercises at the end of every lesson Learn on your own time, at your own pace: No previous programming experience required Learn C++11, object-oriented programming, and analysis Write fast and powerful C++ programs, compile the source code with a gcc compiler, and create executable files Use the Standard Template Library's (STL) algorithms and containers to write feature-rich yet stable C++ applications Develop sophisticated programming techniques using lambda expressions, smart pointers, and move constructors Learn to expand your program's power with inheritance and polymorphism Master the features of C++ by learning from programming experts Learn C++11 features that allow you to program compact and high-performance C++ applications TABLE OF CONTENTSPART I: THE BASICS LESSON 1: Getting Started with C++11 LESSON 2: The Anatomy of a C++ Program LESSON 3: Using Variables, Declaring Constants LESSON 4: Managing Arrays and Strings LESSON 5: Working with Expressions, Statements, and Operators LESSON 6: Controlling Program Flow LESSON 7: Organizing Code with Functions LESSON 8: Pointers and References Explained PART II: FUNDAMENTALS OF OBJECT-ORIENTED C++ PROGRAMMING LESSON 9: Classes and Objects LESSON 10: Implementing Inheritance LESSON 11: Polymorphism LESSON 12: Operator Types and Operator Overloading LESSON 13: Casting Operators LESSON 14: An Introduction to Macros and Templates PART III: LEARNING THE STANDARD TEMPLATE LIBRARY (STL) LESSON 15: An Introduction to the Standard Template LibraryLESSON 16: The STL String ClassLESSON 17: STL Dynamic Array ClassesLESSON 18: STL list and forward_listLESSON 19: STL Set ClassesLESSON 20: STL Map ClassesPART IV: MORE STL LESSON 21: Understanding Function ObjectsLESSON 22: C++11 Lambda ExpressionsLESSON 23: STL AlgorithmsLESSON 24: Adaptive Containers: Stack and QueueLESSON 25: Working with Bit Flags Using STLPART V: ADVANCED C++ CONCEPTS LESSON 26: Understanding Smart PointersLESSON 27: Using Streams for Input and OutputLESSON 28: Exception HandlingLESSON 29: Going Forward APPENDIXES A: Working with Numbers: Binary and Hexadecimal B: C++ Keywords C: Operator Precedence D: Answers E: ASCII Codes

Introducing Elixir: Getting Started in Functional Programming


Simon St.Laurent - 2013
    If you're new to Elixir, its functional style can seem difficult, but with help from this hands-on introduction, you'll scale the learning curve and discover how enjoyable, powerful, and fun this language can be. Elixir combines the robust functional programming of Erlang with an approach that looks more like Ruby and reaches toward metaprogramming with powerful macro features.Authors Simon St. Laurent and J. David Eisenberg show you how to write simple Elixir programs by teaching you one skill at a time. You’ll learn about pattern matching, recursion, message passing, process-oriented programming, and establishing pathways for data rather than telling it where to go. By the end of your journey, you’ll understand why Elixir is ideal for concurrency and resilience.* Get comfortable with IEx, Elixir's command line interface* Become familiar with Elixir’s basic structures by working with numbers* Discover atoms, pattern matching, and guards: the foundations of your program structure* Delve into the heart of Elixir processing with recursion, strings, lists, and higher-order functions* Create processes, send messages among them, and apply pattern matching to incoming messages* Store and manipulate structured data with Erlang Term * Storage (ETS) and the Mnesia database* Build resilient applications with the Open Telecom Platform (OTP)* Define macros with Elixir's meta-programming tools.

Programming Scala


Venkat Subramaniam - 2009
    You can use it to write traditional, imperative, object-oriented code. But you can also leverage its higher level of abstraction to take full advantage of modern, multicore systems. Programming Scala will show you how to use this powerful functional programming language to create highly scalable, highly concurrent applications on the Java Platform. The increasing popularity and availability of multicore processors is creating a whole new set of challenges--although you can enjoy true concurrency, you're now faced with higher contention and synchronization issues. Deploying an existing application on a multicore processor may bring out previously hidden concurrency issues. Java's multi-threading facility by itself isn't enough---it's a very low level abstraction. Instead, you need a paradigm that provides a higher level of abstraction to deal with concurrency. It's time to embrace Functional Programming. Scala is a hybrid Object-Oriented/Functional Programming language on the JVM. Using Scala, you can create traditional imperative programs, intermix them with Java code, and at the same time take advantage of higher levels of abstraction. You can use features that lead to concise, highly expressive code that remove the pain of dealing with concurrency.Programming Scala will show you the fundamentals of functional programming using Scala. Very quickly, you'll learn how this statically typed language can give you dynamic capabilities to create concise, scalable, highly capable concurrent code. Pragmatic programmers always use the right tool for the job. For concurrent programming on the Java VM, Scala is the tool, and Programming Scala by award-winning author Venkat Subramaniam is your guide.

The Game Maker's Apprentice: Game Development for Beginners


Jacob Habgood - 2006
    This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.