The Blade Itself


Joe Abercrombie - 2006
    Caught in one feud too many, he’s on the verge of becoming a dead barbarian – leaving nothing behind him but bad songs, dead friends, and a lot of happy enemies. Nobleman Captain Jezal dan Luthar, dashing officer, and paragon of selfishness, has nothing more dangerous in mind than fleecing his friends at cards and dreaming of glory in the fencing circle. But war is brewing, and on the battlefields of the frozen North they fight by altogether bloodier rules. Inquisitor Glokta, cripple turned torturer, would like nothing better than to see Jezal come home in a box. But then Glokta hates everyone: cutting treason out of the Union one confession at a time leaves little room for friendship. His latest trail of corpses may lead him right to the rotten heart of government, if he can stay alive long enough to follow it. Enter the wizard, Bayaz. A bald old man with a terrible temper and a pathetic assistant, he could be the First of the Magi, he could be a spectacular fraud, but whatever he is, he's about to make the lives of Logen, Jezal, and Glokta a whole lot more difficult. Murderous conspiracies rise to the surface, old scores are ready to be settled, and the line between hero and villain is sharp enough to draw blood.

The Left Hand of God


Paul Hoffman - 2010
    The Sanctuary of the Redeemers on Shotover Scarp is named after a damned lie for there is no redemption that goes on there and less sanctuary.”The Sanctuary of the Redeemers is a vast and desolate place—a place without joy or hope. Most of its occupants were taken there as boys and for years have endured the brutal regime of the Lord Redeemers whose cruelty and violence have one singular purpose—to serve in the name of the One True Faith.In one of the Sanctuary’s vast and twisting maze of corridors stands a boy. He is perhaps fourteen or fifteen years old—he is not sure and neither is anyone else. He has long-forgotten his real name, but now they call him Thomas Cale. He is strange and secretive, witty and charming, violent and profoundly bloody-minded. He is so used to the cruelty that he seems immune, but soon he will open the wrong door at the wrong time and witness an act so terrible that he will have to leave this place, or die.His only hope of survival is to escape across the arid Scablands to Memphis, a city the opposite of the Sanctuary in every way: breathtakingly beautiful, infinitely Godless, and deeply corrupt. But the Redeemers want Cale back at any price... not because of the secret he now knows but because of a much more terrifying secret he does not.

The White Tower


Michael Wisehart - 2016
    They are never heard from again.After the chaos of the great Wizard Wars nearly a thousand years ago, the people turned their backs on magic. It was deemed evil. Those born with it will stop at nothing to remain hidden.In the north, a young boy is hunted by the Black Watch. Desperate to survive, he turns to the one thing he fears most. Magic. A young girl's affection for him forces her to pick up the sword. Her life may never be the same. In the east, a tortured prisoner vows to escape the White Tower. His sister’s life depends on it. And in the west, a captain fights to protect his king while shielding the woman he loves from the king's son.The world balances on the edge of a blade.Can a handful of wielders manage to change it?The first installment in the Aldoran Chronicles, a new epic fantasy saga filled with magic and monsters, sword and scorcery, heroes, villains, and those in between.

Ink Mage


Victor Gischler - 2013
    Kindle Serials are stories published in episodes, with future episodes delivered every two weeks (to be complete January, 2014).The city of Klaar has never fallen. No enemy has ever made it across the Long Bridge or penetrated the city’s mighty walls. Even when a powerful invading army shows up at the gates, the duke and his daughter, Rina Veraiin, are certain that it poses little threat.But they are cruelly betrayed from within and, in a horrific spasm of violence, the city is brought to its knees.With the help of her bodyguard, Kork, the battle-trained young Rina narrowly escapes the slaughter and makes her way to the lair of an ancient sorcerer—the Ink Mage—who gifts her with a strange, beautiful set of magical tattoos.Now a duchess in exile, Rina sets out on a quest to reclaim what is rightfully hers, aided by a motley assortment of followers who will help her in her cause—some for noble reasons and others for their own dark purposes.With the enemy’s agents nipping at her heels, Rina must learn to harness her new and startling magical powers if she is to assert her rightful place as ruler of Klaar.Episode ListAn additional episode will be delivered every two weeks until the book is complete. New episodes will be added to the same book on your Kindle, keeping your place and retaining your notes and highlights. You'll be notified via email when a new episode has been delivered.

Thinblade


David A. Wells - 2011
    Seven were forged by the first Sovereign of the Seven Isles and bound to the bloodline of each of the seven Island Kings in exchange for their loyalty to the Old Law. Each sword is as long as a man’s arm, as wide as a man’s thumb and so thin it can’t be seen when viewed from the edge. Thinblade is the story of Alexander’s quest to find the ancient sword, claim the throne of Ruatha and raise an army to stand against the enemy that has awoken to claim dominion over all of the Seven Isles.

The Innocent Mage


Karen Miller - 2005
    The Doranen have ruled Lur with magic since arriving as refugees centuries ago. Theirs was a desperate flight to escape the wrath of a powerful mage who started a bitter war in their homeland. To keep Lur safe, the native Olken inhabitants agreed to abandon their own magic. Magic is now forbidden to them, and any who break this law are executed. Asher left his coastal village to make his fortune. Employed in the royal stables, he soon finds himself befriended by Prince Gar and given more money and power than he'd ever dreamed possible. But the Olken have a secret; a prophecy. The Innocent Mage will save Lur from destruction and members of The Circle have dedicated themselves to preserving Olken magic until this day arrives. Unbeknownst to Asher, he has been watched closely. As the Final Days approach, his life takes a new and unexpected turn ...

A Crown for Cold Silver


Alex Marshall - 2015
    One legendary general. A final quest for vengeance.Twenty years ago, feared general Cobalt Zosia led her five villainous captains and mercenary army into battle, wrestling monsters and toppling an empire. When there were no more titles to win and no more worlds to conquer, she retired and gave up her legend to history.Now the peace she carved for herself has been shattered by the unprovoked slaughter of her village. Seeking bloody vengeance, Zosia heads for battle once more, but to find justice she must confront grudge-bearing enemies, once-loyal allies, and an unknown army that marches under a familiar banner.

Elseerian


Ben Hale - 2012
    On the brink of total victory, the black horde mysteriously vanished, leaving terrified survivors...and rumors. As the centuries passed, the holocaust faded into legend, and finally myth. But death is stalking heroes once more, and only a miracle will allow life to survive again..a miracle named Elseerian.

The Warded Man


Peter V. Brett - 2008
    For hundreds of years the demons have terrorized the night, slowly culling the human herd that shelters behind magical wards—symbols of power whose origins are lost in myth and whose protection is terrifyingly fragile. It was not always this way. Once, men and women battled the corelings on equal terms, but those days are gone. Night by night the demons grow stronger, while human numbers dwindle under their relentless assault. Now, with hope for the future fading, three young survivors of vicious demon attacks will dare the impossible, stepping beyond the crumbling safety of the wards to risk everything in a desperate quest to regain the secrets of the past. Together, they will stand against the night.

Wizard's First Rule


Terry Goodkind - 1994
    . . and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence. In a dark age it takes courage to live, and more than mere courage to challenge those who hold dominion, Richard and Kahlan must take up that challenge or become the next victims. Beyond awaits a bewitching land where even the best of their hearts could betray them. Yet, Richard fears nothing so much as what secrets his sword might reveal about his own soul. Falling in love would destroy them—for reasons Richard can't imagine and Kahlan dare not say.In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword—to invoke within himself something more noble. Neither knows that the rules of battle have just changed . . . or that their time has run out.This is the beginning. One book. One Rule. Witness the birth of a legend.

Dragon Mage


M.L. Spencer - 2020
    He just doesn't know it yet.Aram thinks he's nothing but a misfit from a small fishing village in a dark corner of the world. As far as Aram knows, he has nothing, with hardly a possession to his name other than a desire to make friends and be accepted by those around him, which is something he’s never known.But Aram is more. Much, much more.Unknown to him, Aram bears within him a gift so old and rare that many people would kill him for it, and there are others who would twist him to use for their own sinister purposes. These magics are so potent that Aram earns a place at an academy for warrior mages training to earn for themselves the greatest place of honor among the armies of men: dragon riders.Aram will have to fight for respect by becoming not just a dragon rider, but a Champion, the caliber of mage that hasn’t existed in the world for hundreds of years. And the land needs a Champion. Because when a dark god out of ancient myth arises to threaten the world of magic, it is Aram the world will turn to in its hour of need.

Age of Myth


Michael J. Sullivan - 2016
    But when a god falls to a human blade, the balance of power between humans and those they thought were gods changes forever.Now only a few stand between humankind and annihilation: Raithe, reluctant to embrace his destiny as the God Killer; Suri, a young seer burdened by signs of impending doom; and Persephone, who must overcome personal tragedy to lead her people. The Age of Myth is over. The time of rebellion has begun.

The Land: Founding


Aleron Kong - 2015
    to "The Land!"Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter's destruction.Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm?A tale to shake "The Land" itself, measuring 10/10 on the Richter scale, how will Richter's choices shape the future of The Land and all who reside in it? Can he grow his power to meet the deadliest of beings of the land? When choices are often a shade of grey, how will Richter ensure he does not become what he seeks to destroy?ps - Gnomes Rule

King of Ashes


Raymond E. Feist - 2018
    Feist’s epic heroic fantasy series, The Firemane Saga—an electrifying tale of two young men whose choices will determine a world’s destiny.For centuries, the five greatest kingdoms of North and South Tembria, twin continents on the world of Garn, have coexisted in peace. But the balance of power is destroyed when four of the kingdoms violate an ancient covenant and betray the fifth: Ithrace, the Kingdom of Flames, ruled by Steveren Langene, known as "the Firemane" for his brilliant red hair. As war engulfs the world, Ithrace is destroyed and the Greater Realms of Tembria are thrust into a dangerous struggle for supremacy.As a Free Lord, Baron Daylon Dumarch owes allegiance to no king. When an abandoned infant is found hidden in Daylon’s pavilion, he realizes that the child must be the missing heir of the slain Steveren. The boy is valuable—and vulnerable. A cunning and patient man, Daylon decides to keep the baby’s existence secret, and sends him to be raised on the Island of Coaltachin, home of the so-called Kingdom of Night, where the powerful and lethal Nocusara, the "Hidden Warriors," legendary assassins and spies, are trained.Years later, another orphan of mysterious provenance, a young man named Declan, earns his Masters rank as a weapons smith. Blessed with intelligence and skill, he unlocks the secret to forging King’s Steel, the apex of a weapon maker’s trade known by very few. Yet this precious knowledge is also deadly, and Declan is forced to leave his home to safeguard his life. Landing in Lord Daylon’s provinces, he hopes to start anew.Soon, the two young men—an unknowing rightful heir to a throne and a brilliantly talented young swordsmith—will discover that their fates, and that of Garn, are entwined. The legendary, long-ago War of Betrayal has never truly ended . . . and they must discover the secret of who truly threatens their world.

Fae: The Wild Hunt


Graham Austin-King - 2014
    The fae... The stuff of bedtime stories and fables. But sometimes the faerie tales are true. Sometimes they are a warning... For a hundred generations the fae have been locked away from the world, in the cold, the Outside. They have faded out of sight and mind, into myth and folklore. But now the barriers are weakening and they push against the tattered remnants of the Wyrde as they seek a way to return. As a new religion spreads across the world, sweeping the old ways and beliefs away before it, a warlike people look across the frozen ocean towards the shores of Anlan, hungry for new lands. War is coming, even as the Wyrde of the Droos is fading. As the fae begin to force their way through the shreds of the Wyrde, will mankind be able to accept the truth concealed in the tales of children in time to prepare for the Wild Hunt?