The Black Stiletto: The Complete Saga


Raymond Benson - 2015
    The story is told by Martin Talbot, the Stiletto’s son, in the words of the Stiletto herself through her diaries. Martin does not discover these diaries until his mother, suffering from Alzheimer Disease, is confined to a nursing home. Imagine his utter shock when he realizes that his mother’s diaries—and other revealing discoveries—bring the Black Stiletto’s—his mother’s—past into the present.This awe-inspiring five-book saga takes the reader through the parallel lives of Judy today and the young masked crime stopper from the 1950’s and ’60’s. From New York to Los Angeles to Texas, Judy—the Stiletto—is a hero to the public, but a hunted enemy of law enforcement and criminals, including the Mafia. As she relentlessly fights for justice, her life is in constant danger. And that danger returns to the present to threaten Martin, his daughter, and Judy, herself.The Black Stiletto Saga covers the entire story. The old Judy, the young Judy, and the Black Stiletto. All five books in one package: The Black Stiletto, The Black Stiletto: Black & White, The Black Stiletto: Stars & Stripes, The Black Stiletto: Secrets & Lies, and The Black Stiletto: Endings & Beginnings.

The Bitterbynde Trilogy: The Ill-Made Mute, The Lady of the Sorrows, The Battle of Evernight


Cecilia Dart-Thornton - 2015
    The amnesiac longs to escape and roam the wild landscape in search of a past, a name, and a destiny. But the tales the servants whisper by the hearth all turn out to be true: The legendary creatures that plague the world beyond the castle walls are real and innumerable. Travelers in this beautiful, eerie wilderness must beware. . . .  The Lady of the Sorrows begins with a newly minted lady carrying important tidings to the King-Emperor of Caermelor. In her heart, she longs to encounter the king’s ranger Thorn, but upon reaching the royal court she learns that the ruler and his men have gone to war against the forces of wickedness that are threatening the realms of mortals. As the maiden awaits their return, a dreadful suspicion unfolds: The brutal Lord Huon and his monstrous Wild Hunt are attacking again and again—is she the target they seek?   In The Battle of Evernight, the Lady of the Sorrows must save her loved ones from catastrophe by uncovering the secrets of her past. She journeys to the terrible fortress of the Raven Prince in Evernight, despite the Bitterbynde curse that is distorting her memories and the onset of a debilitating malady for which a cure may never be found. As a battle for the destiny of the world begins, the lady must make a fateful decision. If she reveals what she knows, she will liberate 2 worlds—or incite the downfall of everything she loves.

Power of Shadow (Earth, Blood and Shadow Book 1)


Dean Chalmers - 2015
     NOTE: Portions of this work were previously published in 2 separate volumes as Shadewright and Shadowslave under the pen name Dean McMillin in Dec. 2012--however this is a completely re-edited, re-imagined version of the story, re-written from front to back. Phantist just wants to be an entertainer, earning his living with his shadow magic. But then, an ancient evil known as Earth Darkness declares war on the land. The dark lord's allies have powerful war machines of a kind never seen before... And the enemy uses a combination of magic and technology to corrrupt life itself, creating monsters. Now, to save his people and his country, Phantist joins with an eccentric lightning-mage and a mysterious female soldier on a quest to stop Earth Darkness and its murderous plans. But this battle demands that Phantist find the warrior within himself… And that he must embrace the darkest, deadliest aspects of his own magic.

The Cavalier


Jason L. McWhirter - 2012
    An evil that threatened the lands long ago, now stirs deep in the Black Lands of the North. Cavaliers, the guardians of the righteous, have long been the protectors of Kraawn. Trained in combat and blessed with the powers of the gods, these warriors roam the lands using their skills to fight back the power of the Forsworn, a trio of evil gods whose ultimate goal is to blanket the world in a mist of darkness. But something has been slaying these warriors and now the lands of Kraawn are at risk, the path of invasion paved by the deaths of the only guardians capable of combating the dark powers of the Forsworn. But not all is lost. A young boy, a cripple raised in a small mountain town, will become Kraawn’s only hope. Jonas Kanrene thought his life was limited to helping his mother survive in the desolate Tundren Mountains. Then one night a stranger arrives, a powerful cavalier, bringing with him hope, life,…and death, and becoming a catalyst for all the change that was about to dismantle Jonas’s world. Can the powers of good fight back the horde of evil amassing in the north? Can Jonas grow into the man, the warrior, the cavalier capable of stopping the Forsworn? One thing is certain. The lands of Kraawn will never again be the same.

Enigma


Aimee Ash - 2011
    She longs to have friends and fantasises about meeting the guy of her dreams. But after one dangerous night, Kate finds herself obsessing over a mysterious stranger who saves her life, and she embarks on a quest to uncover his identity. But her journey ends when she discovers her gorgeous neighbour, JACK JONES, who proves to be the welcoming distraction she needs. Kate is deeply intrigued by Jack, and begins to feel differently when she’s in his company. She is flattered by the attention he showers her with and enjoys her newfound confidence. And even though their relationship symbolises young love, Kate soon realizes that Jack is anything but normal.When Jack is forced to reveal his many secrets, including the curse inflicted upon him by his twin brother, Sebastian, Kate begins questioning what is real and what is just a mere illusion. Jack refuses to make peace with his brother, and warns Kate to stay away from him. But Kate is drawn to Sebastian, and if she betrays Jack, the consequences of her actions will lead to devastation for them all.

House of Royals


Keary Taylor - 2015
    Ruled from the shadows by the House—the immortal Born and their aging, enslaved Bitten—everyone knows not to go out after dark and that the police will never look into crimes involving blood.Alivia Ryan didn’t know the man who claims to be her father through a will even existed until she inherits the Conrath plantation. Instead of the sleepy house she expects, she finds a mansion and a staff who look at her with fear in their eyes.Ian Ward tried to kill Alivia the first time they met, and then insisted he train her to defend herself against the House, who he claims will try to manipulate and take her in for their own political reasons. And the growing attraction between them will threaten their lives—Ian is a sworn enemy of the House.In Silent Bend, people disappear, the threat of a demented King and the legend of his resurrecting Queen hang over everyone’s heads, and proving loyalty means far more than blood. You’d better watch who you trust in this town…

Arena Mode


Blake Northcott - 2013
    Until one morning, after a dangerous fall lands him in the emergency room, he discovers that a tumor is pressing against his brain.Unable to afford experimental but potentially life-saving surgery, Moxon takes drastic action; he volunteers for Arena Mode: 2041's most vicious sporting event, where thirteen superhumans fight in an urban combat zone for a multi-billion dollar prize.Moxon is forced to battle opponents possessing ungodly speed, strength, and abilities once thought to exist only across the pages of superhero comics - and he's armed with nothing more than his rapidly-diminishing brain cells.With the odds stacked impossibly against him, Moxon fights to not only survive the wrath of the other competitors, but to unlock the mysteries buried within the Arena itself.Discover the series that has been nominated for the prestigious BSFA Award (Arena Mode, Best Novel of 2013), has been ranked #1 on Amazon in the US and the UK (Arena Mode, Superhero and Dystopian categories, May 2015) and is currently part of the high school curriculum in the state of Florida.

GAMELAND: Season One


Saul W. Tanpepper - 2012
    Connected to their Infected Players via neural implants (government-mandated in the event of an outbreak), Operators pit the Undead against one another using remote gaming controllers in a high stakes game of money, violence, and power. For the poor, the televised action on state-controlled Media streams is horrifying yet powerfully addictive. Volunteering to become an Undead Player is strictly forbidden, but fame and money lure some to The Game.On a whim, a small group of computer hackers and gamers decides to sneak onto the island, hoping to catch a glimpse of the uncontrolled Infecteds, unimplanted victims of an outbreak that took place there over a decade earlier. But while breaking in turns out to be a lot easier than any of them could have ever imagined, getting back out is one a hell of a killer. As they soon discover, when you play, you play to win. Because, if you die, you become part of The Game. The series consists of eight episodes publishing monthly through December 2012. Also available in paperback.EPISODE 1: Deep Into the GameZpocalypto gamer Jessica Daniels and her gang of code jackers decide to break into Long Island's Gameland hoping to catch a glimpse of some of the Infected Undead, risking arrest and an extension to their Life Service Commitment (a civil or military obligation fulfilled after death). But getting past the EM field, the wall surrounding the island, the mined waters, requires the addition of a stranger to their fold. Tensions within the group rise. So do the risks. After a near-fatal accident during preparation nearly takes the life of one of their members, emotions run dangerously high. They press on and find an abandoned wasteland like nothing they ever expected. Excitement quickly turns to dread as the dangers become all too clear.Approximately 50,000 words (~185 pages)EPISODE 2: FailsafeJessie and Kelly clash after one of their group gets stranded among the Infected Undead, forcing Kelly to make a rash decision which will ultimately deliver them into the hands of those who would turn them all into mindless players in The Game.Approximately 50,000 words (~185 pages)EPISODE 3: Deadman's SwitchUnable to escape from Long Island because of the failsafe device implanted inside their brains, the group digs in until they can devise a way to neutralize it. Jessie is anointed as their leader despite Jake's claims that she is unfit. A final desperate attempt is made to leave, setting into motion a sequence of events that will result in one of them dead, another infected, and all of them running for their lives.Approximately 52,000 words (~192 pages)EPISODE 4: Sunder the Hollow OnesA mutiny in the group splits the members, leaving Jessie out in the cold. As she continues to struggle to fulfill her promise to bring everyone safely home, a chance encounter with one of Gameland's residents dredges up deeply buried memories, leaving her feeling haunted and doubtful about her future.Approximately 44,000 words (~160 pages)EPISODE 5: Prometheus WeptAfter one member of their group is infected, Jessie makes a decision to hand over another to a mysterious group of Undead sympathizers in exchange for a promised antidote. But will she be able to collect the medicine and return before it's too late? Will the medicine work? And will she be able to get them all back home again?Approximately 41,000 words (~150 pages)EPISODE 6: Kingdom of PlayersArmed with a potential antiserum to the reanimation virus, Jessica races back to Gameland to save her infected friend. Waylaid along the way, she must fight for her life to save another. Will she make it back in time? Or will her friend die and return as one of the Undead?Approximately 41,000 words (~150 pages)EPISODE 7: Tag, You're DeadTorn between rescuing Ashley from the homicidal Ben and staying with Jake, who's been infected, Jessie, Kelly and Reggie must carefully plan their next move. But Reggie falls ill and the Undead break into their stronghold. Soon they're fighting for their lives in a battle that will lead all of the group to their darkest hour.Approximately 47,000 words (~170 pages)EPISODE 8: Jacker's CodeThe shocking conclusion to the high-tech horror thriller, GAMELAND. Jessie and the remaining gamers and hackers struggle against all odds to escape Gameland and Long Island, even though some of them have been infected with the zombie virus. Determined to do whatever is necessary to get home, they will have to face some of the most difficult decisions of their lives. But even if they're successful, will they ever be able to go back to the lives they so recklessly left behind?The world is suddenly a very different place from the one they left behind, and not all monsters live behind walls.Approximately 54,000 words (~196 pages)

Mortality Bites - The COMPLETE Boxed Set


Ramy Vance - 2020
    And not just murdered—ritually sacrificed by a serial killer. Kat is sure more death will follow. She should know … she used to be the monster plunging the blade in.Trouble is, after three hundred years of being a vampire, Kat has forgotten what it means to be human.One thing she does remember is that friends matter.Now she's determined to find whoever—or whatever—killed her friend before more victims surface. But just as the hunt begins, a mysterious young man discovers exactly what she was.Kat has a decision to make: Run and keep her monstrous past hidden, or avenge her friend and save the city from a merciless serial killer.

Humancorp Incorporated


Andrew Stanek - 2017
    Meet Sean. Sean is the worst employee in the whole world. After being fired, Sean can't find a job and enters a downward spiral. He becomes depressed, turns to drinking, and experiences thoughts of suicide and sociology professorship. Then, an idea dawns on him. He writes a letter addressed to "whoever runs the world" and asks for a job. The letter he gets back contains a job offer from a company he's never heard of before: Humancorp Incorporated. Homeopathic suicide pills, giraffe catapults, and the Mandatory Organization of Anarchists - all in Humancorp Incorporated.

A Storm in Tormay


Christopher Bunn - 2012
    Soon, he finds himself running for his life as he seeks to understand what he stole and why so many people suddenly want him dead. Ancient secrets and curses come alive around Jute as he journeys to freedom in the north, accompanied by a talking hawk, a guilt-ridden assassin, and a forgetful ghost. But, as they seek to save themselves, the little company realizes that much more is at stake than their own lives.A storm has come to Tormay, and, in the shadows of the night, the Dark walks. It will do anything to destroy the land. It cares nothing for the armies and might of men. Only one thing stands between the Dark and its wicked dreams: a thief named Jute.A Storm in Tormay is the complete collection of The Tormay Trilogy. It contains The Hawk and His Boy, The Shadow at the Gate, and The Wicked Day. The story is about 390,000 words long, which equates to over 1,000 pages.

Targets: A Vietnam War Novel


Don McQuinn - 2017
    I read it in one sitting and lost a night’s sleep over it. The novel is that good." -Walter F. Murphy, author of The Vicar of Christ From retired Marine Don McQuinn comes Targets. A Vietnam War novel unlike any other, this story will take you inside the counter-intelligence efforts in Saigon and give you a rare glimpse at the iconic conflict. Landing in Saigon in 1969, Marine Major Charles Taylor is faced with a city ravaged by decades of war. Its streets and alleyways teem with refugees, soldiers, and corruption. Soon after arrival, Taylor is recruited into a secretive counter-intelligence operation. His covert pursuit of a Viet Cong collaborator thrusts him deep into the dangerous underbelly of Saigon. He must quickly learn more about the tangled web of the Vietnam War than he ever thought possible. His survival depends on it. Can Taylor find his target and leave a mark on this impossible war without sacrificing his honor - or his life? Available in print and ebook for the first time since its original publication, Targets has been heralded as one of the best novels of the Vietnam War. The story will give you an intimate look at the lives and struggles of those involved, American and Vietnamese alike. Read Targets Today

Caledonia Fae Box 1


India Drummond - 2016
    Readers have left hundreds of Five Star Reviews for the Caledonia Fae series. This set contains nearly 900 pages of India Drummond's bestselling fantasy series. SAVE ~25% off the price of buying them individually. BOOK 1: BLOOD FAERIE Unjustly sentenced to death, Eilidh ran--away from faerie lands, to the streets of Perth, Scotland. Just as she has grown accustomed to exile, local police discover a mutilated body outside the abandoned church where she lives. Recognising the murder as the work of one of her own kind, Eilidh must choose: flee, or learn to tap into the forbidden magic that cost her everything. BOOK 2: AZURI FAE A faerie prince disappears in the borderlands, and his father enlists the help of outcast Eilidh and her bonded druid, Quinton Munro. Tantalised with hints of a lost and ancient magic, they learn that time is working against them every step of the way. Is the prince’s disappearance related to the vanishing of an entire Scottish village? Faced with deception, assassination attempts, and a mad queen who would sacrifice her own child to keep a dreaded secret, Eilidh struggles with an impossible situation. Her people demand she commit treason and betray the man she loves. Will she do what duty requires, or throw away the chance to reunite the kingdom in exchange for the life she hadn't dared hope for? BOOK 3: ENEMY OF THE FAE With a young, inexperienced monarch on the Caledonian throne and traitorous plots implicating those nearest Queen Eilidh, unrest is rife in the kingdom. She must sift through the intrigues and lies to survive, all while trying to discover which of her trusted companions hates her enough to commit mass murder. Pressures threaten to overcome the young ruler, and to protect Quinton Munro, her bonded druid, she must send him away. His journey becomes a mission when he stumbles on an ancient truth that will shake the foundations of the entire faerie realm. Confronted by infinite danger and the promise of limitless power, Munro faces the most difficult choices of his life. Will he hide the truth to preserve stability in the faerie kingdoms or embrace the promise of his true druid heritage? One friend will die because of that truth, one friend’s betrayal will cause irreparable scars, and the once tightly-knit band of druids will learn that not all magic is benevolent.

Shepherd's Quest


Brian S. Pratt - 2007
    When Riyan stumbled upon an ancient burial tomb, he and the others soon discovered they had found the fabled King's Horde. A place reputed to hold a vast fortune.However, before they could gain access to the King's Horde, they must first recover the segments of the key that will open the sigil inscribed portal. One key they found within the ancient burial tomb in the hand of a long dead thief.Somehow they must find the segments of the key and open the Horde before word gets out. For should others learn that they have found the fabled King's Horde, less scrupulous men will be after them to claim the Horde for themselves.Their quest for the rest of The Broken Key ultimately leads them to a place located deep within hostile goblin territory, a place where even the goblins fear to go.

The Gift At Sugar Sand Inn


Leigh Duncan - 2021