Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

Blades of the Traitor


John French - 2015
    Before the traitors’ relentless onslaught, the wisdom of ages past is lost and forgotten, daemons hide amongst the common people and the warp’s corrupting influence can be seen in almost every facet of the Heresy. For those who would become champions of the new order, there can surely be no redemption – only an eternity of carnage and slaughter, and the laughter of thirsting gods...Blades of the Traitor brings you five epic, action-packed tales that drive the Horus Heresy forward. Discover what the Warmaster’s allies are up to as they prepare to march on Terra: sacrifices in the bowels of Molech’s Enlightenment, Legion Navigators delving through the very Eye of Terror and horrific experiments in dark, secret labs.In this collectionDaemonology by Chris WraightBlack Oculus by John FrenchTwisted by Guy HaleyChirurgeon by Nick KymeWolf Mother by Graham McNeill

Vulcan's Fury: The Dark Lands


Michael R. Hicks - 2016
    Vulcan’s Fury, as the impact event was known, had become a distant but poignant memory of how wrathful the gods can be, and it was the duty of every Roman to see that they were never angered again. Over those many years, the Roman Empire had finally brought to heel the entire known world, save the Dark Lands. Hidden behind a barrier of smoldering volcanoes and the deadly Haunted Sea, the Dark Lands were at the heart of ancient legends among the Romans of terrible beasts, and worse, that had once feasted upon the flesh of men in the earliest days of the First Spring. But ancient legends held no fear for Princess Valeria, daughter of Caesar Tiberius Claudius Augustus. Enthralled by reports of strange happenings along the coast and bored by the life of a young Roman noblewoman, she begs her father to allow her to travel to the coast of the Haunted Sea to indulge her curiosity. Tiberius grants her request, anxious to see her safely away from Rome, where the Senate is plotting against him. Together with her closest companions, including her enormous hexatiger, Hercules, Valeria sets off on her adventure, unaware that she has set in motion a series of events that will change the history of the Empire, and all Humankind, forever…

Astonishing X-Men: Kitty Pryde - Shadow & Flame


Akira Yoshida - 2006
    Ninjas and dragons will be the least of their worries Featuring art by legendary X-Men artist Paul Smith and written by Age of Apocalypse scribe Akira Yoshida Collects X-Men: Kitty Pryde - Shadow & Flame #1-5.

Warcraft Official Movie Novelization


Christie Golden - 2016
    As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people and their home. So begins a spectacular saga of power and sacrifice in which war has many faces, and everyone fights for something.

The Guns of Navarone/Force 10 from Navarone


Alistair MacLean - 2000
    This is edge-of-the-seat, page-turning reading.

Overfiend


David Annandale - 2014
    Now, at last, three Chapters of Space Marines come together to destroy the greenskin menace and restore Imperial rule. The Salamanders, White Scars and Raven Guard, together with their allies from the Astra Militarum and bolstered by the aid of the mercurial alien eldar, fall upon the worlds of Octarius system with chainsword and bolter, bringing death to the orks.Three interconnected stories show off the way the Raven Guard, White Scars and Salamanders fight. Find out what's more effective against the orks: Sneaky ninja tactics, speed and fury or fire. Lots of fire. Overfiend contains the following novellas, all of which have been previously available as eBooks: Stormseer Shadow Captain Forge Master

Wraith: The Oblivion


Mark Rein-Hagen - 1994
    

Star Wars: The Blueprints


J.W. Rinzler - 2011
    With more than 250 blueprints, 500 photographs and illustrations, and ten stunning gatefolds, Star Wars: The Blueprints is a deluxe volume that reveals the work of the engineers, designers, and artists who dreamed up the look and feel of the Star Wars universe. Best-selling author J. W. Rinzler explores the complex process of envisioning and creating the Star Wars films throughout this collection. Witness first-hand the technical expertise and jaw-dropping detail involved in every part of the process, from concept sketches to final scenes. Star Wars: The Blueprints showcases the transformation of careful technical drawings to now-iconic sets--the rebel blockade runner, the Millennium Falcon , the bridge of General Grievous’s flagship, Jabba the Hutt’s throne room, and many others. Meticulously researched and packed with gorgeous artwork and little-known details, Star Wars: The Blueprints tells the story of the brilliant minds and technical prowess that brought this extraordinary epic to life.

Path of the Eldar Omnibus


Gav Thorpe - 2014
    Three friends – Korlandril, Thirianna and Aradryan – part company to walk their chosen paths – Warrior, Seer and Outcast – little realising how the actions of one will affect the others, and indeed their world. As Aradryan’s choices bring the wrath of the Imperium down upon Alaitoc, it falls to Korlandril and Thirianna to defend their home – if they can avoid becoming stuck on their paths and being lost forever.

Beard's Roman Women


Anthony Burgess - 1976
    When he is hired by a Hollywood studio to write a musical based on the meeting of Byron and Shelley in Geneva, he leaves England and finds new love in Rome, only to be haunted by his past.

Rage of Angels


Michael Tinker Pearce - 2014
    Who are they, and why have they come? The survivors soon discover the aliens are here for the one resource they cannot find elsewhere in the solar system- surface biomass. Life itself. The survivors are left to fight a guerrilla war against their technologically superior adversaries in the vain hope of driving them off before they can strip the world of life. But they may be doomed to fail unless they can find a way to strike directly against the aliens, unassailable in their fortress-mothership orbiting high above the earth. With memorable characters, packed with action and bleeding-edge technology ‘Rage of Angels’ is a fresh, up to date and frighteningly plausible addition to the alien invasion genre.

The Catcher in the Rye/Franny and Zooey/Nine Stories/Raise High the Roof Beam


J.D. Salinger
    

Tour of Duty: John Kerry and the Vietnam War


Douglas Brinkley - 2004
    Written by acclaimed historian Douglas Brinkley, this is the first full-scale, intimate account of Kerry's naval career. In writing this riveting narrative, Brinkley has drawn on extensive interviews with virtually everyone who knew Kerry well in Vietnam, including all the men still living who served under him. Kerry also entrusted to Brinkley his letters home from Vietnam and his voluminous "War Notes" -- journals, notebooks, and personal reminiscences written during and shortly after the war. This material was provided without restriction, to be used at Brinkley's discretion, and has never before been published.John Kerry enlisted in the Navy in February 1966, months before he graduated from Yale. In December 1967 Ensign Kerry was assigned to the frigate U.S.S. Gridley; after five months of service in the Pacific, with a brief stop in Vietnam, he returned to the United States and underwent training to command a Swift boat, a small craft deployed in Vietnam's rivers. In June 1968 Kerry was promoted to lieutenant (junior grade), and by the end of that year he was back in Vietnam, where he commanded, over time, two Swift boats. Throughout Tour of Duty Brinkley deftly deals with such explosive issues as U.S. atrocities in Vietnam and the bombing of Cambodia. In a series of unforgettable combat-action sequences, he recounts how Kerry won the Purple Heart three times for wounds suffered in action and was awarded the Bronze Star and the Navy’s Silver Star for gallantry in action.When Kerry returned from Southeast Asia, he joined the Vietnam Veterans Against the War (VVAW), becoming a prominent antiwar spokesperson. He challenged the Nixon administration on Capitol Hill with the antiwar movementcheering him on. As Kerry's public popularity soared in April-May 1971, the FBI considered him a subversive. Brinkley -- using new information acquired from the recently released Nixon tapes -- reveals how White House aides Charles Colson and H. R. Haldeman tried to discredit Kerry. Refusing to be intimidated, Kerry started running for public office, eventually becoming a U.S. senator from Massachusetts. But he never forgot his fallen comrades. Working with his friend Senator John McCain, he returned to Vietnam numerous times looking for MIAs and POWs. By the time Bill Clinton was elected president in 1992, Kerry was the leading proponent of "normalization" of relations with Vietnam. When President Clinton officially recognized Vietnam in 1995, Kerry's three-decade-long tour of duty had at long last ended.

Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact