The Art of Tangled


Jeff Kurtti - 2010
    Featuring the stunning concept art behind the newest Disney masterpiece, The Art of Tangled also includes a preface by John Lasseter, a foreword by Directors Nathan Greno and Byron Howard, and interviews with the artists, animators, and production team—including Art Director David Goetz—that shed light on the history and artistry of this landmark film.

The Art of H.P. Lovecraft's the Cthulhu Mythos


Pat Harrigan - 2006
    In these pages are glimpses of the most terrible beings ever to exist, whose very names are spoken of in whispers, if at all: Mighty Cthulhu, Yog-Sothoth the Crawling Chaos Nyarlathotep and He Who Shall Not Be Named. Strange and alien races swarm here: the Fungi From Yuggoth, the star-headed Elder Things, the slithering Formless Spawn and awful chthonians. The Art of H.P. Lovecraft's The Cthulhu Mythos contains hundreds of full-color pieces of art, from fan favorites such as Patrick McEnvoy, Michael Komarck, Jean Tay, Thomas Denmark, John Gravato, Aaron Acevedo, James Ryman, Felicia Cano, Linda Bergkvist and dozens more. Once you see these blasphemous visions, you will never forget them.

Sign of the Dragon


Niall Teasdale - 2021
    After the plagues and wars, the only nation remaining under human control is an increasingly urbanised Japan, now reluctantly harbouring refugees from many other countries.In the Chiba Refugee Zone, the best Sergeant Tatsu Yamada of the Tokyo–Yokohama Metropolitan Police Department can hope for is that things don’t get measurably worse.

Fringe: September's Notebook


Tara Bennett - 2012
    Gathered by the Observer known only as “September,” these pages reveal new truths about the Fringe Division and Massive Dynamic. The book also closely examines the Amber timeline and the alternate universe “Over There.” Packed with concept art, exclusive photos, and intriguing ephemera, September’s Notebook will satisfy every serious fan’s hunger for details about the Observers, quirks and little-known facts about each character, insight into Fringe Science, and much more. “Easter eggs” throughout build on the many symbols and codes woven into the show’s fabric, uncovering truths never before revealed. With its layered storytelling, well-rendered characters, and complex overarching narrative, Fringe is the ideal show around which to publish, and Fringe: September’s Notebook provides a totally immersive reading experience.

The Thrilling Adventures of Lovelace and Babbage


Sydney Padua - 2015
    . . in which Sydney Padua transforms one of the most compelling scientific collaborations into a hilarious series of adventures. Meet Victorian London’s most dynamic duo: Charles Babbage, the unrealized inventor of the computer, and his accomplice, Ada, Countess of Lovelace, the peculiar protoprogrammer and daughter of Lord Byron. When Lovelace translated a description of Babbage’s plans for an enormous mechanical calculating machine in 1842, she added annotations three times longer than the original work. Her footnotes contained the first appearance of the general computing theory, a hundred years before an actual computer was built. Sadly, Lovelace died of cancer a decade after publishing the paper, and Babbage never built any of his machines. But do not despair! The Thrilling Adventures of Lovelace and Babbage presents a rollicking alternate reality in which Lovelace and Babbage do build the Difference Engine and then use it to build runaway economic models, battle the scourge of spelling errors, explore the wilder realms of mathematics, and, of course, fight crime—for the sake of both London and science. Complete with extensive footnotes that rival those penned by Lovelace herself, historical curiosities, and never-before-seen diagrams of Babbage’s mechanical, steam-powered computer, The Thrilling Adventures of Lovelace and Babbage is wonderfully whimsical, utterly unusual, and, above all, entirely irresistible.(With black-and-white illustrations throughout.)

Deco Devolution: The Art of BioShock 2


Jordan Thomas - 2010
    Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits

A Tolkien Bestiary


David Day - 1978
    All of the imaginary beasts, monsters, fauna, and flora of J.R.R. Tolkien's lush fantasy worlds of the Middle-Earth and the Undying Lands are presented in more that 100 black-and-white illustrations and 36 full color paintings. A Chronology of all the historical ages, a general index, genealogies of the races of men, maps, and a special index referring to Tolkien's original works are also included.

Funny Weather: Art in an Emergency


Olivia Laing - 2020
    The turbulent political weather of the twenty-first century generates anxiety and makes it difficult to know how to react. Olivia Laing makes a brilliant, inspiring case for why art matters more than ever, as a force of both resistance and repair. Art, she argues, changes how we see the world. It gives us X-ray vision. It reveals inequalities and offers fertile new ways of living.Funny Weather brings together a career’s worth of Laing’s writing about art and culture, and their role in our political and emotional lives. She profiles Jean-Michel Basquiat and Georgia O’Keeffe, interviews Hilary Mantel and Ali Smith, writes love letters to David Bowie and Wolfgang Tillmans, and explores loneliness and technology, women and alcohol, sex and the body. With characteristic originality and compassion, Funny Weather celebrates art as an antidote to a terrifying political moment.

Putting the Science in Fiction: Expert Advice for Writing with Authenticity in Science Fiction, Fantasy, & Other Genres


Dan KoboldtBenjamin Kinney - 2018
    Unfortunately, many depictions of technical subjects in literature, film, and television are pure fiction. A basic understanding of biology, physics, engineering, and medicine will help you create more realistic stories that satisfy discerning readers.This book brings together scientists, physicians, engineers, and other experts to help you:Understand the basic principles of science, technology, and medicine that are frequently featured in fiction.Avoid common pitfalls and misconceptions to ensure technical accuracy.Write realistic and compelling scientific elements that will captivate readers.Brainstorm and develop new science- and technology-based story ideas.Whether writing about mutant monsters, rogue viruses, giant spaceships, or even murders and espionage, Putting the Science in Fiction will have something to help every writer craft better fiction.Putting the Science in Fiction collects articles from "Science in Sci-fi, Fact in Fantasy," Dan Koboldt's popular blog series for authors and fans of speculative fiction (dankoboldt.com/science-in-scifi). Each article discusses an element of sci-fi or fantasy with an expert in that field. Scientists, engineers, medical professionals, and others share their insights in order to debunk the myths, correct the misconceptions, and offer advice on getting the details right.

The Outlandish Companion: Companion to Outlander, Dragonfly in Amber, Voyager, and Drums of Autumn


Diana Gabaldon - 1999
    From the moment Claire Randall stepped through a standing stone circle and was thrown back in time to the year 1743—and into a world that threatens life, limb, loyalty, heart, soul, and everything else Claire has—readers have been hungry to know everything about this world and its inhabitants, particularly a Scottish soldier named Jamie Fraser.  In this beautifully illustrated compendium of all things Outlandish, Gabaldon covers the first four novels of the main series, including:   • full synopses of Outlander, Dragonfly in Amber, Voyager, and Drums of Autumn • a complete listing of the characters (fictional and historical) in the first four novels in the series, as well as family trees and genealogical notes • a comprehensive glossary and pronunciation guide to Gaelic terms and usage • the fully explicated Gabaldon Theory of Time Travel • frequently asked questions to the author and her (sometimes surprising) answers • an annotated bibliography • essays about medicine and magic in the eighteenth century, researching historical fiction, creating characters, and more • professionally cast horoscopes for Jamie and Claire   For anyone who wants to spend more time with the Outlander characters and the world they inhabit, Diana Gabaldon here opens a door through the standing stones and offers a guided tour of what lies within.

The Art Teacher's Book of Lists


Helen D. Hume - 1997
    For easy use, the lists are organized into ten sections, given here with a sample from each: All About Art ("Elements of Art") ... Art History ("Timelines of Art History") ... For the Art Teacher ("The National Visual Arts Standards") ... Art Materials ("Things to Do with Collage") ... Painting, Drawing & Printmaking ("All About Color Pigment") ... Sculpture ("Master Sculptors & Their Work")... Architecture ("Great Architects of the World")... Fine Arts & Folk Art ("African American Crafts") ... Technology & Art ("The Evolution of Photography") ... Museums ("Museums Devoted to the Work of One Artist").

Short Story Collections by Stanislaw Lem: The Cyberiad, Tales of Pirx the Pilot, the Star Diaries


Books LLC - 2010
    Source: Wikipedia. Pages: 20. Not illustrated. Free updates online. Purchase includes a free trial membership in the publisher's book club where you can select from more than a million books without charge. Excerpt: The Cyberiad (Polish: ) is a series of short stories by Stanisaw Lem. The Polish version was first published in 1967, with an English translation appearing in 1974. The main protagonists of the series are Trurl and Klapaucius, the "constructors." The vast majority of characters are either robots, or intelligent machines. The stories focus on problems of the individual and society, as well as on the vain search for human happiness through technological means. Two of these stories were included in the book The Mind's I. Trurl and Klapaucius are brilliant (robotic) engineers, called "constructors" (because they can construct practically anything at will), capable of almost God-like exploits. For instance, on one occasion Trurl creates an entity capable of extracting accurate information from the random motion of gas particles, which he calls a "Demon of the Second Kind." He describes the "Demon of the First Kind" as a Maxwell's demon. On another, the two constructors re-arrange stars near their home planet in order to advertise. The duo are best friends and rivals. When they are not busy constructing revolutionary mechanisms at home, they travel the universe, aiding those in need. Although the characters are firmly established as good and righteous, they take no shame in accepting handsome rewards for their services. If rewards were promised and not delivered, the constructors may even severely punish those who deceived them. The universe of The Cyberiad is pseudo-Medieval. There are kingdoms, knights, princesses, and even dragons in abundance. Robots are usually anthropomorphic, to the point of being divided into sexes. Love and marriage are possibl...More: http: //booksllc.net/?id=59380

Traditional Oil Painting: Advanced Techniques and Concepts from the Renaissance to the Present


Virgil Elliott - 2007
    How did the Old Masters create their masterpieces? What kind of education allowed these great artists to create such beautiful work, and how can an artist learn these lessons today? Traditional Oil Painting answers those questions and many more. This comprehensive sourcebook explores the most advanced levels of oil painting, with full information on the latest scientific discoveries. Author and distinguished artist Virgil Elliott examines the many elements that let artists take the next step in their work: mental attitude, aesthetic considerations, the importance of drawing, principles of visual reality, materials, techniques, portraiture, photographic images versus visual reality, and color. Traditional Oil Painting helps artists master the secrets of realistic painting to create work that will rival that of the masters.

The Art of the Mass Effect Universe


Casey Hudson - 2012
    Featuring concept art and commentary by BioWare on the games' characters, locations, vehicles, weapons, and more, "The Art of the Mass Effect Universe" is the most complete companion available to gaming's most compelling series.

The Art of Overwatch


Blizzard - 2017
    Now, in this beautiful hardcover, Blizzard Entertainment reveals the creative process behind one of the most popular FPS games of all time! Filled with never-before-seen art as well as commentary provided by the game's development team, this book is sure to please any Overwatch fan.- Never-before-seen artwork!- Essential companion to the international best-selling game Overwatch!- Introduction and commentary provided by the game's development team!- Overwatch is a global phenomenon with 30 million players!- Produced in close partnership with Blizzard Entertainment!- Behind-the-scenes look at your favorite characters!- Overwatch creation revealed!