Building a Dream: The Art of Disney Architecture


Beth Dunlop - 1996
    With the aid of extensive interviews with architects, designers and executives, this book sets out to show how a range of architects, from leading professionals to theme-part designers originally trained as animators, have integrated spectacular buildings into the far-flung Disney empire of theme parks, film studios and resorts.

Designing Disney


John Hench - 2003
    His principles of theme park design, character design, and use of color made him a legendary figure, not only for Disney fans but also for students and aficionados of architecture, engineering, and design.Designing Disney reveals the magic behind John's great discoveries and documents his groundbreaking in several key areas: "Design Philosophy" examines the values, attitudes, aesthetics, and logic that went into the original concepts for Disney theme parks. In "The Art of the Show" and "The Art of Color," Hench reveals the essence of what makes the parks work so well. And in "The Art of Character," he lets the reader in on the how and why of the Disney characters' inherent popularity-their timeless human traits, archetypal shape and gestures that suggest these qualities graphically, and their emotional resonance in our lives.

Walt Disney's Legends of Imagineering and the Genesis of the Disney Theme Park


Jeff Kurtti - 2007
    Using his innate talent for combining disparate skills and personalities, he assembled a creative team that blended imagination with engineering. Walt called this group his "Imagineers."Walt Disney's Legends of Imagineering and the Genesis of the Disney Theme Park introduces a core group of the originators of Disneyland and the other Disney parks. It explores their individual relationships with Walt and each other, their creative breakthroughs and failures, and their rivalries and professional politics. This candid narrative of their lives and contributions to a very special form of entertainment illustrates why, half a century later, their work continues to be vital and important to millions of people every day, and all over the world.Lavishly illustrated throughout with rare and never-before-seen artwork and photographs, Walt Disney's Legends of Imagineering and the Genesis of the Disney Theme Park will further enrich the reader's appreciation of the exceptional talent behind Disneyland's creation and ongoing evolution.

The Imagineering Field Guide to the Magic Kingdom at Walt Disney World


Alex Wright - 2005
    You'll never spend time at Walt Disney World the same way again. Each spread contains fascinating textual information and related images (drawings, photos, graphics) such as:

Walt Disney Imagineering: A Behind the Dreams Look At Making the Magic Real


The Imagineers - 1996
    The Imagineers are like Santa's elves: they are the nuts-and-bolts workers who allow Disney's magic to take flight. Walt Disney Imagineering explains in colorful detail the making of the magic of Walt Disney World, Disneyland, Disneyland Paris, and Tokyo Disneyland -- the world's most popular vacation "kingdoms" -- from the inside out. From Mickey's Toontown to Blizzard Beach, the wizardry of the Imagineers is brought to life in this book through drawings, models, artwork, and anecdotes; also featured are the now legendary conceptual sketches from Walt Disney's very own pencil. Walt Disney Imagineering is sure to inform and fascinate history buffs, art collectors, graphic designers, architects, engineers, and Disney fans alike.

Walt Disney's EPCOT Center: Creating the New World of Tomorrow


Richard R. Beard - 1982
    Offers a behind-the-scenes look at the creation of EPCOT, a showcase of urban planning, technological developments, and world cultures

Walt and the Promise of Progress City


Sam Gennawey - 2011
    He saw this project as a way to influence the public's expectations about city life, in the same way his earlier work had redefined what it meant to watch an animated film or visit an amusement park. Walt and the Promise of Progress City is a personal journey that explores the process through which meaningful and functional spaces have been created by Walt Disney and his artists as well as how guests understand and experience those spaces.

The Disney Mountains: Imagineering at Its Peak


Jason Surrell - 2007
    This text details the current Disney range of rides, and takes readers on a journey into the future, where bigger, higher, faster Mountain rides await!

Building A Better Mouse


Steve Alcorn - 2007
    Steve Alcorn and David Green were there, as employees of Disney's WED Imagineering. Building a Better Mouse describes what it was like to be in the trenches as a Disney Imagineer leading the frantic dash to opening day. It is a breathtaking, breezy, E-ticket ride of a book, required reading for Disneyphiles and anyone interested in themed entertainment.

Walt Disney's Disneyland


Chris Nichols - 2017
    Together, artists, architects, and engineers transformed a dusty tract of orange groves about an hour south of Los Angeles into one of the world’s most beloved destinations.Today, there are Disney resorts from Paris to Shanghai, but the original Disneyland in Anaheim, California, which has been visited by more than 800 million people to-date, remains one of America’s most popular attractions. From the day it opened on July 17, 1955, Disneyland brought history and fairy tales to life, the future into the present, and exciting cultures and galaxies unknown to our imaginations.This bountiful visual history draws on Disney’s vast historical collections, private archives, and the golden age of photojournalism to provide unique access to the concept, development, launch, and enjoyment of this sun-drenched oasis of fun and fantasy. Disneyland documents Walt’s earliest inspirations and ideas; the park’s extraordinary feats of design and engineering; its grand opening; each of its immersive “lands” from Main Street, U.S.A., to Tomorrowland; and the park's evolution through the six decades since it opened. It is a treasure trove of Disney original documentation and expertise, with award-winning writer Chris Nichols drawing on his extensive knowledge of both Disneyland and Southern California history to reveal the fascinating tale of “the happiest place on Earth.”

The Unauthorized Story of Walt Disney's Haunted Mansion


Jeff Baham - 2010
    Packed with photos, Baham's book contains everything there is to know about the Mansion, with never-before-told stories and comprehensive coverage of the Haunted Mansion's colorful past and its chilling presence at Disneyland, Walt Disney World, and other Disney theme parks.The Machine in the GhostsBeginning with the Haunted Mansion's original (but never realized) incarnation as "Bloodmere Manor", Baham pulls back the shroud on the clever effects that haunt the Mansion, including Ken Anderson's plan for a cyclorama-enhanced Headless Horseman, Yale Gracey and Rolly Crump's creative wizardry and "happy accidents", Bob Gurr's Doom Buggies, the technology behind Madame Leota's crystal ball, and the controlled chaos of the Ballroom Scene.You'll learn why X. Atencio's idea for a raven narrator was ditched in favor of the now infamous Ghost Host, whether a screaming man caught in a spider web once dwelt in the Mansion, and how technology exorcised the Hatbox Ghost.Only Ghost Stories, of CourseThere's more to the Mansion than mere mechanics. More than perhaps any other Disney attraction, the Haunted Mansion is powered by story: the scenes and spirits you witness from your Doom Buggy all play roles in the overall narrative of the Mansion, and if you don't know the story, you'll miss out on a lot of the fun, and a few of the scares, too.Baham clues you in about such things as why the Mansion is there, who built it, how it became haunted, and the dastardly deeds done by some of its residents in their corruptible, mortal states.A Taste of What's InsideFrom the comfort of your Doom Buggy you'll read: How Walt's boyhood experience with the haunted Sauer Castle may have inspired Disneyland's Haunted Mansion Insider accounts of the creative clashes between Disney Imagineers over whether the Mansion's haunts should be humorous or horrific An analysis of the ride, scene by scene, with insight into how the effects work, delightfully eerie trivia, and anecdotes from Mansion Imagineers and Cast Members The stories behind some of the Mansion's many denizens, including the Hatbox Ghost, the Knight, the Sea Captain, the Raven, the unhappy couple Constance and George, and the Ghost Host himself Extensive, exclusive commentary by Mansion designer Rolly Crump A summary of the most notable Mansion collectibles released by Disney over the years There's always room for one more, and this time you're it: come experience the Haunted Mansion with the "lights on" and learn its ghostly history, its sinister secrets, and why this Disney attraction continues to happily haunt fans young and old.Cory Doctorow [BoingBoing.net]: Baham is one of the most trusted, established experts on the Haunted Mansion, a trufan’s trufan.Guillermo del Toro [Award-winning film director, co-creator The Strain]: Having delved into Disney lore for decades and having been immersed in the Haunted Mansion world since age 3, I thought I knew pretty much everything there is about my favorite Disneyland ride ever. I was wrong. Prepare to be enchanted, bewildered and mesmerized by this beat-by-beat account of the Haunted Mansion’s creation. A haunted tour that is both scholarly and thrilling. An “E” ticket ride to the darkest, most glorious regions of Disney’s imagination!

The Walt Disney World That Never Was: Stories Behind the Amazing Imagineering Dreams That Never Came True


Christopher E. Smith - 2016
    Want to join them? This is your guidebook to the theme park that Disney never built.In this unique, extensively researched book, Christopher Smith discusses the many attractions, shows, and resorts that were planned for Walt Disney World, from opening day to the present day, but that exist only in the minds of Imagineers.You'll find old "favorites" such as Thunder Mesa and Beastly Kingdom, as well as those lost to the pixie dust of time, like Dick Tracy's Crime Stoppers, the Enchanted Snow Palace, and Buffalo Junction. Smith looks at the politics and internal struggles behind the decision to shelve each concept, and imagines what guests might have experienced.Every park at Walt Disney World—Magic Kingdom, Epcot, Animal Kingdom, and Hollywood Studios—has its hidden cache of "lost" attractions. They're all here, along with the many resort hotels that Disney intended to build, but didn't.Put aside those guidebooks of the Walt Disney World that is, and come to a vacation kingdom that you can visit only if you find the second star to the right and then keep straight on till morning.

Maps of the Disney Parks: Charting 60 Years from California to Shanghai


Kevin Neary - 2016
    They are snapshots of a place and time, relics treasured by collectors, and gorgeous pieces of artwork. In fact, it was a map-drawn by Herb Ryman and imagined by Walt-that was used to sell the idea for Disneyland to investors. This book will include maps of the domestic parks from 1955 to today, as well as highlights from the international parks. Alongside the maps there will be photographs depicting how the parks have changed over time, explanations of why the landscape was altered, and details on attractions that were added or taken away.

Three Years in Wonderland: The Disney Brothers, C. V. Wood, and the Making of the Great American Theme Park


Todd James Pierce - 2016
    V. Wood. Three Years in Wonderland presents the never-before-told, full story of -the happiest place on earth.- Using information from over one hundred unpublished interviews, Todd James Pierce lays down the arc of Disneyland's development from an idea to a paragon of entertainment.In the early 1950s, the Disney brothers hired Wood and his team to develop a feasibility study for an amusement park Walt wanted to build in southern California. -Woody- quickly became a central figure. In 1954, Roy Disney hired him as Disneyland's first official employee, its first general manager, and appointed him vice president of Disneyland, Inc., where his authority was exceeded only by Walt. A brilliant project manager, Wood was also a con man of sorts. Previously, he had forged his university diploma. A smooth-talker drawn to Hollywood, the first general manager of Disneyland valued money over art. As relations soured between Wood and the Disney brothers, Wood found creative ways to increase his income, leveraging his position for personal fame. Eventually, tensions at the Disney park reached a boiling point, with Walt demanding he be fired.In compelling detail, Three Years in Wonderland lays out the struggles and rewards of building the world's first cinematic theme park and convincing the American public that a $17 million amusement park was the ideal place for a family vacation. The early experience of Walt Disney, Roy Disney, and C. V. Wood is one of the most captivating untold stories in the history of Hollywood. Pierce interviewed dozens of individuals who enjoyed long careers at the Walt Disney Company as well as dozens of individuals who--like C. V. Wood--helped develop the park but then left the company for good once the park was finished. Through much research and many interviews, Three Years in Wonderland offers readers a rare opportunity to stand shoulder-to-shoulder with the men and women who built the best-known theme park in the world.

The Vault of Walt


Jim Korkis - 2010
    Utilizing over thirty years of his personal interviews with Disney animators, Imagineers and associates as well as obscure and long forgotten documents and many years of research, Jim weaves timeless tales and fascinating secrets about the “lost” world of Disney.