Betty Crocker The 300 Calorie Cookbook: 300 tasty meals for eating healthy every day


Grace Wells - 2009
    The 300 Calorie Cookbook offers slimmed-down versions of your favorite foods, with family-pleasing recipes for burgers, sandwiches, soups and stews, salads, main courses, even casseroles-all just 300 calories or less per serving.Betty Crocker takes all the guesswork and effort out of calorie counting at mealtime by providing clear calorie counts, comparisons for food swaps, full nutrition information for each recipe, and calorie charts for common ingredients.With 300 low-calorie recipes, you'll never run out of tasty, satisfying meals that will still help you stay on trackOffers a simple, fad-free way to control portion size-perfect for anyone looking to lose or maintain their weight with low-cal dishes or for people with diabetes and anyone who has to carefully monitor their calorie intakeForty inspiring full-color photos, proving that healthy cooking can be hearty and deliciousThe 300 Calorie Cookbook offers easy solutions for anyone counting their calories, letting you watch your weight without sacrificing great taste or favorite family dishes.

The Aggretsuko Guide to Office Life


Sanrio - 2018
    Aggretsuko is all the RAGE. Sanrio's newest character is a 25-year-old red panda with her own Netflix show, and a stressful work life that's all too relatable. Featuring art from the popular videos and Sanrio products combined with sidebars and prescriptive tips and advice for handling tricky workplace situations, this is a humorous and gifty book. - The first character Sanrio created specifically for adults, Aggretsuko is both a cute, endearing red panda just going about her life, and the fed up office worker who's tired of being pushed around. - In this helpful handbook, Aggretsuko offers tips on how to deal with annual holiday parties, avoid colleagues after hours, circumvent oversharing coworkers, and most importantly–how to RAGE (preferably in heavy-metal karaoke sessions). - A must-have for anyone who needs help staying sane from 9 to 5.Fans of Aggretuko Reversible Journal will love The Aggretsuko Guide To Office LifeThis book is perfect for: - Women 18-34 - Millennials - Sanrio fans - Comic fans - Internet comic enthusiasts - Animal lovers - Fans of Japanese pop culture ©'18 SANRIO CO., LTD. Used Under License.

Pokemon the Movie: Genesect and the Legend Awakened


Momota Inoue - 2013
    After being gone for 300 million years, the Pokémon Genesect reappears in the world! When a group of Genesect try to take over the home of other Pokemon, Mewtwo engages them in a fierce battle! Will super speed be enough to win this fight?

Harry, a History: The True Story of a Boy Wizard, His Fans, and Life Inside the Harry Potter Phenomenon


Melissa Anelli - 2008
    During the brief span of just one decade, hundreds of millions of perfectly ordinary people made history: they became the only ones who would remember what it was like when the Harry Potter saga was still unfinished. What is was like to seek out friends, families, online forums, fan fiction, and podcasts to get a fix between novels. When the potential death of a character was a hotter bet than the World Series. When the unfolding story of a boy wizard changed the way books are read for all time. And a webmistress of the Leaky Cauldron, one of the most popular Harry Potter sites on the Internet, Melissa Anelli had a front row seat to it all. Whether it was helping Scholastic stop leaks and track down counterfeiters, hosting live PotterCasts at bookstores across the country, touring with the wizard rock band Harry and the Potters, or traveling to Edinburgh to interview J.K. Rowling personally, Melissa was at the center of the Harry Potter tornado, and nothing about her life would ever be the same. The Harry Potter books are a triumph of the imagination that did far more than break sales records for all time. They restored the world's sense of wonder and took on a magical life of their own. Now the series has ended, but the story is not over. With remembrances from J.K. Rowling's editors, agents, publicists, fans and Rowling herself, Melissa Anelli takes us on a personal journey through every aspect of the Harry Potter phenomenon--from his very first spell to his lasting impact on the way we live the dream.

The Epcot Explorer's Encyclopedia: A guide to the flora, fauna, and fun of the world's greatest theme park!


R.A. Pedersen - 2011
    From the minutiae of Future World to the farthest reaches of World Showcase this guide covers it all in intimate detail. No stone is left unturned, and no legacy tile left unmocked. With a little bit of wit and a whole lot of heart you'll be led through the splendorific sprawl of the most endearing monument to humanity that has ever been created. Highlights include: A history of each pavilion and the forces that shaped its existence - or the end thereof. Insight into the inner-workings of the park. What makes it tick and why things happen the way they do. A scene-by-scene analysis of Horizons, quite possibly the most beloved attraction in the company's history and all of the World Disney World resort.

The Discovery of Dragons


Graeme Base - 1996
    Greasebeam, B.Sc. (Serpentology), F.R.Aud., to serve up this compendium of dragon lore and sheer inventive nonsense. Expanding on a dozen illustrations from his calendar Dragons Draaks & Beasties, Base fabricates a trio of correspondents?a Viking, a Chinese silk trader and a Prussian explorer?whose letters chronicle their discoveries of dragons in various continents. The resulting web of yarns that Base spins is nothing short of hilarious ("Hope the looting and pillaging went well," writes Bjorn of Bromme in a letter to Olaf the Grim, for instance). Illustrations showcase the kind of intricate detail for which Base is so well known, and he bolsters his dragon art with a deadpan running commentary set in a border at the bottom of each page. "Dagbar defunctus est" notes one caption in a fit of understatement, as the accompanying cartoon depicts the demise of one of Bjorn's companions. There's much to enjoy here, and much to propel readers to seek out every last drop of humor. All ages. Copyright 1996 Reed Business Information, Inc.

T.H. White's the Once and Future King


Elisabeth Brewer - 1993
    Is it for children, or for adults? Is it fantasy or a psychological novel? In its great range, it encompasses poetry and farce, comedy and tragedy -and sudden flights of schoolboy humour. White's `footnote to Malory' (his own phrase) resulted in the last major retelling of the story based on Malory's Morte Darthur, and Elisabeth Brewer explores the literary context of White's finest work as wellas considering his aims and achievement in writing it.White's story of Arthur begins with his `enfances', set in an imaginary medieval England, but it is far removed from the conventional historical novel. White was writing in wartime England, a country increasingly absorbed by a need to find an antidote to war. Through the medium of the Arthurian story he found his own voice, his unique contribution to keeping alive the flame of civilisation. Malory's chivalric virtues are rejected in favour of White's own twentieth-century values; the love affair of Lancelot and Guenever is interpreted in terms of modern psychology.The books which eventually made up The Once and Future Kingof 1958 appeared in distinctly different editions. In discussing these, Elisabeth Brewer looks at some of the ways in which White drew on his own personal experience at a deep psychological level, while also incorporating into his story material inspired by his antiquarian pursuits and by his years as a schoolmaster. She completes her study with an account of White's use of historical material, and the relationship of The Once and Future King to the Morte Darthur.ELISABETH BREWER lectured in English at Homerton College, Cambridge. She is the author of books and articles on Chaucer and the Arthurian legends

Old Possum's Book of Practical Cats


T.S. Eliot - 1939
    Eliot for his godchildren and friends in the thirties. They have delighted generations of children since, and inspired Andrew Lloyd Webber's brilliant musical Cats.

Medusa's Gaze and Vampire's Bite: The Science of Monsters


Matt Kaplan - 2012
    From the mythical beasts of ancient Greece to the hormonal vampires of the Twilight saga, monsters have captivated us for millennia. Matt Kaplan, a noted science journalist and monster-myth enthusiast, employs an entertaining mix of cutting-edge research and a love of lore to explore the history behind these fantastical fictions and our hardwired obsession with things that go bump in the night. Ranging across history, Medusa’s Gaze and Vampire’s Bite tackles the enduring questions that arise on the frontier between fantasy and reality. What caused ancient Minoans to create the tale of the Minotaur and its subterranean maze? Did dragons really exist? What inspired the creation of vampires and werewolves, and why are we so drawn to them? With the eye of a journalist and the voice of a storyteller, Kaplan takes readers to the forefront of science, where our favorite figures of horror may find real-life validation. Does the legendary Kraken, a squid of epic proportions, really roam the deep? Are we close to making Jurassic Park a reality by replicating a dinosaur from fossilized DNA? As our fears evolve, so do our monsters, and Medusa’s Gaze and Vampire’s Bite charts the rise of the ultimate beasts, humans themselves.

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Pathfinder Adventure Path #1: Burnt Offerings


James JacobsAndrew Hou - 2007
    Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town's new temple. At the height of the ceremony, disaster strikes!In the days that follow, a sinister shadow settles over Sandpoint. Rumors of goblin armies and wrathful monsters in forgotten ruins have set the populace on edge. As Sandpoint's newest heroes, the PCs must deal with treachery, goblins, and the rising threat of a forgotten empire whose cruel and despotic rulers might not be as dead as history records.This volume of Pathfinder Adventure Path launches the Rise of the Runelords Adventure Path and includes:- "Burnt Offerings," and adventure for 1st-level characters by James Jacobs.- An exploration of your PCs' new hometown of Sandpoint, by James Jacobs.- A history of the ancient empire of Thassilon, by Wolfgang Baur.- The first installment of the Pathfinder's Journal, by Erik Mona.- Six new monsters by James Jacobs, Richard Pett, and F. Wesley Schneider.Cover art by Wayne Reynolds

Bloodborne Official Artworks


FromSoftware - 2017
    Bloodborne: Official Artworks collects the hair-raising artwork behind this modern action role-playing classic. Included are character concepts, creature designs, location illustrations, weapons, items, and more!

Second-Hand Dog: How to Turn Yours Into a First-Rate Pet


Carol Lea Benjamin - 1988
    Pleasant Animal Shelter"Benjamin writes with love and sensitivity about caring for pets 'adopted' from a shelter."--Publishers Weekly"...a solid training program...a great book."--Job Michael Evans, Dog Fancy"Why a book like this has never before been written is beyond me. It is an invaluable guide to rehabilitating those myriad unfortunate dogs which have either never had a home or have been shuttled from one owner to another, losing confidence, trust and self-esteem every step of the way. It is an absolute must for every owner who wants his second-hand dog to regain the ability to become the warm, loving companion every dog should be."--Kenneth A. Marden, President, The American Kennel Club"...Carol Lea Benjamin has written a witty, sound and thoroughly appropriate book on the extraordinary advantages that each of us who has second-hand pets knows first-hand. If you're thinking about sharing your life with a pet or with another pet, read this book first!"--John F. Kullberg, President, ASPCA

The Art of Language Invention: From Horse-Lords to Dark Elves, the Words Behind World-Building


David J. Peterson - 2015
    Peterson comes a creative guide to language construction for sci-fi and fantasy fans, writers, game creators, and language lovers. Peterson offers a captivating overview of language creation, covering its history from Tolkien’s creations and Klingon to today’s thriving global community of conlangers. He provides the essential tools necessary for inventing and evolving new languages, using examples from a variety of languages including his own creations, punctuated with references to everything from Star Wars to Michael Jackson. Along the way, behind-the-scenes stories lift the curtain on how he built languages like Dothraki for HBO’s Game of Thrones and Shiväisith for Marvel’s Thor: The Dark World, and an included phrasebook will start fans speaking Peterson’s constructed languages. The Art of Language Invention is an inside look at a fascinating culture and an engaging entry into a flourishing art form—and it might be the most fun you’ll ever have with linguistics.

Manga Matrix: Create Unique Characters Using the Japanese Matrix System


Hiroyoshi Tsukamoto - 2006
    Using this unique Japanese system, artists can plot and cross-section elements on a matrix diagram to create an infinite number of original characters, creatures, and multiformed beasts. Angels, demons, dragons, monsters, and robots are all included in this book, along with descriptions of costumes and personalities for each.Manga Matrix is unlike any other manga instructional guide and is an invaluable resource for both the budding artist and the polished professional.