The Dragonriders of Pern


Anne McCaffrey - 1988
    Those who know these extraordinary tales will be able to re-visit with Lessa, F'lar, Ruth, Lord Jaxon, and all the others. And for those just discovering this magical place, there are incomparable tales of danger, deceit, and daring, just waiting to be explored..

The Complete Guide to Middle-Earth


Robert Foster - 1974
    Now in a gorgeous new hardcover format with a four-color map of Middle-earth, this is the completely revised guide to every creature, place, and event from the great fantasy epic.

The Art of Howl's Moving Castle


Hayao Miyazaki - 2004
    There's a foppish wizard named Howl, a vain witch from the wastelands, an anthropomorphic chimney fire and a young girl who carries a most unusual curse. And, of course, there's the moving castle…a towering, omnipresent structure that dominates the landscape. Already a smash success in Japan, Howl's Moving Castle finally comes to U.S. theatres this spring. To coincide with its Stateside release, VIZ is proud to present The Art of Howl's Moving Castle, a hardbound, prestige format book which acts as an essential companion to the film. A generous collection of concept sketches, fully rendered character and background drawings, paintings and cell images, The Art of Howl's Moving Castle brings the movie into your library. Along with the stunning visuals, the book also presents interviews and comments with the production staff, including key points directly from the director.There's more than one way to book passage on the moving castle. See the movie, but don't forget to reserve a copy of the book, as well. The Art of Howl's Moving Castle is a great way to preserve the magic of the next great anime classic from Hayao Miyazaki.Shortly after reaping the rewards from his movie Spirited Away, a project that earned him an Academy Award in 2003, director Hayao Miyazaki set his sites on his next film, Howl's Moving Castle.Based on the novel by British author Diana Wynne Jones, Howl's Moving Castle gave the internationally renowned director an opportunity to bring to life a fantastical time in 19th century Europe when science and magic defined the popular zeitgeist.Veering slightly from its source material, the new Miyazaki movie nonetheless retains all the novel's principal characters. There's a foppish wizard named Howl, a vain witch from the wastelands, an anthropomorphic chimney fire and a young girl who carries a most unusual curse. And, of course, there's the moving castle…a towering, omnipresent structure that dominates the landscape. Already a smash success in Japan, Howl's Moving Castle finally comes to U.S. theatres this spring. To coincide with its Stateside release, VIZ is proud to present The Art of Howl's Moving Castle, a hardbound, prestige format book which acts as an essential companion to the film. A generous collection of concept sketches, fully rendered character and background drawings, paintings and cell images, The Art of Howl's Moving Castle brings the movie into your library. Along with the stunning visuals, the book also presents interviews and comments with the production staff, including key points directly from the director.There's more than one way to book passage on the moving castle. See the movie, but don't forget to reserve a copy of the book, as well. The Art of Howl's Moving Castle is a great way to preserve the magic of the next great anime classic from Hayao Miyazaki.

A Wizard of Earthsea


Ursula K. Le Guin - 1968
    Hungry for power and knowledge, Sparrowhawk tampered with long-held secrets and loosed a terrible shadow upon the world. This is the tale of his testing, how he mastered the mighty words of power, tamed an ancient dragon, and crossed death's threshold to restore the balance.

Harry Potter Page to Screen: The Complete Filmmaking Journey


Bob McCabe - 2011
    Rowling's acclaimed novels to cinematic life. Developed in collaboration with the creative team behind the celebrated movie series, this deluxe, 500-plus page compendium features exclusive stories from the cast and crew, hundreds of never-before-seen photographs and concept illustrations sourced from the closed film sets, and rare memorabilia. As the definitive look at the magic that made cinematic history, "Page to Screen" is the ultimate collectible, perfect for Muggles everywhere.

The Art of How to Train Your Dragon


Tracey Miller-Zarneke - 2010
    There are also behind-the-scenes section on the bold cinematic techniques used in creating this strikingly original animated movie. With an exclusive preface by Cressida Crowell and forward by Craig Ferguson, How to Train Your Dragon will be a delight for all movie and animation lovers as well as dragon and Viking fans.

Inside HBO's Game of Thrones: Seasons 1 2 (Game of Thrones Book, Book about HBO Series)


Bryan Cogman - 2012
    This official companion book gives fans new ways to enter this fictional world and discover more about the beloved (and reviled) characters and the electrifying plotlines. Hundreds of set photos, production and costume designs, storyboards, and insider stories reveal how the show's creators translated George R. R. Martin's best-selling fantasy series into the world of Westeros. Featuring interviews with key actors and crew members that capture the best scripted and unscripted moments from the first two seasons, as well as a preface by George R. R. Martin, this special volume, bound in a lavishly debossed padded cover, offers exclusive access to this unprecedented television series.

Nine Princes in Amber


Roger Zelazny - 1970
    Amber burns in Corwin's blood. Exiled on Shadow Earth for centuries, the prince is about to return to Amber to make a mad and desperate rush upon the throne. From Arden to the blood-slippery Stairway into the Sea, the air is electrified with the powers of Eric, Random, Bleys, Caine, and all the princes of Amber whom Corwin must overcome. Yet, his savage path is blocked and guarded by eerie structures beyond imagining; impossible realities forged by demonic assassins and staggering horrors to challenge the might of Corwin's superhuman fury.' to 'Awakening in an Earth hospital unable to remember who he is or where he came from, Corwin is amazed to learn that he is one of the sons of Oberon, King of Amber, and is the rightful successor to the crown in a parallel world.

The Last Unicorn


Peter S. Beagle - 1968
    Maidens who caught a glimpse of her glory were blessed by enchantment they would never forget. But outside her wondrous realm, dark whispers and rumours carried a message she could not ignore: "Unicorns are gone from the world."Aided by a bumbling magician and an indomitable spinster, she set out to learn the truth. but she feared even her immortal wisdom meant nothing in a world where a mad king's curse and terror incarnate lived only to stalk the last unicorn to her doom...

The Languages of Tolkien's Middle-Earth


Ruth S. Noel - 1974
    It includes a full account of Tolkien the linguist, as well as telling how to write all the languages, with guides to grammar and pronunciation, and a complete dictionary of the fourteen languages.Here is a book to deepen and enhance our enjoyment of those classics of Middle-earth, The Hobbit, The Lord of the Rings, and The Silmarillion.Ruth Noel teaches remedial and developmental reading in Riverside, California. She is the author of The Mythology of Middle-earth, on the relation between The Lord of the Rings and European myth in general. "The author is convincing and fascinating as she connects Tolkien's fantasies with the hallowed myths of other cultures." - Publishers Weekly

The Art of Star Wars: The Force Awakens


Phil Szostak - 2015
    The Art of Star Wars: The Force Awakens will take you there, from the earliest gathering of artists and production designers at Lucasfilm headquarters in San Francisco to the fever pitch of production at Pinewood Studios to the conclusion of post-production at Industrial Light & Magic—all with unprecedented access. Exclusive interviews with the entire creative team impart fascinating insights in bringing director J.J. Abrams’s vision to life; unused “blue sky” concept art offers glimpses into roads not traveled.   Bursting with hundreds of stunning works of art, including production paintings, concept sketches, storyboards, blueprints, and matte paintings, this visual feast will delight Star Wars fans and cineastes for decades to come. The Art of Star Wars: The Force Awakens is the definitive expression of how the latest chapter in the Star Wars saga was dreamed into being.ALSO AVAILABLE FROM ABRAMS IN FALL 2016:The Making of Star Wars: The Force Awakens by Mark Cotta Vaz. Forewords by J.J. Abrams and Kathleen Kennedy. ISBN: 978-1-4197-2022-2

The Sword of Shannara


Terry Brooks - 1977
    Then the giant, forbidding Allanon revealed that the supposedly dead Warlock Lord was plotting to destroy the world. The sole weapon against this Power of Darkness was the Sword of Shannara, which could only be used by a true heir of Shannara--Shea being the last of the bloodline, upon whom all hope rested. Soon a Skull Bearer, dread minion of Evil, flew into the Vale, seeking to destroy Shea. To save the Vale, Shea fled, drawing the Skull Bearer after him....

Lud-in-the-Mist


Hope Mirrlees - 1926
    The Dapple has its origin beyond the Debatable Hills to the west of Lud-in-the-Mist, in Fairyland. In the days of Duke Aubrey, some centuries earlier, fairy things had been looked upon with reverence, and fairy fruit was brought down the Dapple and enjoyed by the people of Dorimare. But after Duke Aubrey had been expelled from Dorimare by the burghers, the eating of fairy fruit came to be regarded as a crime, and anything related to Fairyland was unspeakable. Now, when his son Ranulph is believed to have eaten fairy fruit, Nathaniel Chanticleer, the mayor of Lud-in-the-Mist, finds himself looking into old mysteries in order to save his son and the people of his city.

The World of Ice & Fire: The Untold History of Westeros and the Game of Thrones


George R.R. Martin - 2014
    R. Martin’s masterwork—the most inventive and entertaining fantasy saga of our time—warrants one hell of an introduction. At long last, it has arrived with The World of Ice and Fire.This lavishly illustrated volume is a comprehensive history of the Seven Kingdoms, providing vividly constructed accounts of the epic battles, bitter rivalries, and daring rebellions that lead to the events of A Song of Ice and Fire and HBO’s Game of Thrones. In a collaboration that’s been years in the making, Martin has teamed with Elio M. García, Jr., and Linda Antonsson, the founders of the renowned fan site Westeros.org—perhaps the only people who know this world almost as well as its visionary creator.Collected here is all the accumulated knowledge, scholarly speculation, and inherited folk tales of maesters and septons, maegi and singers. It is a chronicle which stretches from the Dawn Age to the Age of Heroes; from the Coming of the First Men to the arrival of Aegon the Conqueror; from Aegon’s establishment of the Iron Throne to Robert’s Rebellion and the fall of the Mad King, Aerys II Targaryen, which has set into motion the “present-day” struggles of the Starks, Lannisters, Baratheons, and Targaryens. The definitive companion piece to George R. R. Martin’s dazzlingly conceived universe, The World of Ice and Fire is indeed proof that the pen is mightier than a storm of swords.

The Worm Ouroboros


E.R. Eddison - 1922
    When The Lord of the Rings first appeared, the critics inevitably compared it to this 1922 landmark work. Tolkien himself frankly acknowledged its influence, with warm praise for its imaginative appeal. The story of a remote planet’s great war between two kingdoms, it ranks as the Iliad of heroic fantasy.In the best traditions of Homeric epics, Norse sagas, and Arthurian myths, author E. R. Eddison weaves a compelling adventure, with a majestic, Shakespearean narrative style. His sweeping tale recounts battles between warriors and witches on fog-shrouded mountaintops and in the ocean’s depths—along with romantic interludes, backroom intrigues, and episodes of direst treachery. Generations of readers have joyfully lost themselves in the timeless worlds of The Worm Ouroboros.[This new edition is illustrated with the classic original images.]