Book picks similar to
Legends of the Tour by Jan Cleijne
graphic-novels
non-fiction
graphic-novel
comics
Spinning
Tillie Walden - 2017
Wake up, grab the ice skates, and head to the rink while the world was still dark.Weekends were spent in glitter and tights at competitions. Perform. Smile. And do it again.She was good. She won. And she hated it.For ten years, figure skating was Tillie Walden's life. She woke before dawn for morning lessons, went straight to group practice after school, and spent weekends competing at ice rinks across the state. It was a central piece of her identity, her safe haven from the stress of school, bullies, and family. But over time, as she switched schools, got into art, and fell in love with her first girlfriend, she began to question how the close-minded world of figure skating fit in with the rest of her life, and whether all the work was worth it given the reality: that she, and her friends on the figure skating team, were nowhere close to Olympic hopefuls. It all led to one question: What was the point? The more Tillie thought about it, the more Tillie realized she'd outgrown her passion--and she finally needed to find her own voice.
Super Late Bloomer: My Early Days in Transition
Julia Kaye - 2018
So when she began her gender transition in 2016, she decided to use her popular webcomic, Up and Out, to process her journey and help others with similar struggles realize they weren’t alone. Julia’s poignant, relatable comics honestly depict her personal ups and downs while dealing with the various issues involved in transitioning—from struggling with self-acceptance and challenging societal expectations, to moments of self-love and joy. Super Late Bloomer both educates and inspires, as Julia faces her difficulties head-on and commits to being wholly, authentically who she was always meant to be
Marvel Comics: The Untold Story
Sean Howe - 2012
Spider-Man, the Fantastic Four, Captain America, the Incredible Hulk, the Avengers, Iron Man, Thor, the X-Men, Daredevil—these superheroes quickly won children's hearts and sparked the imaginations of pop artists, public intellectuals, and campus radicals. Over the course of a half century, Marvel's epic universe would become the most elaborate fictional narrative in history and serve as a modern American mythology for millions of readers.Throughout this decades-long journey to becoming a multibillion-dollar enterprise, Marvel's identity has continually shifted, careening between scrappy underdog and corporate behemoth. As the company has weathered Wall Street machinations, Hollywood failures, and the collapse of the comic book market, its characters have been passed along among generations of editors, artists, and writers—also known as the celebrated Marvel "Bullpen." Entrusted to carry on tradition, Marvel's contributors—impoverished child prodigies, hallucinating peaceniks, and mercenary careerists among them—struggled with commercial mandates, a fickle audience, and, over matters of credit and control, one another.For the first time, Marvel Comics reveals the outsized personalities behind the scenes, including Martin Goodman, the self-made publisher who forayed into comics after a get-rich-quick tip in 1939; Stan Lee, the energetic editor who would shepherd the company through thick and thin for decades; and Jack Kirby, the World War II veteran who'd co-created Captain America in 1940 and, twenty years later, developed with Lee the bulk of the company's marquee characters in a three-year frenzy of creativity that would be the grounds for future legal battles and endless debates.Drawing on more than one hundred original interviews with Marvel insiders then and now, Marvel Comics is a story of fertile imaginations, lifelong friendships, action-packed fistfights, reformed criminals, unlikely alliances, and third-act betrayals— a narrative of one of the most extraordinary, beloved, and beleaguered pop cultural entities in America's history.
A Game of Thrones: The Graphic Novel, Volume One
Daniel Abraham - 2012
R. Martin • early renderings of key scenes and favorite characters from the novels • a walk-through of the entire creative process, from auditioning the artists to tweaking the scripts to coloring the final pages • behind-the-scenes commentary from Daniel Abraham, Tommy Patterson, and series editor Anne GroellYou’ve read the books. You’ve watched the hit series on HBO. Now acclaimed novelist Daniel Abraham and illustrator Tommy Patterson bring George R. R. Martin’s epic fantasy masterwork A Game of Thrones to majestic new life in the pages of this full-color graphic novel. Comprised of the initial six issues of the graphic series, this is the first volume in what is sure to be one of the most coveted collaborations of the year. Winter is coming. Such is the stern motto of House Stark, the northernmost of the fiefdoms that owe allegiance to King Robert Baratheon in far-off King’s Landing. There Eddard Stark of Winterfell rules in Robert’s name. There his family dwells in peace and comfort: his proud wife, Catelyn; his sons Robb, Brandon, and Rickon; his daughters Sansa and Arya; and his bastard son, Jon Snow. Far to the north, behind the towering Wall, lie savage Wildings and worse—unnatural things relegated to myth during the centuries-long summer, but proving all too real and all too deadly in the turning of the season. Yet a more immediate threat lurks to the south, where Jon Arryn, the Hand of the King, has died under mysterious circumstances. Now Robert is riding north to Winterfell, bringing his queen, the lovely but cold Cersei, his son, the cruel, vainglorious Prince Joffrey, and the queen’s brothers Jaime and Tyrion of the powerful and wealthy House Lannister—the first a swordsman without equal, the second a dwarf whose stunted stature belies a brilliant mind. All are heading for Winterfell and a fateful encounter that will change the course of kingdoms. Meanwhile, across the Narrow Sea, Prince Viserys, heir of the fallen House Targaryen, which once ruled all of Westeros, schemes to reclaim the throne with an army of barbarian Dothraki—whose loyalty he will purchase in the only coin left to him: his beautiful yet innocent sister, Daenerys.
My New York Diary
Julie Doucet - 1999
In one of the first contemporary graphic novels, Doucet abruptly packs her bags and moves to New York. Trouble follows her in the form of a jealous boyfriend, insecurity about her talent, her worsening epilepsy, and a tendency to self-medicate with booze and drugs.
The Secret History of Wonder Woman
Jill Lepore - 2014
A cultural history of Wonder Woman traces the character's creation and enduring popularity, drawing on interviews and archival research to reveal the pivotal role of feminism in shaping her seven-decade story.Examines the life of Wonder Woman creator William Moulton Marston and his polyamorous relationship with wife Elizabeth Holloway and mistress Olive Byrne, both of whom inspired and influenced the comic book character's creation and development.-Abstract from WorldCat
Deep Dark Fears
Fran Krause - 2015
Based on the wildly popular eponymous Tumblr, Deep Dark Fears explores our odd, creepy, and hilariously singular fears. Animator, illustrator, and cartoonist Fran Krause brings these fears to life in vividly illustrated comics based on real fears submitted by readers (plus a few of his own). These "deep dark fears" run the gamut from unlikely but plausible to completely ridiculous, highlighting both our deeply human similarities and our peculiar uniquenesses.
Burma Chronicles
Guy Delisle - 2007
'Burma Chronicles' presents a personal and distinctively humorous glimpse into a political hotspot, putting a popular spin on current affairs.
Sapiens: A Graphic History, Volume 1 - The Birth of Humankind
David Vandermeulen - 2020
Yet today there is only one—homo sapiens. What happened to the others? And what may happen to us?In this first volume of the full-color illustrated adaptation of his groundbreaking book, renowned historian Yuval Harari tells the story of humankind’s creation and evolution, exploring the ways in which biology and history have defined us and enhanced our understanding of what it means to be “human.” From examining the role evolving humans have played in the global ecosystem to charting the rise of empires, Sapiens challenges us to reconsider accepted beliefs, connect past developments with contemporary concerns, and view specific events within the context of larger ideas. Featuring 256 pages of full-color illustrations and easy-to-understand text covering the first part of the full-length original edition, this adaptation of the mind-expanding book furthers the ongoing conversation as it introduces Harari’s ideas to a wide new readership.
Radioactive: Marie and Pierre Curie, A Tale of Love and Fallout
Lauren Redniss - 2010
A brilliant visual storyteller, Redniss has hand-designed more than 100 color collages to tell Curie’s story, fascinating in its scientific significance and its sometimes whimsical, sometimes haunting mix of romance and intrigue. Bringing together archival photos, images, and clippings with dazzling line drawings and a compelling narrative, Radioactive is far more than just an art book or a graphic novel: It is a stunning visual biography and a true work of art.
The Fire Never Goes Out: A Memoir in Pictures
Noelle Stevenson - 2020
Whether it’s hearing the wrong name called at her art school graduation ceremony or becoming a National Book Award finalist for her debut graphic novel, Nimona, Noelle captures the little and big moments that make up a real life, with a wit, wisdom, and vulnerability that are all her own.
The Loneliness of the Long-Distance Cartoonist
Adrian Tomine - 2020
When a sudden medical incident lands Tomine in the emergency room, he begins to question if it was really all worthwhile: despite the accolades, awards, and opportunities of a seemingly charmed career, it's the gaffes, humiliations, slights, and insults he's experienced (or caused) within the industry that loom largest in his memory.But as those memories are delineated in excruciatingly hilarious detail, a different, parallel narrative plays out in the background. In between chaotic book tours, disastrous interviews, and difficult interactions with other artists, life happens: Tomine fumbles his way into marriage, parenthood, and an indisputably fulfilling existence. While mining his conflicted relationship with comics and comics culture, Tomine illustrates the amusing absurdities of life and how we choose to spend our time. Through these cringe-inducing moments, a deeper emotional story emerges, and we see Tomine’s life develop into something much more robust than the blunders. In a bold departure in style from his award-winning Killing and Dying, Tomine distills his art to the loose, lively essentials of cartooning. His stripped-down lines communicate effortlessly, with each pen stroke economically imbued with human depth. Designed as a sketchbook complete with place-holder ribbon and an elastic band, The Loneliness of the Long-Distance Cartoonist shows an acclaimed artist at the peak of his career.
Chilling Adventures of Sabrina, Vol. 1: The Crucible
Roberto Aguirre-Sacasa - 2016
But a foe from her family's past has arrived in Greendale, Madame Satan, and she has her own deadly agenda. Archie Comics' latest horror sensation starts here! For TEEN+ readers. Compiles the first five issues of the ongoing comic book series Chilling Adventures of Sabrina.
A Game for Swallows: To Die, to Leave, to Return
Zeina Abirached - 2007
The city of Beirut is cut in two, separated by bricks and sandbags and threatened by snipers and shelling. East Beirut is for Christians, and West Beirut is for Muslims. When Zeina's parents don't return one afternoon from a visit to the other half of the city and the bombing grows ever closer, the neighbors in her apartment house create a world indoors for Zeina and her brother where it's comfy and safe, where they can share cooking lessons and games and gossip. Together they try to make it through a dramatic day in the one place they hoped they would always be safe--home.
Fence #1
C.S. Pacat - 2017
Filled with raw talent but lacking proper training, he signs up for a competition that puts him head-to-head with fencing prodigy Seiji Katayama...and on the road to the elite all-boys school Kings Row. A chance at a real team and a place to belong awaits him—if he can make the cut!