Imzadi


Peter David - 1992
    Enterprise, Commander William Riker and ship's counselor Deanna Troi had a tempestuous love affair on her home planet of Betazed. Now, their passions have cooled and they serve together as friends. Yet the memories of that time linger and Riker and Troi remain "Imzadi"—a powerful Betazoid term that describes the enduring bond they still share. During delicate negotiations with an aggressive race called the Sindareen, Deanna Troi mysteriously falls ill... and dies. But her death is only the beginning of the adventure for Commander Riker—an adventure that will take him across time, pit him against one of his closest friends, and force him to choose between Starfleet's strictest rule and the one he calls "Imzadi."

The Spirit Ring


Lois McMaster Bujold - 1992
    Thur dreams of escaping the mines of Bruinwald. A betrayal at a banquet plunges Thur and Fiametta into a struggle against men who would use vile magic for vile ends.

Night Train to Rigel


Timothy Zahn - 2005
    The message is a summons from the Spiders, the exotic and mysterious creatures who run the Quadrail, an incredible transportation system connecting civilizations across the galaxy. The Spiders believe that someone or something is preparing to attack their entire network and the worlds it serves, by smuggling battleships through the Quadrail--something that should be impossible to do. Compton, with the aid of a beautiful but enigmatic agent of the Spiders, is their last hope.Because nobody else has been able to find the elusive enemy who seeks to enslave the entire galaxy…and Earth is its next target.

Cities in Flight


James Blish - 1970
    Named after the migrant workers of America's Dust Bowl, these novels convey Blish's "history of the future," a brilliant and bleak look at a world where cities roam the Galaxy looking for work and a sustainable way of life.In the first novel, They Shall Have Stars, man has thoroughly explored the Solar System, yet the dream of going even further seems to have died in all but one man. His battle to realize his dream results in two momentous discoveries anti-gravity and the secret of immortality. In A Life for the Stars, it is centuries later and anti-gravity generations have enabled whole cities to lift off the surface of the earth to become galactic wanderers. In Earthman, Come Home, the nomadic cities revert to barbarism and marauding rogue cities begin to pose a threat to all civilized worlds. In the final novel, The Triumph of Time, history repeats itself as the cities once again journey back in to space making a terrifying discovery which could destroy the entire Universe. A serious and haunting vision of our world and its limits, Cities in Flight marks the return to print of one of science fiction's most inimitable writers.A Selection of the Science Fiction Book Club

The Steampunk Bible


Jeff VanderMeerJake von Slatt - 2011
    The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history.Praise for The Steampunk Bible:"The Steampunk Bible is an informed, informative and beautifully illustrated survey of the subject." -The Financial Times"The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written." -The Austin Chronicle “It’s hard to imagine how VanderMeer and Chambers could have put together a stronger collection. Its publication marks a significant, self-conscious moment in the history of the movement.”—PopMatters.com

Forty Thousand in Gehenna


C.J. Cherryh - 1983
    Yet over the next two centuries, the descendants of the original colonists survive despite all odds by entering a partnership with the planet's native intelligence, the lizardlike burrowing calibans.

Dauntless


Jack Campbell - 2006
    Now its fleet is crippled and stranded in enemy territory. Their only hope is a man who's emerged from a century-long hibernation to find he has been heroically idealized, beyond belief...Captain John "Black Jack" Geary's legendary exploits are known to every schoolchild. Revered for his heroic "last stand" in the early days of the war, he was presumed dead. But a century later, Geary miraculously returns from survival hibernation and reluctantly takes command of the Alliance fleet as it faces annihilation by the Syndics.Appalled by the hero-worship around him, Geary is nevertheless a man who will do his duty. And he knows that bringing the stolen Syndic hypernet key safely home is the Alliance's one chance to win the war. But to do that, Geary will have to live up to the impossibly heroic "Black Jack" legend...

Santiago: A Myth of the Far Future


Mike Resnick - 1986
    You can call him the Songbird – but only once. He's after Santiago.Virtue Mackenzie: Freelance reporter. She never gives up. She wants an interview... with Santiago.The Swagman: He collects art – at gun point. He wants a few pieces currently in the hands of Santiago.Santiago: Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His legend is as large as the Rim itself, his trail as elusive as a wisp of starlight in the empty realms of space. The reward for him is the largest in history.Santiago: Do you dare chase him?

The Eternal Champion


Michael Moorcock - 1970
    Timeless, classic and beyond a doubt one of the foundations of modern Fantasy, the Eternal Champion is a series of stories that no Fantasy aficionado should pass up.Includes The Eternal Champion, Phoenix in Obsidian, To Rescue Tanelorn and The Sundered Worlds.

Eon


Greg Bear - 1985
    NASA, NATO, and the UN sent explorers to the asteroid's surface...and discovered marvels and mysteries to drive researchers mad.For the Stone was from space--but perhaps not our space; it came from the future-but perhaps not our future; and within the hollowed asteroid was Thistledown. The remains of a vanished civilization. A human--English, Russian, and Chinese-speaking--civilization. Seven vast chambers containing forests, lakes, rivers, hanging cities...And museums describing the Death; the catastrophic war that was about to occur; the horror and the long winter that would follow. But while scientists and politicians bickered about how to use the information to stop the Death, the Stone yielded a secret that made even Earth's survival pale into insignificance.

The First Book of Swords


Fred Saberhagen - 1983
    Play begins in grand and gloriously violent fashion as Swords are gathered and used to control chance, enhance fortune, and change destiny. The holder of a Sword wields power undreamed... power to change the world and the holder.To add to the enjoyment, foolish mortals are invited to join, risking their puny lives. Demons and elementals need no invitation. But something had gone wrong in the forging, and the Game...

Hothouse


Brian W. Aldiss - 1962
    The last remnants of humanity are fighting for survival, terrorised by the carnivorous plants and the grotesque insect life.Contents:· Hothouse · Brian W. Aldiss · nv F&SF Feb ’61 · Nomansland · Brian W. Aldiss · nv F&SF Apr ’61 · Undergrowth · Brian W. Aldiss · na F&SF Jul ’61 · Timberline · Brian W. Aldiss · nv F&SF Sep ’61 · Evergreen · Brian W. Aldiss · na F&SF Dec ’61