Shadowrun: Doc Wagon 19


Jennifer Brozek - 2015
    Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort. Reporter Simone Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive team of hackers, from pesky gangs to an extremely rich and powerful client teetering at death’s door, this night will give the team all they can handle. But will they survive long enough to remember that in the Sixth World, nothing is truly random? Full of memorable characters and rich Sixth World flavor, DocWagon 19 is a thrilling ride with the people struggling to save lives in a sprawl with a million ways to make people dead. Strap in, hold on, crank up the siren, and get ready for a crazy ride-along through the full chaos of the Shadowrun setting.

Shadowrun 40: The Burning Time


Stephen Kenson - 2001
    He gets more than he ever wanted when a routine business trip to Boston lands him at ground zero of a running battle for survival.

Shadowrun: Crimson


Kevin R. Czarnecki - 2015
     Thanksgiving, 2075. Shadowrunning vampire-mage Rick “Red” Lang used to make his living hunting dangerous insect spirits and twisted mages, but when he awakens after twelve years of involuntary hibernation, he finds the rest of the world has gotten even stranger. Red begins piecing together what had happened during his lost time—and who put him under in the first place. But as he journeys through the neon-drenched ruins of Chicago and its augmented facades, Red uncovers an even larger plot involving eldritch forces seeking to invade from beyond our reality. He teams up with the few allies he can trust—Pretty, a beautiful ghoul, and Slim, a hacker extraordinaire—as they head into the middle of multiple schemes and power plays surrounding a dangerous new conflict threatening to shatter the uneasy peace into all-consuming chaos.

A Sword of Truth Set: Richard and Kahlan:


Terry Goodkind - 2017
    The machine awakens to begin issuing a series of increasingly alarming, if minor, omens. The omens turn out to be astonishingly accurate, and ever more ominous. As Zedd tries to figure out how to destroy the sinister device, the machine issues a cataclysmic omen involving Richard and Kahlan, foretelling an impending event beyond anyone's ability to stop. Richard Rahl and Kahlan Amnell must defend themselves and their followers from a series of terrifying threats. Other Tor Books by Terry Goodkind The Sword of Truth Wizard’s First Rule Stone of Tears Blood of the Fold Temple of the Winds Soul of the Fire Faith of the Fallen The Pillars of Creation Naked Empire Debt of Bones Chainfire Phantom Confessor The Nicci Chronicles Death’s Mistress Shroud of Eternity At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Blood Sport


Lisa Smedman - 1998
    Arriving out of nowhere, she claimed to be the ex-Lone Star detective's grandmother, and spouted dire prophecies of rivers of blood and a world in flames. But her bizarre murder prompts Leni and Combat Biker wannabe Rafael to investigate Mama Grande's past...straight into the dark heart of Aztlan-a lost civilization where human sacrifice is all the rage, and ancient ceremonial games could trigger the end of the world!

Neat


Russell Zimmerman - 2012
    Like so many people in the shadows of Seattle, he’s trying to get by with what he has. In his case, that includes a lively spirit, a sadly diminished magical talent, quick wits, and good knowledge of the twists and turns of Seattle’s dingy streets and back alleys. He puts all that to the service of whatever clients he can dig up, solving whatever cases they’re willing to pay him to take on. With any luck, he’ll scrape up enough nuyen to buy a few rounds of his favorite drink—whiskey, neat.His latest case seems simple enough—find a girl who’s gone missing. But throw in a couple of feuding megacorporations, a few organized crime families, and a full selection of the odd denizens of Seattle’s streets, and you’ve got a case that’s anything but easy. It’s up to Kincaid to see how many people he can keep alive—including (and especially) himself.Neat is a brand-new Shadowrun novella plunging readers into the cold, sharp environs of the Sixth World. Elves, trolls, orks, and dwarves mix with humans in the shadowy streets of a near-future world altered by magic, trying to survive on the crumbs dropped by the megacorporations that dominate the world. Whether you’re new to Shadowrun fiction or a longtime fan, Neat is your ticket back to the Sixth World in all its dark, desperate glory.

Another Rainy Night


Patrick Goodman - 2013
    Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets.Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been on this killer’s trail for a while, and he knows he’s getting closer. The only question is if he’ll be able to handle getting as close as he’s about to be, or if his blood will join the stream that regularly flows into the gutters of the sprawls.

Just Compensation


Robert N. Charrette - 1996
    From the author of the Secrets of Power series.

Headhunters


Mel Odom - 1997
    The body contains something of great significance to their client--and the two top-flight security forces pursuing them--but whatever it is, it's also protected by hard-wired wizardry. With the enemy closing in, and his shadowrunning team forced into a corner, Jack is hoping he has one more trick up his sleeve.

Shadowboxer


Nicholas Pollotta - 1997
    Two Bears, the dwarf mercenary, sees an easy way to make some cash in the search for the secrets behind IronHell, a force that threatens to unhinge the world, until he finds himself in a picaresque urban jungle.

The Shadowrun 34: Terminus Experiment


Jonathan E. Bond - 1999
    When Rachel Meyer's boyfriend Warren Storey is abducted by these conspirators, she hires shadowrunners to find Warren and bring him back. But the runners uncover a plot by Dr. Oslo Wake to transform all metahumans into walking dead. For Dr. Wake is developing a new strain of the virus that causes vampirism -- a strain that will bring the nightmare of vampirism into the light of day. But the strain is far from perfected. Now, Warren has become a test subject in a medical procedure to create these unstoppable creatures. It is up to Rachel and her vampire hunter friends to rescue him before it's too late!

Flashback: The Morrigan


James A. Hunter - 2016
     Yancy Lazarus—bluesman, gambler, mage, and professional fix-it man—has been working for the Guild of the Staff for over twenty-five years. Handling ugly problems no one else wants to touch. Mostly by breaking things, blowing ’em up, or otherwise meting out Guild-sanctioned justice, Rambo-style. His next assignment will be his last. A Guild operative, with a headful of dangerous secrets, has gone missing inside the court of the High Tuatha De Danann: ye olde Irish gods of badassery. Yancy—along with fellow wet-works man James Sullivan and Judge Ailia Levchenko—is dispatched to retrieve the missing operative or, barring that, make the perpetrators behind the operative’s disappearance pay a steep, bloody price for crossing the Guild. But with pissed-off godlings gunning for him on every side, a little kidnapping might be the least of Yancy’s worries. The Guild investigators are gonna have to navigate the murky waters of court politics, ferret out a traitor, and devise a way to put the kibosh on an inter-dimensional invasion if they want to avoid being murdered horribly. And even if they do get to the bottom of the diabolical mystery, nothing will ever be the same, because one of their number isn’t coming home …

Alone


Brett Battles - 2013
    ‘Come on! Move it!’ Pilcher, though considerably older than the others, ran with surprising speed from the base of the Needle to the helicopter. Reynolds…brought up the rear, his M16 swinging left and right in case any targets popped up. ‘Evans,’ Reynolds said, “ETA on Pam.’ ‘She’s about a minute away.’ ‘And the abbies?’ ‘They’re right behind her.’” The genius architect of Wayward Pines, David Pilcher, decides to lead a scouting party out of his secluded mountain fortress to make sure the dying world he once knew has disappeared. It has…mostly. But the abbies are out there, too—millions of monstrous reminders of what humanity has involved into. And every one of them wants to tear Pilcher and his crew apart.Brett Battles’s Alone is another wildly inventive, hair-raising chapter in the Wayward Pines series.

Fade To Black


Nyx Smith - 1994
    Rico and his team sort through a complex maze of corruption and corporate intrigue in Newark, a city that has become an overcrowded urban horror in the year 2055.

Spells & Chrome


John HelfersKevin Killiany - 2010
    A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves, elves, orks and trolls walk alongside humans every day. Some work for mega-corporations whose invisible tentacles wrap around every aspect of modern life. Others choose a much less legal career, doing whatever dirty work the corp executives need done—-for a price.Featuring fifteen new stories about the men and women who make their living in the shadows of the Sixth World, Spells & Chrome takes you into the dark and dirty streets of the future. Whether risking their lives to execute a mission for an employer who might be planning to double-cross them anyway, or just doing whatever they need to do to survive another day, shadowrunners use everything they’ve got--cyberware, spells, or a very big gun--to get the job done.