Book picks similar to
Liar's Island by Tim Pratt
fantasy
pathfinder
pathfinder-tales
fiction
Millennium Falcon
James Luceno - 2008
For a grieving Han and Leia, the shadow of their son’s tragic downfall still looms large. But Jacen’s own bright and loving daughter, Allana, offers a ray of hope for the future as she thrives in her grandparents’ care. And when the eager, inquisitive girl, in whom the Force grows ever stronger, makes a curious discovery aboard her grandfather’s beloved spacecraft–the much-overhauled but ever-dependable Millennium Falcon–the Solo family finds itself at a new turning point, about to set out on an odyssey into uncertain territory, untold adventure, and unexpected rewards.To Han, who knows every bolt, weld, and sensor of the Falcon as if they were parts of himself, the strange device Allana shows him is utterly alien. But its confounding presence–and Allana’s infectious desire to unravel its mystery–are impossible to dismiss. The only answer lies in backtracking into the past on a fact-finding expedition to retrace the people, places, and events in the checkered history of the vessel that’s done everything from making the Kessel Run “in less than twelve parsecs” to helping topple an evil empire.From the moment the Falcon broke loose from a Corellian assembly line like an untamed creature with a will of its own, it seemed destined to seek out trouble. It wasn’t long before the feisty YT-1300 freighter went from shuttling cargo to smuggling contraband. But it‘s a fateful rendezvous on Coruscant, at the explosive height of the Republic/Separatist uprising, that launches a galaxywide cat-and-mouse game whose newest players are Han, Leia, Allana, and C-3PO. And they’re not alone: Crime lords, galactic pirates, rogue politicians, and fortune hunters alike loom at every turn of the quest–each with his or her own desperate stake in the Millennium Falcon’s most momentous mission. Through the years and across the stars, from the Rim worlds to unknown points beyond, the race will lead them all to a final standoff for a prize some will risk everything to find–and pay any cost to possess.
The Dig
Alan Dean Foster - 1995
Venturing to the surface, three crew members become trapped as the asteroid suddenly leaves orbit, transporting them to a strange planet light years away. To find their way home, the intrepid explorers must embark on a dangerous archaeological adventure in this tale of galactic intrigue and suspense.
The Infernal City
Greg Keyes - 2009
It is Umbriel, a floating city that casts a terrifying shadow–for wherever it falls, people die and rise again.And it is in Umbriel’s shadow that a great adventure begins, and a group of unlikely heroes meet. A legendary prince with a secret. A spy on the trail of a vast conspiracy. A mage obsessed with his desire for revenge. And Annaig, a young girl in whose hands the fate of Tamriel may rest...Based on the award-winning The Elder Scrolls, The Infernal City is the first of two exhilarating novels following events that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year.
Red Moon
Kim Stanley Robinson - 2018
But hours after his arrival he witnesses a murder and is forced into hiding.It is also the first visit for celebrity travel reporter Ta Shu. He has contacts and influence, but he too will find that the moon can be a perilous place for any traveler.Finally, there is Chan Qi. She is the daughter of the Minister of Finance, and without doubt a person of interest to those in power. She is on the moon for reasons of her own, but when she attempts to return to China, in secret, the events that unfold will change everything - on the moon, and on Earth.
The Way of the Apprentice
Jude Watson - 2001
Destined for conflict.Fourteen-year-old Anakin Skywalker is strong in the ways of the Force. His lightsaber skills are exceptional, and his piloting is legendary. He should be an ideal Jedi apprentice. And yet, there is so much he still has to learn.It is up to Obi-Wan Kenobi to teach him these things. But on a mission to a planet threatened by toxic disaster, Obi-Wan and Anakin are separated. Anakin and three other apprentices—one of them his rival—must work together in order to survive. Anakin's instincts are clear…but are they right?Anakin Skywalker's destiny will determine the future of a galaxy. These are the events that form his fate
First King of Shannara
Terry Brooks - 1996
If the peoples of the Four Lands are to escape eternal subjugation, they must unite. But they need a weapon, something so powerful that the evil Magic of Brona will fail before its might.
Jumper
Steven Gould - 1992
But the truth is, it isn't much of a home. When things get so bad that Davy decides to run away, his big question is, Where? And how will he live?The magical answer: anywhere Davy wants!Davy discovers he has the power to "jump" from one place to another. Not just a few feet. But hundreds, even thousands of miles! And as Davy explores his new power he learns that the world is literally his for the taking. But there are consequences too, as Davy will learn.
Azure Bonds
Kate Novak - 1988
One day she wakes up with blue, twisting and magical runes inscribed on her right arm, and with total amnesia about the circumstances that surround the tattoo. Ready to unveil the impenetrable mystery, Alias forms a group that integrates a series of heterogeneous characters. Ruskettle, halfling troubadour, magician Akabar and a strange, mute and introverted man-lizard whom Alias baptized with the name of Dragonbait. With the help of her friends, the warrior discovers that symbols hold the key to her own existence. Will she know the frightening secret of her origin? This is a new volume from the Forgotten Realms collection and, like all others, full of intrigue, adventure, and magic.
Conan and the Sorcerer
Andrew J. Offutt - 1978
Howard's gorgeous world of enchantment, swordplay, glittering jewels, beautiful women, danger and passion come alive in this lushly illustrated book! This is the first new Conan adventure in years!Cover art by Sanjulián
Xenos
Dan Abnett - 2001
Inquisitor Eisenhorn faces a vast interstellar cabal and the dark power of daemons, all racing to recover an arcane text of supreme and abominable power - an ancient tome known as the Necroteuch. Book I in the Eisenhorn trilogy sets a new standard in action and adventure.
Day of the Dragon
Richard A. Knaak - 2001
Mysterious Elves and hardy Dwarves walked among tribes of man in relative peace and harmony -- until the arrival of the demonic army known as Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of WarCraft A terrifying upheaval among the highest ranks of the world's Wizards sends the maverick Mage, Rhonin, on a perilous journey into the Orc-controlled lands of Khaz Modan. What Rhonin uncovers is a vast, far-reaching conspiracy, darker than anything he ever imagined -- a threat that will force him into a dangerous alliance with ancient creatures of air and re if the world of Azeroth is to see another dawn.
Conan of Aquilonia
L. Sprague de Camp - 1977
Mighty Conan in a fight to the death against the most dangerous fiends of the Hyborian age!Hunting the swift stag and the tusked boar in the gloomy forests of the Gunderland Marches, Conan loses his son Conn to Thoth-Amon and the supremely evil wizards of the Black Ring--and is drawn into a deadly pursuit to the very ends of the death, and a battle to the deepest levels of his endurance.
Sword in the Storm
David Gemmell - 1998
Born of the storm that slew his father, he is Connavar, and tales of his courage spread like wildfire. The Seidh--a magical race as old as time--take note of the young warrior and cast a malignant shadow across his life. For soon a merciless army will cross the water, destroying forever the timeless rhythms of life among the Rigante.Swearing to protect his people, Connavar embarks on a quest that will take him into the heart of the enemy. Along the way, he receives a gift: a sword as powerful and deadly as the Seidh who forged it. Thus he receives a name that will strike fear into the hearts of friend and foe alike--a name proclaiming a glorious and bitter destiny . . . Demonblade.
Off Armageddon Reef
David Weber - 2007
But the Gbaba can detect the emissions of an industrial civilization, so the human rulers of Safehold have taken extraordinary measures: with mind control and hidden high technology, they've built a religion in which every Safeholdian believes, a religion designed to keep Safehold society medieval forever.800 years pass. In a hidden chamber on Safehold, an android from the far human past awakens. This "rebirth" was set in motion centuries before, by a faction that opposed shackling humanity with a concocted religion. Via automated recordings, "Nimue" - or, rather, the android with the memories of Lieutenant Commander Nimue Alban - is told her fate: she will emerge into Safeholdian society, suitably disguised, and begin the process of provoking the technological progress which the Church of God Awaiting has worked for centuries to prevent.Nothing about this will be easy. To better deal with a medieval society, "Nimue" takes a new gender and a new name, "Merlin." His formidable powers and access to caches of hidden high technology will need to be carefully concealed. And he'll need to find a base of operations, a Safeholdian country that's just a little more freewheeling, a little less orthodox, a little more open to the new.And thus Merlin comes to Charis, a mid-sized kingdom with a talent for naval warfare. He plans to make the acquaintance of King Haarahld and Crown Prince Cayleb, and maybe, just maybe, kick off a new era of invention. Which is bound to draw the attention of the Church...and, inevitably, lead to war.
The Magic of Recluce
L.E. Modesitt Jr. - 1991
But in Recluce a change in circumstances means taking one of two options: permanent exile from Recluce or the dangergeld, a complex, rule-laden wanderjahr in the lands beyond Recluce, with the aim of learning how the world works and what his place in it might be. Many do not survive. Lerris chooses dangergeld. When Lerris is sent into intensive training for his quest, it soon becomes clear that he has a natural talent for magic. And he will need magic in the lands beyond, where the power of the Chaos Wizards reigns unchecked. Though it goes against all of his instincts, Lerris must learn to use his powers in an orderly way before his wanderjahr, or fall prey to Chaos.