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Database Systems: Design, Implementation, and Management
Peter Rob - 1993
The proven success of database design treatment is sustained and further improved in this revision. The proven Parts organizations streamline the chapter coverage, so it is an ideal choice for your classroom. Each Part opens with a new business vignette, which provides real world examples to engage your students. The new edition includes updates in every chapter as well as added exercises and cases. There are new chapters such as Advanced Modeling Concepts, Database Performance Tuning and Query Optimization, and Database Connectivity and Web Development. In the seventh edition you will find examples of database usage, which highlights eBAY for compelling context. In our new Query Optimization chapter, we cover database performance tuning concepts, index selectivity and SQL coding practices. There is added EERD coverage such as clusters and subtype discriminator attributes. With the authors' strong writing style and outstanding balance of theory and practice, this is just a small sampling of the improvements we have made to the new edition of Database Systems: Design, Implementation, and Management by Peter Rob and Carlos Coronel.
Visual Explanations
Edward R. Tufte - 1997
Through computers, the Internet, the media, and even our daily newspapers, we are awash in a seemingly endless stream of charts, maps, infographics, diagrams, and data. Visual Explanations is a navigational guide through this turbulent sea of information. The book is an essential reference for anyone involved in graphic, web, or multimedia design, as well as for educators and lecturers who use graphics in presentations or classes.Jacket design: Dmitry Krasny.Other artwork by Bonnie Scranton, Dmitry Krasny, and Weilin Wu.
Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences
Stephen P. Anderson - 2011
Anderson takes a fresh approach to designing sites and interactions based on the stages of seduction. This beautifully designed book examines what motivates people to act.Topics include: AESTHETICS, BEAUTY, AND BEHAVIOR: Why do striking visuals grab our attention? And how do emotions affect judgment and behavior? PLAYFUL SEDUCTION: How do you create playful engagements during the moment? Why are serendipity, arousal, rewards, and other delights critical to a good experience? THE SUBTLE ART OF SEDUCTION: How do you put people at ease through clear and suggestive language? What are some subtle ways to influence behavior and get people to move from intent to action? THE GAME OF SEDUCTION: How do you continue motivating people long after the first encounter? Are there lessons to be gained from learning theories or game design? Principles from psychology are found throughout the book, along with dozens of examples showing how these techniques have been applied with great success. In addition, each section includes interviews with influential web and interaction designers.
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2
Dave Shreiner - 1999
The OpenGL Programming Guide provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. It is far and away the most important book on OpenGL, and is commonly referred to by programmers simply as the Red book. Last summer the OpenGL Architectural Review Board (ARB) announced the release of the version 2.0 standard, incorporating the OpenGL Shader Language (GLSL) officially into the spec. This is the biggest change in OpenGL since its inception. This new edition will provide basic information about GLSL itself, as well as all the other changes to the 1.5 and 1.0 versions. the official, comprehensive guide to GLSL itself. A few years ago, pundits were predicting the imminent demise of OpenGL. Far from expiring, however, OpenGL has had a resurgence in the last couple years, and has solidified its position as the defacto standard for high-quality computer graphics. This book remains the necessary guide for any developer doing graphics programming. The sample source code in the book will be available on the book's web site.
Exam Ref 70-486: Developing ASP.NET MVC 4 Web Applications
William Penberthy - 2013
Designed for experienced developers ready to advance their status, Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the Microsoft Specialist level.Focus on the expertise measured by these objectives:Design the application architectureDesign the user experienceDevelop the user experienceTroubleshoot and debug web applicationsDesign and implement securityThis Microsoft Exam Ref:Organizes its coverage by exam objectives.Features strategic, what-if scenarios to challenge you.Includes a 15% exam discount from Microsoft. (Limited time offer)
Software Engineering: A Practitioner's Approach
Roger S. Pressman - 1982
This book provides information on software tools, specific work flow for specific kinds of projects, and information on various topics. It includes resources for both instructors and students such as checklists, 700 categorized web references, and more.
Introducing Go: Build Reliable, Scalable Programs
Caleb Doxsey - 2016
Author Caleb Doxsey covers the language’s core features with step-by-step instructions and exercises in each chapter to help you practice what you learn.Go is a general-purpose programming language with a clean syntax and advanced features, including concurrency. This book provides the one-on-one support you need to get started with the language, with short, easily digestible chapters that build on one another. By the time you finish this book, not only will you be able to write real Go programs, you'll be ready to tackle advanced techniques.* Jump into Go basics, including data types, variables, and control structures* Learn complex types, such as slices, functions, structs, and interfaces* Explore Go’s core library and learn how to create your own package* Write tests for your code by using the language’s go test program* Learn how to run programs concurrently with goroutines and channels* Get suggestions to help you master the craft of programming
Computer Science: A Structured Approach Using C++
Behrouz A. Forouzan - 1999
Every complete program uses a consistent style, and as programs are analyzed, styles and standards are further explained. Whenever possible, the authors develop the principle of a subject before they introduce the language implementation so the student understands the concept before dealing with the nuances of C++. In addition, a vast array of figures and tables visually reinforce key concepts. By integrating software engineering principles and encouraging the student to resist the temptation to immediately code, the text builds a solid foundation in problem solving.
Mastering Emacs
Mickey Petersen - 2015
In the Mastering Emacs ebook you will learn the answers to all the concepts that take weeks, months or even years to truly learn, all in one place.“Emacs is such a hard editor to learn”But why is it so hard to learn? As it turns out, it's almost always the same handful of issues that everyone faces.If you have tried to learn Emacs you will have struggled with the same problems everyone faces, and few tutorials to see you through it.I have dedicated the first half of the book to explaining the essence of Emacs — and in doing so, how to overcome these issues:Memorizing Emacs’s keys: You will learn Emacs one key at a time, starting with the arrow keys. To feel productive in Emacs, it’s important you start on an equal footing — without too many new concepts and keys to memorize. Each chapter will introduce more keys and concepts so you can learn at your own pace. Discovering new modes and features: Emacs is a self-documenting editor, and I will teach you how to use the apropos, info, and describe system to discover new modes and features, or help you find things you forgot! Customizing Emacs: You don’t have to learn Emacs Lisp to alter a lot of Emacs’s functionality. Most changes you want to make are possible using Emacs’s Customize interface and I will show you how to use it efficiently. Understanding the terminology: Emacs is so old it predates almost every other editor and all modern user interfaces. I have an entire chapter dedicated to the unique terminology in Emacs; how it is different from other editors, and what that means to you.
Schaum's Outline of Theory and Problems of Data Structures
Seymour Lipschutz - 1986
This guide, which can be used with any text or can stand alone, contains at the beginning of each chapter a list of key definitions, a summary of major concepts, step by step solutions to dozens of problems, and additional practice problems.
Learning the UNIX Operating System
Jerry Peek - 1989
Why wade through a 600-page book when you can begin working productively in a matter of minutes? It's an ideal primer for Mac and PC users of the Internet who need to know a little bit about UNIX on the systems they visit.This book is the most effective introduction to UNIX in print. The fourth edition covers the highlights of the Linux operating system. It's a handy book for someone just starting with UNIX or Linux, as well as someone who encounters a UNIX system on the Internet. And it now includes a quick-reference card.Topics covered include: Linux operating system highlightsLogging in and logging outWindow systems (especially X/Motif)Managing UNIX files and directoriesSending and receiving mailRedirecting input/outputPipes and filtersBackground processingBasic network commandsv
Ocp Java Se 7 Programmer Study Guide
Kathy Sierra - 2012
This complete study guide provides in-depth, up-to-date coverage of all the exam objectives, and goes a step beyond to cover the Java Developer exam (now an Oracle Certified Expert level credential).This book provides an integrated study system based on proven pedagogy--step-by-step exercises, special Exam Watch, Inside-the-Exam, and On-the-Job notes, and chapter self tests help reinforce and teach practical skills while preparing you for the exam. The CD-ROM includes MasterExam practice exam software featuring more than 100 questions that appear only on the CD, and a searchable e-book."OCP Java SE 7 Programmer Study Guide" Covers all new OCP Java SE 7 Programmer exam objectives Written by the co-developers of the original SCJP exam Filled with accurate test questions that simulate the type and style of questions found on the live exam Contains two complete practice exams--250+ challenging practice exam questions in book and on CD All practice questions include answer explanations for both the correct and incorrect options