Book picks similar to
Winter's Bite by Annie Bellet
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annie-bellet
The Works of Edgar Allan Poe, Volume 3
Edgar Allan Poe - 1846
Gordon PymLigeiaMorellaA Tale pof the Ragged MountainsThe SpectaclesKing PestThree Sundays in a Week
Qualify
Vera Nazarian - 2014
You die, or you Qualify.
The year is 2047. An extinction-level asteroid is hurtling toward Earth, and the descendents of ancient Atlantis have returned from the stars in their silver ships to offer humanity help.But there’s a catch.They can only take a tiny percent of the Earth’s population back to the colony planet Atlantis. And in order to be chosen, you must be a teen, you must be bright, talented, and athletic, and you must Qualify.Sixteen-year-old Gwenevere Lark is determined not only to Qualify but to rescue her entire family.Because there’s a loophole.If you are good enough to Qualify, you are eligible to compete in the brutal games of the Atlantis Grail, which grants all winners the laurels, high tech luxuries, and full privileges of Atlantis Citizenship. And if you are in the Top Ten, then all your wildest wishes are granted… Such as curing your mother’s cancer.There is only one problem.Gwen Lark is known as a klutz and a nerd. While she’s a hotshot in classics, history, science, and languages, the closest she’s come to sports is a backyard pool and a skateboard.This time she is in over her head, and in for a fight of her life, against impossible odds and world-class competition—including Logan Sangre, the most amazing guy in her class, the one she’s been crushing on, and who doesn’t seem to know she exists.Because every other teen on Earth has the same idea.
You Qualify or you die.
* * *EXCERPT!Now you can read
Chapter One
in its entirety (click here)!* * *
Youth
Isaac Asimov - 1952
The animals seem intelligent enough, and Red recruits Slim to help him train the odd creatures to do circus tricks. But the boys are about to discover their playthings aren’t exactly animals—and they’ve allowed themselves to be caught for a reason . . . Youth is a riveting tale from the author of countless classics, including I, Robot and the Foundation Trilogy, which won the Hugo Award for Best All-Time Series.
Among Wolves
R.A. Hakok - 2015
It’s the last place you should be. Gabriel doesn't know how it began. Nobody does, not even Kane, and he was President. Gabriel was on a tour of the White House with Mags and the rest of Miss Kimble’s first-graders when it happened. They fled in helicopters to a long-abandoned mountain bunker, even as the first of the missiles found their targets.Ten years have passed, and Gabriel still lives deep inside the mountain, waiting for the world to thaw. But outside the ash-storms continue to rage, and supplies are running low. The President says it will be okay, but Gabriel isn’t so sure. He’s their scavenger; he’s seen what it’s like out there.Then one day Gabriel finds a bloodstained map. The blood’s not a problem, nor are the frozen remains of the person it once belonged to. Gabriel’s used to seeing dead bodies; there's far worse to be found in any Walmart or Piggly Wiggly you care to wander into. Except this one he recognizes, and it shouldn’t be here. Now all Gabriel can think is how he's going to make it back to the bunker to let the President know what he's found.But the map Gabriel has found is the key to a secret, one that has been buried for a decade. Gabriel's about to learn that inside the mountain things are not as they seem. And to get Mags and the others out he will need to face the thing that terrifies him most.
The Immortals
S.M. Schmitz - 2015
But something is different in Baton Rouge. The rules are being broken and they're powerless against some of the greatest forces Hell can assemble. If they can't stop these demons from manipulating every rule of this war, then Heaven may lose the only battle that's ever really mattered.
After the Battle on Starship Hill: Prologue to The Children of the Sky
Vernor Vinge - 2011
Taking place on Tines World, this mini e-book describes events of the years immediately following the conclusion of the predecessor novel, A Fire Upon the Deep.
A Memory of Wind
Rachel Swirsky - 2009
To fill their sails and set out, they must sacrifice Agamemnon's daughter Iphigenia—and how does a human girl become the wind? The starkness and psychological insight of Rachel Swirsky's Tor.com story earned it a place among the finalists for the 2010 Nebula Award.Rachel Swirsky's short fiction has appeared in Weird Tales, Fantasy Magazine, and Subterranean Magazine, among others, and has been collected in Year's Best anthologies edited by Rich Horton, Jonathan Strahan, and the VanderMeers. She is also the submissions editor of Podcastle, an audio fantasy magazine.
Deadlocked
A.R. Wise - 2011
His wife and daughters were at home, stranded on the roof as zombies waited below. He would have to fight through hordes of undead, merciless other survivors, and a series of death defying stunts to get home. However, even if he makes it there, how can he be sure they're safe?Deadlocked puts you into David's head as he struggles to get home. Then a final confrontation occurs that will guarantee his family's survival, but at what cost?
Twisted
Uvi Poznansky - 2013
There are four of them: I Am What I Am; I, Woman; The Hollow; and The One Who Never Leaves. Here, you will come into a dark, strange world, a hyper-reality where nearly everything is firmly rooted in the familiar—except for some quirky detail that twists the yarn, and takes it for a spin in an unexpected direction. This is the reality you will see through the eyes of a ghost of a woman, trying to reclaim her name by appealing to the devil; the eyes of a clay figure of a woman, about to be fired in the kiln, longing for her Creator; the eyes of a woman in the midst of a free fall, about to become a ghost; and the eyes of a feline creature with cracked fangs, trying in vain to resign herself, by hook and by crook, to being locked. These characters explore their identity, and challenge their fate. Inspired by her art, by quotes from literature and the bible, and by the author’s professional career, these tales come from different times and places. Yet all of them share one thing in common: an unusual mind, one that is twisted. So prepare yourself: keep the lights on.
Drive
James S.A. Corey - 2012
Corey. Set two hundred years in the future, where man has colonized the outer asteroid belt, The Expanse follows the case of a missing girl that brings together a hardened detective and a rogue ship captain in a race across the solar system to expose the greatest conspiracy in human history. "Drive" highlights a key moment in The Expanse universe whose ramifications set the foundation for the show.The story is a prequel taking place approximately 150 years prior to the main series, concerning Solomon Epstein and his invention of the Epstein drive.
Mythical
C.E. Martin - 2012
With no memory of who, or what killed him, he sets out to piece together his past with the help of two teens that find him wandering the Arizona desert. After returning to a modern world he doesn't remember, Kenslir starts to remember his final mission: stop a prehistoric shapeshifter that steals the lifeforce, form and memories of its victims- by tearing out and eating their hearts.
Graveyard Shift
Angela Roquet - 2009
She resides in Limbo City, the modern capital of the collective afterlives, where she likes to stick it to the man (the legendary Grim Reaper himself) by harvesting the bare minimum of souls required of her. She’d much rather be hanging out with Gabriel, her favorite archangel, at Purgatory Lounge. But when a shocking promotion falls in Lana's lap, she learns something that could unravel the very fabric of Eternity. If the job isn’t completed, there could be some real hell to pay.
Inside Evil
Geoffrey Wakeling - 2012
Lurking in the background of every day life is a curse that comes in cycles and picks off the innocent as it pleases. But this time there's something different,this time the curse wants more. Roberta Arlington's life changes the moment she finds one ofher pupils, pale, frozen, DEAD. Her mind is filled with uncharacteristic thoughts, dreams and visions create bizarre scenes, and her blood boils as she lashes out at those she loves. Amidst her turmoil there are friends, and enemies, who come to her aid, piecing together the puzzle laid before them. But with the ancient evil having struck down so many throughthe centuries, Roberta will have to muster every ounce of strength she has to survive. An entire world, a strange land, has unveiled itself. If Roberta knows one thing for sure, it's that she alone won't be able to escape as death comes calling.......*****Inside Evil is a paranormal mystery set in a small town on the borders of England and Scotland. Like so many similar places, its residents cannot help but be drawn into each otherslives, as they rarely venture from their seclusion. But, with such isolation comes danger, and whilst the world is blissfully unaware, an ancient terror is preparing for murder.
Press Start to Play
Daniel H. WilsonSeanan McGuire - 2015
The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.
Wolves
C. Gockel - 2012
Galaxies away Loki is waking up in a prison cell, strangely without a hangover, and with no idea what he’s done wrong — this time anyway. But he does know Thor is hiding something, Odin is up to something wicked, and there seems to be something he’s forgotten...In this tale that is equal parts “Another Fine Myth,” “American Gods,” and “Once Upon a Time,” a very nice midwestern girl and a jaded, still very mischievous Loki must join forces to outwit gods, elves, magic sniffing cats, and nosy neighbors. If Loki can remember exactly what he’s forgotten and Amy can convince him not to be too distracted by Earthly gadgets, her boobs, or three day benders, they just might pull it off...This first volume of "I Bring the Fire" is for anyone who suspects chaos and mischief makers might have their own redeeming qualities, and anyone who just wants a good fantasy romp through modern Earth, ancient Asgard, and beyond!