Book picks similar to
Phantasy Star Online - Book of Hunters by Kadokawa Shoten
illustration
japan
non-fiction-art
video-games
Otaku: Japan's Database Animals
Hiroki Azuma - 2001
Hiroki Azuma's 'Otaku' offers a critical, philosophical, and historical inquiry into the characteristics and consequences of this consumer subculture.
Imagine A Forest: 45 Step by Step Lessons to Create Enchanting Folk Art
Dinara Mirtalipova - 2016
Imagine a Forest contains 45 step-by-step tutorials that show you how to create charming folk art drawings. Learn the history of folk art to understand the influences and inspire your drawings. Find tips from expert illustrator Dinara Mirtalipova to help guide you through the gorgeous folk scenes. When you're finished your drawing, discover the meaning behind each drawing you have created, and use this to guide you to create your very own works of folk art! With plenty of room to draw in the pages, you'll be able to work alongside a master illustrator.
CRASH DIVE: The Complete Series (Books 1-6)
Craig DiLouie - 2018
Gripping, action-packed, authentic, and filled with larger-than-life men and women of the Greatest Generation, CRASH DIVE puts you aboard a submarine during the war. You'll stand alongside Charlie as he proves himself time and again by keeping his wits and being decisive in crisis, though each encounter leaves him more heavily scarred for it. You'll attack a convoy in a daring night surface attack, emerge in a sea fog to ambush a battle group, and charge the battleship Yamato during the decisive Battle of Leyte Gulf. All the while, you'll live with the crew in the cramped, noisy, and challenging machine that was a diesel-electric submarine. CRASH DIVE: The Complete Series puts together for the first time all six episodes in Craig DiLouie's highly acclaimed historical military fiction series: CRASH DIVE, SILENT RUNNING, BATTLE STATIONS, CONTACT!, HARA-KIRI, and OVER THE HILL.
Blood Miniature Exhibition Book
Mark Ryden - 2003
Includes details and drawings of paintings from "Blood" exhibited at Earl McGrath Gallery. Distressed leather-like embossed soft cover. Smyth sewn binding, Ninety two pages. Limited printing of 20,000 books (This book will not be reprinted). Each book is individually numbered. Book Size: 2 1/2" x 3 1/2"
Dragon Drive, Volume 1
Ken-ichi Sakura - 2007
She takes him to a secret place where a virtual reality game called Dragon Drive is played. Reiji signs up, gets his own dragon, which ends up being the smallest and weakest in the game! Because of its tiny size Reiji names the dragon Chibi. Right after joining the game Reiji and Maiko are sent to battle a classmate who has as crush on Maiko named Daisuke. Reiji runs from the battle and just when it seems like he can't win his dragon does something impossible! It suddenly powers up and defeats the much larger dragon. Reiji wins and is suddenly addicted to this new exciting game.A staff member of the Dragon Drive virtual reality game named Agent L realizes that there is something incredible about Chibi's performance and invites Reiji and Maiko to a special training room. There she reveals the real purpose of the game is for players to bring out their dragon's true potential. Just then a strange girl riding a dragon appears and takes them to a fantastic magical world. It turns out it this world is in peril of being taken over by an evil group called RI-ON and the only thing that can possibly stop them in none other than Reiji's little dragon! Thus the adventure begins!
Higurashi When They Cry: Abducted by Demons Arc, Vol. 1
Ryukishi07 - 2005
Sure, he's moved to a sleepy, little town where nothing happens and high school consists of a one-room schoolhouse - but his new friends and fellow students are all cute girls! When he happens upon a story about a grisly local murder, however, his contentment turns to uneasiness as he finds himself drawn into a web of silent intrigue that involves his newfound friends...and threatens his very existence.
Juxtapoz Illustration
Roger Gastman - 2007
In this volume artists such as Mode 2, KozynDan, Mike Giant, James Jean, Evan Hecox, Grotesk, Alex Pardee and Morning Breath are briefly profiled, then allowed the space to let their work do the talking.
Tomb Raider #1
Gail Simone - 2014
Superstar writer Gail Simone picks up Lara Croft's story where the smash hit Tomb Raider game left offin a new ongoing comics series! Following the game acclaimed for its bold and sophisticated new vision, this series launches Lara Croft on the formative adventures that will change her life forever! * The official continuation of Lara Croft's story! * The 2013 video game sold over 3.5 million copies! Tomb Raider is the quintessential example of a reboot done right.ÂGaming Trend
The Art of Cuphead
Eli Cymet - 2020
Take a gander at the game's traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cuphead's characters, bosses, stages and more including never-before-seen content from the upcoming DLC!Relive the most cherished and challenging moments of Cuphead and Mugman's adventure to reclaim their souls from The Devil, all in a way you've never seen before! Guided by personal insights from game directors Chad and Jared Moldenhauer, take a one-of-a-kind trip through the Inkwell Isles and discover an all-new appreciation for Cuphead's animation style and challenging retro gameplay.Dark Horse Books and Studio MDHR are thrilled to present The Art of Cuphead! This vintage-style art extravaganza is the perfect book for fans of Cuphead!
New Engineering
Yuichi Yokoyama - 2007
If the history of the world had turned out differently from what we know today, men would live according to different sets of values and different aesthetics It would be a civilization completely alien to ours." This first U.S. book on Yokoyama's work combines two of the artist's central themes: fighting and building. One set of graphic stories, "Public Works," details massive structures being erected across a landscape. Plot is pushed aside in favor of sheer formal verve as we watch buildings, about which we know nothing, come into being. The other set of stories, "Combats," is one sequence after another of elegantly choreographed battles. Manga comics have never seen a talent that combines this level of formal ambition with such exquisitely drawn depictions of fashion, art and architecture.
The Art of Skyrim
Bethesda Softworks - 2011
The High King of Skyrim has been killed, and the threat of Civil War looms over the land of Skyrim; One side wishes to secede from the weakened Third Empire, while the other wishes to remain a part of it. To make matters worse, this schism is the final event in a prophecy foretold by the Elder Scrolls that will lead to the return of the dragons under Alduin, the Nordic god of destruction.
Imaginative Realism: How to Paint What Doesn't Exist
James Gurney - 2009
Renowned for his uncanny ability to incorporate amazing detail and imagination into stunningly realistic fantasy settings, James Gurney teaches budding artists and fans of fantasy art step-by-step the techniques that won him worldwide critical acclaim. This groundbreaking work examines the practical methods for creating believable pictures of imaginary subjects, such as dinosaurs, ancient Romans, alien creatures, and distant worlds.Beginning with a survey of imaginative paintings from the Renaissance to the golden Age of American illustration, the book then goes on to explain not just techniques like sketching and composition, but also the fundamentals of believable world building including archaeology, architecture, anatomy for creatures and aliens, and fantastic engineering. It concludes with details and valuable advice on careers in fantasy illustration, including video game and film concept art and toy design.More than an instruction book, this is the ultimate reference for fans of science fiction and fantasy illustration."Gurney's Imaginative Realism is a gold mine for artists who want to create images that sing with authority and delight the viewer with rich otherworldly visuals." --Erik Tiemens, concept artist, Star Wars: Episodes II and III"Imaginative Realism is an indispensable, flawless reference for vision makers in any discipline to create their own imaginative realms." --Frank M. Costantino, ASAI, SI, FSAI, JARA, cofounder, American Society of Architectural Illustrators
An Illustrated Life: Drawing Inspiration from the Private Sketchbooks of Artists, Illustrators and Designers
Danny Gregory - 2008
The margins sometimes spill over with hurriedly scrawled shopping lists and phone numbers. The cover may be travel-worn and the pages warped from watercolors. Open the book, and raw creativity seeps from each color and line. The intimacy and freedom on its pages are almost like being inside the artist's mind: You get a direct window into risks, lessons, mistakes, and dreams.The private worlds of these visual journals are exactly what you'll find inside An Illustrated Life. This book offers a sneak peak into the wildly creative imaginations of 50 top illustrators, designers and artists. Included are sketchbook pages from R. Crumb, Chris Ware, James Jean, James Kochalka, and many others. In addition, author Danny Gregory has interviewed each artist and shares their thoughts on living the artistic life through journaling.Watch artists—through words and images—record the world they see and craft the world as they want it to be. The pages of An Illustrated Life are sometimes startling, sometimes endearing, but always inspiring. Whether you're an illustrator, designer, or simply someone searching for inspiration, these pages will open a whole new world to you.
The Legend of Zelda: The Wind Waker - Prima's Official Strategy Guide
Bryan Stratton - 2003
Become the hero of a brand-new legend! ·Island-by-island tips for every hidden treasure, sidequest, and minigame ·Detailed dungeon maps with every hidden treasure chest revealed ·Checklists of every optional sidequest ·All the tips and tricks you need to defeat every boss and enemy creature ·Complete info on all weapons and items�including secret ones like the Magic Armor ·Screenshots of all 134 Nintendo Gallery figurines, with all the tips you need to get them