Book picks similar to
Core Data by Florian Kugler
programming
computer-science
software-engineering
ios-development
User Story Mapping: Discover the Whole Story, Build the Right Product
Jeff Patton - 2012
With this practical book, you'll explore the often-misunderstood practice of user story mapping, and learn how it can help keep your team stay focused on users and their experience throughout the development process.You and your team will learn that user stories aren't a way to write better specifications, but a way to organize and have better conversations. This book will help you understand what kinds of conversations you should be having, when to have them, and what to keep track of when you do. Learn the key concepts used to create a great story map. Understand how user stories really work, and how to make good use of them in agile and lean projects. Examine the nuts and bolts of managing stories through the development cycle. Use strategies that help you continue to learn before and after the product's release to customers and usersUser Story Mapping is ideal for agile and lean software development team members, product managers and UX practitioners in commercial product companies, and business analysts and project managers in IT organizations—whether you're new to this approach or want to understand more about it.
Java Persistence with Hibernate: Revised Edition of Hibernate in Action
Christian Bauer - 2006
Hibernate, the most popular Java persistence tool, provides automatic and transparent object/relational mapping making it a snap to work with SQL databases in Java applications. Hibernate applications are cheaper, more portable, and more resilient to change. Because it conforms to the new EJB 3.0 and Java Persistence 1.0 standard, Hibernate allows the developer to seamlessly create efficient, scalable Java EE applications.Java Persistence with Hibernate explores Hibernate by developing an application that ties together hundreds of individual examples. You'll immediately dig into the rich programming model of Hibernate 3.2 and Java Persistence, working through queries, fetching strategies, caching, transactions, conversations, and more. You'll also appreciate the well-illustrated discussion of best practices in database design, object/relational mapping, and optimization techniques.In this revised edition of the bestselling Hibernate in Action, authors Christian Bauer and Gavin King-the founder of the Hibernate project-cover Hibernate 3.2 in detail along with the EJB 3.0 and Java Persistence standard.
Data Structures Using C
Reema Thareja - 2010
The book aims to provide a comprehensive coverage of the concepts of Data Structures.The book starts with a thorough overview of the concepts of C programming including Arrays, Pointers, Strings, and Functions. It then connects these concepts and applies them to the study of Data Structures by discussing key concepts like Linked Lists, Stacks and Queues, Trees and Graphs. Detailed description of various functions in Data Structures like Sorting - both Internal and External. Hashing and Search Trees is provided. The book also provides a chapter on the attributes and organization of files.Written in a simple style, the book provides numerous examples, programmes and psuedocodes to illustrate the theoretical concepts. Several end chapter exercises including review questions, multiple choice questions is provided to help students practise the concepts.
Interstellar Wars - Pike Chronicles Box Set Books 1-5: Sol Shall Rise, Book 1 - Prevail, Book 2 - Ronin, Book 3 - Ghost Fleet, Book 4 - Interstellar War, Book 5
G.P. Hudson - 2018
1,000+ pages of military science fiction action adventure. Book 1: Sol Shall Rise The Sol System was conquered and humans lived as slaves for 500 long years. Now, after years of brutal warfare, humanity has been liberated. Liberation, however, comes at a cost, and the Sol System has become nothing more than a puppet state for a vast galactic empire. For Jon Pike, a war hero who has lost everything, there is no substitute for freedom. He blames the aliens for humanity’s troubles, especially the one living inside him. But when he is sent on a top secret mission into unexplored regions of the galaxy he discovers that humanity’s troubles are just getting started. Can he find freedom for himself and humanity? Book 2: Prevail A battle weary Captain fighting for redemption. An impossible search for a scattered crew. Marines pushed beyond their limits. A heinous alien race bent on annihilation. When all is lost, a brave few dare to hope, and continue to fight for freedom. Do they struggle in vain? Or will they prevail? Book 3: Ronin A tenuous alliance. A brazen power play. A looming alien threat. A planet's future held in the balance. In a galaxy where danger waits at every turn, will former enemies be doomed by their past? Or can they fight together in the name of freedom? Book 4: Ghost Fleet A planet surrounded. A homeland in peril. A fleet outgunned. A prophecy to fulfill. With half the galaxy on the brink, can a fledgling alliance offer hope? Or is it doomed to perish in the pyres of war? Book 5: Interstellar War A homeland in ashes. A merciless ancient enemy. A vicious new foe. A galaxy convulsing with war. With humanity on the brink of annihilation, only one option remains, Interstellar War. Can Jon Pike achieve victory, and revenge, for himself and humanity? Find out in Interstellar War, Book 5 of The Pike Chronicles. As a matter of principle, all my books are DRM free. The Pike Chronicles is an epic space opera adventure with space fleet and space marine battles, galactic empires, and alien invasions. For fans of John Ringo, David Weber, Jon Scalzi, David Drake, Joe Haldeman, Vaughn Heppner, B.V. Lasrson, Jay Allan, M.R. Forbes, Ken Lozito, Isaac Hooke, Nick Webb, Richard Fox, Marko Kloos, Evan Currie, Robert A. Heinlen, Isaac Asimov, Orson Scott Card, and Ryk Brown.
The Art of UNIX Programming
Eric S. Raymond - 2003
This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of hackers the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.
Exam Ref 70-480: Programming in HTML5 with JavaScript and CSS3
Rick Delorme - 2013
Designed for experienced developers ready to advance their status, Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the Microsoft Specialist level.Focus on the expertise measured by these objectives:Implement and manipulate document structures and objectsImplement program flowAccess and secure dataUse CSS3 in applicationsThis Microsoft Exam Ref:Organizes its coverage by exam objectives.Features strategic, what-if scenarios to challenge you.Includes a 15% exam discount from Microsoft. (Limited time offer)
UNIX Network Programming, Volume 1: The Sockets Networking API
W. Richard Stevens - 2000
Whether you write Web servers, client/server applications, or any other network software, you need to understand networking APIS-especially sockets in greater detail than ever before. You need UNIX Network Programming, Volume 1, Third Edition. In this book, the Authors offer unprecedented, start-to-finish guidance on making the most of sockets, the de facto standard for UNIX network programming with APIs - as well as extensive coverage of the X/Open Transport Interface (XTI).
How Google Tests Software
James A. Whittaker - 2012
Legendary testing expert James Whittaker, until recently a Google testing leader, and two top Google experts reveal exactly how Google tests software, offering brand-new best practices you can use even if you're not quite Google's size...yet! Breakthrough Techniques You Can Actually Use Discover 100% practical, amazingly scalable techniques for analyzing risk and planning tests...thinking like real users...implementing exploratory, black box, white box, and acceptance testing...getting usable feedback...tracking issues...choosing and creating tools...testing "Docs & Mocks," interfaces, classes, modules, libraries, binaries, services, and infrastructure...reviewing code and refactoring...using test hooks, presubmit scripts, queues, continuous builds, and more. With these techniques, you can transform testing from a bottleneck into an accelerator-and make your whole organization more productive!
PHP and MySQL Web Development (Developer's Library)
Luke Welling - 2003
This book helps you develop websites by integrating and implementing the PHP scripting language and the MySQL database system. It contains real-world examples and working sample projects that give you a foundation to start building your own websites.
Murach's HTML5 and CSS3: Training and Reference
Zak Ruvalcaba - 2011
This title also teaches you how to use the HTML5 and CSS3 features alongside the earlier standards.
C# 5.0 in a Nutshell: The Definitive Reference
Joseph Albahari - 2012
Uniquely organized around concepts and use cases, this updated fifth edition features a reorganized section on concurrency, threading, and parallel programming—including in-depth coverage of C# 5.0’s new asynchronous functions.Shaped by more than 20 expert reviewers, including Microsoft’s Eric Lippert, Stephen Toub, Chris Burrows, and Jon Skeet, this book has all you need to stay on track with C# 5.0. It’s widely known as the definitive reference on the language.Get up to speed on C# language basics, including syntax, types, and variablesExplore advanced topics such as unsafe code and type varianceDig deep into LINQ via three chapters dedicated to the topicLearn about code contracts, dynamic programming, and parallel programmingWork with .NET features, including reflection, assemblies, memory management, security, I/O, XML, collections, networking, and native interoperability"C# 5.0 in a Nutshell is one of the few books I keep on my desk as a quick reference." —Scott Guthrie, Microsoft"Whether you’re a novice programmer or an expert who wants to improve your knowledge of modern asynchronous programming techniques, this book has the information you need to get the job done in C#." —Eric Lippert, Microsoft
Computer Organization & Design: The Hardware/Software Interface
David A. Patterson - 1993
More importantly, this book provides a framework for thinking about computer organization and design that will enable the reader to continue the lifetime of learning necessary for staying at the forefront of this competitive discipline. --John Crawford Intel Fellow Director of Microprocessor Architecture, Intel The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a deep look into the computer. It demonstrates the relationship between the software and hardware and focuses on the foundational concepts that are the basis for current computer design. Using a distinctive learning by evolution approach the authors present each idea from its first principles, guiding readers through a series of worked examples that incrementally add more complex instructions until they ha
The Art and Science of Java
Eric S. Roberts - 2007
By following the recommendations of the Association of Computing Machinery's Java Task Force, this first edition text adopts a modern objects-first approach that introduces readers to useful hierarchies from the very beginning.KEY TOPICS: Introduction; Programming by Example; Expressions; Statement Forms; Methods; Objects and Classes; Objects and Memory; Strings and Characters; Object-Oriented Graphics; Event-Driven Programs; Arrays and ArrayLists; Searching and Sorting; Collection Classes; Looking Ahead.MARKET: A modern objects-first approach to the Java programming language that introduces readers to useful class hierarchies from the very beginning.
The Art of Agile Development
James Shore - 2007
Plenty of books describe what agile development is or why it helps software projects succeed, but very few combine information for developers, managers, testers, and customers into a single package that they can apply directly. This book provides no-nonsense advice on agile planning, development, delivery, and management taken from the authors' many years of experience with Extreme Programming (XP). You get a gestalt view of the agile development process, including comprehensive guidance for non-technical readers and hands-on technical practices for developers and testers. The Art of Agile Development gives you clear answers to questions such as:How can we adopt agile development? Do we really need to pair program? What metrics should we report? What if I can't get my customer to participate? How much documentation should we write? When do we design and architect? As a non-developer, how should I work with my agile team? Where is my product roadmap? How does QA fit in? The book teaches you how to adopt XP practices, describes each practice in detail, then discusses principles that will allow you to modify XP and create your own agile method. In particular, this book tackles the difficult aspects of agile development: the need for cooperation and trust among team members. Whether you're currently part of an agile team, working with an agile team, or interested in agile development, this book provides the practical tips you need to start practicing agile development. As your experience grows, the book will grow with you, providing exercises and information that will teach you first to understand the rules of agile development, break them, and ultimately abandon rules altogether as you master the art of agile development. "Jim Shore and Shane Warden expertly explain the practices and benefits of Extreme Programming. They offer advice from their real-world experiences in leading teams. They answer questions about the practices and show contraindications - ways that a practice may be mis-applied. They offer alternatives you can try if there are impediments to applying a practice, such as the lack of an on-site customer. --Ken Pugh, Author of Jolt Award Winner, Prefactoring "I will leave a copy of this book with every team I visit." --Brian Marick, Exampler Consulting
Introduction to the Theory of Computation
Michael Sipser - 1996
Sipser's candid, crystal-clear style allows students at every level to understand and enjoy this field. His innovative "proof idea" sections explain profound concepts in plain English. The new edition incorporates many improvements students and professors have suggested over the years, and offers updated, classroom-tested problem sets at the end of each chapter.