Baking and Entering (Raised and Glazed Cozy Mysteries Book 1)


Emma Ainsley - 2021
    

All Flesh Must Be Eaten


Al Bruno - 2003
    In it, you will find: Eleven different Deadworld settings allowing customization of the storyline. A comprehensive zombie creation system to surprise and alarm players. A list of equipment crucial to surviving a world of shambling horrors. Detailed character creation rules for Norms, Survivors, and the Inspired. A full exposition of the Unisystem game rules, suitable for any game in any time period. Open Game License conversion text for porting AFMBE to any modern-day campaign featuring a twenty-sided dice game mechanic.

The Amazing World of Gumball 2016 Grab Bag


Katy Farina - 2016
    What the what?! Is there really a secret treasure hidden in the school’s basement?! Based on Cartoon Network’s award-winning original series, Gumball and Darwin head back to school! It’s a brand-new collection of shorts and illustrations featuring everyone’s favorite mischief-makers.

Prabhavati


Kamala Chandrakant - 2011
    Pleased, Brahma grants him the city of Vajra, and says that not even air will enter the city, unless Vajranabha wants it to. Now, powerful in his impregnable city, Vajranabha turns his sights on Indra's kingdom. Indra goes to Krishna for help. What Vajranabha does not realise is that his daughter, Prabhavati, has set her heart on marrying Pradyumna, the son of Krishna.

Legend/A Holiday of Love/A Knight in Shining Armor/The Invitation/Sweet Liar/Remembrance/Heiress


Jude Deveraux
    

The Elder Scrolls Online: Tales of Tamriel - Vol. I: The Land


Titan Books - 2015
    Tales of Tamriel - Vol. I: The Land takes readers on adventure throughout the war-torn landscapes and battlefields of Tamriel, featuring a horde of in-game texts and exclusive artwork. Lavishly bound and produced, this series of books is the definitive guide to lore from the Elder Scrolls Online.

Clear (comiXology Originals) #3


Scott Snyder - 2021
    

Shonen Jump Graphic Novels Power Pack, Vol. 1 (Contains Volume I Of Dragon Ball, Dragon Ball Z, Naruto, One Piece, Shaman King, Yu Gi Oh!, And Yu Yu Hakusho)


Shonen Jump
    Akira Toriyama's great quest stories, Dragon Ball and Dragon BallZ, star the monkey-tailed boy Goku, whose quiet life is interrupted when he's enlisted to save the world. Masashi Kishimoto's award-winning Naruto takes readers into the whirlwind of the Ninja Academy with its brutal tests and challenging competitions. Then Eichiro Oda's shonen sensation One Piece features a treasure hunt like no other, triggered by some very strange gum-gum fruit. Hiroyuki Takei's teenage shaman battles ghosts and monsters in Shaman King, while Kazuki Takahashi's mega-hit Yu-Gi-Oh finds a lonely tenth grader solving a three thousand year puzzle, hurling him into one bizarre game after another. Finally, there's Yoshihiro Togashi's thriller YuYu Hakusho, about a teenage boy whose good deed turns him into Tokyo's toughest ghost.

Changeling: The Dreaming


Ian Lemke - 1997
    Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains.We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible kingdom. We are everywhere, yet you have never seen us. We hide, not behind some fragile Masquerade, but in plain sight with the power of our Glamour. We exist within a real world of make-believe where "imaginary" things can kill and" "pretend" monsters are real.The storytelling game of modern fantasy. The Kithain are heirs to Earth's secret kingdom of faerie. And yet they are only part fae; they are forced to adopt mortal guises to survive disbelief in magic. The fae must strive to forestall the coming Winter and bring about an endless Spring lest Banality consume all and the Dreaming be lost.Changeling Second Edition features a clarified and expanded setting and cosmology, as well as completely new and revised rules. Yet it's fully compatible with first edition and the rest of the Storyteller games. A full-color, hardcover book with art and graphics like you've never seen before.

Rise of the Dungeon Master: Gary Gygax and the Creation of D&D


David Kushner - 2017
    Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.

Shadowrun


FanPro - 2005
    The world is not only Awakened -- it's wired. Cyber and bioware implants make your meat body better-than-flesh, while the wireless Matrix enhances your perceptions with hyper-real senses. Deals are made in steel and lead more often than gold or nuyen; success and failure live only a razor's edge apart. Creatures of myth and legend walk the streets, while the arcane skills of spellslingers are in high demand. Above it all, monolithic megacorps bleed the world dry, sabotaging each other in covert cutthroat competition as they go to war over the bottom line You're a shadowrunner, a street operative, scratching out a living on the mean sprawl streets. You may be human, elf, dwarf, ork or troll. From lethal street samurai to well-connected info brokers, spell-slinging mages or code-cracking hackers. No matter what, you're a -- professional corporate pawn or "deniable asset," -- you get the job done. Shadowrun, Fourth Edition offers a completely new rules system that is simple, integrated and accessible. The state-of-the-art has also been advanced, introducing a new level of augmented reality, new gear, new magical discoveries, and more. This hardcover rulebook contains all the rules gamemasters and players need to create characters and ongoing adventures set in the popular Shadowrun universe. Note that the Shadowrun, Fourth Edition will replace the Shadowrun, Third Edition rules set. Source material from previous editions will still be compatible.

Heroes Unlimited


Alex Marciniszyn - 1994
    Trade Paperback. Book Condition: Good. The cover does show some normal wear. Fraying on lamenation along edges of front and back cover.

Folktales Of China


Anant Pai - 2010
    Like in every culture, Chinese folktales too have been instrumental in passing on Chinese tradition, beliefs, customs and values from one generation to the next.Chinese folklore consists of fables, legends, mythology tales and historical accounts. Magical creatures, demons, mythical animals, malicious step-mothers and witty and valiant protagonists take you through the common themes of the triumph of cleverness and wisdom.This collection of Chinese folktales includes the well-known tale of the 'Valiant Shu Lang', the woman who dressed herself as a man to join the military, 'The Laughing Monks' who taught the path to a contentted life throguh the only language they knew - laughter, and 'The Great Discovery', the tale of how a phenix led a young couple to a treasure they later discover to be salt.

Deadly Medicine


Joanna Neil - 2018
    As if that isn’t enough to contend with, she’s suddenly faced with the untimely death of her friend, estate agent, Jenny Carter. The police want to write it off as accidental, but Sarah is convinced that’s not the case. So, while she’s looking after Jenny’s pregnant dog, chasing down Rhode Island Reds and arranging for the sheep to be sheared, she also does her very best to track down Jenny’s killer.

Dungeon Master's Guide (4th Ed. D&D)


Matt Sernett - 2008
    In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.The Dungeon Master's Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.