Book picks similar to
A Bad Spell in Yurt by C. Dale Brittain
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The Redemption of Althalus
David Eddings - 2000
Their previous beloved series include the Belgariad, the Malloreon, and the Elenium, and although Althalus is bursting with all the daring escapades their multitude of fans expect, it is also an engaging departure for the authors. Althalus is a grand adventure that is bound to enthrall readers of the authors' previous, multivolume epics, but it features a precision of plot and language that can be achieved only by having an actual resolution. Althalus is a young thief and occasional killer known for his skill and incredible luck. A number of capers end without much monetary reward for him, until he stumbles into a shrine built to the fertility goddess Dweia. Soon afterward he meets with the wizard Ghend, who hires him to steal the Book, a magical tome that can be found in the bizarre House at the End of the World. There, Althalus discovers Dweia in the form of a black cat and learns that she has chosen him to aid her in a war against Ghend and her evil brother, the destroyer god Daeva. Together Althalus and Dweia use the power of the Book and gather together a small team of questionable heroes who must battle Ghend's supernatural forces and armies. The thief Althalus can only hope his luck holds out for this one last task, since the very fate of humanity is at stake.A stand-alone epic fantasy is a rarity in the modern-day publishing world and a concept that should be embraced more often. The Redemption of Althalus gives us all the action, sorcery, humor, and soaring imagination of a grand series but doesn't leave any loose threads, fractured subplots, or loss of momentum. A great deal of fun action and generally good-natured exploits are punctuated by the authors' usual satire on religion and high society. In one clever turn, Althalus enters a city where the wealthy are forced to hide their riches and live even worse than the poor in order to avoid taxation. Althalus is well-polished and smoothly constructed, with real storytelling muscle and a gratifying finale. The Eddingses should be praised for their willingness to put a cap on this particular story in an effort to offer other wonderfully developed worlds to their readers.
Penric's Demon
Lois McMaster Bujold - 2015
As he approaches to help, he discovers that the lady is a Temple divine, servant to the five gods of this world. Her avowed god is The Bastard, "master of all disasters out of season", and with her dying breath she bequeaths her mysterious powers to Penric. From that moment on, Penric's life is irreversibly changed, and his life is in danger from those who envy or fear him.Set in the fantasy world of the author's acclaimed novels THE CURSE OF CHALION, PALADIN OF SOULS and THE HALLOWED HUNT, this novella has the depth of characterization and emotional complexity that distinguishes all Bujold's work.
Villains by Necessity
Eve Forward - 1995
First novelist Forward explores the complications that arise from a surfeit of "goodness" in the world. The result is a skewed version of the epic fantasy that features an assassin, a thief, an evil sorceress, a dark knight, and an implacable druid as the villains-turned-heroes who must restore the delicate balance of opposing forces before their world disappears in a blinding flash of Goodness and Light. -- Library JournalForward's first novel gives the concept of the balance between good and evil a most ingenious twist: What if good were so totally triumphant that it became a worse danger than evil, and a band of unemployed evil characters had to go on a desperate quest to find the means of putting the saving bit of evil back into the world? The result of this twist is an almost straightforward quest tale, with numerous well-drawn characters (including a centaur who starts off as a secret agent for good and eventually joins the side of evil), great ingenuity about magic, very creditable world-building, and considerable wit. Although bearing its share of first-novel flaws, it has many more virtues, which include an underlying, serious examination of the good-evil dichotomy that is the basis of so many role-playing games. -- Roland Green
Sir Apropos of Nothing
Peter David - 2001
Lame of leg but fast of wit, the only reason Apropos doesn't consider chivalry dead is because he's not yet through with it. Herewith, Sir Apropos of Nothing -- his story in the words of the knave himself.Apropos, all too aware of his violent and unseemly beginnings, travels to the court of the good King Runcible, with three goals in mind: to find his father, seek retribution, and line his own pockets. However, Apropos carries the most troublesome burden a would-be harbinger of chaos can bear: He may well be a hero foretold, a young man of destiny. It is not a notion that Apropos finds palatable, having very low regard for such notions as honor, selflessness, or risking one's neck. Yet when Apropos finds himself assigned as squire to the most senile knight in the court -- Sir Umbrage of the Flaming Nether Regions, whose squires tend to have a rather short life span -- Apropos is forced to rise to the occasion lest he be dragged under -- permanently.His difficulties are compounded when a routine mission to escort the King's daughter home after a long absence goes horribly awry. Suddenly Apropos finds himself saddled with trying to survive while dealing with a berserk phoenix, murderous unicorns, mutated harpies, homicidal warrior kings, and -- most problematic of all -- a princess who may or may not be a psychotic arsonist. Featuring a hero cut from cloth similar to that of such entertaining blackguards as Blackadder and Flashman, Sir Apropos of Nothing is a skewed version of classic, mythic adventure that is by turns hilarious and frightening, slapstick and serious, and filled with drop-dead laughs and drop-dead people.
The Oversight
Charlie Fletcher - 2014
Only five hold back what waits on the other side. Once the Oversight, the secret society that policed the lines between the mundane and the magic, counted hundreds of brave souls among its members. Now their numbers can be counted on a single hand. When a vagabond brings a screaming girl to the Oversight's London headquarters, it seems their hopes for a new recruit will be fulfilled - but the girl is a trap. As the borders between this world and the next begin to break down, murders erupt across the city, the Oversight are torn viciously apart, and their enemies close in for the final blow. This gothic fantasy from Charlie Fletcher (the Stoneheart trilogy) spins a tale of witch-hunters, supra-naturalists, mirror-walkers and magicians. Meet the Oversight, and remember: when they fall, so do we all.
King's Dragon
Kate Elliott - 1997
King Henry still holds the crown, but his reign has long been contested by his sister Sabella, and there are many eager to flock to her banner. Internal conflict weakens Wendar's defences, drawing raiders, human and inhuman, across its borders. Terrifying portents abound and dark spirits walk the land in broad daylight.Suddenly two innocents are thrust into the midst of the conflict. Alain, a young man granted a vision by the Lady of Battles, and Liath, a young woman with the power to change the course of history. Both must discover the truth about themselves before they can accept their fates. For in a war where sorcery, not swords, may determine the final outcome, the price of failure may be more than their own lives.
The Broken Crown
Michelle West - 1997
But now treachery strikes at the very heart of the Dominion as two never meant to rule--one a highly skilled General, the other a master of the magical arts--seek to seize the crown by slaughtering all of clan Leonne blood.
The First Book of Swords
Fred Saberhagen - 1983
Play begins in grand and gloriously violent fashion as Swords are gathered and used to control chance, enhance fortune, and change destiny. The holder of a Sword wields power undreamed... power to change the world and the holder.To add to the enjoyment, foolish mortals are invited to join, risking their puny lives. Demons and elementals need no invitation. But something had gone wrong in the forging, and the Game...
The Blacktongue Thief
Christopher Buehlman - 2021
His debt has driven him to lie in wait by the old forest road, planning to rob the next traveler that crosses his path.But today, Kinch Na Shannack has picked the wrong mark.Galva is a knight, a survivor of the brutal goblin wars, and handmaiden of the goddess of death. She is searching for her queen, missing since a distant northern city fell to giants.Unsuccessful in his robbery and lucky to escape with his life, Kinch now finds his fate entangled with Galva's. Common enemies and uncommon dangers force thief and knight on an epic journey where goblins hunger for human flesh, krakens hunt in dark waters, and honor is a luxury few can afford.
Shades of Grey
Jasper Fforde - 2009
In a society where the ability to see the higher end of the color spectrum denotes a better social standing, Eddie Russet belongs to the low-level House of Red and can see his own color—but no other. The sky, the grass, and everything in between are all just shades of grey, and must be colorized by artificial means. Eddie's world wasn't always like this. There's evidence of a never-discussed disaster and now, many years later, technology is poor, news sporadic, the notion of change abhorrent, and nighttime is terrifying: no one can see in the dark. Everyone abides by a bizarre regime of rules and regulations, a system of merits and demerits, where punishment can result in permanent expulsion. Eddie, who works for the Color Control Agency, might well have lived out his rose-tinted life without a hitch. But that changes when he becomes smitten with Jane, a Grey, which is low-caste in this color-centric world. She shows Eddie that all is not well with the world he thinks is just and good. Together, they engage in dangerous revolutionary talk.
The Blade Itself
Joe Abercrombie - 2006
Caught in one feud too many, he’s on the verge of becoming a dead barbarian – leaving nothing behind him but bad songs, dead friends, and a lot of happy enemies. Nobleman Captain Jezal dan Luthar, dashing officer, and paragon of selfishness, has nothing more dangerous in mind than fleecing his friends at cards and dreaming of glory in the fencing circle. But war is brewing, and on the battlefields of the frozen North they fight by altogether bloodier rules. Inquisitor Glokta, cripple turned torturer, would like nothing better than to see Jezal come home in a box. But then Glokta hates everyone: cutting treason out of the Union one confession at a time leaves little room for friendship. His latest trail of corpses may lead him right to the rotten heart of government, if he can stay alive long enough to follow it. Enter the wizard, Bayaz. A bald old man with a terrible temper and a pathetic assistant, he could be the First of the Magi, he could be a spectacular fraud, but whatever he is, he's about to make the lives of Logen, Jezal, and Glokta a whole lot more difficult. Murderous conspiracies rise to the surface, old scores are ready to be settled, and the line between hero and villain is sharp enough to draw blood.
The Stormcaller
Tom Lloyd - 2006
Trapped in a life of poverty, hated and abused by his father, Isak dreams of escape, but when his chance comes, it isn't to a place in the army as he'd expected. Instead, the Gods have marked him out as heir-elect to the brooding Lord Bahl, the Lord of the Fahlan. Lord Bahl is also a white-eye, a genetic rarity that produces men stronger, more savage and more charismatic than their normal counterparts. Their magnetic charm and brute strength both inspires and oppresses others. Now is the time for revenge, and the forging of empires. With mounting envy and malice the men who would themselves be kings watch Isak, chosen by Gods as flawed as the humans who serve them, as he is shaped and moulded to fulfil the prophecies that are encircling him like scavenger birds. The various factions jostle for the upper hand, and that means violence, but the Gods have been silent too long and that violence is about to spill over and paint the world the colour of spilled blood and guts and pain and anguish . . .
Age of Assassins
R.J. Barker - 2017
But his latest mission tasks him and his master with a far more difficult challenge: to save a life. Someone, or many someones, is trying to kill the heir to the throne, and it is up to Girton and his master to uncover the traitor and prevent the prince's murder. In a kingdom on the brink of civil war and a castle thick with lies Girton finds friends he never expected, responsibilities he never wanted, and a conspiracy that could destroy an entire kingdom.
Son of Avonar
Carol Berg - 2004
For decades, sorcerers and those associating with them were hunted to near extinction.But Seri, a Leiran noblewoman living in exile, is no stranger to defying the unjust laws of her land. She is sheltering a wanted fugitive who possesses unusual abilities-a fugitive with the fate of the realms in his hands...
Magic Lost, Trouble Found
Lisa Shearin - 2007
An all-powerful amulet.This could only mean trouble.
My name is Raine Benares. I’m a seeker. The people who hire me are usually happy when I find things. But some things are better left unfound…Raine is a sorceress of moderate powers, from an extended family of smugglers and thieves. With a mix of street smarts and magic spells, she can usually take care of herself. But when her friend Quentin, a not-quite-reformed thief, steals an amulet from the home of a powerful necromancer, Raine finds herself wrapped up in more trouble than she cares for. She likes attention as much as the next girl, but having an army of militant goblins hunting her down is not her idea of a good time. The amulet they’re after holds limitless power, derived from an ancient, soul-stealing stone. And when Raine takes possession of the item, it takes possession of her.Now her moderate powers are increasing beyond anything she could imagine—but is the resumé enhancement worth her soul?