Berserker


Fred Saberhagen - 1967
    The sole legacy of that war was the weapon that ended it: the death machines, the BERSERKERS. Guided by self-aware computers more intelligent than any human, these world-sized battlecraft carved a swath of death through the galaxy--until they arrived at the outskirts of the fledgling Empire of Man.These are the stories of the frail creatures who must meet this monstrous and implacable enemy--and who, by fighting it to a standstill, become the saviors of all living things.

Gemini Cell


Myke Cole - 2015
    But when he sees something he was never meant to see on a covert mission gone bad, he finds himself—and his family—in the crosshairs. Nothing means more to Jim than protecting his loved ones, but when the enemy brings the battle to his front door, he is overwhelmed and taken down.It should be the end of the story. But Jim is raised from the dead by a sorcerer and recruited by a top secret unit dabbling in the occult, known only as the Gemini Cell. With powers he doesn’t understand, Jim is called back to duty—as the ultimate warrior. As he wrestles with a literal inner demon, Jim realizes his new superiors are determined to use him for their own ends and keep him in the dark—especially about the fates of his wife and son…

Rats, Bats & Vats


Dave Freer - 2000
    Rats with human speech, but with rat priorities: sex, food and strong drink. And the bats were revolutionaries planning to throw off the human yoke -- with high explosive. Then there was the girl they'd rescued. Rich. Beautiful. With a passionate crush on her "heroic" rescuer. Her entourage was a screwball Alien tutor, and a cyber-uplifted lemurlike pet galago with delusions of being the world's greatest lover. Of course things only got worse. Seven rats, five bats, a galago, two humans, a sea-urchin-like alien and an elderly vineyard tractor without brakes...against several million inimical aliens. He was going to die. Mind you, not dying could be even more terrible. That girl might get him.

The Cobra Trilogy


Timothy Zahn - 2004
    Outnumbered and on the defensive, Earth made a desperate decision. It would attack the aliens not from space, but on the ground-with forces the Trofts did not even suspect. Thus were created the Cobras, a guerilla force whose weapons were surgically implanted, invisible to the unsuspecting eye, yet undeniably deadly. But power brings temptation . . . and not all the Cobras could be trusted to fight for Earth alone. Jonny Moreau would learn the uses-and abuses-of his special abilities, and what it truly meant to be a Cobra.

Halo: The Fall of Reach


Eric S. Nylund - 2001
    the desperate, take-no-prisoners struggle that led humanity to Halo--the fall of the planet Reach. Now, brought to life for the first time, here is the full story of that glorious, doomed conflict.While the brutal Covenant juggernaut sweeps inexorably through space, intent on wiping out humankind, only one stronghold remains--the planet Reach. Practically on Earth's doorstep, it is the last military fortress to defy the onslaught. But the personnel here have another, higher priority: to prevent the Covenant from discovering the location of Earth.Outnumbered and outgunned, the soldiers seem to have little chance against the Covenant, but Reach holds a closely guarded secret. It is the training ground for the very first "super soldiers." Code-named SPARTANs, these highly advanced warriors, specially bioengineered and technologically augmented, are the best in the universe--quiet, professional, and deadly.Now, as the ferocious Covenant attack begins, a handful of SPARTANs stand ready to wage ultimate war. They will kill, they will be destroyed, but they will never surrender. And at least one of them--the SPARTAN known as Master Chief--will live to fight another day on a mysterious and ancient, artificial world called Halo...

The Man-Kzin Wars


Larry Niven - 1988
    But the Kzinti learned the hard way that the reason humanity had given up war was that they were so very, very good at it. Thus began the Man-Kzin Wars.Contents:1 · Introduction · Larry Niven · in * 5 · The Warriors · Larry Niven · ss If Feb ’66 27 · Iron [Part 1 of 2] · Poul Anderson · n. Far Frontiers Vol. VII, ed. Jerry Pournelle & Jim Baen, Baen, 1986 116 · Iron [Part 2 of 2] · Poul Anderson · n. New Destinies, Vol. 1, ed. Jim Baen, Baen, 1987 179 · Cathouse · Dean Ing · na New Destinies, Vol. III, ed. Jim Baen, Baen, 1988

Measures of Absolution


Marko Kloos - 2013
    A novella in the Terms of Enlistment universe.

Fallen Dragon


Peter F. Hamilton - 2001
    But as the Skins invade bucolic Thallspring, Z-B's strategy is about to go awry, all because of: Sgt. Lawrence Newton, a dreamer whose twenty years as a Skin have destroyed his hopes and desires; Denise Ebourn, a school teacher and resistance leader whose guerrilla tactics rival those of Che Guevara and George Washington and Simon Roderick, the director who serves Z-B with a dedication that not even he himself can understand. Grimly determined to steal, or protect, a mysterious treasure, the three players engage in a private war that will explode into unimaginable quests for personal grace...or galactic domination

Dauntless


Jack Campbell - 2006
    Now its fleet is crippled and stranded in enemy territory. Their only hope is a man who's emerged from a century-long hibernation to find he has been heroically idealized, beyond belief...Captain John "Black Jack" Geary's legendary exploits are known to every schoolchild. Revered for his heroic "last stand" in the early days of the war, he was presumed dead. But a century later, Geary miraculously returns from survival hibernation and reluctantly takes command of the Alliance fleet as it faces annihilation by the Syndics.Appalled by the hero-worship around him, Geary is nevertheless a man who will do his duty. And he knows that bringing the stolen Syndic hypernet key safely home is the Alliance's one chance to win the war. But to do that, Geary will have to live up to the impossibly heroic "Black Jack" legend...

War Dogs


Greg Bear - 2014
    Maybe my last.They made their presence on Earth known thirteen years ago.Providing technology and scientific insights far beyond what mankind was capable of. They became indispensable advisors and promised even more gifts that we just couldn't pass up. We called them Gurus.It took them a while to drop the other shoe. You can see why, looking back.It was a very big shoe, completely slathered in crap.They had been hounded by mortal enemies from sun to sun, planet to planet, and were now stretched thin -- and they needed our help.And so our first bill came due. Skyrines like me were volunteered to pay the price. As always.These enemies were already inside our solar system and were moving to establish a beachhead, but not on Earth.On Mars.

Falkenberg's Legion


Jerry Pournelle - 1990
    Soon they will rip the Codomminium apart—and Earth will die.In the face of that inevitability the fate of humanity lies with the Colony Worlds—a few of which are equipped for more than barest survival. Thrown upon their own resources, their futures seem as limited as their pasts. They—and humanity—have one hope: that somehow, someone will have both the vision and the strength to grasp the tattered remnants of civilization and weld them into a single galaxy-spanning society.

Overkill


Robert Buettner - 2011
    Then Jazen learns that the stakes are not merely his own life, but the fate of an entire alien race. “Buettner goes well beyond . . . military science fiction . . . he understands . . . living as a soldier—the boredom punctuated by terror, the constant anxiety and self-doubt, the random chaos that battle always is, and the emotional glue that holds together people who may have nothing in common except absolute responsibility for one another's lives.” —Joe Haldeman, Hugo and Nebula Award-winning author“[O]nce in a while . . . a contemporary author penetrates to the heart of Heinlein's vision . . . to replicate the master's effects. . . . [O]ne such book [is] Robert Buettner's Orphanage.” —The Washington Post“Entertaining. Buettner shows the Heinlein touch.” —Denver Post

Mutineer


Mike Shepherd - 2004
    Her father is the Prime Minister of her home planet. Her mother the consummate politician's wife. She's been raised only to be beautiful and marry well. But the heritage of the military Longknifes courses through Kris's blood-and, against her parents' objections, she enlists in the marines.

Soldiers


John Dalmas - 2001
    An alien migration fleet -- 14,000 starships strong -- searches the stars for a new home, its homeworld forever lost. When they finally find planets that can support them, all they have to do is eradicate the pesky human natives, a task they assume is easily within their powers. But Earth's Commonwealth of Worlds isn't about to give up so easily -- even if it has to create and train something it hasn't had for centuries: soldiers!

The Synchronicity War Part 1


Dietmar Arthur Wehr - 2013
    As the outgunned Space Force is driven back in battle after battle in what appears to be a war of extermination, one officer experiences precognitive visions that help him blunt the enemy onslaught but he can't control or predict when they occur.With the Senior Brass convinced that he's a tactical genius, he's given more and more responsibility and is terrified by the belief that Humanity's Fate rests on his shoulders. Can he solve the mystery of his precognitive visions before the Human Race plunges into the abyss of total extermination? This is Volume 1 of a military SF series about desperate space battles and the men, women and Artificial Intelligences, who fight and die in them.