Best of
Role-Playing-Games

2000

Player's Handbook


Monte Cook - 2000
    Updates bard, druid, monk, paladin, and ranger, spell lists and levels, skills, more feats.

Dungeon Master's Guide


Skip Williams - 2000
    Run game, non-player characters, magic items (including intelligent and cursed items, and artifacts), dictionary of special abilities, item pricing, and more.

Century Station


Bill Coffin - 2000
    

Rise of the Titans (Advanced Dungeons & Dragons/Dragonlance)


Richard Dakan - 2000
    Now new race, called the Titans, move its ogre troops into position to recapture a former, glorious empire. Rise of the Titans contains an adventure that take heroes deep into the newly militant ogre realms, where the must rescue kidnapped elves from the hands of a cruel ogre titan sorcerer. Additionally, this book details ogre culture and geography, provides new hero roles, and fleshes out various ogre items and artifacts.This product includes a two-color interior with black-and-white illustrations and five two color maps, as well as a half-size full-color poster map. It continue the "Battle Lines" series of Dragonlance products, featuring various races of the world of Krynn. Fans of the product line will be excited to introduce the ogres to their games.

Tenchi Muyo! Rpg And Resource Book


David L. Pulver - 2000
    Now fans of the show can learn even more about it with this comprehensive resource and reference guide, which includes exhaustive episode summaries, introspective character bios, and over 500 full-colour images.

Alchemy & Herbalists: A D20 Guidebook (Bas1003)


Steven Schend - 2000
    Whether you're looking for something to spice up these skills or a book to breathe new life into your world's alchemical and herbalism offerings, you'll find lots of useful materials in A&H. Wondering what exactly awaits you in Alchemy & Herbalists? In addition to an in-depth discussion of bringing alchemy and herbalism into your campaign, A&H provides 5 new prestige classes (black alchemist, red alchemist, white alchemist, tarastan herbalist, tarastan apothecary), 2 new schools (one for both alchemy and herbalism), a 14-page herbal catalog, 15 new feats and information on how current feats and skills augment the alchemy and herbalism creation processes, and the Catalog of Wonders that details more than 150 new items that can be created with the Alchemy and Profession (Herbalist) skills. Three new monsters (alchemunculus, erlmantle, and the kin-o-the-green template) also await you. 96-pages, full-color.

All Our Yesterdays: The Time Travel Sourcebook


Steve Kenson - 2000
    to the Kelvan Invasion of the 123rd century, all time stands open for you. All Our Yesterdays is the complete guide to time travel in the world of Star Trek roleplaying. It covers everything from instrumentalities like the Guardian of Forever and the atavachron to techniques such as the slingshot effect and Borg temporal vortices to the rifts in spacetime which snare unwary travelers. Overlays and organizational details make members of the Department of Temporal Investigations, the 29th century Federation Timefleet, and other transtemporal characters ready to play.

Golden Comeback (Feng Shui)


Greg Stolze - 2000
    But it's not just about fu powers. Golden Comeback gives you conversion rules for everything from Escrima to Caporiea to good old boxing like the Marquess of Queensbury intended. And we haven't forgotten transformed animal shticks and crazed creature combos that's right, you don't even need to be human! But don't worry, because all you berserk, gun-fondling vigilantes aren't left out in the cold. This book has new gun shticks so that no matter how esoteric your enemies, a .45 slug to the trachea will still seriously cramp their style. Furthermore, techies and spies can finally get their moist palms on gadgets so high tech they make the Sharper Image look like a catalog of pointy sticks. But that's not all. Not by a long shot. Golden Comback also contains all new, 100 proof rules for car chases, Hong Kong style. It's got fight scenes like crazy. It's got new Arcanoware, it's got the Silver Dragons' history, it's got a passel of tricked-out allies. Play Feng Shui? You gotta have this one.