Best of
Games

1984

The Complete Masks of Nyarlathotep


Larry DiTillio - 1984
    Horrifying deeds and dangerous sorcery dog those who attempt to unravel the fate of the Carlyle Expedition. The non-linear narrative keeps players baffled and on their toes. This new edition is reset and corrected, and features many new illustrations, four new episodes, added keeper support material, and a new version of the lost Australia chapter.

The Oxford Companion to Chess


David Hooper - 1984
    There are over 160 new biographies (most of them of today's players), hundreds more names of openings, many more technical terms, and more game scores and compositions than ever before.Ranging from the earliest myths to the present, the Companion offers full coverage of all aspects of over-the-board play and correspondence chess, and other forms of telechess. Fully cross-referenced throughout, the 2,600 entries take the reader from laws and strategies to details of therepresentation of chess in philately, literature, art, theatre, and film.

Silver Bullets: A Guide to Initiative Problems, Adventure Games and Trust Activities


Karl E. Rohnke - 1984
    These 160 plus activities provide effective, engaging ways to bring your middle and high school students together to build trust, break down artificial barriers, and encourage participation.

The Expert Game


Terence Reese - 1984
    

Application of Chess Theory


Efim Geller - 1984
    In this annotated collection of his own games, Geller shows the practical benefits of a sound understanding of opening strategy.

Grandmaster Performance


Lev Polugaevsky - 1984
    He presents here 64 of his best games selected and grouped to give a clear impression of how victory is gained in chess. Among the points he singles out are: a fundamental knowledge of the openings, skill in attack and defense, strategic planning, endgame technique and – a factor of increasing significance – the psychology of play in critical situations. Grandmaster Performance is the follow-up book to the acclaimed book “Grandmaster Preparation” by Lev Polugaevsky. Grandmaster Preparation was primarily concerned with the discovery and development of a new chess opening, that became known as the Polugaevsky Variation. This book is a collection of deeply analyzed and instructive grandmaster games by Polugaevsky.

The Book of Adventure Games


Kim Schuette - 1984
    Sorceress, Ghost Town, Golden Voyage, Grude in Space, Infidel, Kabul Spy, Knight of Diamonds, Labyrinth of Crete, Legacy of Llylgamyn, Madventure, Mask of the Sun, Mission: Asteroid, Mission Impossible, Mummy's Curse, Mystery Fun House, Mystery House, Oldorf's Revenge (Wizard I), Oo-Topos, Palace in Thunderland, Pirate Adventure, Planetfall, Pyramid of Doom, Queen of Phobos, The Quest, The Sands of Egypt, Savage Island Parts I and II, Secret Agent, Serpent's Star, Sherwood Forget, Softporn Adventure, Sorcerer, Starcross, Strange Odyssey, Suspended, Time Zone, Transylvania, Ultima I through III, Ulyesses and the Golden Fleece, Voodo Castle, Witness, Wizard and the Princess, Wizardry, Zork I through III.

Games Magazine Big Book of Games


Ronnie Shushan - 1984
    Mixing off the wall humor with on-the-ball logical puzzles, here is a thousand hours of brainteasers and word twisters in one giant book. From Think-and-Blink to Eyeball Benders, from Dszquphsbnt! to Sequences, each page is a winner for both aces and amateurs. A special 32-page section in full color presents artistically pleasing and logically enigmatic labyrinthine dilemmas. (Try dodging the hidden cameras in the three-dimensional maze.) Answers are revealed in the back of the book. Selection of the Literary Guild. 356,000 copies in print.

Dragons of Despair


Tracy Hickman - 1984
    You know the old proverb that claims, "You must return to find what you left to seek", but the saying never really made sense. Soon, however, it will.For the world of Krynn is not the same: refugees stream out of the northernmost human lands, telling horrible tales. An invading army has burned their villages & put their families & friends to the sword. Among these stories you hear even darker rumors - that older evils, the dragons themselves, have returned to the world, for new & more terrible purposes."Dragons of Despair", is the first in TSR's new series of DragonLance adventures for use with the Advanced Dungeons & Dragons, game system.Your players will adventure in the world of Krynn, visit strange places such as Haven or ruined Xak Tsaroth, & encounter the bizarre Draconians & spectral minions. They can play the modules as a set of separate adventures or as a great quest that spans the entire DragonLance story.

Aslan: Adventure and Intrigue with a Proud Warrior Race


Andrew Keith - 1984
    

The Joy Of Bridge


Audrey Grant - 1984
    The exercises and activities in The Joy of Bridge Companion will provide hours of entertainment, as well as improving the game of both beginners and experienced players.