Best of
Coding

2002

Agile Software Development, Principles, Patterns, and Practices


Robert C. Martin - 2002
    The author incudes OOD, UML, Design Patterns, Agile and XP methods with a detailed description of a complete software design for reusable programs in C++ and Java. Using a practical, problem-solving approach, it shows how to develop an object-oriented application -- from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designer's thoughts -- showing the errors, blind alleys, and creative insights that occur throughout the software design process. KEY TOPICS: Covers: Statics and Dynamics; Principles of Class Design; Complexity Management; Principles of Package Design; Analysis and Design; Patterns and Paradigm Crossings. Explains the principles of OOD, one by one, and then demonstrates them with numerous examples, completely worked-through designs, and case studies. Covers traps, pitfalls, and work arounds in the application of C++ and OOD and then shows how Agile methods can be used. Discusses the methods for designing and developing big software in detail. Features a three-chapter, in-depth, single case study of a building security system. MARKET: For Software Engineers, Programmers, and Analysts who want to understand how to design object oriented software with state of the art methods.

Debugging: The 9 Indispensable Rules for Finding Even the Most Elusive Software and Hardware Problems


David J. Agans - 2002
    Written in a frank but engaging style, Debuggingprovides simple, foolproof principles guaranteed to help find any bug quickly. This book makes those shelves of application-specific debugging books (on C++, Perl, Java, etc.) obsolete. It changes the way readers think about debugging, making those pesky problems suddenly much easier to find and fix. Illustrating the rules with real-life bug-detection war stories, the book shows readers how to: * Understand the system: how perceiving the ""roadmap"" can hasten your journey * Quit thinking and look: when hands-on investigation can’t be avoided * Isolate critical factors: why changing one element at a time can be an essential tool * Keep an audit trail: how keeping a record of the debugging process can win the day

Python Cookbook


David Beazley - 2002
    Packed with practical recipes written and tested with Python 3.3, this unique cookbook is for experienced Python programmers who want to focus on modern tools and idioms.Inside, you’ll find complete recipes for more than a dozen topics, covering the core Python language as well as tasks common to a wide variety of application domains. Each recipe contains code samples you can use in your projects right away, along with a discussion about how and why the solution works.Topics include:Data Structures and AlgorithmsStrings and TextNumbers, Dates, and TimesIterators and GeneratorsFiles and I/OData Encoding and ProcessingFunctionsClasses and ObjectsMetaprogrammingModules and PackagesNetwork and Web ProgrammingConcurrencyUtility Scripting and System AdministrationTesting, Debugging, and ExceptionsC Extensions

Let Us C


Yashavant P. Kanetkar - 2002
    These two have been the most distinguishing features of all the previous 6 editions of this book. Today's C programmer has to not only master the complexities and intricacies of the language but also has to contend with its usage in environments like Windows and Linux. This book covers all these three aspects of C Programming very well. This book doesn't assume any programming background. It begins with the basics and steadily builds the pace so that the reader finds it easy to handle complicated topics towards the end. Each chapter has been designed to create a deep and lasting impression on the reader's mind. "If taught through examples, any concept becomes easy to grasp". This book follows this dictum faithfully. Yashavant has crafted well thought out programming examples for every aspect of C Programming. Some of the highlighting features of the book are: Traditional C Programming: Pointers, Complete build process, Low-level File I/O, Structures, Unions, Bit-fields, Bitwise Operators, Creating Function Libraries; C Under Linux: Signals and Signal Handling; Blocking of Signals; Event Driven Programming; Process, PIDs, Zombies; Forking of Process; GNOME Programming Using GTK Library; C Under Windows: Windows Programming Model; Windows Messaging Architecture; Mouse Programming; Hardware Interaction; and Windows Hooks.

Ocp Oracle Certified Professional Java Se 11 Developer Complete Study Guide: Exam 1z0-815 and Exam 1z0-816


Jeanne Boyarsky - 2002
    No matter the changes, rest assured this Study Guide covers everything you need to prepare for and take the exam.NOTE: The OCP Java SE 11 Programmer I Exam 1Z0-815 and Programmer II Exam 1Z0-816 have been retired (as of October 1, 2020), and Oracle has released a new Developer Exam 1Z0-819 to replace the previous exams. The Upgrade Exam 1Z0-817 remains the same.This is the most comprehensive prep guide available for the OCP Oracle Certified Professional Java SE 11 Developer certification--it covers Exam 1Z0-819 and the Upgrade Exam 1Z0-817 (as well as the retired Programmer I Exam 1Z0-815 and Programmer II Exam 1Z0-816)!Java is widely-used for backend cloud applications, Software as a Service applications (SAAS), and is the principal language used to develop Android applications. This object-oriented programming language is designed to run on all platforms that support Java without the need for recompilation. Oracle Java Programmer certification is highly valued by employers throughout the technology industry.The OCP Oracle Certified Professional Java SE 11 Developer Complete Study Guide in an indispensable resource for anyone preparing for the certification exam. This fully up-to-date guide covers 100% of exam objectives for Exam 1Z0-819 and Upgrade Exam 1Z0-817 (in addition to the previous Exam 1Z0-815 and Exam 1Z0-816). In-depth chapters present clear, comprehensive coverage of the functional-programming knowledge necessary to succeed. Each chapter clarifies complex material while reinforcing your understanding of vital exam topics. Also included is access to Sybex's superior online interactive learning environment and test bank that includes self-assessment tests, chapter tests, bonus practice exam questions, electronic flashcards, and a searchable glossary of important terms. The ultimate study aid for the challenging OCP exams, this popular guide:Helps you master the changes in depth, difficultly, and new module topics of the latest OCP exams Covers all exam objectives such as Java arrays, primitive data types, string APIs, objects and classes, operators and decision constructs, and applying encapsulation Allows developers to catch up on all of the newest Java material like lambda expressions, streams, concurrency, annotations, generics, and modules Provides practical methods for building Java applications, handling exceptions, programming through interfaces, secure coding in Java SE, and more Enables you to gain the information, understanding, and practice you need to pass the OCP exams The OCP Oracle Certified Professional Java SE 11 Developer Complete Study Guide is a must-have book for certification candidates needing to pass these challenging exams, as well as junior- to senior-level developers who use Java as their primary programming language.

Think Python


Allen B. Downey - 2002
    It covers the basics of computer programming, including variables and values, functions, conditionals and control flow, program development and debugging. Later chapters cover basic algorithms and data structures.

Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software))


Kelly Dempski - 2002
    Starting slowly for beginning programmers, this book begins by reviewing recent 3D graphics developments and with an introduction to vectors, matrices, colors, and lighting. Then, it's on to rendering graphics Learn various vertex and pixel shader techniques, discover how to use video as a texture, and get the scoop on several techniques for picking objects in a scene. Whatever your level of programming expertise, let this book serve as your guide to mastering the possibilities of real-time programming.