Best of
Coding
1990
Computer Graphics: Principles and Practice
James D. Foley - 1990
It details programming with SRGP, a simple but powerful raster graphics package. Important algorithms in 2D and 3D graphics are detailed for easy implementation, and a thorough presentation of the mathematical principles of geometric transformations and viewing are included.
Programming In Martin Löf's Type Theory: An Introduction
Bengt Nordström - 1990
One such formalism is the type theory developed by Per Martin-L f. Well suited as a theory for program construction, it makes possible the expression of both specifications and programs within the same formalism. Furthermore, the proof rules can be used to derive a correct program from a specification as well as to verify that a given program has a certain property. This book contains a thorough introduction to type theory, with information on polymorphic sets, subsets, monomorphic sets, and a full set of helpful examples.
Knapsack Problems: Algorithms and Computer Implementations
Silvano Martello - 1990
Well known problems that are not usually classified in the knapsack area, including generalized assignment and bin packing, are also covered. The text fully develops an algorithmic approach without losing mathematical rigor.