Best of
Anime

1999

Naruto, Vol. 1: Uzumaki Naruto


Masashi Kishimoto - 1999
    His wild antics amuse his teammates, but Naruto is completely serious about one thing: becoming the world's greatest ninja! UZUMAKI NARUTO Twelve years ago the Village Hidden in the Leaves was attacked by a fearsome threat. A nine-tailed fox spirit claimed the life of the village leader, the Hokage, and many others. Today, the village is at peace, and a troublemaking kid named Naruto is struggling to graduate from Ninja Academy. His goal may be to become Hokage, but his true destiny will be much more complicated. The adventure begins now!

The Official Pokémon Handbook


Maria S. Barbo - 1999
    Every character is detailed with their statistics, techniques, secret facts and training tips."

Dragon Ball Z Anime Comics, Vol. 1


Akira Toriyama - 1999
    

The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics


Ron Brinkmann - 1999
    If you want to learn more, this excellent 2nd-edition is detailed with hundreds of secrets that will help make your comps seamless. For beginners or experts, Ron walks you through the processes of analysis and workflows - linear thinking which will help you become deft and successfully tackle any shot. - Dennis Muren ASC, Senior Visual Effects Supervisor, Industrial Light & MagicRon Brinkman's book is the definitive work on digital compositing and we have depended on this book as a critical part of our in-house training program at Imageworks since the 1999 Edition. We use this book as a daily textbook and reference for our lighters, compositors and anyone working with digital imagery. It is wonderful to see a new edition being released and it will certainly be required reading for all our digital artists here at Imageworks.- Sande Scoredos, Executive Director of Training & Artist Development, Sony Pictures ImageworksThe Art and Science of Digital Compositing is the only complete overview of the technical and artistic nature of digital compositing. It covers a wide range of topics from basic image creation, representation and manipulation, to a look at the visual cues that are necessary to create a believable composite. Designed as an introduction to the field, as well as an authoritative technical reference, this book provides essential information for novices and professionals alike. *17 new case-studies provide in-depth looks at the compositing work done on films such as Chronicles of Narnia: The Lion, the Witch and the Wardrobe, The Golden Compass, The Incredibles, King Kong, The Lord of the Rings: The Return of the King, Sin City, Spider-Man 2, Wallace and Gromit: The Curse of the Were-Rabbit, and Star Wars: Episode 3-Revenge of the Sith. *The accompanying DVD-ROM features bonus resources, including example footage from hit films and projects that give readers hands-on experience with real industry materials.*Includes new sections on 3D compositing, High Dynamic Range (HDR) imaging, Rotoscoping, and much more!

The Art of Pokemon, the Movie: Mewtwo Strikes Back!


Takeshi Shudo - 1999
    -- Titles based on the hit movie and TV shows

Der Mond: The Art of Neon Genesis Evangelion


Yoshiyuki Sadamoto - 1999
    The book includes 74 pages of paintings and designs devoted to Neon Genesis Evangelion, plus another 50 pages from The Wings of Honneamise, Nadia--The Secret of Blue Water, Blue Uru, and other works--including Sadamoto's cover to Eric Clapton's 1998 album, Pilgrim.

Visual Experiments Lain


Various - 1999
    This is visual guide to the anime series "Serial Experiments Lain", including B&W sketches, full color pictures, guides to the characters, episodes, etc...

Animation The Art Of Layout And Storyboarding


Mark T. Byrne - 1999
    Complete step-by-step techniques in drawing layout and storyboards for classical, TV and computer game animation.

Collecting Pokémon: An Unauthorized Handbook and Price Guide


Jeffrey B. Snyder - 1999
    Topping the list are the cards and characters from the immensely popular Trading Card Game, followed by comics, figures, toys, and electronic games sure to excite every collector. Also included in the text are brief histories of Pokemon's development in Japan and successful export to America in 1998, and of the rise of trading card games in the 1990s. As a bonus, this book explains Pokemon basics to anyone who can't figure out what all the excitement is about! Values are given for the items displayed and listed in the text.

Fruits Basket, Vol. 1


Natsuki Takaya - 1999
    Now her ordinary high school life is turned upside down as she's introduced to the Sohma's world of magical curses and family secrets.

ONE OUTS 1


Shinobu Kaitani - 1999
    Determined to lead the team to victory prior to his retirement, Kojima takes a trip to a training camp in Okinawa, hoping to discover what factors the Lycaons lack.Here, he happens upon a game dubbed "One Outs" - a gambling derivative of baseball - and is soundly defeated by a blond pitcher named Tokuchi Toua, who is claimed to have never allowed a hit in any of the 499 games he has played.Kojima realizes that he has found the 'missing factor' and makes a wager with Tokuchi. Little does anyone know that the outcome of this gamble will dictate the fates of the Lycaons and all those connected to the team.

The Complete Book of Yoma


Lindsey Ginou - 1999
    Entries for monsters that were cut from the North American English translation and never shown on domestic television are also included.