Betty Page Confidential


Stan Corwin Productions - 1994
    Betty Page Confidential includes a biography of the reclusive goddess, an official Betty Page trivia quiz and 100 photos.Betty Page Confidential is the ultimate book on this 1950s icon.

Mythology: The DC Comics Art of Alex Ross


Alex Ross - 2003
    His heroes–both super and mortal–have weight; they exist in space, and that space is affected by them in ways never before seen on the page.” And so here they are, the incomparable cast of the DC Comics universe: Superman, Batman, Wonder Woman, the Flash, Aquaman, the Green Lantern, and the rest of the Justice League as you’ve never seen them before. Mythology brings together the best loved comic characters in the world, brought to life by Alex Ross, one of the most astonishing young artists working in the medium today. The award-winning designer/writer Chip Kidd and photographer Geoff Spear have teamed up to create a book like no other, with an introduction by M. Night Shyamalan, the acclaimed director of The Village and The Sixth Sense. Ross has often been called the Norman Rockwell of comics, and this book reveals not only his lifelong love of these classic superheroes but also his vision: Mythology takes you into the studio for a behind-the-scenes look at his fascinating creative process. The combination of Ross’s dynamic art and Kidd’s kinetic design makes images from his most memorable stories–including Kingdom Come, Superman: Peace on Earth, Batman: War on Crime, and Uncle Sam–soar off the more than 300 pages. The new material centers on Ross’s startling new comic book series, Justice, including sketches, preliminary art, prototype figures, and more. Mythology is a book in which every page explodes with the power of the icons it celebrates.

Fast Sketching Techniques


David Rankin - 2000
    A telling gesture. A unique posture. When you're struck by am image or impression you want to use in your art, you must record it - quickly! - before it's gone.But what's an artist to do when there's no time for a carefully rendered drawing or even a good photo? Some quick field sketching, that's what!This book will revolutionize the way you sketch. David Rankin reveals the simple secrets to creating quick, impressionistic field sketches from life - and how to work with them once you're back in the studio. With the tools and methods described here, you'll be surprised how easy it is to draw rapid visuals of landscapes, animals, figures, crowds, any subject.So the next time you're taken by a sudden, fleeting inspiration, you can capture it. And make the most of it in your art.

Figure Drawing Without a Model


Ron Tiner - 1992
    Illustrated with the author's own work, it is designed to encourage artists of all levels of ability, including cartoonists and graphic artists.

Arthur Spiderwick's Field Guide to the Fantastical World Around You


Tony DiTerlizzi - 2004
    Written by three siblings, the letter told of their great-great-uncle Arthur Spiderwick and an unfinished tome filled with eyewitness accounts of creatures otherwise thought to be the stuff of legend. In the #1 New York Times bestselling serial the Spiderwick Chronicles, readers were enthralled by the account of the those siblings, Jared, Simon, and Mallory Grace, as they battled dwarves, goblins, elves, and a diabolical ogre in their efforts to hold on to their uncle Spiderwick,s life work. Now, through the combined efforts of the Grace children and authors Tony DiTerlizzi and Holly Black, Simon & Schuster is thrilled to present that work to you! Beginning with a thoughtful and informative introduction, progressing through six exhaustive sections featuring thirty-one faerie species, and culminating with an addendum that includes observations supplied by Jared Grace, this long-awaited compendium to the worldwide Spiderwick phenomenon delivers enough information to satisfy even the most demanding faerie enthusiast. Not only will readers learn the habits and habitats of the fourteen fantastical creatures featured in the New York Times, USA Today, and Publishers Weekly bestselling chapter books, but they will be delighted and astonished by an additional seventeen creatures. Also included are dozens of snippets from Arthur Spiderwick,s personal journal as well as cameos from a few series favorites. With so much to offer, this book is destined to be pored over for generations to come!

The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!

Ed Emberley's Drawing Book: Make a World


Ed Emberley - 1972
    Emberley shows young artists how drawing simple shapes can lead to more complex renderings of objects in the world around them.

How to Draw What You See


Rudy De Reyna - 1972
    "I believe that you must be able to draw things as you see them--realistically," wrote Rudy de Reyna in his introduction.Today, generations of artists have learned to draw what they see, to truly capture the world around them, using de Reyna's methods. How to Draw What You See shows artists how to recognize the basic shape of an object--cube, cylinder, cone, or sphere--and use that shape to draw the object, no matter how much detail it contains.

The Practice and Science of Drawing


Harold Speed - 1900
    One of these principles is what Harold Speed calls "dither," the freedom that allows realism and the artistic vision to play against each other. Very important to any artist or work of art, this quality separates the scientifically accurate from the artistically accurate. Speed's approach to this problem is now considered a classic, one of the few books from the early years of this century that has continued to be read and recommended by those in the graphic arts.In this work, Harold Speed approaches this dynamic aspect of drawing and painting from many different points of view. He plays the historical against the scientific, theory against precise artistic definition. He begins with a study of line drawing and mass drawing, the two basic approaches the artist needs to learn. Further sections carry the artistic vision through unity and variety of line and mass, balance, proportion, portrait drawing, the visual memory, materials, and procedures. Throughout, Speed combines historical backgrounds, dynamic aspects which each technique brings to a work of art, and specific exercises through which the young draughtsman may begin his training. Although not a technique book in the strict sense of the terms, The Practice and Science of Drawing brings to the beginner a clear statement of the principles that he will have to develop and their importance in creating a work of art. Ninety-three plates and diagrams, masterfully selected, reinforce Speed's always clear presentation.Harold Speed, master of the art of drawing and brilliant teacher, has long been cited for this important work. For the beginner, Speed will develop a sense for the many different aspects which go into an artistic education. For the person who enjoys looking at drawings and paintings, Speed will aid developing the ability to see a work of art as the artist meant it to be seen.

Drawing the Head and Figure


Jack Hamm - 1962
    Offers simplified techniques and scores of brand-new hints and helps. Step by step procedures. Hundreds of illustrations.

Perspective Made Easy


Ernest Norling - 1939
    This easy-to-follow book — the first devoted entirely to clarifying the laws of perspective — remedies the situation. In it, the author uses over 250 simple line drawings to illustrate the concepts involved.Beginning with clear, concise, immediately applicable discussions of the horizon, vanishing point, and the crucial relationship of eye level to perspective drawing, you'll learn how to place figures and objects in a drawing, depict interiors, create shade and shadows, and achieve all the other elements necessary for a successful perspective drawing. By repeatedly stressing important points, Mr. Norling teaches you to make them second-nature. Moreover, his approach is so simple and direct that no matter how little raw talent or experience you have, you will soon be able to apply these techniques almost instinctively.Mastery of perspective is a basic skill every artist must have. This simple, nontechnical guide will enable you to master its essentials in a relatively short time. Clear and concise, this book is an essential addition to any artist's bookshelf.

The Urban Sketching Handbook 101 Sketching Tips: Tricks, Techniques, and Handy Hacks for Sketching on the Go


Stephanie Bower - 2019
    Illustrator, architect, and international workshop instructor and Urban Sketcher Stephanie Bower has collected 101 of her best insider drawing tips, hacks, and techniques and shares them in this fully illustrated, portable book. Learn shortcuts to getting your perspective right, determining your composition, and balancing your light and shadow. This book collects many basic drawing techniques into one handy volume:How to draw a great lineUsing ellipses to draw archesHow towers are like wedding cakesThe importance of your eye level line in sketchingand 97 things more!The book also features beautiful example illustrations from Urban Sketchers around the globe! Whether you are new to sketching or are an experienced artist, this book is chock-full of useful, practical, and clever tips to take your drawing to the next level. The Urban Sketching Handbook series offers location artists expert instruction on creative techniques, on-location tips and advice, and an abundance of visual inspiration. These handy references come in a compact, easy-to-carry format—perfect to toss in your backpack or artist’s tote.

Composition: Understanding Line, Notan and Color


Arthur Wesley Dow - 1997
    A thought-provoking examination of the nature of visual representation, it remains ever-relevant to all the visual arts.A well-known painter and printmaker, Dow taught for many years at Columbia University and acted as a mentor to countless young artists, including Georgia O'Keeffe. His text, presented in a workbook format, offers teachers and students a systematic approach to composition. It explores the creation of freely constructed images based on harmonic relations between lines, colors, and dark and light patterns. The author draws upon the traditions of Japanese art to discuss a theory of "flat" formal equilibrium as an essential component of pictorial creation. Practical and well-illustrated, this classic guide offers valuable insights into modern design.

The Art of Steampunk


Art Donovan - 2011
     A world in which steam power and technology intertwine to create machines that are not only functional and practical, but unique and striking.    Inside, you will find the fantastical and stunning artwork of Steampunk artists from around the world.  The 17 artists featured on these pages, among the frontrunners of the Steampunk genre, have had their work displayed at an exhibition at The Museum of History of Science at the University of Oxford, UK and have attracted the media attention of BoingBoing, one of the world’s largest blogs.  Their artwork consists of everything from clocks and watches to light fixtures and jewelry, but every piece demonstrates hours of painstaking work and devotion from its creator.  You will find that the artists themselves are just as unique and colorful as their masterpieces.  Fully embracing Steampunk ideology, many have adopted a Victorian alter ego—a mad scientist persona to match the complicated intricacies of their artwork.     The Art of Steampunk brings the vision of the Steampunk artist alive on the page, providing a unique insight into the captivating and dynamic world of a vastly underground genre.

The Crafting of Narnia: The Art, Creatures, and Weapons from Weta Workshop


Daniel Falconer - 2008
    Discover the genius behind the world of Narnia and how it was brought to the big screen in this lavish art book produced by the films' own special effects studio.