The Book of the Short Sun: On Blue's Waters/In Green's Jungles/Return to the Whorl


Gene Wolfe - 2001
    At the urging of Whorl’s religious leader, Patera Silk, the people left the ship for an uncertain future on Blue – a world already inhabited by the inhumi, blood-drinking aliens who take human form.Now The Book of the Short Sun carries the story forward to the years after the great exodus, to let Horn, narrator of the earlier work, tell his own story.Horn and his family have made a decent life for themselves on Blue, though crime, pollution and poverty have become so rampant in the city of New Viron that he is called upon to find Patera Silk. Horn must go to the still-orbiting Whorl and convince his old friend and mentor to return to Blue, for the legendary hero is the only one who can restore order and lead them to prosperity. But Horn isn’t even sure Silk still lives.Setting sail in a small boat, the aging Horn embarks on a long and difficult journey across the planet, trying to get to the Whorl. With the undine Seawrack, his adopted inhumi son, Krait, and his eldest son, Sinew, Horn makes it to the last working lander – only to be highjacked to the jungles of Green, where the inhumi imprison the passengers as slaves. There, he encounters the mysterious alien Neighbors who were once native to Blue, but whom the inhumi have all but exterminated. Horn joins their fight for freedom, is fatally wounded… and finds himself on another world, wearing a different body.As his inability to find Silk weighs heavily on his mind, Horn is further tormented by the fact that his new body bears a striking resemblance to the lost Caldé. In the end, he will have to answer a troubling question: has he truly failed in his sworn task, or has he become the very man he sought?Includes:On Blue's WatersIn Green's JunglesReturn To The Whorl

On Basilisk Station/Flag in Exile


David Weber
    

Witch World Saga 1-3: The Original Three Books


Andre Norton - 2017
     Witch World The first book in the classic Witch World saga by beloved fantasy and science fiction author Andre Norton. Simon Tregarth, a man on the run, escapes from our world into another, where magic still has power. He finds new purpose in the service of Estcarp, whose witches use their ancient knowledge of magic to protect their home. But a new threat is rising: the mysterious Kolder, who possess powers and technology unlike anything known in the Witch World. It will take Simon and the forces of Estcarp all their might, their courage, and their magic to drive back the insurmountable enemy. Web of the Witch World Fantasy and science fiction Grand Master Andre Norton’s Witch World saga continues in Web of the Witch World. After repulsing the Kolder, the land of Estcarp is safe, until a sudden disappearance sends Simon Tregarth and his allies on a quest to stop an enigmatic new danger. Though the Kolder were defeated before, they rise again with a vengeance, and their plot is even more sinister than before. From Karsten in the south to the swamps of Tor to the Kolder’s impenetrable stronghold and beyond, Simon must fight to stop the invaders of his adopted home once and for all. Year of the Unicorn Year Of the Unicorn returns to Andre Norton’s Witch World with a tale of adventure and magic. The orphan Gillan grew up in an abbey in High Hallack, always knowing she was different and never feeling at home. When the lords of High Hallack pledge twelve brides to the Were Riders in exchange for their protection, Gillan is faced with an opportunity few would consider: to take the place of one of the twelve chosen women and go off to parts unknown to marry one of these strange wild men. But Gillan leaps at the chance to leave the only home she has ever known in the hopes of finding something she was meant to do. And her rare gift to see through illusions that fool others will prove vital in a journey where nothing is as it seems.

Aliens Ate My Pickup


Mercedes Lackey - 2012
    A humorous story written for the collection Fiddler Fair, this story has also been reprinted in This Is My Funniest 2: Leading Science Fiction Writers Present Their Funniest Stories Ever (Oct 2007), Galaxy's Edge, Issue 2: May 2013, and Dragon's Teeth (Dec 2013--omnibus of Fiddler Fair and Werehunter).

The Horus Heresy Vol. III: Visions of Treachery


Alan Merrett - 2005
    It is told for the first time in this series of amazing artbooks, in explosive text and swathes of incredible art.

Typhon Pact: The Khitomer Accords Saga: Plagues of Night, Raise the Dawn, and Brinkmanship


David R. George III - 2012
    For almost three years, the Federation and the Klingon Empire, allied under the Khitomer Accords, have contended with the nascent coalition on a predominantly cold-war footing. But as Starfleet rebuilds itself, factions within the Typhon Pact grow restive, concerned about their own inability to develop a quantum slipstream drive to match that of the Federation. Will leaders such as UFP President Bacco and RSE Praetor Kamemor bring about a lasting peace across the Alpha and Beta Quadrants, or will the cold war between the two alliances deepen, and perhaps even lead to an all-out shooting war? Raise the Dawn After the disastrous events in the Bajoran system, Captain Benjamin Sisko must confront the consequences of the recent choices he has made in his life. At the same time, the United Federation of Planets and its Khitomer Accords allies have come to the brink of war with the Typhon Pact. While factions within the Pact unsuccessfully used the recent gestures of goodwill—the opening of borders and a joint Federation-Romulan exploratory mission—to develop quantum-slipstream drive, they have not given up their goals. Employing a broad range of assets, from Romulus to Cardassia, from Ab-Tzenketh to Bajor, they embark on a dangerous new plan to acquire the technology they need to take control of the Alpha and Beta Quadrants. While UFP President Bacco and Romulan Praetor Kamemor work feverishly to reestablish peace, Captains Sisko, Jean-Luc Picard, and Ro Laren stand on the front lines of the conflict...even as a new danger threatens the Bajoran wormhole as it once more becomes a flashpoint of galactic history. Brinkmanship The Venette Convention has always remained independent, but it is about to become the flashpoint for a tense military standoff between the two power blocs now dominating interstellar space—the United Federation of Planets and the recently formed Typhon Pact. The Venetan government turns to the Typhon Pact’s Tzenkethi Coalition for protection in the new order, and has agreed to allow three of their supply bases for Tzenkethi use. But these bases—if militarized—would put Tzenkethi weapons unacceptably close to Federation, Cardassian, and Ferengi space. While Captain Ezri Dax and the crew of the U.S.S. Aventine are sent to investigate exactly what is happening at one of the Venette bases, Captain Jean-Luc Picard and the U.S.S. Enterprise are assigned to a diplomatic mission sent to the Venette homeworld in order to broker a mutually acceptable resolution. But the Cardassian delegates don’t seem particularly keen on using diplomacy to resolve the situation, which soon spirals out of control toward all-out war. . .

Somewhere a Band is Playing


Ray Bradbury - 2007
    THE BOOK INCLUDES THE FINAL MANUSCRIPT AS WELL AS EARLY DRAFTS.

The Conan Chronicles 2


Robert Jordan - 1999
    An omnibus edition of the last three Conan novels by Robert Jordan, author of the bestselling Wheel of Time series

Eon / Eternity


Greg Bear - 1999
    The inner dimensions are at odds with the outer; there are different chambers to be breached, some containing deserted cities; and the furthest chamber contains the greatest mystery ever to confront the Stone's scientists.EternityHere, from the other side of time, come: THISTLEDOWN, the asteroid starship of a future that is not quite our future; GAIA, a parallel reality where Alexander the Great's empire has ruled for two thousand years; and THE WAY, an infinite corridor through space-time which traverses and encompasses whole universes. And as the strands of these mysteries are unravelled, so the ordering and the end of mankind -- and our entire Universe -- come into question.

War of Kings: Ascension


Dan Abnett - 2009
    Who is Talon? What does he want with the young Earthman that '90s comic junkies know as Chris Powell? What is the shocking truth that connects the hero called Darkhawk not only to the Shi'Ar, but to the larger cosmos? This title collects War of Kings: Ascension, numbered 1-4, and War of Kings: Darkhawk, numbered 1-2.

The Time of the Warlock


Larry Niven - 1984
    Contains:Not Long Before the EndWhat Good is a Glass Dagger?The Magic Goes AwayUnfinished Story #1and:The Magic May ReturnNotes for a Series of Stories to be Set in the Fantasy World of The Magic Goes Away

Windhaven


George R.R. Martin - 1975
    R. Martin has thrilled a generation of readers with his epic works of the imagination, most recently the critically acclaimed New York Times bestselling saga told in the novels A Game of Thrones, A Clash of Kings, and A Storm of Swords. Lisa Tuttle has won acclaim from fans of science fiction, horror, and fantasy alike— most recently for her haunting novel The Pillow Friend. Now together they gift readers with this classic tale of a brilliantly rendered world of ironbound tradition, where a rebellious soul seeks to prove the power of a dream.The planet of Windhaven was not originally a home to humans, but it became one following the crash of a colony starship. It is a world of small islands, harsh weather, and monster-infested seas. Communication among the scattered settlements was virtually impossible until the discovery that, thanks to light gravity and a dense atmosphere, humans were able to fly with the aid of metal wings made of bits of the cannibalized spaceship.Many generations later, among the scattered islands that make up the water world of Windhaven, no one holds more prestige than the silver-winged flyers, who bring news, gossip, songs, and stories. They are romantic figures crossing treacherous oceans, braving shifting winds and sudden storms that could easily dash them from the sky to instant death. They are also members of an increasingly elite caste, for the wings—always in limited quantity—are growing gradually rarer as their bearers perish.With such elitism comes arrogance and a rigid adherence to hidebound tradition. And for the flyers, allowing just anyone to join their cadre is an idea that borders on heresy. Wings are meant only for the offspring of flyers—now the new nobility of Windhaven. Except that sometimes life is not quite so neat.Maris of Amberly, a fisherman's daughter, was raised by a flyer and wants nothing more than to soar on the currents high above Windhaven. By tradition, however, the wings must go to her stepbrother, Coll, the flyer's legitimate son. But Coll wants only to be a singer, traveling the world by sea. So Maris challenges tradition, demanding that flyers be chosen on the basis of merit rather than inheritance. And when she wins that bitter battle, she discovers that her troubles are only beginning.For not all flyers are willing to accept the world's new structure, and as Maris battles to teach those who yearn to fly, she finds herself likewise fighting to preserve the integrity of a society she so longed to join—not to mention the very fabric that holds her culture together.

The Mage Craft Series, Books 1-3


S.M. Reine - 2016
    Now it's time for her to take her father's place in the world - and pay for his sins. Seth is a doctor as good with a gun as he is with a scalpel. He knows a lot about the preternatural, but he's not saying why. And he's the new Voice of God's only chance of survival. This collection contains the first three books of The Mage Craft Series, amounting to over 210,000 words. About Cast in Angelfire As a half-angel, half-human mage, Marion Garin is the most powerful witch in the world. She’s been embroiled in preternatural politics since childhood and navigates the factions with ease. Or so she’s been told. Unfortunately, she’s lost her memory, and now Marion doesn’t know much of anything. Casting magic? Forget about it. It’s not an accident, either. Someone powerful wanted to take Marion out of preternatural politics, and they succeeded. She’s told that a man named Seth Wilder could help, but she’ll have to find him first. He’s been missing for years. Marion needs to track Seth down and fix her memory before her unknown enemy finishes the job… * * * About Cast in Hellfire Marion Garin is the teenage daughter of Metaraon, the former Voice of God. Now she's also the steward of the Winter Court, which has been in anarchy since a revolution five years earlier. Problem: Marion still doesn't remember anything that happened before two weeks ago. Seth Wilder has a lead on her memories. Whoever stole them and sold Marion's essence to a demon lord in Sheol. Marion wants to help steal them back, even though that means abandoning the Winter Court to war. And Seth can't seem to tell Marion no. He wants Marion nearby. Very nearby. Possibly in his teeth. See, Seth has this little problem where he's developing a killing urge, and it seems to be centered primarily on the half-angel girl who adores him. It conflicts with everything Seth believes himself to be: a moral man, a doctor who heals instead of hurts. Yet he's obsessed with Marion. She wants her memories, and he wants her to have them as much as he wants her blood. They'll work together to make Marion whole, come hell or high water. Even if it means war. Even if it means Seth might hurt Marion. And damned be the consequences... * * * About Cast in Faefire Marion Garin, the Voice of God, is due to marry the Prince of the Autumn Court by the end of the week - assuming that the world's preternatural leadership doesn't have anything to say about it. They plan to strip Prince ErlKonig of his title, ensuring that Marion can't form a god-forbidden treaty with the angels. Still injured from his final fight in Sheol, Seth Wilder is seeking a way to stay alive. If he dies, he'll lose more than his life - he'll be slave to the gods' whims for all eternity. He's ready to take drastic steps. Maybe even make a bargain with the vampires. But what the gods want, they get. And they don't appreciate being defied.

Articles about A Song Of Ice And Fire


Hephaestus Books - 2011
    Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online.

Project Mastodon


Clifford D. Simak - 1955
    Can anything go wrong?..Originally published in Galaxy Science Fiction, March 1955 (see first edition).