Yu-Gi-Oh!, Vol. 1: The Millenium Puzzle


Kazuki Takahashi - 1997
    until he solved the Millennium Puzzle, a mysterious Egyptian artifact! Possessed by the puzzle, Yugi becomes Yu-Gi-Oh, the King of Games, and challenges evildoers to the Shadow Games... weird games with high stakes and high risks! These graphic novels contain new stories not seen in the anime, including the origin of Yugi and his friends!

Chobits, Vol. 1


CLAMP - 2001
    She can't do word processing, she can't connect to the Internet, and she's incapable of networking with other persocoms. Even her sound card seems broken. No wonder Hideki found her tied up in a pile of trash. But when the 19-year-old technophobe takes her home, he finds that she may be more advanced than her childlike behavior lets on.Chapters 1-12

Appleseed: Databook


Masamune Shirow - 1995
    Collected in this 128-page volume is the two-issue series Appleseed Databook, containing detailed descriptions of the people, places, machines, and organizations that populate this fascinating world, plus a previously unreleased twenty-five-page story featuring all of those people, places, machines, and organizations! Appleseed Databook is an absolute must for established fans of the Appleseed saga!

Dorohedoro, Vol. 1


Q. Hayashida - 2002
    A sorcerer cursed him with a reptile head and left him with no memory of his life before the transformation. Adding to the mystery, there's a specter of a man living inside him. But Caiman has one key advantage: he's now completely immune to magic. Along with his best friend, Nikaido, Caiman is hunting down sorcerers in the Hole, searching for the one who can undo his curse and killing the rest. But when En, the head Sorcerer, of the sorcerers, gets word of a lizard-man slaughtering sorcerers, he sends a crew of "cleaners" into the Hole, igniting a war between two worlds.

Shaman King, Vol. 1: A Shaman in Tokyo


Hiroyuki Takei - 1998
    When he takes a shortcut through a cemetery, Manta Oyamada meets a strange kid with headphones — surrounded by ghosts. The kid is the teenage shaman Yoh Asakura. Tapping the supernatural swordfighting powers of samurai ghost Admidamaru, Yoh fights Bokuto no Ryu, a sword-wielding gang member. But an even more dangerous opponent is stalking Yoh and Manta — a Chinese shaman who wants to possess Amidamaru.

Donald Duck


Carl Barks - 1978
    Presents 10 short novels in comic strip form featuring Donald Duck and examines his development as a character in comic books, strips, and movies over the years.