The Merchant of Death


D.J. MacHale - 2002
    He has a family, a home, and even Marley, his beloved dog. But there is something very special about Bobby.He is going to save the world.And not just Earth as we know it. Bobby is slowly starting to realize that life in the cosmos isn't quite what he thought it was. And before he can object, he is swept off to an alternate dimension known as Denduron, a territory inhabited by strange beings, ruled by a magical tyrant, and plagued by dangerous revolution.If Bobby wants to see his family again, he's going to have to accept his role as savior, and accept it wholeheartedly. Because, as he is about to discover, Denduron is only the beginning....Cover illustration by Victor Lee

Wolf Tower


Tanith Lee - 1998
    Then a golden stranger arrives, living proof of a world beyond the House walls. Claidi risks all to free the charming prisoner and accompanies him across the Waste toward his faraway home. It is a difficult yet marvelous journey, and all the while Claidi is at the side of a man she could come to love. That is, until they reach his home . . . and the Wolf Tower.

The Giver


Lois Lowry - 1993
    The haunting story centers on twelve-year-old Jonas, who lives in a seemingly ideal, if colorless, world of conformity and contentment. Not until he is given his life assignment as the Receiver of Memory does he begin to understand the dark, complex secrets behind his fragile community. This movie tie-in edition features cover art from the movie and exclusive Q&A with members of the cast, including Taylor Swift, Brenton Thwaites and Cameron Monaghan.

The Amulet of Samarkand


Jonathan Stroud - 2003
    Powerful magicians rule Britain, and its empire, and Nathaniel is told his is the "ultimate sacrifice" for a "noble destiny." If leaving his parents and erasing his past life isn't tough enough, Nathaniel's master, Arthur Underwood, is a cold, condescending, and cruel middle-ranking magician in the Ministry of Internal Affairs. The boy's only saving grace is the master's wife, Martha Underwood, who shows him genuine affection that he rewards with fierce devotion. Nathaniel gets along tolerably well over the years in the Underwood household until the summer before his eleventh birthday. Everything changes when he is publicly humiliated by the ruthless magician Simon Lovelace and betrayed by his cowardly master who does not defend him.Nathaniel vows revenge. In a Faustian fever, he devours magical texts and hones his magic skills, all the while trying to appear subservient to his master. When he musters the strength to summon the 5,000-year-old djinni Bartimaeus to avenge Lovelace by stealing the powerful Amulet of Samarkand, the boy magician plunges into a situation more dangerous and deadly than anything he could ever imagine.

Ender's Game


Orson Scott Card - 1985
    The result of genetic experimentation, Ender may be the military genius Earth desperately needs in a war against an alien enemy seeking to destroy all human life. The only way to find out is to throw Ender into ever harsher training, to chip away and find the diamond inside, or destroy him utterly. Ender Wiggin is six years old when it begins. He will grow up fast.But Ender is not the only result of the experiment. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway almost as long. Ender's two older siblings, Peter and Valentine, are every bit as unusual as he is, but in very different ways. While Peter was too uncontrollably violent, Valentine very nearly lacks the capability for violence altogether. Neither was found suitable for the military's purpose. But they are driven by their jealousy of Ender, and by their inbred drive for power. Peter seeks to control the political process, to become a ruler. Valentine's abilities turn more toward the subtle control of the beliefs of commoner and elite alike, through powerfully convincing essays. Hiding their youth and identities behind the anonymity of the computer networks, these two begin working together to shape the destiny of Earth-an Earth that has no future at all if their brother Ender fails.

Watership Down


Richard Adams - 1972
    Led by a stouthearted pair of friends, they journey forth from their native Sandleford Warren through the harrowing trials posed by predators and adversaries, to a mysterious promised land and a more perfect society.

Abarat


Clive Barker - 2002
    She is soon to find out: swept out of our world by a giant wave, she finds herself in another place entirely...The Abarat: a vast archipelago where every island is a different hour of the day, from the sunlit wonders of Three in the Afternoon, where dragons roam, to the dark terrors of the island of Midnight, ruled by Christopher Carrion.Candy has a place in this extraordinary world: she has been brought here to help save the Abarat from the dark forces that are stirring at its heart. Forces older than time itself, and more evil than anything Candy has ever encountered.

The White Mountains


John Christopher - 1967
    Now people unquestioningly accept the Tripods' power. They have no control over their thoughts or their lives.But for a brief time in each person's life—in childhood—he is not a slave. For Will, his time of freedom is about to end—unless he can escape to the White Mountains, where the possibility of freedom still exists.

The Neverending Story


Michael Ende - 1979
    Its special story within a story is an irresistible invitation for readers to become part of the book itself. The story begins with a lonely boy named Bastian and the strange book that draws him into the beautiful but doomed world of Fantastica. Only a human can save this enchanted place by giving its ruler, the Childlike Empress, a new name. But the journey to her tower leads through lands of dragons, giants, monsters, and magic, and once Bastian begins his quest, he may never return. As he is drawn deeper into Fantastica, he must find the courage to face unspeakable foes and the mysteries of his own heart. Readers, too, can travel to the wondrous, unforgettable world of Fantastica if they will just turn the page...

Alanna: The First Adventure


Tamora Pierce - 1983
    I'll be a knight.And so young Alanna of Trebond begins the journey to knighthood. Though a girl, Alanna has always craved the adventure and daring allowed only for boys; her twin brother, Thom, yearns to learn the art of magic. So one day they decide to switch places: Thom heads for the convent to learn magic; Alanna, pretending to be a boy, is on her way to the castle of King Roald to begin her training as a page. But the road to knighthood is not an easy one. As Alanna masters the skills necessary for battle, she must also learn to control her heart and to discern her enemies from her allies.Filled with swords and sorcery, adventure and intrigue, good and evil, Alanna's first adventure begins - one that will lead to the fulfillment of her dreams and the magical destiny that will make her a legend in her land.

So You Want to Be a Wizard


Diane Duane - 1983
    until she discovers a mysterious library book that promises her the chance to become a wizard. But she has no idea of the difference that taking the Wizard's Oath is going to make in her life. Shortly, in company with fellow beginner-wizard Kit Rodriguez, Nita's catapulted into what will be the adventure of a lifetime—if she and Kit can both live through it. For every wizard's career starts with an Ordeal in which he or she must challenge the one power in the universe that hates wizardry more than anything else: the Lone Power that invented death and turned it loose in the worlds. Plunged into a dark and deadly alternate New York full of the Lone One's creatures, Kit and Nita must venture into the very heart of darkness to find the stolen, legendary Book of Night with Moon. Only with the dangerous power of the wizardly Book do they have a chance to save not just their own lives, but their world...

Alice's Adventures in Wonderland / Through the Looking-Glass


Lewis Carroll - 1871
    This mini book contains the entire topsy-turvy stories of Alice's Adventures in Wonderland and Through the Looking-Glass, accompanied by practical notes and Martina Pelouso's memorable full-colour illustrations.

Artemis Fowl


Eoin Colfer - 2001
    But even Artemis doesn't know what he's taken on when he kidnaps a fairy, Captain Holly Short of the LEPrecon Unit. These aren't the fairies of bedtime stories—they're dangerous! Full of unexpected twists and turns, Artemis Fowl is a riveting, magical adventure.

Disney After Dark


Ridley Pearson - 2004
    Finn Whitman and four other teens have been hired as Disney World guides, but with an odd twist: With cutting-edge technology, they have been transformed into hologram projections capable of leading guests around the park. What begins as an exciting theme park job turns into a virtual nightmare as Finn and his pals attempt to thwart an uprising by a menacing group of Disney villains.

The Lightning Thief


Rick Riordan - 2005
    And lately, being away at boarding school is only getting worse - Percy could have sworn his pre-algebra teacher turned into a monster and tried to kill him. When Percy's mom finds out, she knows it's time that he knew the truth about where he came from, and that he go to the one place he'll be safe. She sends Percy to Camp Half Blood, a summer camp for demigods (on Long Island), where he learns that the father he never knew is Poseidon, God of the Sea. Soon a mystery unfolds and together with his friends—one a satyr and the other the demigod daughter of Athena - Percy sets out on a quest across the United States to reach the gates of the Underworld (located in a recording studio in Hollywood) and prevent a catastrophic war between the gods.