Capcom 30th Anniversary Character Encyclopedia


Casey Loe - 2013
    The "Capcom 30th Anniversary Character Encyclopedia" celebrates Capcom's 30 years in the industry and gives fans concise information about every major Capcom character, their key artwork, statistics, background information, and interesting notes on the history of each character and game franchise. Including almost 200 characters from the Capcom family, this "Character Encyclopedia" sheds new light on these characters in a way nothing else does!

The American Art Book


Phaidon Press - 1999
    With an A to Z format that departs from the usual emphasis on genres and time periods, it offers an unparalleled overview of the most influential and best-loved American artists from Colonial times to the present. This book is now available in a new mini version that presents the compelling content of the original edition in a highly portable format that is both useful as a serious work of reference and fun for on-the-go art enthusiasts.The American Art Book presents 500 artists and their works, ranging from Puritan portraits to the luminous paintings of the Hudson River School and the American Impressionists, to the videos and digital works of today's most intriguing conceptual artists. Its alphabetical format generates intriguing juxtapositions: Jenny Holzer faces Winslow Homer, and Richard Avedon sits next to Milton Avery, encouraging readers to contemplate the connections between art and American history and popular culture. Each artist is represented by a full-page colour plate of a representative work, and an informative, engaging text which places the artist and the image in the context of contemporary movements and preceding traditions. The book includes an easy-to-use glossary of artistic terms and movements, and a directory of museums and public collections across the United States and around the world with important holdings in American art. With its original format and fresh selections of artwork, this volume offers a stimulating way to approach this rich, varied subject.

Cartoon Modern: Style and Design in Fifties Animation


Amid Amidi - 2006
    Amid Amidi, of the influential Animation Blast magazine and CartoonBrew blog, charts the evolution of the modern style in animation, which largely discarded the "lifelike" aesthetic for a more graphic and often abstract approach. Abundantly found in commercials, industrial and educational films, fair and expo infotainment, and more, this quickly popular cartoon modernism shared much with the painting and graphic design movements of the era. Showcasing hundreds of rare and forgotten sketches, model boards, cels, and film stills, Cartoon Modern is a thoroughly researched, eye-popping, and delightful account of a vital decade of animation design.

Assassin's Creed: Limited Edition Art Book


Ubisoft Entertainment - 2007
    To gather interedt and understanding of the project, a wealth of materials were created, fleshing out a new heroic adventurer who turned from a prince to an assassin. A ballet of new moves were imagined for this stealth-slayer, and the traversing of giant cityscapes, populated by crowds of individually intelligent citizens, was proposed. The four years of building Assassin's Creed from the ground up had begun.

Joseph Cornell: Navigating the Imagination


Lynda Roscoe Hartigan - 2007
    Cornell's lyrical compositions combine found materials in ways that reflect a very personal exploration of art and culture and that represent his belief in art as an uplifting voyage into the imagination. This stunning book is published to accompany the first retrospective of the artist's work in twenty-six years.In her essay, Cornell scholar Lynda Roscoe Hartigan focuses on the seminal experiences and concepts that shaped Cornell's evolution as an American artist with a singular style of seeing. His transformation of found materials, distillation of far-flung ideas and traditions, and mingling of the vernacular and the erudite resonate with the spirit of synthetic innovation associated with American art and culture. Additionally, eight thematic sections (Navigating a Career, Cabinets of Curiosity, Dream Machines, Bouquets of Homage, Nature's Theater, Geographies of the Heavens, Crystal Cages, and Chambers of Time)explore the major ideas that recur in his work. The book also includes a bibliography, numerous illustrations of the artist's source material and previously unpublished works, and much more.

Steampunk Softies: Scientifically-Minded Dolls from a Past That Never Was


Sarah Skeate - 2011
    Even if you're unfamiliar with the term "steampunk," chances are you've already discovered it through the works of Jules Verne, H.G. Wells, Tim Burton, Mary Shelley, or Lemony Snicket. Steampunk is an artistic movement that includes stories involving steam-powered versions of modern technology in a fictionalized Victorian setting.Staying true to steampunk style, Skeate and Tedman's inventive Steampunk Softies feature prominent science fiction and fantasy elements, as well as anachronistic inventions and props. In addition, many have dual roles that add practicality to their punk existence—the Lady makes an excellent paperweight, while the Illusionist's cloak doubles as a screen cleaner. Despite their meticulous detailing, Steampunk Softies are simple enough for even a sewing novice to construct. A short biography accompanies each softie, providing a background story for each character. Also included are a complete list of supplies, illustrated step-by-step blueprints, and a handy, back-of-the-book reference section that provides tips on aging and distressing project materials.Venture full steam ahead into your next crafting project with Steampunk Softies.

100 Greatest Cycling Climbs: A Road Cyclist's Guide To Britain's Hills


Simon Warren - 2010
    It is now possible for cyclists of all abilities to ride a well marked, well marshalled event just about any weekend of the year, usually based around one, two or sometimes as many as ten fearsome hills. For the first time, here is a pocket-sized guide to the 100 greatest climbs in the land, the building blocks for these rides, written by a cyclist for cyclists. From lung busting city centre cobbles to leg breaking windswept mountain passes, this guide locates the roads that have tested riders for generations and worked their way into cycling folklore. Whether you're a leisure cyclist looking for a challenge or an elite athlete trying to break records stick this book in your pocket and head for the hills. To watch a video of Simon Warren in action click here

Classical Painting Atelier: A Contemporary Guide to Traditional Studio Practice


Juliette Aristides - 2007
    Ateliers, popular in the nineteenth century, teach emerging artists by pairing them with a master artist over a period of years. The educational process begins as students copy masterworks, then gradually progress to painting as their skills develop. The many artists at every level who learned from Classical Drawing Atelier have been clamoring for more of this sophisticated approach to teaching and learning. In Classical Painting Atelier, Aristides, a leader in the atelier movement, takes students step-by-step through the finest works of Old Masters and today’s most respected realist artists to reveal the principles of creating full-color realist still lifes, portraits, and figure paintings. Rich in tradition, yet practical for today’s artists, Classical Painting Atelier is ideal for serious art students seeking a timeless visual education.

Hardware: The Definitive SF Works of Chris Foss


Chris Foss - 2011
     Dramatically raising the bar for realism and invention, his trademark battle-weary spacecraft, dramatic alien landscapes and crumbling brutalist architecture irrevocably changed the aesthetic of science fiction art and cinema. Featuring work for books by Isaac Asimov, E. E. ‘Doc’ Smith, Arthur C. Clarke, A. E. Van Vogt and Philip K. Dick, and film design for Ridley Scott and Stanley Kubrick, this volume brings together many rare and classic images that have never been seen or reprinted before. The first comprehensive retrospective of Chris Foss’s SF career. “Chris Foss’ name has become pre-eminent among sf artists... He is in love with the monstrous, with angular momentum, with inertia-free projectiles and irresistable objects.” — Brian Aldiss “[Foss’] creations are real machines, not just an artist’s dreams. They combine the two elements so essential to science fiction: realism and a sense of wonder... A medieval goldsmith of future eons.” — Alejandro Jodorowsky

The Complete Guide to High-Fire Glazes: Glazing Firing at Cone 10


John Britt - 2004
    Author John Britt, who served as Clay Coordinator at the respected Penland School of Crafts, has personally tested many of the recipes, and carefully reviews every one. He offers a thorough examination of glaze materials, chemistry, and tools, and presents the basics of mixing, application, and firing procedures. There’s a wealth of information on various type of glazes, including copper, iron, shino, salt/soda, crystalline, and more. An exhaustive index of subjects and a separate index of glaze recipes will help ceramists find what they need, quickly and easily.

Mary Ellen Mark on the Portrait and the Moment: The Photography Workshop Series


Mary Ellen Mark - 2015
    The goal is to inspire photographers of all levels who wish to improve their work, as well as readers interested in deepening their understanding of the art of photography. Each volume is introduced by a student of the featured photographer. In this book, Mary Ellen Mark (1940-2015)--well known for the emotional power of her pictures, be they of people or animals--offers her insight on observing the world and capturing dramatic moments that reveal more than the reality at hand. Through words and pictures, she shares her own creative process and discusses a wide range of issues, from gaining the trust of the subject and taking pictures that are controlled but unforced, to organizing the frame so that every part contributes toward telling the story.

Tale as Old as Time: The Art and Making of Beauty and the Beast


Charles Solomon - 2010
    During the process of being translated into a Disney film, Beauty and the Beast had several false starts. It was originally conceived as an eighteenth-century period piece, directed by the British husband-and-wife team of Richard and Jill Purdum. After some changes, two new directors, Kirk Wise and Gary Trousdale, were put in charge of the project. Although he was initially reluctant to do another animated film after The Little Mermaid, the late Howard Ashman came on board shortly after the new directors did. Over many months, the characters and story evolved further, but there were many changes, and wrong turns. Sequences were created, reworked, cut, and added as the film gradually emerged, like a statue from a block of marble. After all of the ups and downs, Beauty and the Beast was released in 1991 to rave reviews and record-breaking box-office business. The film was widely hailed as a technical and aesthetic breakthrough and remains the only animated feature ever to be nominated for an Oscar for best picture. This authoritative book features interviews with artists, voice-over actors, and executives, and transcripts of meetings and story sessions. Illustrations abound throughout, including sketches, caricatures, sequences of animation drawings, and preliminary artwork from discarded scenes. This book will be a must-have for any fan of the "Tale as Old as Time."

Picasso


Carsten-Peter Warncke - 1991
    He had good grounds for the confidence palpable in his statement, for in the history of 20th century art, his name stands out over all the others. In Picasso's paintings, drawings, lithographs, ceramics, and sculptures, he was tirelessly inventive and innovative, exhibiting an aesthetic bravado that kept him one step ahead of his contemporaries. From subject matter to new forms and techniques to new media, Picasso got there first. The Spanish artist's enormous output, from the eight-year-old's beginnings to the late work of a man of ninety-one, is surely one of the most diverse and creatively energetic in the whole history of art, and it is no exaggeration to see him as the genius of the century. Carsten-Peter Warncke's study is a thorough review of Picasso's entire oeuvre, from the early Blue and Rose Periods, through the analytic and synthetic cubism and classicist phase all the way up to the art of the old savage Picasso. Our study of Picasso, the most exhaustive record of his work to date, contains almost 1500 illustrations'from his earliest drawings to the master's very last painting. Extensive bibliography section as well as illustrated section about Picasso's life and work Index of Names

Manga Matrix: Create Unique Characters Using the Japanese Matrix System


Hiroyoshi Tsukamoto - 2006
    Using this unique Japanese system, artists can plot and cross-section elements on a matrix diagram to create an infinite number of original characters, creatures, and multiformed beasts. Angels, demons, dragons, monsters, and robots are all included in this book, along with descriptions of costumes and personalities for each.Manga Matrix is unlike any other manga instructional guide and is an invaluable resource for both the budding artist and the polished professional.

Hiroshige: One Hundred Famous Views of Edo


Melanie Trede - 1856
    Because they could be mass produced, ukiyo-e works were often used as designs for fans, New Year's greeting cards, single prints, and book illustrations, and traditionally they depicted city life, entertainment, beautiful women, kabuki actors, and landscapes. The influence of ukiyo-e in Europe and the USA, often referred to as Japonisme, can be seen in everything from impressionist painting to today's manga and anime illustration. This reprint is made from one of the finest complete original set of woodprints belonging to the Ota Memorial Museum of Art in Tokyo.