Book picks similar to
Pokémon Ultra Sun & Pokémon Ultra Moon Edition: The Official National Pokédex by Pokémon Company International
pokémon
meaghan
mythology-and-reference
media-tie-in
Dr. Horrible and Other Horrible Stories
Zack Whedon - 2010
Horrible's Sing-Along Blog, this collection of stories written by Zack Whedon (Deadwood, Fringe) chronicles some of the earliest adventures in the lives of archenemies Captain Hammer and Dr. Horrible.This anthology solves many unanswered questions left over from the show. For instance: What event inspired Dr. Horrible to become the world's greatest criminal mastermind? Why is Penny, the beautiful girl from the Laundromat, still single? How can you, the reader, be like blustering do-gooder Captain Hammer? And why is Horrible's sidekick, Moist, so . . . um . . . well, you'll find out!* Collects the first issue of Dr. Horrible with all three digital comics from MySpace Dark Horse Presents.* Includes a never-before-seen sixteen-page story, about the top secret organization The Evil League of Evil.
Cornelius Chronicles V02
Michael Moorcock - 1986
Jerry Cornelius, a time traveler who is able to assume many identities, must prey on others to maintain his image stability.
Guide to the Crystal Gems (Steven Universe)
Rebecca Sugar - 2015
They are also mentors to Steven Universe, a gem/human hybrid boy whose mother was a great Gem leader. This guide, told from Steven’s point-of-view and written by the show's very own creator, Rebecca Sugar, is packed with facts about the Crystal Gems' powers, abilities, and origins, It also includes original art and a special introduction from Rebecca Sugar. This book is a must-have for any Steven Universe fan!
Dungeon Master for Dummies
Bill Slavicsek - 2006
It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes:A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on:Using a DM binder to keep records such as an adventure log, PCs' character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack'n'slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer's Apprentice, that's the perfect way to foray into DMing. It includes everything you need for a great adventure--except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....
Deco Devolution: The Art of BioShock 2
Jordan Thomas - 2010
Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits
Animal Crossing: New Horizons: Deserted Island Diary, Vol. 1
Kokonasu Rumba - 2020
Read the gag-filled adventures of four goofy residents living among the Animal Crossing: New Horizons characters.Includes a bonus Animal Guide with game tips!
Harry the K: The Remarkable Life of Harry Kalas
Randy Miller - 2010
To millions of football fans across America, he was the “Voice of the NFL.” And as open and giving as Harry Kalas was throughout his professional and personal life, there are countless layers of the man that have remained unknown . . . until now. Author Randy Miller interviewed more than 160 people—including all of Harry’s surviving family, many of his close friends from childhood to present, numerous colleagues from baseball and the NFL, and even Harry’s longtime personal psychologist—to craft a loving and shockingly honest portrayal of one of the most celebrated broadcasters in the history of sports. With incredible details from all phases of his life—from his upbringing in the Chicago suburbs, to his Hall of Fame broadcasting career in baseball, to his ubiquitous voiceover work with the NFL, to his personal vices for drinking and women, to his legendary friendship with Richie “Whitey” Ashburn, to his ongoing feud with on-air partner Chris Wheeler—
Harry the K: The Remarkable Life of Harry Kalas
will surprise, delight, and enlighten all fans of the man they called “Harry the K.”
Nova
Keith R.A. DeCandido - 2006
Within this boiling cauldron of strife and subversion, a young woman known only as Nova shows the potential to become Mengsk's most lethal and promising "Ghost" operative. Utilizing a combination of pure physical aptitude, innate psychic power, and advanced technology, Nova can strike anywhere with the utmost stealth. Like a phantom in the shadows, she exists only as a myth to the enemies of the Terran Dominion. Yet Nova wasn't born a killer. She was once a privileged child of one of the Old Families of the Terran Confederacy, but her life changed forever when a rebel militia murdered her family. In her grief, Nova unleashed her devastating psychic powers, killing hundreds in a single, terrible moment. Now, on the run through the slums of Tarsonis, she is unable to trust anyone. Pursued by a special agent tasked with hunting down rogue telepaths, Nova must come to terms with both her burgeoning powers and her guilt -- before they consume her and destroy everything in her path....
Shadowbreaker
Steve Parker - 2019
Now recovered from the injuries sustained on his previous mission, Codicier Karras must lead Talon Squad in the hunt for a missing inquisitor. Their only clue is the name of an Imperial planet that has been taken over by the T’au. Is the missing inquisitor alive, or dead? Worse still, has she gone rogue, jeopardizing one of the Inquisition’s most secret projects? Karras must lead his team against a whole planet of hostile T’au and survive the deadly internal politics of the Inquisition to succeed in his mission, codenamed Shadowbreaker. Action, intrigue and excitement are seamlessly woven together by the master of high-octane science fiction, Steve Parker.
Power Rangers: Sins of the Future
Matthew Erman - 2020
But without sacrificing their commitments to the Silver Guardians and Time Force, can the two actually make the ultimate long-distance relationship work? But when Jen returns from the future, she and Wes are attacked by a mysterious stranger who has dire news - if these two stay together, they’ll disrupt the timeline and change the destiny of humanity! The shocking identity of their accuser sets them on a collision path with an enemy they never expected. Can Jen and Wes survive the threats to their pasts, presents and futures? Or will their love be the end of all time as they know it? Trey Moore (Mighty Morphin Power Rangers), Matthew Erman (Bonding) and Giuseppe Cafaro (Saban’s Power Rangers: Soul of The Dragon) present an all-new graphic novel set after the events of the hit Power Rangers: Time Force television series featuring two of the most popular Rangers of all time!