Book picks similar to
Vonnegut and Douglas Adams rewrite Brave New World and find The Future Perfect by Kirk Mustard
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Wired
Douglas E. Richards - 2005
But what if this transcendent level of intelligence brings with it a ruthless megalomania? David Desh left the special forces after his team was brutally butchered in Iran. Now he has been reactivated for one last mission: find Kira Miller, the enigmatic genius behind a bioterror plot that threatens millions. But when Desh learns that the bioterror plot is just the tip of the iceberg, he is thrust into a byzantine maze of deception and intrigue, and he becomes a key player in a deadly game he can't begin to understand. A game that is certain to have a dramatic impact on the future course of human history. . .
Greybeard
Brian W. Aldiss - 1964
The sombre story of a group of people in their fifties who face the fact that there is no younger generation coming to replace them; instead nature is rushing back to obliterate the disaster they have brought on themselves.
Infinity Lost
S. Harrison - 2015
Blackstone has the impunity to destroy—or create—as it sees fit.Infinity “Finn” Blackstone is the seventeen-year-old daughter of Blackstone’s reclusive CEO—but she’s never even met him. When disturbing dreams about a past she doesn’t remember begin to torment her, Finn knows there’s only one person who can provide answers: her father.After Finn and an elite group of peers are invited to Blackstone’s top-secret HQ, Finn realizes she may have a chance to confront her father. But when a highly sophisticated company AI morphs into a killing machine, the trip descends into chaos. Trapped inside shape-shifting walls, Finn and her friends are at the mercy of an all-seeing intelligence that will destroy everything to get to her.With no hope of help, Finn’s dream-memories may be the only chance of survival. But will she remember in time to save her own life and the lives of those around her?
Always Greener (The General Buzz Book 1)
J.R.H. Lawless - 2020
As clever as it is hilarious, as profound as it is captivating.” –James Dashner, Author of The Maze Runner “A stinging science fiction satire that takes the downsides of modern living to their hilarious and horrifying conclusion.” – Foreword Reviews "A cultured, witty, and very British attack on vapid reality TV values, set in an empty-souled tomorrow." –Kirkus Reviews ABOUT ALWAYS GREENER: Life's biggest victim, please step up and claim your prize! A smash-hit reality show is offering a lifetime of luxury to the one person living the world’s worst life, and now everyone is out to prove just how bad they’ve got it. Want in? All you’ve got to do is accept ocular implants that let the whole world see life through your eyes, twenty-four hour a day, seven days a week. Fortunately, there’s still one person who hasn’t lost faith in all humanity. The show’s ever-smiling host is determined to wring some tiny bit of meaning out of this twisted competition and your unhappy existence. There has to be a purpose behind all this misery. …doesn’t there? Launching in February 2020, ALWAYS GREENER mixes the whimsical wordplay of Douglas Adams with the ominous relevance of the TV show “Black Mirror.” Set in a near-future corporate dystopia, this satirical sci-fi novel explores how individuals willingly sacrifice privacy and control of their own lives in exchange for new technologies and a few minutes of fame.
Press Start to Play
Daniel H. WilsonSeanan McGuire - 2015
The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.
We
Yevgeny Zamyatin - 1924
In a glass-enclosed city of absolute straight lines, ruled over by the all-powerful 'Benefactor', the citizens of the totalitarian society of OneState live out lives devoid of passion and creativity - until D-503, a mathematician who dreams in numbers, makes a discovery: he has an individual soul. Set in the twenty-sixth century AD, We is the classic dystopian novel and was the forerunner of works such as George Orwell's 1984 and Aldous Huxley's Brave New World. It was suppressed for many years in Russia and remains a resounding cry for individual freedom, yet is also a powerful, exciting and vivid work of science fiction. Clarence Brown's brilliant translation is based on the corrected text of the novel, first published in Russia in 1988 after more than sixty years' suppression.
WWW: Wake
Robert J. Sawyer - 2009
When she receives an implant to restore her sight, instead of seeing reality she perceives the landscape of the World Wide Web-where she makes contact with a mysterious consciousness existing only in cyberspace.
The Kraken Wakes
John Wyndham - 1953
Strange fireballs race through the sky above the deepest trenches of the oceans. Something is about to show itself, something terrible and alien, a force capable of causing global catastrophe.
The Unexpected Gift of Joseph Bridgeman
Nick Jones - 2015
When his annoying accountant suggests hypnotherapy might help him sleep, Joseph accidentally discovers he can time-travel and things get a little complicated. With the help of Vinny, a local record shop owner, Mark, his old school friend, and Alexia Finch, his hypno-time-travel guru, Joe sets out to change the course of his life. He needs to get back to 1992, the year his world fell apart, the year that Amy, his sister, went missing. The only problem (apart from his clothes disappearing) is that the further back he goes the less time he gets to stay there. Can Joe master his new-found gift before time catches up with him?
Martians, Go Home
Fredric Brown - 1954
He was the first man to see a Martian...but he wasn't the last!It was estimated that a billion of them had arrived, one to every three human beings on Earth—obnoxious green creatures who could be seen and heard, but not harmed and who probed private sex lives as shamelessly as they probed government secrets.No one knew why they had come. No one knew how to make them go away—except, perhaps, Luke Devereaux. Unfortunately Devereaux was going slightly bananas, so it wouldn't be easy.But for a science-fiction writer nothing was impossible...
All You Zombies
Robert A. Heinlein - 1959
It further develops themes explored by the author in a previous work, "By His Bootstraps", published some 18 years earlier.
Brave New World
Aldous Huxley - 1932
Largely set in a futuristic World State, inhabited by genetically modified citizens and an intelligence-based social hierarchy, the novel anticipates huge scientific advancements in reproductive technology, sleep-learning, psychological manipulation and classical conditioning that are combined to make a dystopian society which is challenged by only a single individual: the story's protagonist.
The City, Not Long After
Pat Murphy - 1989
In San Francisco, the survivors are heir to a city transformed. It is a haunted, dreaming place peopled with memories, and in a strange way nearly alive itself. And although it is only beginning to recover from near-ultimate disaster, the city is at risk again. An army of power-hungry men are descending on San Francisco. Teenagers Jax and Danny-boy must lead the fight for freedom using the only weapons they have art, magic, and the soul of the city itself.
Mogworld
Yahtzee Croshaw - 2010
His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about sixty years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all.On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish. But he's up against tough odds: angry mobs of adventurers, a body falling apart at the seams - and a team of programmers racing a deadline to hammer out the last few bugs in their AI.
This Night So Dark
Amie Kaufman - 2014
Now he and Lilac reconcile his memories of that night with the truth uncovered after the crash. Short connects first two novels. Includes preview chapter from This Shattered World.