The Game


Terry Schott - 2012
    The best players are celebrities, adored and worshiped by countless fans. Zack is a superstar among players.His final play may change the world, forever...

Resurgence


Joshua W. Nelson - 2016
    Since the beginning of online gaming this has always been the norm; you paid the company and they let you play their game. So it's no surprise that Alex Stanton was living every gamer's dream. It was the opposite for him. He was getting payed to play. The latest generation of virtual reality gaming, in both appearance and hardware, was being beta tested by the largest retailer of online gaming, AltCon. Never before seen graphical detail, joined with a first-time, fully functional, whole body immersion system was likely to put AltCon entirely out of reach of their competitors. But before they could go live, they wanted Beta testers. Serious Beta testers. So serious, AltCon was willing to pay a salary to each tester, ensuring their lives revolved around the Beta, and the Beta only. Beta testers join for one reason, to experience new content never seen by another player. Alex, along with his group mates Dan, Jason, and Wayne will experience every nuance the game has to offer, and all before the rest of the world. The entire scenario is unreal; from the tests to be selected as a Beta candidate, to the six month wait to qualify, to the almost life-like quality of the game itself. The company pulled out all the stops. If there was a heaven for gamers, it would look exactly like this game: Resurgence. But odd things start happening from the outset. Things Alex can't explain. But like every hard-core gamer, Alex has no problem ignoring the little things to focus on the grander design; winning the game. Whether that be discovering new content, finishing epic quests, or finding the rarest of items. In time, even the littlest of things can pile up, and Alex is forced to ask himself, “What’s really going on in Resurgence?”

AlterWorld


D. Rus - 2013
    Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! And still they're the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators. But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs. Once a seasoned gamer and now a terminal cancer patient, Max grasps at this final chance to preserve his life and identity. So he goes for it - goes for the promise of immortality shared with a few trusty friends and the woman he loves. Together they roam the roads of AlterWorld and sample its agony and ecstasy born of absolute freedom.

Crafter's Passion


Kris Schnee - 2018
    The richest and luckiest players of the video game "Thousand Tales" get their minds uploaded to its virtual paradise world, while Stan can barely buy a handheld console. Instead of sulking he plays, and grows, becoming a skilled craftsman and seafaring explorer. The game's ruling AI, Ludo, helps him find the hope and inspiration missing from his real life. When the AI starts asking for favors and having him reach out between the real and digital worlds, Stan has a chance to turn his life into an actual adventure. But first he needs to earn the most valuable prize of all: his freedom. "Crafter's Passion" is part of the emerging "LitRPG" or "GameLit" genre, combining science fiction with the world of gaming. ----- On Island East-2 stood Stan, in the dungeon, with the rickety raft. He dragged it out to the beach, scavenged more wood and some interesting shells, and paddled his way back west. The raft disintegrated just as he got within sight of East-1. He held onto a chunk of wood to help him float but couldn't carry the rest in his pack. All he could do was start swimming! A scary fish swerved into his path but he managed to detour until it lost interest. Finally he sprawled onto the beach with a bunch of stat penalties for being wet and tired. Belatedly he realized, "I probably ruined everything in my backpack." A note said, [Nearly everything you're carrying is safe, like coins and a sealed bottle, but that can be a problem with other items. There are several ways to get waterproofing.] That sounded reasonable. He'd assumed that jumping into the water with a load of items was harmless, but that was his own fault. "Fine." He headed west to Central Island across the bridge. So far he just had that crude backpack full of loot, and he couldn't carry much more without a better pack. He looked over the junky resources he'd scavenged, then the items he'd looted off his party members' bodies. None of the equipment was listed as magical, and the item descriptions were starting to give him more serious labels like [Crude Wooden Bow] for Alaya's weapon. Even he could probably make something better with a little practice. He could make something better! That could be fun. Besides, he'd swiped this gear from people he'd agreed to help, so maybe he could replace or upgrade the stuff by way of apology. Stan headed over to the Crown & Tail's workbench to give it a try. Along the way he jumped around for the fun of bounding up the sunny shore. He tapped the bench of tools and tried to fix up some items, but it buzzed at him. [Equipment repairs require access to improved crafting stations.] The bartender directed him to the "maker workshop" a ways inland from the beach. It looked like an old fort, a squat wooden cabin surrounded by a spiky wall of logs. Why not a giant golden palace? Probably it had been built by the players using the game's own physics. That was pretty neat. He walked right in through the open gate. Inside was a craftsman's playground. Saws, drills and other tools covered some of the tables. A whole corner was devoted to colorful glassware and bubbling fluids. A green-robed figure was busy at that alchemy station, pouring beakers one into another and making puffs of steam. The only other person here was a smith in a leather apron and goggles, making a pleasant rhythmic ringing of metal. Behind him loomed a forge where slabs of metal were glowing cherry-red. Stan looked around and asked, "Is this stuff open to the community?" The alchemist turned around.

Steelheart


Brandon Sanderson - 2013
    It was a burst in the sky that gave ordinary men and women extraordinary powers. The awed public started calling them Epics. But Epics are no friend of man. With incredible gifts came the desire to rule. And to rule man you must crush his will.Nobody fights the Epics...nobody but the Reckoners. A shadowy group of ordinary humans, they spend their lives studying Epics, finding their weaknesses, and then assassinating them.And David wants in. He wants Steelheart — the Epic who is said to be invincible. The Epic who killed David's father. For years, like the Reckoners, David's been studying, and planning — and he has something they need. Not an object, but an experience.He's seen Steelheart bleed. And he wants revenge.

Gamer for Life


Daniel Schinhofen - 2017
    While doing his time he's given an option by the Department of Justice and the biggest virtual game maker around, Mindblown Entertainment. If he will help them test long term immersion he will get the chance to play the latest game from Mindblown, Alpha World. All he has to do is sign away his legal rights and sign an NDA. Now exploring Alpha World, Seamus becomes the Summoner Alburet. Follow Alburet on his journey of exploration and questing in the latest game to hit the market. He will summon demons, befriend players and NPCs alike all while trying to find a little happiness in his life. He's the first gamer to be sentenced to life imprisonment in a virtual world. What could go wrong? (This book contains some adult themes, this was suggested by a few readers and I listen to those who have enjoyed my work.)

The Rules of Supervillainy


C.T. Phipps - 2015
    Supervillains, heroes, and monsters are a common part of the world he inhabits. Yet, after the death of his hometown's resident superhero, he gains the amazing gift of the late champion's magical cloak. Deciding he prefers to be rich rather than good, Gary embarks on a career as Merciless: The Supervillain Without Mercy. But is he evil enough to be a villain in America's most crime-ridden city? Gary soon finds himself surrounded by a host of the worst of Falconcrest City's toughest criminals. Supported by his long-suffering wife, his ex-girlfriend turned professional henchwoman, and a has-been evil mastermind, Gary may end up being not the hero they want but the villain they need.

Off to Be the Wizard


Scott Meyer - 2013
    With every use of this ability, though, Martin finds his little “tweaks” have not escaped notice. Rather than face prosecution, he decides instead to travel back in time to the Middle Ages and pose as a wizard.What could possibly go wrong?An American hacker in King Arthur’s court, Martin must now train to become a full-fledged master of his powers, discover the truth behind the ancient wizard Merlin… and not, y’know, die or anything.

Nigmus Online


Noah Barnett - 2017
    Nigmus Online is the first MMO to use this new device. The only caveat to the game; there is no manual. The only instruction the player gets is how to interact with the user interface. That's it. Nobody is going to hold their hand or give out rare items. Players begin life as a level zero commoner. Its entirely up to them what class they become. Explore a world that spans five continents. ~Story Summary~ Liam is tricked into trying an expensive and innovative online MMO. On his first trip into the game he stumbles upon a hidden class. The Undead Necromancer. Intrigued by this turn in events he continues to explore this mysterious world. In another part of the country Kathrine(Kat) suffers from a debilitating and paralyzing disease. Taking part in an experimental research could offer her a new lease on life (of a sort). Even further afield Russia and China are undergoing a massive spike in suicide rate. What could be causing so many young adults to dire ends?

Forger of Worlds


Simon Archer - 2019
    Trade with neighboring Empires. Become a God. Garrett thought Terra Forma was just a game, but in reality, it was a test created by a devastatingly beautiful ancient goddess to find the most creative man in the universe. Now, in order to help her defeat an ancient primordial deity, Garrett will have to take a dirt rock and transform it into the heart of the most powerful empire the universe has ever seen. And to do that, he'll have to unlock portals to other worlds, harvest their resources, and bring back settlers to his world. Sure, it's a nearly impossible task, but at the same time, how often do you get the chance to play god? Warning: This book contains adult elements and sheer incredibleness.

Super Sales on Super Heroes


William D. Arand - 2017
     He has the ability to modify any item he owns. To upgrade anything. Sounds great on paper. Almost like a video game. Except that the amount of power it takes to actually change, modify, or upgrade anything worthwhile is beyond his abilities. With that in mind, Felix settled into a normal life. A normal job. His entire world changes when the city he lives in is taken over by a Super Villain. Becoming a country of one city. A city state. Surprisingly, not a whole lot changed. Politicians were still corrupt. Banks still held onto your money. And criminals still committed crime. Though the black market has become more readily available. And in that not so black market, Felix discovers he has a way to make his power useful after all, and grasps a hold of his chance with both hands. Warning and minor spoiler: This novel contains graphic violence, undefined relationships/partial harem, unconventional opinions/beliefs, and a hero who is as tactful as a dog at a cat show. Read at your own risk.

Hard Magic


Larry Correia - 2011
    He also possesses raw magical talent and the ability to make objects in his vicinity light as a feather or as heavy as depleted uranium, all with a magical thought. It's no wonder the G-men turn to Jake when they need someone to go after a suspected killer who's been knocking off banks in a magic-enhanced crime spree. Problems arise when Jake discovers the bad girl behind the robberies is an old friend, and he happens to know her magic is just as powerful as his, and the Feds have plunged Jake into a secret battle between powerful cartels of magic-users--a cartel whose ruthless leaders have decided that Jake is far too dangerous to live. . . .

Birth of a Wordsmith


Justin Miller - 2016
    What happens when a game becomes your life? What happens when your life becomes a game? Follow Christopher Weston as he dives too deeply into the newest hit game, learning the skills needed to survive in this brave new world.

Blademage Beastmaster


Deck Davis - 2018
    When Larynk, the God of Corn, sends Charlie into a fantasy game, he just can't help himself trying. By combining his love of daggers, magic, and animals, he becomes the Blademage Beastmaster.With a dangerous new pet, a deadly selection of daggers, and some awesome spells, he must make allies and kill monsters as he walks his path to glory. If he can do that, then he might just create a legacy for himself.He used work in an office where he pushed paper, filled in spreadsheets, and made coffee. Now, he casts, conjures, stabs, and tames.

The Killing Fog


Jeff Wheeler - 2020
    Now the nobleman, and collector of rare artifacts, has entrusted Bingmei and the skilled team with a treacherous assignment: brave the wilderness’s dangers to retrieve the treasures of a lost palace buried in a glacier valley. But upsetting its tombs has a price.Echion, emperor of the Grave Kingdom, ruler of darkness, Dragon of Night, has long been entombed. Now Bingmei has unwittingly awakened him and is answerable to a legendary prophecy. Destroying the dark lord before he reclaims the kingdoms of the living is her inherited mission. Killing Bingmei before she fulfills it is Echion’s. Thrust unprepared into the role of savior, urged on by a renegade prince, and possessing a magic that is her destiny, Bingmei knows what she must do. But what must she risk to honor her ancestors? Bingmei’s fateful choice is one that neither her friends nor her enemies can foretell, as Echion’s dark war for control unfolds.