The Funhouse of Horrors


Jazan Wild - 2013
    or at least I did until my life became one. My name is Stone and this is my story. Let me take you on a trip back to when I had only one voice in my head, MY OWN!”And with just those few words the doors to the Funhouse Of Horrors opened to the world. Young Jacob, while on a family picnic, stumbles upon an old abandoned house in the woods just a week before Halloween. The wretched dwelling is being prepared to be used as a one-night only Haunted House! A strange worker, known only as Ole Scratch, sees Jacob 'Jake' Stone and gives him a book with two tickets inside that change his life — or what's left of it after the ghosts are done with him! And the ghosts are NEVER done with Jake. As he grows, so does the terror. Deciding that the ghouls and goblins are never going to take a hint, and leave him to rest in peace, Jake Stone decides to become a ghost writer. It would seem that the living impaired have a lot to say. Yet legend has it, that all who read Stone’s tales of woe, begin to see the dead everywhere they go! Enter if you dare... into the Funhouse of Horrors!"CARNIVAL COMICS" and "FUNHOUSE OF HORRORS" are Registered Trademarks.

Izuna Vol. 1: Kamigakushi


Saverio Tenuta - 2014
    Set in the wondrous world of Legend of the Scarlet Blades. From time immemorial, the spirits of nature created the Kamigakushi, a magical veil that hid them from the impure eyes of man. From that moment on, spirits and men could no longer gaze upon each other and lived as if belonging to separate worlds. One day, the Noggo appeared suddenly. No one knows how they came into being, but their harmful darkness began to infect the world of the Kami. That is why the sacred tree called Munemori created the Izuna, the only ones capable of battling the terrible scourge of the Noggo. But the mysterious birth of a wolf cub in the shape of a young girl threatens to upset the delicate balance between the two worlds and plunge both sides into chaos.

Dune: The Graphic Novel, Book 1


Brian Herbert - 2020
    A stunning blend of adventure and mysticism, environmentalism, and politics, Dune is a powerful, fanstastical tale that takes an unprecedented look into our universe, and is transformed by the graphic novel format. Brian Herbert and Kevin J. Anderson’s adaptation retains the integrity of the original novel, and Raúl Allén and Patricia Martín’s magnificent illustrations, along with cover art by Bill Sienkiewicz, bring the book to life for a new generation of readers.

Hellboy, Vol. 1: Seed of Destruction


Mike Mignola - 1994
    Hellboy is one of the most celebrated comics series in recent years. The ultimate artists' artist and a great storyteller whose work is in turns haunting, hilarious, and spellbinding. Mike Mignola has won numerous awards in the comics industry and beyond. When strangeness threatens to engulf the world, a strange man will come to save it. Sent to investigate a mystery with supernatural overtones, Hellboy discovers the secrets of his own origins, and his link to the Nazi occultists who promised Hitler a final solution in the form of a demonic avatar." ... Hellboy is a brilliant example of how to elevate the comic of the future to a higher literary level while achieving a higher pitch of excitement." --Robert Bloch, from his introduction

Red Hood and the Outlaws (2011-) #1


Scott Lobdell - 2012
    Writer Scott Lobdell leads the Outlaws down a path--but is it the path of hero or villain?

Rise of the Dungeon Master: Gary Gygax and the Creation of D&D


David Kushner - 2017
    Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.

iZOMBiE #1


Chris Roberson - 2010
    The problem for her is she absorbs the dead person's memories, which is almost as bad as eating the brain.

Wool: The Graphic Novel


Hugh Howey - 2014
    Wool as you’ve never read it before: The New York Times bestselling novel is now told in graphic novel format. This contemporary dystopian classic—hailed by Justin Cronin, New York Times bestselling author of The Passage, as “an epic feat of imagination”—will captivate readers both familiar and new.This is the story of mankind clawing for survival, of mankind on the edge. The world outside has grown unkind, the view of it limited, talk of it forbidden. But there are always those who hope, who dream. These are the dangerous people, the residents who infect others with their optimism. Their punishment is simple. They are given the very thing they profess to want: They are allowed outside.Episode 1: October 9, 2013. 22 pages. In this first issue, the silo is explored, the cast of characters is introduced, and a lie is revealed.

Twelve Gems


Lane Milburn - 2014
    The mysterious Dr. Z has enlisted three space heroes to search the galaxy for the fabled Twelve Gems of Power: the hulking alien-brawn Furz; the beautiful and deadly sabre-wielding Venus; and the soft-spoken canine technician, Dogstar. They meet many strange and storied characters on their journey, but none so strange or sinister as their dear benefactor himself. With a heavy dose of humor and wall-to-wall action, this is one of the most action-packed and funny books of the year.

Rocketo Volume 1: The Journey to the Hidden Sea


Frank Espinosa - 2006
    This compilation of the first six issues of The Journey to the Hidden Sea tells the story of Rocketo's idyllic childhood and his early training as an explorer and Mapper. After returning from the deadly Solarium War a broken man, Rocketo Garrison is swept away on a journey to the Hidden Sea, a fabled, dangerous land that may hold the key to undreamed of treasure as well as the truth about an ancient mystery.

The Vision


Tom King - 2018
    The place where he first rebelled against his given destiny and imagined that he could be more - that he could be a man.There, he builds them. A wife, Virginia. Teenage twins, Viv and Vin. They look like him. They have his powers. They share his grandest ambition - or is that obsession? - the unrelenting need to be ordinary. Behold the Visions! Theirs is a story of togetherness and tragedy - one that will send the Android Avenger into a devastating confrontation with Earth's Mightiest Heroes.COLLECTING: VISION #1-12

Low, Vol. 1: The Delirium of Hope


Rick Remender - 2015
    Shielded from a merciless sun's scorching radiation, the human race tried to stave off certain extinction by sending robotic probes far into the galaxy to search for a new home among the stars. Generations later, one family is about to be torn apart in a conflict that will usher in the final race to save humanity from a world beyond hope. Dive into an aquatic fantasy like none you've ever seen before, as writer Rick Remender (Fear Agent, Uncanny Avengers) and artist Greg Tocchini (Last Days of American Crime) bring you a tale mankind's final hour in the cold, deathly dark of the sea.Collecting: Low 1-6

Batman/Teenage Mutant Ninja Turtles #1


James Tynion IV - 2015
    But they haven’t come alone: Leonardo, Raphael, Donatello and Michelangelo are hot on their trail. Get ready for excitement as heroes and villains from both worlds clash and team up in an epic battle that threatens the very fabric of reality!

Darksiders II: Death's Door


Roger Robinson - 2006
    Chasing the creature across magical realms and even through time, Death takes on a heart-pounding adventure that reveals some of the greatest mysteries of the games!

From Now On: Short Comic Tales of The Fantastic


Malachi Ward - 2015
    Check it out."—Frank Santoro on Malachi Ward's Ritual Three: Vile Decay, The Comics JournalA collection of hauntingly beautiful science fiction and horror short stories by Prophet and Ritual artist Malachi Ward. Collects stories from Mome, Study Group Magazine, Sundays, Best American Comics 2013, and more.In a dozen stories Malachi explores and blends the classic themes of fantasy and science fiction using a range of illustration techniques and styles. In "Utu" a Shaman arrives at an outpost with prognostications of a terrible war. He claims his visions come from a mysterious god, but can he be trusted? In "Hero for Science" a time-travelling rescue mission turns dour when a team member goes native. In "The Scout" while retrieving information in a remote cave, a scout encounters another version of himself.Malachi Ward is the creator of the Ritual comic book series from Revival House Press, The Expansion series with Matt Sheean, The Scout, Utu, and Top Five, which is included in the 2013 edition of Best American Comics. Malachi has done work for Brandon Graham's Prophet, Mome, Nobrow, and Study Group Comics. He is currently an artist on the Image Comics series Prophet Strikefile.