Dracopedia the Bestiary: An Artist's Guide to Creating Mythical Creatures


William O'Connor - 2013
    From Asia to America, Japan to the jungles of South Africa, the vast menagerie of exotic and legendary creatures has populated the imaginations of all cultures for centuries.Beautifully illustrated and fantastically detailed, Dracopedia: The Bestiary is a modern, but no less unsettling reimagining of the ancient version. It is an A-to-Z artist's guide to animals of the legendary world. Some, like the griffin and yeti, may be familiar to you. Others--like the enigmatic questing beast and ferocious manticore--may seem new and strange. Some may even haunt your dreams. Inside the bestiary, you will find:Secrets of each animal's evolution--origins, habitat, anatomy, diet and more.Fantastic illustrations created using pencil sketches and digital coloring.Four-stage demonstrations taking you from concept and design to under-painting and finishing details.By drawing on the forms and features of more pedestrian animals, you'll learn how to give shape to the bizarre creatures that roam the depths of your imagination, adding to the bestiary of the ages.

Alphonse Mucha: Masterworks


Rosalind Ormiston - 2007
    From his early family life in Ivancice right through to his final days in Prague, it delves into every aspect of his career as it developed. Next, beginning with his earliest Parisian posters for the actress Sarah Bernhardt, the second half of the book focuses on Mucha's most intense period of productivity in Paris, and documents his success as an avant-garde artist. Exploring his many decorative panels and commercial posters as well as his illustrations for books and magazines, it takes an in-depth look at his changing artistic styles of the period and reveals his sources of inspiration. The informative text goes hand-in-hand with stunning reproductions of Mucha's most stirring and iconic works, from his "Gismonda" poster of 1894 to his "The Moon and the Stars" series of decorative panels of 1902.Featuring over 150 of his most important graphic works, Alphonse Mucha: Masterworks is the perfect gateway to learning more about this versatile artist - one who was truly successful in producing both commercial pieces and 'high art'. It is an ideal read for those with little knowledge of Mucha as well as those looking to learn more.

101 Things I Learned in Architecture School


Matthew Frederick - 2006
    It is also a book they may want to keep out of view of their professors, for it expresses in clear and simple language things that tend to be murky and abstruse in the classroom. These 101 concise lessons in design, drawing, the creative process, and presentation--from the basics of "How to Draw a Line" to the complexities of color theory--provide a much-needed primer in architectural literacy, making concrete what too often is left nebulous or open-ended in the architecture curriculum. Each lesson utilizes a two-page format, with a brief explanation and an illustration that can range from diagrammatic to whimsical. The lesson on "How to Draw a Line" is illustrated by examples of good and bad lines; a lesson on the dangers of awkward floor level changes shows the television actor Dick Van Dyke in the midst of a pratfall; a discussion of the proportional differences between traditional and modern buildings features a drawing of a building split neatly in half between the two. Written by an architect and instructor who remembers well the fog of his own student days, 101 Things I Learned in Architecture School provides valuable guideposts for navigating the design studio and other classes in the architecture curriculum. Architecture graduates--from young designers to experienced practitioners--will turn to the book as well, for inspiration and a guide back to basics when solving a complex design problem.

Script and Scribble: The Rise and Fall of Handwriting


Kitty Burns Florey - 2008
    So when she discovered that schools today forego handwriting drills in favor of teaching something called keyboarding, it gave her pause: “There is a widespread belief that, in a digital world, forming letters on paper with a pen is pointless and obsolete,” she says, “and anyone who thinks otherwise is right up there with folks who still have fallout shelters in their backyards.”Florey tackles the importance of writing by hand and its place in our increasingly electronic society in this fascinating exploration of the history of handwriting. Weaving together the evolution of writing implements and scripts, pen-collecting societies, the golden age of American penmanship, the growth in popularity of handwriting analysis, and the many aficionados who still prefer scribbling on paper to tapping on keys, she asks the question: Is writing by hand really no longer necessary in today’s busy world?

Cassell Dictionary of Superstitions


David Pickering - 1995
    Find a wealth of fascinating facts and a number of fun "spells" to try -- including a rhyme to say to the new moon for revealing the identity of your true love. For those who believe in "breaking a leg", or for anyone interested in folklore and popular culture, this is sure to be an entertaining read as well as an invaluable reference.

Art, Inc.: The Essential Guide for Building Your Career as an Artist


Lisa Congdon - 2014
    Build a career doing what you love. In this practical guide, professional artist Lisa Congdon reveals the many ways you can earn a living by making art—through illustration, licensing, fine art sales, print sales, teaching, and beyond. Including industry advice from such successful art-world pros as Nikki McClure, Mark Hearld, Paula Scher, and more, Art, Inc. will equip you with the tools—and the confidence—to turn your passion into a profitable business.LEARN HOW TO: • Set actionable goals • Diversify your income • Manage your bookkeeping • Copyright your work • Promote with social media • Build a standout website • Exhibit with galleries • Sell and price your work • License your art • Acquire an agent • And much more

Women in Science: 50 Fearless Pioneers Who Changed the World


Rachel Ignotofsky - 2016
    Full of striking, singular art, this collection also contains infographics about relevant topics such as lab equipment, rates of women currently working in STEM fields, and an illustrated scientific glossary. The women profiled include well-known figures like primatologist Jane Goodall, as well as lesser-known pioneers such as Katherine Johnson, the African-American physicist and mathematician who calculated the trajectory of the 1969 Apollo 11 mission to the moon.

Super Graphic: A Visual Guide to the Comic Book Universe


Tim Leong - 2013
    This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics.

The Book of Alien


Paul Scanlon - 1979
    Alien.This exciting book takes you right behind the scenes of Alien and talks to the key people involved, including H. R Giger and director Ridley Scott. It shows every creative stage, through designs and sketches, models and costumes, that went into such a unique vision of the future, and graphically demonstrates why the movie won an Oscar for its visual effects.

The Language Instinct: How the Mind Creates Language


Steven Pinker - 1994
    With deft use of examples of humor and wordplay, Steven Pinker weaves our vast knowledge of language into a compelling story: language is a human instinct, wired into our brains by evolution. The Language Instinct received the William James Book Prize from the American Psychological Association and the Public Interest Award from the Linguistics Society of America. This edition includes an update on advances in the science of language since The Language Instinct was first published.

National Geographic Atlas of the World


National Geographic Society - 1975
    The opening section, Ninety Years of Mapping at National Geographic, traces the founding of Geographic cartography to the present advances in technology and the practice of compiling and organizing geographic information. The atlas truly begins with three stunning new, full-spread world maps, that drape Earth's surface seamlessly with satellite imagery, then physical and natural features, and finally today's political world of countries and growing cities.World thematic topics are organized into two groups: the Physical and Natural World and Human Activities. The Physical and Natural World section includes captivating core topics such as the evolution of earth, geology and tectonics, climate and weather, oceans, world water, the bioshere, and biodiversity. Human Activities covers 11 world themes: population, migration and refugees, conflict and terrorism, cultures, economy, energy and minerals, communications, food, health and education, the environment, and ending with wildlands. All of these intriguing spreads reflect the most authoritative and recent data available and are reviewed by preeminent scholars and experts. Lined up after the world thematic focus is the continental division. All seven continents open with views from space and are then represented with separate physical and political maps. Larger scale regions of each continent are presented for higher definition and detail. Because of our primary readership, additional coverage is given to the UnitedStates and Canada. An entirely new component to the Eighth Edition is the city section. Maps and text discussing urban explosion will open this compilation of sixty new maps. Pictures, fact boxes, and text will accompany each city map to create colorful and informative portraits of our built environment. Selected cites such as, New York, Mexico City-the most densely populated city in the world, and Paris will receive more detailed scaling. Less familiar and remote areas of the world and beyond-the poles, the ocean floors, and space-are mapped with new data and findings and dramatic effects. The addition of a new spread and map devoted to Mars will provide a timely reference to the expected news coverage of NASA's Mars Exploration Rover Mission-Spirit and Opportunity. Flags and facts of every country in the world have been newly designed and consolidated into one section, listed in alphabetical order. Locater maps and cross referencing to corresponding large-scale map plates are provided for every entity. Text for each independent country summarizes physical and cultural aspects, while facts reveal the status of population, religion, area, capital, language, literacy, life expectancy, GDP, and economy. A user-friendly, 136 page, comprehensive place-name index cross-references over 130,000 geographical sites and areas. An appendix presents valuable, convenient reference to time zones, metric conversions, foreign terms, abbreviations, airline distances, and temperature and rainfall statistics from all corners of the globe. Navigating throughout the atlas is made easy with enhanced cross-referencing, pointers, labels and an end sheet that includes a visual key with corresponding platenumbers to all the maps. Every map spread in the atlas will include interactive features and access to up-to-the-minute updates and information via the electronic National Geographic Map Machine. Streams of information are available to us on myriad topics and on many fronts. At the same time, there is a need-greater than ever-to better understand our global culture. The Eighth Edition helps bridges the gap with a collection of maps and information that is as engaging as it is informative.

The Art of Dishonored 2


Ian Tucker - 2016
    Now, walk in the same steps as heroes Corvo Attano and Emily Kaldwin as you examine the complexly beautiful concept and design of Dishonored 2! ArKane Studios and Dark Horse books are proud to present this gorgeous collection, featuring hundreds of pieces of art chronicling the development of the blockbuster stealth-action title. The Art of Dishonored 2 is a must-have item for art fans and gamers alike! Exclusive never before seen concept art from the making of Dishonored 2! The comprehensive companion to the wildly anticipated Dishonored 2! The art book that Dishonored fans have been waiting for! Dishonored won the 2013 BAFTA for Best Game! This is the Official Art Book for Dishonored 2. Dark Horse was also responsible for the official Art Book for Dishonored, titled Dishonored: The Dunwall Archives (978-1616555627)"

The Art Spirit


Robert Henri - 1929
    While it embodies the entire system of his teaching, with much technical advice and critical comment for the student, it also contains inspiration for those to whom the happiness to be found through all the arts is important.No other American painter attracted such a large, intensely personal group of followers as Henri, whose death in 1929 brought to an end a life that has been completely devoted to art. He was an inspired artist and teacher who believed that everyone is vitally concerned in the happiness and wisdom to be found through the arts. Many of his paintings have been acquired by museums and private collectors. Among them are the Baltimore Museum of Art, the Metropolitan Museum of Art, the National Gallery of Art, the Whitney Museum of American Art, the Wichita Art Museum, and Yale University Art Gallery.

Proust and the Squid: The Story and Science of the Reading Brain


Maryanne Wolf - 2007
    Every new reader's brain possesses the extraordinary capacity to rearrange itself beyond its original abilities in order to understand written symbols. But how does the brain learn to read? As world-renowned cognitive neuroscientist and scholar of reading Maryanne Wolf explains in this impassioned book, we taught our brain to read only a few thousand years ago, and in the process changed the intellectual evolution of our species.Wolf tells us that the brain that examined tiny clay tablets in the cuneiform script of the Sumerians is configured differently from the brain that reads alphabets or of one literate in today's technology.There are critical implications to such an evolving brain. Just as writing reduced the need for memory, the proliferation of information and the particular requirements of digital culture may short-circuit some of written language's unique contributions—with potentially profound consequences for our future.Turning her attention to the development of the individual reading brain, Wolf draws on her expertise in dyslexia to investigate what happens when the brain finds it difficult to read. Interweaving her vast knowledge of neuroscience, psychology, literature, and linguistics, Wolf takes the reader from the brains of a pre-literate Homer to a literacy-ambivalent Plato, from an infant listening to Goodnight Moon to an expert reader of Proust, and finally to an often misunderstood child with dyslexia whose gifts may be as real as the challenges he or she faces.As we come to appreciate how the evolution and development of reading have changed the very arrangement of our brain and our intellectual life, we begin to realize with ever greater comprehension that we truly are what we read. Ambitious, provocative, and rich with examples, Proust and the Squid celebrates reading, one of the single most remarkable inventions in history. Once embarked on this magnificent story of the reading brain, you will never again take for granted your ability to absorb the written word.

The Legend of Zelda: Encyclopedia


Nintendo - 2018
    This 320-page book is an exhaustive guide to The Legend of Zelda from the original The Legend of Zelda to Twilight Princess HD.A comprehensive collection of enemies and items, potions to poes, an expansion of the lore touched upon in Hyrule Historia, concept art, screencaps, maps, main characters and how they relate, languages, and much, much more, including an exclusive interview with Series Producer, Eiji Aonuma! This, the last of The Goddess Collection trilogy, which includes Hyrule Historia and Art & Artifacts, is a treasure trove of explanations and information about every aspect of The Legend of Zelda universe!*An exhaustive compendium of everything from the first 30 years of The Legend of Zelda.*An expansion of information from The Legend of Zelda timeline.*Rare development sketches of your favorite characters.*An extensive database of items and enemies.