Jekel Loves Hyde


Beth Fantaskey - 2010
    But when her dad is murdered, and her college savings disappear, she's tempted to peek inside, as the contents might be key to a lucrative chemistry scholarship.To better her odds, Jill enlists the help of gorgeous, brooding Tristen Hyde, who has his own dark secrets locked away. As the team of Jekel and Hyde, they recreate experiments based on the classic novel, hoping not only to win a prize, but to save Tristen’s sanity. Maybe his life. But Jill’s accidental taste of a formula unleashes her darkest nature and compels her to risk everything – even Tristen’s love – just for the thrill of being… bad.

Silver


Chris Wooding - 2013
    But this is no ordinary virus. It turns flesh into metal, and people into machines. There is no escape. As the virus spreads, and more terrifying, bloodthirsty machines appear, the remaining survivors are losing hope. Who will turn silver next? Is help ever coming? Will any of them survive?"Breathtakingly brilliant"- The Guardian"Wooding's explosive visual imagination knows no bounds"- The Times

Dissonance


Erica O'Rourke - 2014
    Eating breakfast or skipping it, sneaking out instead of staying in bed—every decision creates an alternate universe in which an Echo self takes the road not traveled. As a Walker who can navigate between these realities, Del is training to help keep the dimensions in harmony.When Del secretly starts to investigate other dissonant worlds, she get tangled up with an Echo of her longtime crush. She knows she shouldn't keep seeing him. But as Del persists, she uncovers a truth that the Council of Walkers is trying to hide—a secret that threatens the entire multiverse.

Deep Blue


Jennifer Donnelly - 2014
    On the eve of the Dokimí ceremony, which will determine if she is worthy of the crown, Sera is haunted by a strange dream that foretells the return of an ancient evil. But her nightmare is forgotten the next day as she diligently practices her songspell; eagerly anticipates a reunion with her best friend, Neela; and anxiously worries about Mahdi, the crown prince of Matali, and whether his feelings toward her and their future betrothal have changed. Most of all, she worries about not living up to her mother's hopes.The Dokimí proceeds, a dazzling display of majesty and might, until a shocking turn of events interrupts it: an assassin's arrow wounds Isabella. The realm falls into chaos, and Serafina's darkest premonitions are confirmed. Now she and Neela must embark on a quest to find the assassin's master and prevent a war between the mer nations. Their search will lead them to other mermaid heriones scattered across the six seas. Together they will form an unbreakable bond of sisterhood as they uncover a conspiracy that threatens their world's very existence.

The Vault of Dreamers


Caragh M. O'Brien - 2014
    For twelve hours a day, every class, conversation, and gesture is broadcast to millions of viewers. And for twelve hours each night, the students undergo an induced sleep, proven to maximize creativity.Rosie Sinclair has staked all her dreams of becoming a filmmaker on succeeding at Forge. But when she skips her sleeping pill one night, she discovers an insidious world behind the cameras. As she navigates the Forge landscape of art and manipulation by day, Rosie finds it increasingly difficult to trust either her instincts or her mind. The only thing she knows for certain is that she must unearth the ghastly secret that the Forge School is hiding.From the author of the Birthmarked Trilogy comes a fast-paced, psychologically thrilling novel about what happens when the dreams you follow are no longer your own.

Dark Eden


Patrick Carman - 2011
    Once there, Will and six other teenagers take turns in mysterious fear chambers and confront their worst nightmares—with the help of the group facilitator, Rainsford, an enigmatic guide. When the patients emerge from the chamber, they feel emboldened by the previous night's experiences. But each person soon discovers strange, unexplained aches and pains. . . . What is really happening to the seven teens trapped in this dark Eden? Patrick Carman's Dark Eden is a provocative exploration of fear, betrayal, memory, and— ultimately—immortality.

The City's Son


Tom Pollock - 2012
    What she finds is Urchin, the ragged and cocky crown prince of London’s mystical underworld. Urchin opens Beth’s eyes to the city she’s never truly seen-where vast spiders crawl telephone wires seeking voices to steal, railwraiths escape their tethers, and statues conceal an ancient priesthood robed in bronze.But it all teeters on the brink of destruction. Amid rumors that Urchin’s goddess mother will soon return from her 15-year exile, Reach, a malign god of urban decay, wants the young prince dead. Helping Urchin raise an alleyway army to reclaim his skyscraper throne, Beth soon forgets her old life. But when her best friend is captured, Beth must choose between this wondrous existence and the life she left behind.

Slated


Teri Terry - 2012
    But echoes of the past whisper in Kyla’s mind. Someone is lying to her, and nothing is as it seems. Who can she trust in her search for the truth?

The Oathbreaker's Shadow


Amy McCulloch - 2013
    Break that promise and you are scarred for life, and cast out into the desert.Raim has worn a simple knot around his wrist for as long as he can remember. No one knows where it came from, and which promise of his it symbolises, but he barely thinks about it at all—not since becoming the most promising young fighter ever to train for the elite Yun guard. But on the most important day of his life, when he binds his life to his best friend (and future king) Khareh, the string bursts into flames and sears a dark mark into his skin.Scarred now as an oath-breaker, Raim has two options: run, or be killed.A gripping YA action-adventure fantasy, the first part of a planned duology.

The Eye of Minds


James Dashner - 2013
    And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.The government knows that to catch a hacker, you need a hacker.And they’ve been watching Michael. They want him on their team.But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

The Edge of Everything


Jeff Giles - 2017
    Then on a terrifying sub-zero, blizzardy night in Montana, she and her brother are brutally attacked in a cabin in the woods—only to be rescued by a mysterious bounty hunter they call X.X is no ordinary bounty hunter. He is from a hell called the Lowlands, sent to claim the soul of Zoe’s evil attacker and others like him. X is forbidden from revealing himself to anyone other than his prey, but he casts aside the Lowlands’ rules for Zoe. As they learn more about their colliding worlds, they begin to question the past, their fate, and their future.

Armada


Ernest Cline - 2015
    Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.

The Obsidian Blade


Pete Hautman - 2012
    The Reverend Feye simply climbed on the roof to fix a shingle, let out a scream, and vanished — only to walk up the driveway an hour later, looking older and worn, with a strange girl named Lahlia in tow. In the months that followed, Tucker watched his father grow distant and his once loving mother slide into madness. But then both of his parents disappear. Now in the care of his wild Uncle Kosh, Tucker begins to suspect that the disks of shimmering air he keeps seeing — one right on top of the roof — hold the answer to restoring his family. And when he dares to step into one, he’s launched on a time-twisting journey— from a small Midwestern town to a futuristic hospital run by digitally augmented healers, from the death of an ancient prophet to a forest at the end of time. Inevitably, Tucker’s actions alter the past and future, changing his world forever.

Nil


Lynne Matson - 2014
    You have one year. Exactly 365 days--to escape, or you die.Seventeen-year-old Charley doesn’t know the rules. She doesn’t even know where she is. The last thing she remembers is blacking out, and when she wakes up, she’s lying naked in an empty rock field.Lost and alone, Charley finds no sign of other people until she meets Thad, the gorgeous leader of a clan of teenage refugees. Soon Charley learns that leaving the island is harder than she thought . . . and so is falling in love. With Thad’s time running out, Charley realizes that to save their future, Charley must first save him. And on an island rife with dangers, their greatest threat is time.

Revenge and the Wild


Michelle Modesto - 2016
    But it’s perfect for seventeen-year-old Westie, the notorious adopted daughter of local inventor Nigel Butler.Westie was only a child when she lost her arm and her family to cannibals on the wagon trail. Nine years later, Westie may seem fearsome with her foul-mouthed tough exterior and the powerful mechanical arm built for her by Nigel, but the memory of her past still haunts her. She’s determined to make the killers pay for their crimes—and there’s nothing to stop her except her own reckless ways.But Westie’s search ceases when a wealthy family comes to town looking to invest in Nigel’s latest invention, a machine that can harvest magic from gold—which Rogue City desperately needs as the magic wards that surround the city start to fail. There’s only one problem: the investors look exactly like the family who murdered Westie’s kin. With the help of Nigel’s handsome but scarred young assistant, Alistair, Westie sets out to prove their guilt. But if she’s not careful, her desire for revenge could cost her the family she has now.This thrilling novel is a remarkable tale of danger and discovery, from debut author Michelle Modesto.