Hard Luck


M.A. Ray - 2013
    As if just being named "Dingus" weren't enough, he's the red-headed son of an elven mother and a human father. He might also be a berserker -- and that's just the stuff he knows about. After Dingus's personal idol happens along in time to rescue him from an angry mob, Sir Vandis Vail expresses an interest in training him. Being part of the Knights of the Air, as Vandis's Squire, no less, is something he's always dreamed of, but never thought he could have. He thinks his luck might actually be starting to turn around. He couldn't be more wrong. Nobody bargained on the Glorious Kingdom of Muscoda and its state religion, or on how far they'd be willing to go to suppress the Knights of the Air. Dingus thought he had it bad before, but his rotten luck is only beginning.

A Dance of Cloaks


David Dalglish - 2010
    Marshalling the thieves’ guilds under his control, he declares war against the Trifect, an allegiance of wealthy and powerful nobles.Aaron Felhorn has been groomed since birth to be Thren’s heir. Sent to kill the daughter of a priest, Aaron instead risks his own life to protect her from the wrath of his guild. In doing so, he glimpses a world beyond poison, daggers, and the iron control of his father.Guilds twist and turn, trading allegiances for survival. The Trifect weakens, its reputation broken, its money dwindling. The players take sides as the war nears its end, and Thren puts in motion a plan to execute hundreds.Only Aaron can stop the massacre and protect those he loves…Assassin or protector; every choice has its consequences.

A Quest of Heroes


Morgan Rice - 2012
    A Quest for Heroes revolves around the epic coming of age story of one special boy, a 14 year old from a small village on the outskirts of the Kingdom of the Ring. The youngest of four, the least favorite of his father, hated by his brothers, Thorgrin senses he is different from the others. He dreams of becoming a great warrior, of joining the King’s men and protecting the Ring from the hordes of creatures on the other side of the Canyon. When he comes of age and is forbidden by his father to try out for the King’s Legion, he refuses to take no for an answer: he journeys out on his own, determined to force his way into King’s Court and be taken seriously. But King’s Court is rife with its own family dramas, power struggles, ambitions, jealousy, violence and betrayal. King MacGil must choose an heir from amongst his children, and the ancient Dynasty Sword, the source of all their power, still sits untouched, waiting for the chosen one to arrive. Thorgrin arrives as an outsider and battles to be accepted, and to join the King’s Legion. Thorgrin comes to learn he has mysterious powers he does not understand, that he has a special gift, and a special destiny. Against all odds he falls in love with the king’s daughter, and as their forbidden relationship blossoms, he discovers he has powerful rivals. As he struggles to make sense of his powers, the king’s sorcerer takes him under his wing and tells him of a mother he never knew, in a land far away, beyond the Canyon, beyond even the land of the Dragons. Before Thorgrin can venture out and become the warrior he yearns to be, he must complete his training. But this may be cut short, as he finds himself propelled into the center of royal plots and counterplots, ones that may threaten his love and bring him down—and the entire kingdom with him. With its sophisticated world-building and characterization, A Quest for Heroes is an epic tale of friends and lovers, of rivals and suitors, of knights and dragons, of intrigues and political machinations, of coming of age, of broken hearts, of deception, ambition and betrayal. It is a tale of honor and courage, of fate and destiny, of sorcery. It is a fantasy that brings us into a world we will never forget, and which will appeal to all ages and genders. It is 82,000 words.

The Wretched of Muirwood


Jeff Wheeler - 2011
    Labeled a “wretched,” an outcast unwanted and unworthy of respect, Lia is forbidden to realize her dream to read or write. All but doomed, her days are spent toiling away as a kitchen slave under the charge of the Aldermaston, the Abbey’s watchful overseer. But when an injured squire named Colvin is abandoned at the kitchen’s doorstep, an opportunity arises. The nefarious Sheriff Almaguer soon starts a manhunt for Colvin, and Lia conspires to hide Colvin and change her fate. In the midst of a land torn by a treacherous war between a ruthless king and a rebel army, Lia finds herself on an ominous journey that will push her to wonder if her own hidden magic is enough to set things right. At once captivating, mysterious, and magic-infused, The Wretched of Muirwood takes the classic fantasy adventure and paints it with a story instantly epic, and yet, all its own.

The Left Hand of God


Paul Hoffman - 2010
    The Sanctuary of the Redeemers on Shotover Scarp is named after a damned lie for there is no redemption that goes on there and less sanctuary.”The Sanctuary of the Redeemers is a vast and desolate place—a place without joy or hope. Most of its occupants were taken there as boys and for years have endured the brutal regime of the Lord Redeemers whose cruelty and violence have one singular purpose—to serve in the name of the One True Faith.In one of the Sanctuary’s vast and twisting maze of corridors stands a boy. He is perhaps fourteen or fifteen years old—he is not sure and neither is anyone else. He has long-forgotten his real name, but now they call him Thomas Cale. He is strange and secretive, witty and charming, violent and profoundly bloody-minded. He is so used to the cruelty that he seems immune, but soon he will open the wrong door at the wrong time and witness an act so terrible that he will have to leave this place, or die.His only hope of survival is to escape across the arid Scablands to Memphis, a city the opposite of the Sanctuary in every way: breathtakingly beautiful, infinitely Godless, and deeply corrupt. But the Redeemers want Cale back at any price... not because of the secret he now knows but because of a much more terrifying secret he does not.

Jaunten


Honor Raconteur - 2011
    Now, all forms of magic are strictly forbidden. Anyone caught using magic, or possessing magical abilities, are immediately imprisoned and executed. For Garth, that policy is a problem. As Garth approaches his sixteenth birthday, he realizes that he definitely has magical abilities. What's worse, he has no control over them. In order to stay alive, he only has one choice—he must leave his homeland, Chahir, and flee into the neighboring country, Hain. The journey isn't an easy one; he still has to make it out of Chahir without alerting anyone as to his abilities. What Garth doesn't know is that getting to Hain, and the Academy for All Magic, is going to be the easy part. Garth goes into Hain for one reason only; he wants training for his out-of-control magical powers. So how does he become a member of an exclusive magical clan known as the Jaunten; adopted by a magically enhanced colt; best friends with a gifted Witch; and foster brother of a four year old Mage? Let's just say he has a gift for finding trouble.

Wizard Rising


Toby Neighbors - 2011
    Throughout the realm, magic lies dormant, sleeping, almost forgotten until Zollin discovers that he is a wizard. While he revels in his new powers and the realization that his life has purpose, malevolent wizards from the Torr, led by the scheming Branock, tirelessly seek him out. When at last they discover Zollin, a confrontation will ensue that will change the five kingdoms forever. Zollin is forced to flee his home and, with a small group of friends, find a way to survive until he can learn to use his powers to protect the people he cares about. Wizard Rising is a coming of age story that dives headfirst into a realm where magic is about to reawaken. So buckle up and hang on; the action comes fast and you won’t be able to put it down.

Wizard's First Rule


Terry Goodkind - 1994
    . . and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence. In a dark age it takes courage to live, and more than mere courage to challenge those who hold dominion, Richard and Kahlan must take up that challenge or become the next victims. Beyond awaits a bewitching land where even the best of their hearts could betray them. Yet, Richard fears nothing so much as what secrets his sword might reveal about his own soul. Falling in love would destroy them—for reasons Richard can't imagine and Kahlan dare not say.In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword—to invoke within himself something more noble. Neither knows that the rules of battle have just changed . . . or that their time has run out.This is the beginning. One book. One Rule. Witness the birth of a legend.

Taming Fire


Aaron Pogue - 2011
    He's the son of a known thief, disgraced and despised. His only real talent is his ability with a sword, and his only real chance at finding honor or a home is a desperate dream of joining the King's Guard.Then Daven receives a new future when Master Claighan invites him to study magic at the Academy. The wizard offers to make him into a new kind of soldier: a swordsman equally skilled with forged blades and mystic forces. It only helps that Daven has no home, no family, and nothing left to lose.But when conspiring forces destroy the wizard's plans, Daven finds himself wanted for treason and murder. Hunted by a great black beast of a dragon, caught between the King's Guard and a rebel force led by a rogue wizard, Daven's only hope of surviving is to become more than he's ever dreamed possible.

The Sword of Shannara Trilogy


Terry Brooks - 1979
    But the half-human, half-elfin, Shea now lives in peace - until the forbidding figure of Allanon appears, to reveal that the long dead Warlock Lord lives againTHE ELFSTONES OF SHANNARA: Ancient evil threatens the Elves and the Races of Man. For the Ellcrys, the tree of long-lost Elven magic, is dying - loosing the spell of Forbidding that locks the hordes of Demons away from Earth. Only one source has the power to stop it: the Elfstones of Shannara. THE WISHSONG OF SHANNARA: Evil stalks the Four Lands as the Ildatch, immemorial book of evil spells, has stirred to eldritch life. Once again Allanon, ancient Druid Protector of the Races, must seek the help of a descendant of Jerle Shannara.

Through the Wildwood


M.R. Mathias - 2012
    And thats just the begining.....The Legend of Vanx Malic is a continuing “serial” type of fantasy affair. After I finished writing The Wardstone Trilogy, I still had several months to go before I would be released from prison. I did not want to lapse in my religious routine of penning three thousand words a day, so I didn’t. Book One – Through the Wildwood, is a fun and intense book that introduces a few of the series main characters. I have over a thousand pages worth of Vanx Malic and his curious group of companions sitting here in longhand. I will be publishing them in eBook format, about two hundred fifty pages at a time, over the next year and a half.Enjoy the journey, M. R. Mathias

Elseerian


Ben Hale - 2012
    On the brink of total victory, the black horde mysteriously vanished, leaving terrified survivors...and rumors. As the centuries passed, the holocaust faded into legend, and finally myth. But death is stalking heroes once more, and only a miracle will allow life to survive again..a miracle named Elseerian.

Enigmatic Village of Nanahuatl


John Nest - 2014
    He works as an assistant to the cook in a small diner, he is shadily hired as a construction worker, and works as an attendant at a game arcade. Nash needs to take on those jobs in order to support his two brothers and sickly Grandma. Ever since the tragic accident of his parent’s death. He took it upon himself to support his family. After being worked to the bone, Nash found that sacred place, his paradise of relief, the Virtual Reality World of Zectas. However, his only sanctuary was destroyed when a group of high level players used him as bait in one of their quests. Nash was captured and tortured by the Legendary Monster! Little did they know that this incident would cause the birth of the Legendary User Smoke!

Bitterwood


James Maxey - 2007
    But he is getting old and the hate that he has carried in his heart since a group of dragon-soldiers killed his family is beginning to fade. When he kills the royal prince dragon, the king decides the only retribution is genocide of the human race. Bitterwood is forced to enter the Free City, the grand trap designed to eradicate mankind, with thousands of others. Can he lead from within, or can a select few dragons unite to stop the king's madness from becoming reality. Full of rich characters and drama, this is an amazingly astute vision of our own culture by way of a feudal kingdom where dragons rule, and humans are used as workers or pets.

Furies of Calderon


Jim Butcher - 2004
    But in the remote Calderon Valley, the boy Tavi struggles with his lack of furycrafting. At fifteen, he has no wind fury to help him fly, no fire fury to light the lamps. Yet as the Alerans' most savage enemy - the Marat horde - returns to the Valley, Tavi's courage and resourcefulness will be a power greater than any fury, one that could turn the tides of war ...