Book picks similar to
Glaze by Kim Curran


young-adult
science-fiction
ya
sci-fi

Proxy


Alex London - 2013
    A Patron, he has everything a boy could possibly want—the latest tech, the coolest clothes, and a Proxy to take all his punishments. When Knox breaks a vase, Syd is beaten. When Knox plays a practical joke, Syd is forced to haul rocks. And when Knox crashes a car, killing one of his friends, Syd is branded and sentenced to death.Syd is a Proxy. His life is not his own.Then again, neither is Knox’s. Knox and Syd have more in common than either would guess. So when Knox and Syd realize that the only way to beat the system is to save each other, they flee. Yet Knox’s father is no ordinary Patron, and Syd is no ordinary Proxy. The ensuing cross-country chase will uncover a secret society of rebels, test both boys’ resolve, and shine a blinding light onto a world of those who owe and those who pay. Some debts, it turns out, cannot be repaid.

Underground


Chris Ward - 2012
    Now it is their only chance for survival... Britain in 2075 is a dangerous place. A man known only as the Governor rules the country with an iron hand, but within the towering perimeter walls of London Greater Urban Area anarchy spreads unchecked through the streets. In the abandoned London Underground station of St. Cannerwells, a group of misfits calling themselves the Tube Riders seek to forget the chaos by playing a dangerous game with trains. Marta is their leader, a girl haunted by her brother's disappearance. Of the others, Paul lives only to protect his little brother Owen, while Simon is trying to hold on to his relationship with Jess, daughter of a government official. Guarding them all is Switch, a man with a flickering eye and a faster knife, who cares only about preserving the legacy of the Tube Riders. Together, they are family. Everything changes the day they are attacked by a rival gang. While escaping, they witness an event that could bring war down on Mega Britain. Suddenly they are fleeing for their lives, pursued not only by their rivals, but by the brutal Department of Civil Affairs, government killing machines known as Huntsmen, and finally by the inhuman Governor himself.

Control


Lydia Kang - 2013
    But before Zel has a plan, Dyl is taken by strangers using bizarre sensory weapons, and Zel finds herself in a safe house for teens who aren’t like any she’s ever seen before—teens who shouldn’t even exist. Using broken-down technology, her new friends’ peculiar gifts, and her own grit, Zel must find a way to get her sister back from the kidnappers who think a powerful secret is encoded in Dyl’s DNA. Set in 2150—in a world of automatic cars, nightclubs with auditory ecstasy drugs, and guys with four arms—this is about the human genetic “mistakes” that society wants to forget, and the way that outcasts can turn out to be heroes.

Endgame


Nenia Campbell - 2012
    She makes her living being pitted against other Players in terrifyingly real virtual reality games, fought for the gratification of a hedonistic audience.Fighting is all she knows.By day, she is a normal denizen of the oppressive Regency, but by night, she is wracked by terrible nightmares that hint at a past she can no longer remember. She suspects she might have killed someone—and she's afraid that she might do it again.At the same time, the games she's playing are growing steadily more violent. Someone is hacking into the system and creating bootlegged games. Dangerous games. Deadly games. Games that tell a story of profound corruption and massive-scale government conspiracies, warping the lines between fact and fiction.The only clue she has comes in the form of an exceedingly frustrating and potentially dangerous man named Catan Vareth. But, like everything else in her world, his help will cost her...Cover design by Louisa.

Avalon


Mindee Arnett - 2014
    The agencies that govern the Confederation are as corrupt as the crime bosses who patrol it, and power is held by anyone with enough greed and ruthlessness to claim it. That power is derived from one thing: metatech, the devices that allow people to travel great distances faster than the speed of light.Jeth Seagrave and his crew of teenage mercenaries have survived in this world by stealing unsecured metatech, and they're damn good at it. Jeth doesn't care about the politics or the law; all he cares about is earning enough money to buy back his parents' ship, Avalon, from his crime-boss employer and getting himself and his sister, Lizzie, the heck out of Dodge. But when Jeth finds himself in possession of information that both the crime bosses and the government are willing to kill for, he is going to have to ask himself how far he'll go to get the freedom he's wanted for so long.

The Six


Mark Alpert - 2015
    Virtual reality games are Adam's only escape from his wheelchair. In his alternate world, he can defeat anyone. Running, jumping, scoring touchdowns: Adam is always the hero.Then an artificial intelligence program, Sigma, hacks into Adam's game. Created by Adam's computer-genius father, Sigma has gone rogue, threatening Adam's life-and world domination. Their one chance to stop Sigma is using technology Adam's dad developed to digitally preserve the mind of his dying son.Along with a select group of other terminally ill teens, Adam becomes one of the Six who have forfeited their bodies to inhabit weaponized robots. But with time running short, the Six must learn to manipulate their new mechanical forms and work together to train for epic combat...before Sigma destroys humanity.

Reboot


Amy Tintera - 2013
    After 178 minutes she came back as a Reboot: stronger, faster, able to heal, and less emotional. The longer Reboots are dead, the less human they are when they return. Wren 178 is the deadliest Reboot in the Republic of Texas. Now seventeen years old, she serves as a soldier for HARC (Human Advancement and Repopulation Corporation).Wren’s favorite part of the job is training new Reboots, but her latest newbie is the worst she’s ever seen. As a 22, Callum Reyes is practically human. His reflexes are too slow, he’s always asking questions, and his ever-present smile is freaking her out. Yet there’s something about him she can’t ignore. When Callum refuses to follow an order, Wren is given one last chance to get him in line—or she’ll have to eliminate him. Wren has never disobeyed before and knows if she does, she’ll be eliminated, too. But she has also never felt as alive as she does around Callum.The perfect soldier is done taking orders.

Feed


Mira Grant - 2010
    We had cured cancer. We had beaten the common cold. But in doing so we created something new, something terrible that no one could stop. The infection spread, virus blocks taking over bodies and minds with one, unstoppable command: FEED. Now, twenty years after the Rising, bloggers Georgia and Shaun Mason are on the trail of the biggest story of their lives—the dark conspiracy behind the infected. The truth will get out, even if it kills them.

Inhuman


Kat Falls - 2013
    Many of the people there exhibit varying degrees of animal traits. Even the plantlife has gone feral.Crossing from west to east is supposed to be forbidden, but sometimes it’s necessary. Some enter the Savage Zone to provide humanitarian relief. Sixteen-year-old Lane’s father goes there to retrieve lost artifacts—he is a Fetch. It’s a dangerous life, but rewarding—until he’s caught.Desperate to save her father, Lane agrees to complete his latest job. That means leaving behind her life of comfort and risking life and limb—and her very DNA—in the Savage Zone. But she’s not alone. In order to complete her objective, Lane strikes a deal with handsome, roguish Rafe. In exchange for his help as a guide, Lane is supposed to sneak him back west. But though Rafe doesn’t exhibit any signs of “manimal” mutation, he’s hardly civilized . . . and he may not be trustworthy.

Nerve


Jeanne Ryan - 2012
    But whoever's behind the game knows exactly what she wants, enticing her with lustworthy prizes and a sizzling-hot partner. With Ian on her team, it's easy to agree to another dare. And another. And another. At first it's thrilling as the Watchers cheer them on to more dangerous challenges. But suddenly the game turns deadly. Will Vee and Ian risk their lives for the Grand Prize dare, or will they lose NERVE?

Perfected


Kate Jarvik Birch - 2014
    Trained from birth to be graceful, demure, and above all, perfect, these “family companions” enter their masters’ homes prepared to live a life of idle luxury.Ella is happy with her new role as playmate for a congressman’s bubbly young daughter, but she doesn’t expect Penn, the congressman’s handsome and rebellious son. He’s the only person who sees beyond the perfect exterior to the girl within. Falling for him goes against every rule she knows… and the freedom she finds with him is intoxicating.But when Ella is kidnapped and thrust into the dark underworld lurking beneath her pampered life, she’s faced with an unthinkable choice. Because the only thing more dangerous than staying with Penn’s family is leaving… and if she’s unsuccessful, she’ll face a fate far worse than death.For fans of Kiera Cass’ Selection series and Lauren DeStefano’s Chemical Garden series, Perfected is a chilling look at what it means to be human, and a stunning celebration of the power of love to set us free, wrapped in a glamorous—and dangerous—bow.

The Eye of Minds


James Dashner - 2013
    And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.The government knows that to catch a hacker, you need a hacker.And they’ve been watching Michael. They want him on their team.But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

Half Lives


Sara Grant - 2013
    The future: Beckett lives on The Mountain - a sacred place devoted to the Great I AM. He must soon become the leader of his people. But Beckett is forced to break one of the sacred laws, and when the Great I AM does not strike him down, Beckett finds himself starting to question his beliefs. As Beckett investigates The Mountain's history, Icie's story is revealed - along with the terrifying truth of what lies at the heart of The Mountain.Sara Grant's HALF LIVES is a dystopian chronicle of the journeys of two unlikely heroes in their race against time to save future generations.

Infinity Lost


S. Harrison - 2015
    Blackstone has the impunity to destroy—or create—as it sees fit.Infinity “Finn” Blackstone is the seventeen-year-old daughter of Blackstone’s reclusive CEO—but she’s never even met him. When disturbing dreams about a past she doesn’t remember begin to torment her, Finn knows there’s only one person who can provide answers: her father.After Finn and an elite group of peers are invited to Blackstone’s top-secret HQ, Finn realizes she may have a chance to confront her father. But when a highly sophisticated company AI morphs into a killing machine, the trip descends into chaos. Trapped inside shape-shifting walls, Finn and her friends are at the mercy of an all-seeing intelligence that will destroy everything to get to her.With no hope of help, Finn’s dream-memories may be the only chance of survival. But will she remember in time to save her own life and the lives of those around her?

False Memory


Dan Krokos - 2012
    In her panic, she releases a mysterious energy that incites pure terror in everyone around her. Except Peter, a boy who isn’t at all surprised by Miranda’s shocking ability.Left with no choice but to trust this stranger, Miranda discovers she was trained to be a weapon and is part of an elite force of genetically-altered teens who possess flawless combat skills and powers strong enough to destroy a city. But adjusting to her old life isn’t easy—especially with Noah, the boyfriend she can’t remember loving.Then Miranda uncovers a dark truth that sets her team on the run. Suddenly her past doesn’t seem to matter... when there may not be a future.Dan Krokos’ debut is a tour-de-force of non-stop action that will leave readers begging for the next book in this bold and powerful new series.