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Driftglass/Starshards by Samuel R. Delany
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Sorry Please Thank You
Charles Yu - 2012
. . A fighter leads his band of virtual warriors, thieves, and wizards across a deadly computer-generated landscape . . . A company outsources grief for profit, their tagline: "Don't feel like having a bad day? Let someone else have it for you."
On The Use Of Shape-Shifters In Warfare
Marko Kloos - 2019
Forbidden by international accords to engage in combat, the "dog soldiers" lend their skills to the regular Army units, sniffing out IEDs and guarding the troops against things that go bump in the night. Sergeant Decker and his 300th comrade, Sergeant Sobieski, are assigned to a Forward Operating Base deep in the mountains of Afghanistan when they have to face a local threat far more dangerous than roadside bombs or insurgent ambushes.
Firebirds Rising: An Anthology of Original Science Fiction and Fantasy
Sharyn NovemberNina Kiriki Hoffman - 2005
This star-studded follow-up to the acclaimed "Firebirds" contains riveting, original stories by some of today's masters of science fiction and fantasy, including Fancesca Lia Block, Alan Dean Foster, Diana Wynne Jones, and Tanith Lee.
To Hold the Bridge
Garth Nix - 2015
It is not an easy task, for many dangers threaten the bridge builders, from nomad raiders to Free Magic sorcerers. Despite the danger, Morghan wants nothing more than to join the Bridge Company as a cadet. But the company takes only the best, the most skillful Charter mages, and trains them hard, for the night might come when only a single young cadet must hold the bridge against many foes. Will Morghan be that cadet?Also included in this collection are eighteen short stories that showcase Nix’s versatility as he adds a fantastical twist on an array of genres including science fiction, paranormal, realistic fiction, mystery, and adventure.
Press Start to Play
Daniel H. WilsonSeanan McGuire - 2015
The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.
Anthonology
Piers Anthony - 1985
CONTENTS: Possible to Rue; The Toaster; Quinquepedalian; Encounter; Phog; The Ghost Galaxies; Within the Cloud; The Life of the Stripe; In the Jaws of Danger; Beak by Beak; Getting Through University; In the Barn; Up Schist Crick; The Whole Truth; The Bridge; On the Uses of Torture; Small Mouth, Bad Taste; Wood You?; Hard Sell; Hurdle; Gone to the Dogs.
Unexpected Stories
Octavia E. Butler - 2014
The novella “A Necessary Being” showcases Octavia E. Butler’s ability to create alien yet fully believable “others.” Tahneh’s father was a Hao, one of a dwindling race whose leadership abilities render them so valuable that their members are captured and forced to govern. When her father dies, Tahneh steps into his place, both chief and prisoner, and for twenty years has ruled without ever meeting another of her kind. She bears her loneliness privately until the day that a Hao youth is spotted wandering into her territory. As her warriors sharpen their weapons, Tahneh must choose between imprisoning the newcomer—and living the rest of her life alone. The second story in this volume, “Childfinder,” was commissioned by Harlan Ellison for his legendary (and never-published) anthology The Last Dangerous Visions™. A disaffected telepath connects with a young girl in a desperate attempt to help her harness her growing powers. But in the richly evocative fiction of Octavia E. Butler, mentorship is a rocky path, and every lesson comes at a price. The award-winning author of science fiction classics Parable of the Sower and Kindred bestows these compelling, long lost gems “like the miraculous discovery that the beloved book you’ve read a dozen times has an extra chapter” (Los Angeles Review of Books). Harlan Ellison and Dangerous Visions are registered trademarks of the Kilimanjaro Corporation. All rights reserved.
The Worlds of Anne McCaffrey - Restoree, Decision at Doona, and The Ship Who Sang
Anne McCaffrey - 1981
Wireless
Charles Stross - 2009
The Hugo Award-winning author of such groundbreaking and innovative novels as "Accelerando, Halting State," and "Saturn's Children" delivers a rich selection of speculative fiction- including a novella original to this volume- brought together for the first time in one collection, showcasing the limitless imagination of one of the twenty-first century's most daring visionaries.
Body Armor: 2000
Joe HaldemanThomas A. Easton - 1986
As technology advances, the tools of battle - the strategies, the weaponry, the scope of destruction - also advance.Here are eleven riveting tales of the future's battlefields - the high-tech hardware of tomoorow's wars, the bare emotions of tomorrow's warriors - from the celebrated masters of science fiction.Contents: Contact! by David DrakeThe Warbots by Larry S. ToddThe Scapegoat by C.J. CherryhThe Last Crusade by George H. SmithHired Man by Richard C. MeredithEarly Model by Robert SheckleyIn the Bone by Gordon R. DicksonThe Chemically Pure Warriors by Allen Kim LangRight to Life by Thomas A. EastonOf Battle's Sound by Harry HarrisonHero by Joe Haldeman
Fragile Things: Short Fictions and Wonders
Neil Gaiman - 2006
By turns delightful, disturbing, and diverting, Fragile Things is a gift of literary enchantment from one of the most unique writers of our time.Contents:• A Study in Emerald • (2003) • novelette• The Fairy Reel • (2004) • poem (variant of The Faery Reel)• October in the Chair • (2002) • shortstory• The Hidden Chamber • (2005) • poem• Forbidden Brides of the Faceless Slaves in the Secret House of the Night of Dread Desire • (2004) • shortstory (variant of Forbidden Brides of the Faceless Slaves in the Nameless House of the Night of Dread Desire)• The Flints of Memory Lane • (1997) • essay• Closing Time • (2003) • shortstory• Going Wodwo • (2002) • poem• Bitter Grounds • (2003) • novelette• Other People • (2001) • shortstory• Keepsakes and Treasures: A Love Story • (1999) • shortstory• Good Boys Deserve Favours • (1995) • shortstory• The Facts in the Case of the Departure of Miss Finch • (1998) • shortstory• Strange Little Girls • (2001) • shortstory• Harlequin Valentine • (1999) • shortstory• Locks • (1999) • poem• The Problem of Susan • (2004) • shortstory• Instructions • (2000) • poem• How Do You Think It Feels? • (1998) • shortstory• My Life • (2002) • poem• Fifteen Painted Cards from a Vampire Tarot • (1998) • shortstory• Feeders and Eaters • (2002) • shortstory• Diseasemaker's Croup • (2003) • shortstory• In the End • (1996) • shortstory• Goliath • (1998) • shortstory• Pages from a Journal Found in a Shoebox Left in a Greyhound Bus Somewhere Between Tulsa, Oklahoma, and Louisville, Kentucky • (2002) • shortstory• How to Talk to Girls at Parties • (2006) • shortstory• The Day the Saucers Came • (2006) • poem• Sunbird • (2005) • novelette• Inventing Aladdin • (2003) • poem• The Monarch of the Glen • [American Gods] • (2003) • novelette
The SFWA Grand Masters 1
Frederik Pohl - 1999
Volume One, presenting the first five writers to receive the award, features the fiction of: Robert A. HeinleinJack WilliamsonClifford D. SimakL. Sprague de CampFritz Leiber
Two Metaphysical Blades
Chris Wraight - 2018
Linked, equal but opposite, these blades are destined to be wielded by two of the greatest heroes of the Age of Darkness. And as the spears themselves, Appolonian and Dionysian, are equal and opposite, so too are those to whom they were gifted. This is their story too. The warrior-scholar, a savant and a servant. The warrior-king, a savage and a soldier. Their fates entwined in ways they do not understand, they carry the blades as both gift and curse, fulfilment of destiny unseen by any save the Master of Mankind.
Read It Because
This is truly a Horus Heresy story unlike any other. Chris Wraight crafts an elegiac look at two heroes of the Heresy, through the blades that bond them and forge a destiny that may well extend far beyond the stories that have yet been told…
More Tomorrow: And Other Stories
Michael Marshall Smith - 2003
MORE TOMORROW & OTHER STORIES features 30 of the author's best stories, plus an introduction by award-winning editor Stephen Jones and an afterword by Michael Marshall Smith.More TomorrowBeing Right*Hell Hath Enlarged HerselfSave As...The HandoverWhat You Make It*Maybe Next TimeThe Book of Irrational NumbersWhen God Lived in Kentish TownThe Man Who Drew CatsA Place To StayThe Dark LandTo See The SeaTwo ShotLast Glance Back They Also ServeDear AlisonTo Receive Is BetterThe Munchies*AlwaysNot WavingEverybody GoesDyingCharmsOpen Doors*LaterMore Bitter Than DeathA Long Walk, For The Last TimeThe VaccinatorEnough Pizza
Cosmicomics
Italo Calvino - 1965
He makes his characters out of mathematical formulae and simple cellular structures. They disport themselves among galaxies, experience the solidification of planets, move from aquatic to terrestrial existence, play games with hydrogen atoms, and even have a love life.During the course of these stories Calvino toys with continuous creation, the transformation of matter, and the expanding and contracting reaches of space and time. He succeeds in relating complex scientific concepts to the ordinary reactions of common humanity.William Weaver's excellent translation won a National Book Award in 1969“Naturally, we were all there," old Qfwfq said, "where else could we have been? Nobody knew then that there could be space. Or time either: what use did we have for time, packed in there like sardines?”The distance of the moon --At daybreak --A sign in space --All at one point --Without colors --Games without end --The aquatic uncle --How much shall we bet? --The dinosaurs --The form of space --The light-years --The spiral.