Book picks similar to
Professional Angularjs by Valeri Karpov


angular
programming
computer-science
javascript

Programming Phoenix: Productive |> Reliable |> Fast


Chris McCord - 2016
    Phoenix creator Chris McCord, Elixir creator José Valim, and award-winning author Bruce Tate walk you through building an application that’s fast and reliable. At every step, you’ll learn from the Phoenix creators not just what to do, but why. Packed with insider insights, this definitive guide will be your constant companion in your journey from Phoenix novice to expert, as you build the next generation of web applications.

Effective JavaScript: 68 Specific Ways to Harness the Power of JavaScript


David Herman - 2012
    His walk through the syntax and semantics of JavaScript is both charming and hugely insightful; reminders of gotchas complement realistic use cases, paced at a comfortable curve. You'll find when you finish the book that you've gained a strong and comprehensive sense of mastery." --Paul Irish, developer advocate, Google Chrome "This is not a book for those looking for shortcuts; rather it is hard-won experience distilled into a guided tour. It's one of the few books on JS that I'll recommend without hesitation." --Alex Russell, TC39 member, software engineer, Google In order to truly master JavaScript, you need to learn how to work effectively with the language's flexible, expressive features and how to avoid its pitfalls. No matter how long you've been writing JavaScript code, Effective JavaScript will help deepen your understanding of this powerful language, so you can build more predictable, reliable, and maintainable programs. Author David Herman, with his years of experience on Ecma's JavaScript standardization committee, illuminates the language's inner workings as never before--helping you take full advantage of JavaScript's expressiveness. Reflecting the latest versions of the JavaScript standard, the book offers well-proven techniques and best practices you'll rely on for years to come. Effective JavaScript is organized around 68 proven approaches for writing better JavaScript, backed by concrete examples. You'll learn how to choose the right programming style for each project, manage unanticipated problems, and work more successfully with every facet of JavaScript programming from data structures to concurrency. Key features include Better ways to use prototype-based object-oriented programming Subtleties and solutions for working with arrays and dictionary objects Precise and practical explanations of JavaScript's functions and variable scoping semantics Useful JavaScript programming patterns and idioms, such as options objects and method chaining In-depth guidance on using JavaScript's unique "run-to-completion" approach to concurrency

Beginning PHP and MySQL 5: From Novice to Professional


W. Jason Gilmore - 2004
    Essentially three books in one: provides thorough introductions to the PHP language and the MySQL database, and shows you how these two technologies can be effectively integrated to build powerful websites. Provides over 500 code examples, including real-world tasks such as creating an auto-login feature, sending HTML-formatted e-mail, testing password guessability, and uploading files via a web interface. Updated for MySQL 5, includes new chapters introducing triggers, stored procedures, and views.

Building Evolutionary Architectures: Support Constant Change


Neal Ford - 2017
    Over the past few years, incremental developments in core engineering practices for software development have created the foundations for rethinking how architecture changes over time, along with ways to protect important architectural characteristics as it evolves. This practical guide ties those parts together with a new way to think about architecture and time.

Node.js in Action


Mike Cantelon - 2011
    You'll start by learning how to set up your Node development environment, including loading the community-created extensions. Next, you'll run several simple demonstration programs where you'll learn the basics of a few common types of Node applications. Then you'll dive into asynchronous programming, a model Node leverages to lessen application bottlenecks.About this BookJavaScript on the server? You bet. Node.js is a JavaScript server capable of supporting scalable, high-performance web applications. Using asynchronous I/O, the server can do more than one thing at a time, a key requirement for real-time apps like chat, games, and live statistics. And since it's JavaScript, you use the same language end to end.Node.js in Action shows you how to build production-quality applications. Clear introductions of key concepts and example-by-example coverage take you from setup to deployment. You'll dive into asynchronous programming, data storage, and output templating, and interact with the filesystem to create non-HTTP applications like TCP/IP servers and command-line tools. Perfect for a web developer transitioning from Rails, Django, or PHP. Requires basic knowledge of JavaScript. No prior experience with Node.js needed.Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.What's InsideSet up Node and extensions Grok asynchronous programming and the event loop Examples including microblogging, IM, games, and moreAbout the AuthorsAs skilled practitioners, expert teachers and trainers, and contributors to the core framework, authors Mike Cantelon, Marc Harter, T.J. Holowaychuk, and Nathan Rajlich represent the best of the Node.js development community.Table of ContentsPART 1 NODE FUNDAMENTALS Welcome to Node.js Building a multiroom chat application Node programming fundamentals PART 2 WEB APPLICATION DEVELOPMENT WITH NODE Building Node web applications Storing Node application data Connect Connect's built-in middleware Express Advanced Express Testing Node applications Web application templating PART 3 GOING FURTHER WITH NODE Deploying Node applications and maintaining uptime Beyond web servers The Node ecosystem

Writing High-Performance .NET Code


Ben Watson - 2014
    Learn critical lessons from a person who helped design and build one of the largest high-performance .NET systems in the world.This book does not just teach you how the CLR works—it teaches you exactly what you need to do now to obtain the best performance today. It will expertly guide you through the nuts and bolts of extreme performance optimization in .NET, complete with in-depth examinations of CLR functionality, free tool recommendations and tutorials, useful anecdotes, and step-by-step guides to measure and improve performance.Among the topics you will learn are how to:-Choose what to measure and why-Use many amazing tools, freely available, to solve problems quickly-Understand the .NET garbage collector and its effect on your application-Use effective coding patterns that lead to optimal garbage collection performance-Diagnose common GC-related issues-Reduce costs of JITting-Use multiple threads sanely and effectively, avoiding synchronization problems-Know which .NET features and APIs to use and which to avoid-Use code generation to avoid performance problems-Measure everything and expose hidden performance issues-Instrument your program with performance counters and ETW events-Use the latest and greatest .NET features-Ensure your code can run on mobile devices without problems-Build a performance-minded team…and much more.

Head First JavaScript


Michael Morrison - 2007
    You want to take your web skills to the next level. And you're finally ready to add "programmer" to the resume. It sounds like you're ready to learn the Web's hottest programming language: JavaScript. Head First JavaScript is your ticket to going beyond copying and pasting the code from someone else's web site, and writing your own interactive web pages. With Head First JavaScript, you learn:The basics of programming, from variables to types to looping How the web browser runs your code, and how you can talk to the browser with your code Why you'll never have to worry about casting, overloading, or polymorphism when you're writing JavaScript code How to use the Document Object Model to change your web pages without making your users click buttons If you've ever read a Head First book, you know what to expect -- a visually rich format designed for the way your brain works. Head First JavaScript is no exception. It starts where HTML and CSS leave off, and takes you through your first program into more complex programming concepts -- like working directly with the web browser's object model and writing code that works on all modern browsers. Don't be intimidated if you've never written a line of code before! In typical Head First style, Head First JavaScript doesn't skip steps, and we're not interested in having you cut and paste code. You'll learn JavaScript, understand it, and have a blast along the way. So get ready... dynamic and exciting web pages are just pages away.

Design Patterns: Elements of Reusable Object-Oriented Software


Erich Gamma - 1994
    Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

Seven Languages in Seven Weeks


Bruce A. Tate - 2010
    But if one per year is good, how about Seven Languages in Seven Weeks? In this book you'll get a hands-on tour of Clojure, Haskell, Io, Prolog, Scala, Erlang, and Ruby. Whether or not your favorite language is on that list, you'll broaden your perspective of programming by examining these languages side-by-side. You'll learn something new from each, and best of all, you'll learn how to learn a language quickly. Ruby, Io, Prolog, Scala, Erlang, Clojure, Haskell. With Seven Languages in Seven Weeks, by Bruce A. Tate, you'll go beyond the syntax-and beyond the 20-minute tutorial you'll find someplace online. This book has an audacious goal: to present a meaningful exploration of seven languages within a single book. Rather than serve as a complete reference or installation guide, Seven Languages hits what's essential and unique about each language. Moreover, this approach will help teach you how to grok new languages. For each language, you'll solve a nontrivial problem, using techniques that show off the language's most important features. As the book proceeds, you'll discover the strengths and weaknesses of the languages, while dissecting the process of learning languages quickly--for example, finding the typing and programming models, decision structures, and how you interact with them. Among this group of seven, you'll explore the most critical programming models of our time. Learn the dynamic typing that makes Ruby, Python, and Perl so flexible and compelling. Understand the underlying prototype system that's at the heart of JavaScript. See how pattern matching in Prolog shaped the development of Scala and Erlang. Discover how pure functional programming in Haskell is different from the Lisp family of languages, including Clojure. Explore the concurrency techniques that are quickly becoming the backbone of a new generation of Internet applications. Find out how to use Erlang's let-it-crash philosophy for building fault-tolerant systems. Understand the actor model that drives concurrency design in Io and Scala. Learn how Clojure uses versioning to solve some of the most difficult concurrency problems. It's all here, all in one place. Use the concepts from one language to find creative solutions in another-or discover a language that may become one of your favorites.

RESTful Web Services


Leonard Richardson - 2007
    But can you also build web sites that are usable by machines? That's where the future lies, and that's what RESTful Web Services shows you how to do. The World Wide Web is the most popular distributed application in history, and Web services and mashups have turned it into a powerful distributed computing platform. But today's web service technologies have lost sight of the simplicity that made the Web successful. They don't work like the Web, and they're missing out on its advantages. This book puts the "Web" back into web services. It shows how you can connect to the programmable web with the technologies you already use every day. The key is REST, the architectural style that drives the Web. This book:Emphasizes the power of basic Web technologies -- the HTTP application protocol, the URI naming standard, and the XML markup language Introduces the Resource-Oriented Architecture (ROA), a common-sense set of rules for designing RESTful web services Shows how a RESTful design is simpler, more versatile, and more scalable than a design based on Remote Procedure Calls (RPC) Includes real-world examples of RESTful web services, like Amazon's Simple Storage Service and the Atom Publishing Protocol Discusses web service clients for popular programming languages Shows how to implement RESTful services in three popular frameworks -- Ruby on Rails, Restlet (for Java), and Django (for Python) Focuses on practical issues: how to design and implement RESTful web services and clients This is the first book that applies the REST design philosophy to real web services. It sets down the best practices you need to make your design a success, and the techniques you need to turn your design into working code. You can harness the power of the Web for programmable applications: you just have to work with the Web instead of against it. This book shows you how.

Game Programming Patterns


Robert Nystrom - 2011
    Commercial game development expert Robert Nystrom presents an array of general solutions to problems encountered in game development. For example, you'll learn how double-buffering enables a player to perceive smooth and realistic motion, and how the service locator pattern can help you provide access to services such as sound without coupling your code to any particular sound driver or sound hardware. Games have much in common with other software, but also a number of unique constraints. Some of the patterns in this book are well-known in other domains of software development. Other of the patterns are unique to gaming. In either case, Robert Nystrom bridges from the ivory tower world of software architecture to the in-the-trenches reality of hardcore game programming. You'll learn the patterns and the general problems that they solve. You'll come away able to apply powerful and reusable architectural solutions that enable you to produce higher quality games with less effort than before. Applies classic design patterns to game programming. Introduces new patterns specific to game programming. Brings abstract software architecture down to Earth with approachable writing and an emphasis on simple code that shows each pattern in practice. What you'll learn Overcome architectural challenges unique to game programming Apply lessons from the larger software world to games. Tie different parts of a game (graphics, sound, AI) into a cohesive whole. Create elegant and maintainable architecture. Achieve good, low-level performance. Gain insight into professional, game development. Who this book is forGame Programming Patterns is aimed at professional game programmers who, while successful in shipping games, are frustrated at how hard it sometimes is to add and modify features when a game is under development. Game Programming Patterns shows how to apply modern software practices to the problem of game development while still maintaining the blazing-fast performance demanded by hard-core gamers. Game Programming Patterns also appeals to those learning about game programming in their spare time. Hobbyists and aspiring professionals alike will find much to learn in this book about pathfinding, collision detection, and other game-programming problem domains.

The Node Beginner Book


Manuel Kiessling - 2011
    The aim of The Node Beginner Book is to get you started with developing applications for Node.js, teaching you everything you need to know about advanced JavaScript along the way on 59 pages.

Fundamentals of Software Architecture: An Engineering Approach


Mark Richards - 2020
    Until now. This practical guide provides the first comprehensive overview of software architecture's many aspects. You'll examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics.Authors Neal Ford and Mark Richards help you learn through examples in a variety of popular programming languages, such as Java, C#, JavaScript, and others. You'll focus on architecture principles with examples that apply across all technology stacks.

Pro C# 3.0 and the .NET 3.5 Framework (Pro)


Andrew Troelsen - 2007
    Since that time, this text has been revised, tweaked, and enhanced to account for the changes found within each release of the .NET platform (1.1, 2.0, 3.0 and now 3.5)..NET 3.0 was more of an augmentative release, essentially providing three new APIs: Windows Presentation Foundation (WPF), Windows Communication Foundation (WCF) and Windows Workflow Foundation (WF). As you would expect, coverage of the "W's" has been expanded a great deal in this version of the book from the previous Special Edition text.Unlike .NET 3.0, .NET 3.5 provides dozens of C# language features and .NET APIs. This edition of the book will walk you through all of this material using the same readable approach as was found in previous editions. Rest assured, you'll find detailed coverage of Language Integrated Query (LINQ), the C# 2008 language changes (automatic properties, extension methods, anonymous types, etc.) and the numerous bells and whistles of Visual Studio 2008. What you'll learn Everything you need to knowget up to speed with C# 2008 quickly and efficiently. Discover all the new .NET 3.5 featuresLanguage Integrated Query, anonymous types, extension methods, automatic properties, and more. Get a professional footholdtargeted to appeal to experienced software professionals, this book gives you the facts you need the way you need to see them. A rock-solid foundationfocuses on everything you need to be a successful .NET 3.5 programmer, not just the new features. Get comfortable with all the core aspects of the platform including assemblies, remoting, Windows Forms, Web Forms, ADO.NET, XML web services, and much more. Who this book is forIf you're checking out this book for the first time, understand that it targets experienced software professionals and/or students of computer science (so please don't expect three chapters devoted to "for" loops). The mission of this text is to provide you with a rock-solid foundation to the C# 2008 programming language and the core aspects of the .NET platform (object-oriented programming, assemblies, file IO, Windows Forms/WPF, ASP.NET, ADO.NET, WCF, WF, etc.). Once you digest the information presented in these 33 chapters, you'll be in a perfect position to apply this knowledge to your specific programming assignments, and you'll be well equipped to explore the .NET universe on your own terms. "

Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development


Craig Larman - 2000
    Building on two widely acclaimed previous editions, Craig Larman has updated this book to fully reflect the new UML 2 standard, to help you master the art of object design, and to promote high-impact, iterative, and skillful agile modeling practices.Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices. You won’t just learn UML diagrams - you’ll learn how to apply UML in the context of OO software development.Drawing on his unsurpassed experience as a mentor and consultant, Larman helps you understand evolutionary requirements and use cases, domain object modeling, responsibility-driven design, essential OO design, layered architectures, “Gang of Four” design patterns, GRASP, iterative methods, an agile approach to the Unified Process (UP), and much more. This edition’s extensive improvements include:- A stronger focus on helping you master OOA/D through case studies that demonstrate key OO principles and patterns, while also applying the UML- New coverage of UML 2, Agile Modeling, Test-Driven Development, and refactoring- Many new tips on combining iterative and evolutionary development with OOA/D- Updates for easier study, including new learning aids and graphics- New college educator teaching resources- Guidance on applying the UP in a light, agile spirit, complementary with other iterative methods such as XP and Scrum- Techniques for applying the UML to documenting architectures- A new chapter on evolutionary requirements, and much moreApplying UML and Patterns, Third Edition, is a lucid and practical introduction to thinking and designing with objects - and creating systems that are well crafted, robust, and maintainable.