Book picks similar to
User Unfriendly by Vivian Vande Velde


fantasy
young-adult
sci-fi
science-fiction

The Rithmatist


Brandon Sanderson - 2013
    Rithmatists have the power to infuse life into two-dimensional figures known as Chalklings. Rithmatists are humanity’s only defense against the Wild Chalklings. Having nearly overrun the territory of Nebrask, the Wild Chalklings now threaten all of the American Isles.As the son of a lowly chalkmaker at Armedius Academy, Joel can only watch as Rithmatist students learn the magical art that he would do anything to practice. Then students start disappearing—kidnapped from their rooms at night, leaving trails of blood. Assigned to help the professor who is investigating the crimes, Joel and his friend Melody find themselves on the trail of an unexpected discovery—one that will change Rithmatics—and their world—forever.

So You Want to Be a Wizard


Diane Duane - 1983
    until she discovers a mysterious library book that promises her the chance to become a wizard. But she has no idea of the difference that taking the Wizard's Oath is going to make in her life. Shortly, in company with fellow beginner-wizard Kit Rodriguez, Nita's catapulted into what will be the adventure of a lifetime—if she and Kit can both live through it. For every wizard's career starts with an Ordeal in which he or she must challenge the one power in the universe that hates wizardry more than anything else: the Lone Power that invented death and turned it loose in the worlds. Plunged into a dark and deadly alternate New York full of the Lone One's creatures, Kit and Nita must venture into the very heart of darkness to find the stolen, legendary Book of Night with Moon. Only with the dangerous power of the wizardly Book do they have a chance to save not just their own lives, but their world...

Dragon's Blood


Jane Yolen - 1982
    Dragons are trained to fight to the death, and two determined teens help free them in this spellbinding saga.Training a dragon to be a fighting champion is the only way to freedom for fifteen-year-old Jakkin.

The Changeover


Margaret Mahy - 1984
    From the moment she saw it, Laura Chant knew that something dreadful was going to happen. It wasn’t the first time she’d been forewarned. But never before had anything so terrible happened. The horrifyingly evil Carmody Braque touched and branded her little brother – and now Jacko was very ill, getting steadily worse.There was only one way to save him. Laura had to change over: had to release her supernatural powers. And that meant joining forces with the extraordinary and enigmatic Sorenson Carlisle…

The Last Dragonslayer


Jasper Fforde - 2010
    But now magic is fading: drain cleaner is cheaper than a spell, and magic carpets are used for pizza delivery. Fifteen-year-old foundling Jennifer Strange runs Kazam, an employment agency for magicians—but it’s hard to stay in business when magic is drying up. And then the visions start, predicting the death of the world’s last dragon at the hands of an unnamed Dragonslayer. If the visions are true, everything will change for Kazam—and for Jennifer. Because something is coming. Something known as . . . Big Magic.

The Invasion


K.A. Applegate - 1996
    Ask Jake. He may tell you about the night he and his friends saw the strange light in the sky. He may even tell you about what happened when they realized the "light" was only a plane -- from another planet. Here's where Jake's story gets a little weird. It's where they're told that the human race is under attack -- and given the chance to fight back.Now Jake, Rachel, Cassie, Tobias, and Marco have the power to morph into any animal they choose. And they must use that power to outsmart an evil that is greater than anything the world has ever seen...

The Eye of Minds


James Dashner - 2013
    And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.The government knows that to catch a hacker, you need a hacker.And they’ve been watching Michael. They want him on their team.But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

The Other Normals


Ned Vizzini - 2012
    The world of C&C is where he feels most comfortable in his own skin. But that isn't happening--not if his parents have anything to do with it. Concerned their son lacks social skills, they ship him off to summer camp to become a man. They want him to be outdoors playing with kids his own age and meeting girls--rather than indoors alone, with only his gaming alter ego for company. Perry knows he's in for the worst summer of his life.Everything changes, however, when Perry gets to camp and stumbles into the World of the Other Normals. There he meets Mortin Enaw, one of the creators of C&C, and other mythical creatures from the game, including the alluring Ada Ember, whom Perry finds more beautiful than any human girl he's ever met. Perry's new otherworldly friends need his help to save their princess and prevent mass violence. As they embark on their quest, Perry realizes that his nerdy childhood has uniquely prepared him to be a great warrior in this world, and maybe even a hero. But to save the princess, Perry will have to learn how to make real connections in the human world as well.Bestselling author Ned Vizzini delivers a compulsively readable and wildly original story about the winding and often hilarious path to manhood.

Winter of Fire


Sherryl Jordan - 1992
    Countless taboos are shattered when Elsha, an idealistic and rebellious Quelled girl, is chosen to be handmaid to the Firelord—the man revered by those calling themselves the Chosen. Traveling in the privileged class, Elsha encounters ugly, unthinking prejudice; she also meets a few relatively enlightened Chosen men, who cannot help falling in love with the feisty maid. Spurred on by a hatred of injustice, Elsha battles against sexism, improves life for the Quelled, and even (it seems) hastens the return of the sun to her world.

The Wind Singer


William Nicholson - 2000
    Better tomorrow than today." Harder work means the citizens of Aramanth can keep moving forward to improved life stations--from Gray tenements and Orange apartments, upwards to glorious mansions of White. Only some families, like the Haths, believe more in ideas and dreams than in endless toil and ratings. When Kestrel Hath decides she is through with the Aramanth work ethic, she is joined in her small rebellion by her twin brother Bowman and their friend Mumpo. Together, they set the orderly city on its ear by escaping Aramanth's walls for an adventure that takes them from city sewers to desert sandstorms. Guided by an archaic map, they know that if they can find the voice of the Wind Singer, an ancient and mysterious instrument that stands in the center of Aramanth, they can save their people from their dreamless existence. But the voice is guarded by the dreaded Morah and its legion of perfect killing machines, the Zars. Are three ragtag kids any match for an army of darkness?

The Extraordinary Adventures of Alfred Kropp


Rick Yancey - 2005
    But after Alfred unwittingly delivers the sword into the hands of a man with enormously evil intentions, he sets off on an unlikely quest to try to right his wrong and save the world from imminent destruction. This gripping, fast-paced, hilarious novel is both a thrilling adventure story and an engaging account of one boy's coming of age.

The Thief of Always


Clive Barker - 1992
    The Thief of Always tells the haunting story of Harvey, a bright 10-year-old who is suffering from the winter doldrums, and of a creature who takes him to a place where every day is filled with fun, and Christmas comes every night. Illustrated.

Black Unicorn


Tanith Lee - 1991
    Not even Jaive, the sorceress, could fathom the mystery of the fabled beast. But Tanaquil, Jaive's completely unmagical daughter, understood it at once. She knew why the unicorn was there: It had come for her. It needed her. Tanaquil was amazed because she was the girl with no talent for magic. She could only fiddle with broken bits of machinery and make them work again. What could she do for a unicorn?

The Alchemyst


Michael Scott - 2007
    Nearly seven hundred years later, he is acknowledged as the greatest Alchemyst of his day. It is said that he discovered the secret of eternal life. The records show that he died in 1418. But his tomb is empty and Nicholas Flamel lives. The secret of eternal life is hidden within the book he protects—the Book of Abraham the Mage. It's the most powerful book that has ever existed. In the wrong hands, it will destroy the world. And that's exactly what Dr. John Dee plans to do when he steals it. Humankind won't know what's happening until it's too late. And if the prophecy is right, Sophie and Josh Newman are the only ones with the power to save the world as we know it. Sometimes legends are true. And Sophie and Josh Newman are about to find themselves in the middle of the greatest legend of all time.

The Six


Mark Alpert - 2015
    Virtual reality games are Adam's only escape from his wheelchair. In his alternate world, he can defeat anyone. Running, jumping, scoring touchdowns: Adam is always the hero.Then an artificial intelligence program, Sigma, hacks into Adam's game. Created by Adam's computer-genius father, Sigma has gone rogue, threatening Adam's life-and world domination. Their one chance to stop Sigma is using technology Adam's dad developed to digitally preserve the mind of his dying son.Along with a select group of other terminally ill teens, Adam becomes one of the Six who have forfeited their bodies to inhabit weaponized robots. But with time running short, the Six must learn to manipulate their new mechanical forms and work together to train for epic combat...before Sigma destroys humanity.