How to Draw What You See


Rudy De Reyna - 1972
    "I believe that you must be able to draw things as you see them--realistically," wrote Rudy de Reyna in his introduction.Today, generations of artists have learned to draw what they see, to truly capture the world around them, using de Reyna's methods. How to Draw What You See shows artists how to recognize the basic shape of an object--cube, cylinder, cone, or sphere--and use that shape to draw the object, no matter how much detail it contains.

Adobe Photoshop CC Classroom in a Book (2017 Release)


Andrew Faulkner - 2016
    The 15 project-based lessons in this book show users step-by-step the key techniques for working in Photoshop and how to correct, enhance, and distort digital images, create image composites, and prepare images for print and the web. In addition to learning the key elements of the Photoshop interface, this completely revised CC (2017 release) edition covers features like new and improved search capabilities, Content-Aware Crop, Select and Mask, Face-Aware Liquify, designing with multiple artboards, and much more! The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.

All Good Things: A Treasury of Images to Uplift the Spirits and Reawaken Wonder


Stephen Ellcock - 2019
    Five years and 300,000 followers later, Ellcock has an international following who avidly await his daily uploads and his carefully curated and sequenced albums of images. His selections of little known and public domain imagery regularly attain thousands or shares or comments from all around the world. All give thanks for the uplifting nature of his selections. Taking his title from the first ever Encyclopedia in the English language, All Good Things (Omne Bonum) this new compendium of art and photography inspired by both the natural world and human endeavour will appeal both to his digital followers and our image-focused, solace-seeking times. Providing meditative focus and visual exhilaration - Ellcock celebrates our humanity and inspires us to wonder once more. All Good Things is structured to evoke the medieval tradition of exquisite, illuminated books - beginning with the universal and travelling through the realms of sky, sea, earth, science and humanity before ending amongst the angels and monsters that have so preoccupied artists over the centuries. Using found artwork from archives, libraries and little known collections of art, illustration, photography and textiles this is a glorious adventure; one that can be appreciated on many levels. There will be introductions to each chapter as well as recommended image lists for enjoyment, restoration, inspiration. Carefully selected quotes from poets from thinkers, writers and scientists will counterpoint images perfectly and add to the richness of this beautifully produced book.

Shojo Fashion Manga Art School, Year 2: Draw Modern Looks


Irene Flores - 2012
    Loaded with techniques and tips from an exciting young artist and writer with a fresh style, this book includes great step-by-step instruction from initial lines to black-and white inked illustration to finished art in color.

Secrets of Rusty Things: Transforming Found Objects Into Art


Michael deMeng - 2007
    You'll discover new ideas of where to look for, not only discarded objects, but new items that you may not have previously seen as having a place in a future work of art. You'll be inspired by ways to add meaningful symbolism to your artworks' stories both through the use of color and shape. And you'll see how an ancient tale can parallel the artist's plight and invoke a new piece of art.From the pondering of each ancient myth and its connection to the modern-day artist, to the gluing together of objects, to the paint that unifies and disguises the original bits and pieces, this is an intimate view into the creative process unlike any workshop you've ever attended.

Drew Struzan: Oeuvre


Drew Struzan - 2011
     This sumptuous hardcover edition, with a foreword by George Lucas, features over 250 pieces of artwork, including all of Drew's most iconic movie images, as well as other highlights from his career, including album, book and comic book covers, stamps, trading cards, promotional artwork and very personal original works. The book comes right up to date, including exclusive San Diego Comic-Con poster art produced for The Walking Dead (2010) and Cowboys & Aliens (2011), with text by his wife Dylan, providing an intimate look at the man and his legacy. The definitive collection of Struzan's work; this is an absolute must-have for any movie buff and an unrivalled slice of both art and cinema history.

Claude Monet: 1840-1926 (Big Art Series)


Karin Sagner-Düchting - 1990
    Having finally earned the money and gained the respect he sought in his early days as a struggling painter, Monet designed and built the home and gardens in the village on the Seine that would be the site of the famous "Grain Stacks" and "Water Lilies" paintings that would secure his reputation. A good, affordable introductory study of the pioneer of modern art.

Wall


Andy Goldsworthy - 2000
    This sensitive and detailed response to the land-former farmland in an area once rich in stone walls-is one of his most impressive and important permanent artworks. This new work starts by closely following the foundations of an old, dilapidated wall and then makes a series of increasingly voluptuous arabesques before plunging down into a lake. It rises again on the other side and heads straight up a grassy slope to stop dead at a major highway. The book's stunning color photographs show the wall from every vantage point and in all four seasons, as well as documenting ephemeral work made around it. Kenneth Baker's essay considers the Storm King wall in the context of Goldsworthy's other work. The book accompanies an exhibition at Storm King that opens in May 2000. More than 60 photographs in full color, 9 1/2 x 10 1/2" ANDY GOLDSWORTHY was born in 1956 in Cheshire, England. His work is regularly exhibited in Britain, France, the United States, Japan, and elsewhere. Although commissions take him all over the world, the landscape around his home in Dumfriesshire, Scotland, remains at the heart of his work. His previous books include Abrams' Andy Goldsworthy: A Collaboration with Nature, Hand to Earth, Stone, Wood, and Arch. JERRY L. THOMPSON is a highly regarded photographer who has contributed to a number of books, including Abrams' Mark di Suvero. KENNETH BAKER is art critic of the San Francisco Chronicle. EXHIBITION SCHEDULE Storm King Art Center, Mountainville, New York May-November 2000

Broad Strokes: 15 Women Who Made Art and Made History (in That Order)


Bridget Quinn - 2017
    Aligned with the resurgence of feminism in pop culture, Broad Strokes offers an entertaining corrective to that omission. Art historian Bridget Quinn delves into the lives and careers of 15 brilliant female artists in text that's smart, feisty, educational, and an enjoyable read. Replete with beautiful reproductions of the artists' works and contemporary portraits of each artist by renowned illustrator Lisa Congdon, this is art history from 1600 to the present day for the modern art lover, reader, and feminist.

The Art of Journey


Matthew Nava - 2012
    Written by Journey® Art Director, Matt Nava, the book shows the stylistic influences, narrative devices and game design goals that made Journey what it is. Inside, readers will discover the thoughtful evolution of Journey's landscapes, cut-scenes, and much-loved robed traveler.The Art of Journey comes bound as a debossed, hardcover book filled with gorgeous concept art, intricate pencil drawings, and 3D models printed in full color on art-quality paper. Additionally, the book pushes the bounderies of traditional print with its "augmented reality" feature, powered by the Daqri 4D platform. By downloading a free campaign app, readers will be able to point the camera of their smartphone or tablet at special images and see animated 3D models appear straight from the game. It's a truly unique and innovative way to more fully experience the artwork of Journey.