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Weirdo Noir: Gothic and Dark Lowbrow Art
Matt Dukes Jordan - 2010
From fashion to music, Goth influences have crept into every area of pop culture, and nowhere is that influence creepier, more fascinating, and more playful than in the art world. Weirdo Noir is the follow-up volume to Weirdo Deluxe, the book that brought the once underground Low Brow art scene to prominence in the public eye. In these pages you'll find the latest and greatest work from 30 Low Brow arists who have embraced the dark side, employing gothic themes in their art. Spooky and witty, Weirdo Noir is destined to become a classic of the millennial Goth aesthetic.
The Art of Tim Burton
Tim Burton - 1999
This comprehensive 434 page book is grouped into thirteen chapters that examine common themes in Burton's work, from his fascination with clowns to his passion for misunderstood monsters, to his delight in the oddities of people. Many of Burton's friends and collaborators offer their thoughts, insights and anecdotes about Tim Burton's style and artistic approach to life.Artwork from the following films and projects are included in this book: Alice in Wonderland (2010), Sweeney Todd: The Demon Barber of Fleet Street (2007), Charlie and the Chocolate Factory and Corpse Bride (both 2005), Big Fish (2003), Planet of the Apes (2001), Sleepy Hollow, (1999), Mars Attacks! (1996), Ed Wood (1994), The Nightmare Before Christmas (1993), Batman Returns (1992), Edward Scissorhands (1990), Family Dog (1987), Batman (1989), Beetlejuice (1988), Pee-Wee's Big Adventure (1985), Frankenweenie (1984), Vincent (1982), and Hansel & Gretel (1982). The book also contains additional drawings from his illustrated book of poetry The Melancholy Death of Oyster Boy & Other Stories (1997), and from The World of Stainboy web shorts (2000).Text By: Leah Gallo, Design by: Holly Kempf, Edited by: Derek Frey, Leah Gallo & Holly Kempf*PLUS*Personal text contributions by friends and fellow creatives including:Allison Abbate, Colleen Atwood, John August, Rick Baker, Helena Bonham Carter, Felicity Dahl, Johnny Depp, Danny Devito, Danny Elfman, Carlos Grangel, Ray Harryhausen, Martin Landau, Rick Heinrichs, Christopher Lee, Lindsay Macgowan, Shane Mahan, Ian Mackinnon, Alex Mcdowell, Victoria Price, Ken Ralston, Paul Reubens, Deep Roy, Winona Ryder, and Richard Zanuck.
Transmetropolitan: All Around the World
Warren Ellis - 2011
Transmetropolitan combined black humor, political scandal, and moral ambiguity to look into the mind of gonzo journalist Spider Jerusalem and The City he inhabits. Aided by his embattled Editor and his two Filthy Assistants, Jerusalem blazes a path through a futuristic world of skyscrapers and technological wonders, dark alleys, and unspeakable depravity.Transmetropolitan: All Around The World is a lovingly crafted and designed tribute to a seminal work. Contributors include: Aaron Alexovich, Stephanie Buscema, Jim Calafiore, Stefano Caselli, Cliff Chiang, Richard C. Clark, Kevin Colden, Molly Crabapple, Camilla d’Errico, Kristian Donaldson, Ryan Dunlavey, Gary Erskine, Richard Friend, Dan Goldman, Cully Hamner, Lea Hernandez, Phil Hester, Rantz Hoseley, Matt Howarth, K Thor Jensen, Seth Kushner, Jonathan Luna, Milo Manara, John McCrea, Moritat, Dean Motter, Darick Robertson, Jimmie Robinson, Stuart Sayger, Tim Seeley, Fiona Staples, Bryan Talbot, Pete Woods, and many, many others.[text from http://cbldf.org/homepage/transmetrop... ]
The Art of Destiny
Bungie - 2014
To build this expansive universe, the team at Bungie drew from a multitude of inspirations—from classic fantasy and science fiction worlds, the myth-meets-technology adventure of space operas, and the ornate design of medieval drapery juxtaposed with modern architecture—all of which combine to create a world uniquely imagined down to the smallest detail. The Art of Destiny is a celebration of the dynamic art at the heart of the game, featuring hundreds of pieces of concept illustrations, cinematic imagery, early sketches, and world-building graphic design. Covering the meticulous artistic development behind each class, vehicle, weapon, and environment, this lush and comprehensive overview explores the game’s sweeping world, grand scope, and vibrant visuals. © 2014 Bungie, Inc. All rights reserved. Destiny, Bungie, and the Bungie logo are trademarks of Bungie, Inc. in the US and/or other countries.
Naughty and Nice: The Good Girl Art of Bruce Timm
Bruce Timm - 2012
Naughty and Nice: The Good Girl Art of Bruce Timm showcases over 350 full-color, line and pencil images of partially clothed and nude women of almost every conceivable description and temperament, some accompanied by Timm's comments.This substantial collection provides shapely forms and earthly delights throughout its pages. Be it a sophisticated city gal or a savage jungle queen, a hard-boiled dame or an elegant lady from the land of fantasy, a quietly smoldering sorceress or a wild-hearted adventuress, Timm's ladies are sure to please the eye.Over 150 new images have been prepared especially for this handsome book. Timm explores the female form with absolute creative freedom, and pure personal expression is the result. The artist has granted Flesk Publications unprecedented access to his archives to provide the best representation of his private works. These rarely seen images span the last 15 years and are showcased in a single collection for the first time.
How to Draw Avatar: The Last Airbender
Shane L. Johnson - 2007
Now anyone can enter into the world of "benders" and learn to draw Aang, the last Avatar, and his friends with ease. From Appa the flying bison and Momo the pet lemur to Fire Lord Ozai and his son Prince Zuko, everyone's favorite characters are featured inside. Each drawing step begins with a line of action, so it's easy for artists of all skill levels to get started. Then simple shapes and techniques are used to add details and definition. Plus, each new step appears in blue, so artists know exactly what to draw next. And as they learn to draw, kids will be doubly entertained by the helpful tips and fun facts about each character.
Paint Watercolors That Dance with Light
Elizabeth Kincaid - 2004
Inside you will learn how to:Create paintings brimming with color using transparent layering techniquesInnovate with masking materials to create crisp edges and eye-catching light effectsUse tone and contrast to bring your paintings to lifePacked with practical information for using color and light, Paint Watercolors that Dance with Light will transform your art.
Folly: The Consequences of Indiscretion
Hans Rickheit - 2012
He has been a basement- dweller, gallery troll, and a purveyor of forbidden notions. Originally distributed into the world as Xeroxed pamphlets, these “underground comix” reflect the true nature of its nomenclature: Here are the archeological findings of the subterranean ruins of the psyche. Finally, these scattered elements have been compiled into a compact, lushly illustrated bedside reader. Give your cerebellum a tug and become a spelunker of the subconscious as we trespassamong the scorched archaic wastelands of the offspring of apes and fools. Here we find the profane, beautiful progeny of prurient ideals. Immerse yourself in the nocturnal meanderings of unnamed protagonists. Ponder the uncomfortable sexuality of the twins, Cochlea Eustachia. Recoil at the doings of a dwarfish malefactor in Hail Jeffrey, or simply stare at the pretty pictures. Suffice to say that readers of The Squirrel Machine will not be disappointed.The author instructs you not misuse this tome. Poke it gently with a long stick, if you must. Careful, it might ruin the carpet. Placate it with a belly-rub or sweet pastry before it attacks the children. Don’t worry, your tongue won’t stick. If it fits, don’t shove it in too quickly. Keep it as your own cherished object; a shameful, guarded secret. The filter for reality’s blinding glare. Detritus of the Under-Brain. The Unspeakable Thing You Always Knew.FOLLY: The Consequences Of Indiscretion. By one of the most inscrutable and discomforting cartoonists alive.
The Illusion of Life: Disney Animation
Frank Thomas - 1981
The authors, Frank Thomas and Ollie Johnston, worked with Walt Disney himself as well as other leading figures in a half-century of Disney films. They personally animated leading characters in most of the famous films and have decades of close association with the others who helped perfect this extremely difficult and time-consuming art form. Not to be mistaken for just a "how-to-do-it," this voluminously illustrated volume (like the classic Disney films themselves) is intended for everyone to enjoy.Besides relating the painstaking trial-and-error development of Disney's character animation technology, this book irresistibly charms us with almost an overabundance of the original historic drawings used in creating some of the best-loved characters in American culture: Mickey Mouse and Donald Duck, Snow White and Bambi (among many, many others) as well as early sketches used in developing memorable sequences from classic features such as Fantasia and Pinocchio. With the full cooperation of Walt Disney Productions and free access to the studio's priceless archives, the authors took unparalleled advantage of their intimate long-term experience with animated films to choose the precise drawings to illustrate their points from among hundreds of thousands of pieces of artwork carefully stored away.The book answers everybody's question about how the amazingly lifelike effects of Disney character animation were achieved, including charming stories of the ways that many favorite animated figures got their unique personalities. From the perspective of two men who had an important role in shaping the art of animation, and within the context of the history of animation and the growth of the Disney studio, this is the definitive volume on the work and achievement of one of America's best-known and most widely loved cultural institutions. Nostalgia and film buffs, students of popular culture, and that very broad audience who warmly responds to the Disney "illusion of life" will find this book compelling reading (and looking!).Searching for that perfect gift for the animation fan in your life? Explore more behind-the-scenes stories from Disney Editions:The Art of Mulan: A Disney Editions ClassicWalt Disney's Ultimate Inventor: The Genius of Ub IwerksOne Day at Disney: Meet the People Who Make the Magic Across the GlobeThe Walt Disney Studios: A Lot to RememberFrom All of Us to All of You: The Disney Christmas CardInk & Paint: The Women of Walt Disney's AnimationOswald the Lucky Rabbit: The Search for the Lost Disney Cartoons, Revised Special EditionDisney Villains: Delightfully Evil - The Creation, The Inspiration, The FascinationThe Art and Flair of Mary Blair: An Appreciation, Updated Edition
The Blaue Reiter Almanac
Wassily Kandinsky - 1912
Originally published in Munich in 1912 and edited by Kandinsky and Marc-- the movements's almanac presented their synthesis of international culture to the European avant garde at large. In both the selection of essays and its innovative interplay of word and image, The Blaue Reiter Almanac remains one of our most critically important works of literature on the art theory and culture of the twentieth century. This edition, long unavailable in English and indispensable to any student of Modernism, simulates the original German format, and includes documents, and musical notations, as well as seminal essays by Kandinsky, Schoenberg, Marc and others. Nearly 150 illustrations, from ancient and contemporary sources, capture the wide-ranging interests and passions that inspired Kandinsky's and Marc's programmatic attempt to make Modernism accessible across national and chronological boundaries. Also included is Klaus Lankheit's extensive critical introduction, which places the Blaue Reiter in context for contemporary readers."The almanac remains unique among European writings on art; no other country produced a comparable work capturing the excitement and tension of the years before World War I." (Will Grohmann)
Let Them Eat Cheesecake: The Art of Olivia Volume I
Olivia De Berardinis - 1993
Now, for the first time, Olivia's work has been compiled into one deluxe book. Included are over 100 drawings and paintings, many previously unpublished, spanning the past fifteen years.
Lessons in Classical Painting: Essential Techniques from Inside the Atelier
Juliette Aristides - 2016
With the same direct, easy-to-follow approach of Juliette Aristides's previous books, Lessons in Classical Painting presents aspiring artists with the fundamental skills and tools needed to master painting in the atelier style. With more than 25 years of experience in ateliers and as an art instructor, Aristides pairs personal examples and insights with theory, assignments and demonstrations for readers, discussions of technical issues, and inspirational quotes. After taking a bird's eye look at painting as a whole, Aristides breaks down painting into big picture topics like grisaille, temperature, and color, demonstrating how these key subjects can be applied by all painters.
Missed Connections: Love, Lost & Found
Sophie Blackall - 2011
The anonymous messages are hopeful and hopeless, funny and sad. Ms. Blackall, award-winning illustrator of Ruby’s Wish and Big Red Lollipop, has turned some of the most evocative (or hilarious) of them into exquisite paintings. Missed Connections is a collection of illustrated love stories. There’s “We Shared a Bear Suit.” “If Not for Your Noisy Tambourine.” “Hairy Bearded Swimmer.” Each is told in the shorthand of a “missed connection,” and then illustrated in Chinese ink and watercolor. The paintings are extraordinary: delicate yet full of feeling, each springing from one little detail of the post into a fully imagined world. Each brings the voyeuristic pleasure of watching love at first sight, and the pleasure of watching an artist discover a fresh new way to tell a story. And not all the connections are missed. Hidden in the book are three pieces that conjure up the magic of love found.
Lonely Heart: The Art of Tara McPherson
Tara McPherson - 2006
Creating art about people and their odd ways, recalling many issues from childhood and adult life experience, McPherson creates images that are thought provoking and seductive. Tara's array of work includes numerous gig posters for rock bands, including Green Day, Modest Mouse, and Death Cab for Cutie, and advertising and editorial illustrations for a diverse group of clients. Her prints and paintings have been exhibited in galleries all over the world. Lonely Heart is the first printed collection of McPherson's work.• Foreword by Frank Kozik!• This collection features full-color illustrations throughout.
The Art of Overwatch
Blizzard - 2017
Now, in this beautiful hardcover, Blizzard Entertainment reveals the creative process behind one of the most popular FPS games of all time! Filled with never-before-seen art as well as commentary provided by the game's development team, this book is sure to please any Overwatch fan.- Never-before-seen artwork!- Essential companion to the international best-selling game Overwatch!- Introduction and commentary provided by the game's development team!- Overwatch is a global phenomenon with 30 million players!- Produced in close partnership with Blizzard Entertainment!- Behind-the-scenes look at your favorite characters!- Overwatch creation revealed!