Gauntlgrym


R.A. Salvatore - 2010
    But before they even get close, another drow and dwarf pair stumbles across it first: Jarlaxle and Athrogate. In their search for treasure and magic, Jarlaxle and Athrogate inadvertently set into motion a catastrophe that could spell disaster for the unsuspecting people of the city of Neverwinter--a catastrophe big enough to lure even the mercenary Jarlaxle into risking his own coin and skin to stop it. Unfortunately, the more they uncover about the secret of Gauntlgrym, the more it looks like they can't stop it on their own. They'll need help, and from the last people they ever thought to fight alongside again: Drizzt and Bruenor.

Perdido Street Station


China Miéville - 2000
    But when a half-bird, half-human creature known as the Garuda comes to him from afar, Isaac is faced with challenges he has never before encountered. Though the Garuda's request is scientifically daunting, Isaac is sparked by his own curiosity and an uncanny reverence for this curious stranger. Soon an eerie metamorphosis will occur that will permeate every fiber of New Crobuzon--and not even the Ambassador of Hell will challenge the malignant terror it evokes.

The Darkness That Comes Before


R. Scott Bakker - 2003
    Scott Bakker's Prince of Nothing series creates a world from whole cloth-its language and classes of people, its cities, religions, mysteries, taboos, and rituals. It's a world scarred by an apocalyptic past, evoking a time both two thousand years past and two thousand years into the future, as untold thousands gather for a crusade. Among them, two men and two women are ensnared by a mysterious traveler, Anasûrimbor Kellhus - part warrior, part philosopher, part sorcerous, charismatic presence - from lands long thought dead. The Darkness That Comes Before is a history of this great holy war, and like all histories, the survivors write its conclusion.

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

Kings of the Wyld


Nicholas Eames - 2017
    Their glory days long past, the mercs have grown apart and grown old, fat, drunk - or a combination of the three. Then an ex-bandmate turns up at Clay's door with a plea for help. His daughter Rose is trapped in a city besieged by an enemy one hundred thousand strong and hungry for blood. Rescuing Rose is the kind of mission that only the very brave or the very stupid would sign up for.It's time to get the band back together for one last tour across the Wyld.

The Dragon Blood Collection, Books 1-3


Lindsay Buroker - 2014
    Science and technology have replaced magic, which has dwindled until it has become little more than an element of myth and legend. There are those who still have dragon blood flowing through their veins, distant descendants of the mighty creatures of old. These rare humans have the power to cast magic, the power to heal, and the power to craft alchemical weapons capable of starting wars… or ending them. But they are feared for those powers, and in recent centuries, they have been hunted nearly to extinction. The few remaining survivors must find a way to change how humanity perceives them or be lost to the world forever. The Dragon Blood Collection includes three full-length novels of action, magic, and romance: Balanced on the Blade’s Edge Deathmaker Blood Charged

The Gormenghast Novels


Mervyn Peake - 1959
    At the center of it all is the seventy-seventh Earl, Titus Groan, who stands to inherit the miles of rambling stone and mortar that form Gormenghast Castle and its kingdom, unless the conniving Steerpike, who is determined to rise above his menial position and control the House of Groan, has his way.In these extraordinary novels, Peake has created a world where all is like a dream - lush, fantastical, and vivid. Accompanying the text are Peake's own drawings, illustrating the whole assembly of strange and marvelous creatures that inhabit Gormenghast.Also featuring:Introductory essays by Anthony Burgess and Quentin CrispTwelve critical essays, curated by Peake scholar Peter G. WinningtonFragment of the unpublished novel, Titus Awakes

Battlefield Earth: A Saga of the Year 3000


L. Ron Hubbard - 1982
    Earth has been dominated for 1,000 years by an alien invader—and man is an endangered species. From the handful of surviving humans a courageous leader emerges—Jonnie Goodboy Tyler, who challenges the invincible might of the alien Psychlo empire in a battle of epic scale, danger and intrigue with the fate of the Earth and of the universe in the tenuous balance.

The Book of Atrus


Rand Miller - 1995
    Based on the best-selling CD-ROM game, a fantasy novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.

The Land: Founding


Aleron Kong - 2015
    to "The Land!"Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter's destruction.Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm?A tale to shake "The Land" itself, measuring 10/10 on the Richter scale, how will Richter's choices shape the future of The Land and all who reside in it? Can he grow his power to meet the deadliest of beings of the land? When choices are often a shade of grey, how will Richter ensure he does not become what he seeks to destroy?ps - Gnomes Rule

Fatemarked


David Estes - 2017
    Misunderstood. Worshipped. Hated. Murdered at birth. Their time to step into the light has come.An ancient prophecy foretold their coming, the chosen few who will bring peace to a land embroiled in a century of mistrust and war. When kings start dying, that hope and belief swiftly turns to fear. Roan Loren is one of the fatemarked, but has hidden his mark of power his entire life, fearing the damage it might cause to those around him.A great evil is coming. He can't hide anymore.Enter a world of magic and dragons, kings and queens, and victory and defeat, during a time when honor and valor still meant something.

Magician


Raymond E. Feist - 1982
    Feist's classic fantasy epic, Magician, has enchanted readers for over twenty years. The revised edition was prepared to celebrate the tenth anniversary of its publication, and incorporates over 15,000 words of text omitted from previous editions.At Crydee, a frontier outpost in the tranquil Kingdom of the Isles, an orphan boy, Pug, is apprenticed to a master magician – and the destinies of two worlds are changed forever.Suddenly the peace of the Kingdom is destroyed as mysterious alien invaders swarm the land. Pug is swept up into the conflict but for him and his warrior friend, Tomas, an odyssey into the unknown has only just begun.Tomas will inherit a legacy of savage power from an ancient civilization. Pug’s destiny is to lead him through a rift in the fabric of space and time to the mastery of the unimaginable powers of a strange new magic. Reviews'Epic scope… fast moving action…vivid imagination'WASHINGTON POST'tons of intrigue and action'PUBLISHERS WEEKLY

Artemis


Andy Weir - 2017
    Well, sort of. Life on Artemis, the first and only city on the moon, is tough if you're not a rich tourist or an eccentric billionaire. So smuggling in the occasional harmless bit of contraband barely counts, right? Not when you've got debts to pay and your job as a porter barely covers the rent. Everything changes when Jazz sees the chance to commit the perfect crime, with a reward too lucrative to turn down. But pulling off the impossible is just the start of her problems, as she learns that she's stepped square into a conspiracy for control of Artemis itself—and that now, her only chance at survival lies in a gambit even riskier than the first.

The Last Apprentice: Seventh Son: Book 1 and Book 2


Joseph Delaney - 2013
    IT'S AN INTERNATIONAL BESTSELLER. BUT DON'T READ IT AFTER DARK!The powers of evil are strengthening, and only one man holds them back. Now that man needs an apprentice. Tom Ward is the seventh son of a seventh son, and he has been chosen. When one of the world's most malevolent witches escapes, Tom will face his first test. Many apprentices have come before. They have failed, or fled, or died. If Tom succeeds—and if he survives—He'll be the last apprentice. Includes Book 1, Revenge of the Witch, and Book 2, Curse of the Bane

The Silmarillion


J.R.R. Tolkien - 1977
    It is the ancient drama to which the characters in The Lord of the Rings look back, and in whose events some of them such as Elrond and Galadriel took part. The tales of The Silmarillion are set in an age when Morgoth, the first Dark Lord, dwelt in Middle-Earth, and the High Elves made war upon him for the recovery of the Silmarils, the jewels containing the pure light of Valinor.