Book picks similar to
The Hallowed Seam by James Jean
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The Gashlycrumb Tinies
Edward Gorey - 1963
Gorey tells the tale of 26 children (each representing a letter of the alphabet) and their untimely deaths in rhyming dactylic couplets, accompanied by the author's distinctive black and white illustrations. It is one of Edward Gorey's best-known books, and is the most notorious amongst his roughly half-dozen mock alphabets.[2] It has been described as a "sarcastic rebellion against a view of childhood that is sunny, idyllic, and instructive". The morbid humor of the book comes in part from the mundane ways in which children die, such as falling down the stairs or choking on a peach. Far from illustrating the dramatic and fantastical childhood nightmares, these scenarios instead poke fun at the banal paranoias that come as a part of parenting.
Juxtapoz Illustration
Roger Gastman - 2007
In this volume artists such as Mode 2, KozynDan, Mike Giant, James Jean, Evan Hecox, Grotesk, Alex Pardee and Morning Breath are briefly profiled, then allowed the space to let their work do the talking.
Sketchy Stories: The Sketchbook Art of Kerby Rosanes
Kerby Rosanes - 2016
With a legion of over a million followers, Kerby has been a source of inspiration to artists, designers, and art-lovers all over the world with his stunning art and inspirational messages like "Never Quit Drawing" and "Be Awesome Today." Now fans can glimpse the personal sketchbook of Kerby Rosanes with Sketchy Stories, a beautiful facsimile reproduction of his original sketchbook, loaded with secret doodles, elaborate sketches, and whimsical lines and detailed patterns. Interspersed with his artwork, Kerby also includes techniques, tips, inspirations, influences, and more. The ideal gift for fans of Kerby Rosanes or anyone who is ready to be creatively inspired.
The Bird King and Other Sketches
Shaun Tan - 2010
What do they all have in common? Nothing! Except for the fact that they all come from the sketchbooks of Shaun Tan, acclaimed creator of The Lost Thing, the Arrival and Tales from Outer Suburbia.Also selected by the artist are preliminary drawings for book, film and theatre projects, portrait and landscape studies, along with pages from travelling notebooks. All off a special insight into the daydreams of a celebrated author and illustrator.
The Principles of Uncertainty
Maira Kalman - 2007
Part personal narrative, part documentary, part travelogue, part chapbook, and all Kalman, these brilliant, whimsical paintings, ideas, and images - which initially appear random - ultimately form an intricately interconnected worldview, an idiosyncratic inner monologue.
Mirage
Boris Vallejo - 1982
This astounding volume showcases alluring paintings of sensuous women and strong men, set against mythical, otherworldly backgrounds, and contains over 40 color and black and white illustrations, as well as 8 full pages of new, never before seen or published art work.
The Art and Flair of Mary Blair: An Appreciation
John Canemaker - 2003
The stylishness and vibrant color of Disney films in the early 1940s through mid-1950s came primarily from artist Mary Blair. In her prime, she was an amazingly prolific American artist who enlivened and influenced the not-so-small worlds of film, print, theme parks, architectural decor, and advertising. At its core, her art represented joyful creativity and communicated pure pleasure to the viewer. Her exuberant fantasies brimmed with beauty, charm, and wit, melding a child's fresh eye with adult experience. Blair's personal flair comprised the imagery that flowed effortlessly and continually for more than a half a century from her brush. Emulated by many, she remains inimitable: a dazzling sorceress of design and color.
The Art of Persona 5
Prima Games - 2017
Character Gallery: Includes compelling artwork of the main characters and their personas, plus personal data never before released in English!Concept Art: Loaded with initial character concepts, rough sketches, original drafts, and illustrations-a must-have for Persona fans!Game Visuals: Chronicles the inspiration behind graphics seen in the game, including setting illustrations, story scenarios, and other key images.Illustration Gallery: Magazine covers and posters collected in one convenient location.Creator Commentary: Interspersed with exclusive details and little-known tidbits straight from character creator Shigenori Soejima!
Mythology: The DC Comics Art of Alex Ross
Alex Ross - 2003
His heroes–both super and mortal–have weight; they exist in space, and that space is affected by them in ways never before seen on the page.” And so here they are, the incomparable cast of the DC Comics universe: Superman, Batman, Wonder Woman, the Flash, Aquaman, the Green Lantern, and the rest of the Justice League as you’ve never seen them before. Mythology brings together the best loved comic characters in the world, brought to life by Alex Ross, one of the most astonishing young artists working in the medium today. The award-winning designer/writer Chip Kidd and photographer Geoff Spear have teamed up to create a book like no other, with an introduction by M. Night Shyamalan, the acclaimed director of The Village and The Sixth Sense. Ross has often been called the Norman Rockwell of comics, and this book reveals not only his lifelong love of these classic superheroes but also his vision: Mythology takes you into the studio for a behind-the-scenes look at his fascinating creative process. The combination of Ross’s dynamic art and Kidd’s kinetic design makes images from his most memorable stories–including Kingdom Come, Superman: Peace on Earth, Batman: War on Crime, and Uncle Sam–soar off the more than 300 pages. The new material centers on Ross’s startling new comic book series, Justice, including sketches, preliminary art, prototype figures, and more. Mythology is a book in which every page explodes with the power of the icons it celebrates.
The Scribblings of a Madcap Shambleton
Noel Fielding - 2011
Hilarious and beautifully produced, this is a visual feast which will delight and entertain Noel's many impassioned fans."Growing up in the jungles of India there was no need for drawing or painting. I would sometimes arrange ants into primitive still lives or scratch out portraits onto the trunks of trees. Things changed when I was 11, a lame tiger who owned a stationery shop gave me the keys to his stock room, I would roll around in acrylic and oil pastels in reverie, licking canvases and tucking coloured pencils into my wild hair. It was here I learned how to draw and paint well enough to be accepted into Croyden Art College. There, Dexter Dalwood (Turner Prize nominee) taught me and after two years under his supreme tutelage and much hard graft he advised me to become a comedian." —Noel Fielding
Last Man Standing: Killbook of a Bounty Hunter
Dan Luvisi - 2010
Details the characters, corporations, and products in the world of the forthcoming Last Man Standing graphic novel and motion picture, presented as if the book is a scrapbook kept by the protagonist.
Art Before Breakfast: A Zillion Ways to be More Creative No Matter How Busy You Are
Danny Gregory - 2015
For aspiring artists who want to draw and paint but just can't seem to find time in the day, Gregory offers 5– to 10–minute exercises for every skill level that fit into any schedule—whether on a plane, in a meeting, or at the breakfast table—along with practical instruction on techniques and materials, plus strategies for making work that's exciting, unintimidating, and fulfilling. Filled with Gregory's encouraging words and motivating illustrations, Art Before Breakfast teaches readers how to develop a creative habit and lead a richer life through making art.
Paris Versus New York: A Tally of Two Cities
Vahram Muratyan - 2011
Now Muratyan presents his unique observations in this delightful book, featuring visually striking graphics paired with witty, thought-provoking taglines that celebrate the special details of each city. Paris versus New York is a heartfelt gift to denizens of both cities and to those who dream of big-city romance.
The Art of The Lord of the Rings by J.R.R. Tolkien
Wayne G. Hammond - 2015
Tolkien's complete artwork for his magisterial novel, published on the sixtieth anniversary of The Lord of the Rings As he wrote The Lord of the Rings, J.R.R. Tolkien’s mental pictures often found expression in drawing, from rough sketches made within the manuscript to more finished illustrations. Only a few of these were meant for publication; most were aids to help Tolkien conceive his complex story and keep it consistent. Many do not illustrate the final text, but represent moments of creation, illuminating Tolkien’s process of writing and design. In addition to pictorial sketches, numerous maps follow the development of the Shire and the larger landscape of Middle-earth, while inscriptions in runes and Elvish script, and "facsimile" leaves from the burned and blood-stained Book of Mazarbul, support Tolkien’s pose as an "editor" or "translator" of ancient records. The Art of The Lord of the Rings by J.R.R. Tolkien collects these drawings, inscriptions, maps, and plans in one deluxe volume. More than 180 images are included, all of them printed in color from high-quality scans and photographs, more than half not previously published. Wayne G. Hammond and Christina Scull, two of the world’s leading Tolkien scholars, have edited the book and provide an expert introduction and comments.