Book picks similar to
Society of the Mind by Eric L. Harry
science-fiction
sci-fi
fiction
thriller
Pulse
Jeremy Robinson - 2009
This is the dream of Richard Ridley, founder of Manifold Genetics, and he has just discovered the key to eternal life: an ancient artifact buried beneath a Greek-inscribed stone in the Peruvian desert.When Manifold steals the artifact and abducts archaeologist Dr. George Pierce, United States Special Forces Delta operator Jack Sigler, call sign King, and his “Chess Team” —Queen, Knight, Rook, Bishop, and their handler, Deep Blue—give chase. Formed under special order from President Duncan, they are the best of America’s Special Forces, tasked with antiterrorism missions that take them around the world against
any
threat, ancient, modern, and at times, inhuman. With cutting-edge weapons, tough-as-nails tactics, and keen intellects, they stand alone on the brink, facing the world’s most dangerous threats.Ridley’s plan to create unstoppable soldiers has just made him threat number one. Tension soars along with the body count as the team faces high-tech security forces, hordes of “regens,” the horrific results of Manifold’s experiments, and a resurrected mythological predator complete with regenerative abilities, seven heads, and a savage appetite. The Chess Team races to save Pierce and stop Manifold before they change the face of genetics—and human history—forever.Heart-pounding action combines with adrenaline-charged suspense in the first of Jeremy Robinson’s smart, sharp series featuring the Chess Team.
The Cobra Event
Richard Preston - 1997
By her midmorning art class, Kate's runny nose gives way to violent seizures and a hideous scene of self-cannibalization. She dies soon after. When a homeless man meets a similarly gruesome and mystifying fate, the Centers for Disease Control in Atlanta sends pathologist Alice Austen to investigate. What she uncovers is the work of a killer, a man who calls himself Archimedes and is intent on spreading his deadly Cobra virus throughout New York City. A silent crisis erupts, with Austen and a secret FBI forensic team rushing to expose the terrorist.Even more frightening than Preston's story about the fictitious Cobra virus, however, is the truth that lies beneath it. As the author writes in his introduction, "The nonfiction roots of this book run deep.... My sources include eyewitnesses who have seen a variety of biological-weapons installations in different countries, and people who have developed and tested strategic bioweapons." In fact, the only reason The Cobra Event was not written as nonfiction is that none of Preston's sources would go on record.Woven throughout the novel are sections of straight nonfiction reporting that reveal the terrifying truth about the development of biological weapons and the clandestine operations of Russia and Iraq. Three years of research and more than 100 interviewswithhigh-level sources in the FBI, the U.S. military, and the scientific community went into The Cobra Event. The result is sure to shock you.
88 Names
Matt Ruff - 2020
For a fee, he and his crew will provide you with a top-flight character equipped with the best weapons and armor, and take you dragon-slaying in the Realms of Asgarth, hunting rogue starships in the Alpha Sector, or battling hordes of undead in the zombie apocalypse.Chu’s new client, the pseudonymous Mr. Jones, claims to be a “wealthy, famous person” with powerful enemies, and he’s offering a ridiculous amount of money for a comprehensive tour of the world of virtual-reality gaming. For Chu, this is a dream assignment, but as the tour gets underway, he begins to suspect that Mr. Jones is really North Korean dictator Kim Jong-un, whose interest in VR gaming has more to do with power than entertainment. As if that weren’t enough to deal with, Chu also has to worry about “Ms. Pang,” who may or may not be an agent of the People’s Republic of China, and his angry ex-girlfriend, Darla Jean Covington, who isn’t the type to let an international intrigue get in the way of her own plans for revenge.What begins as a whirlwind online adventure soon spills over into the real world. Now Chu must use every trick and resource at his disposal to stay one step ahead—because in real life, there is no reset button.
The Warehouse
Rob Hart - 2019
It’s a place to live. And when you’re here, you’ll never want to leave.Paxton never thought he’d be working for Cloud, the giant tech company that’s eaten much of the American economy. Much less that he’d be moving into one of the company’s sprawling live-work facilities. But compared to what’s left outside, Cloud’s bland chainstore life of gleaming entertainment halls, open-plan offices, and vast warehouses…well, it doesn’t seem so bad. It’s more than anyone else is offering. Zinnia never thought she’d be infiltrating Cloud. But now she’s undercover, inside the walls, risking it all to ferret out the company’s darkest secrets. And Paxton, with his ordinary little hopes and fears? He just might make the perfect pawn. If she can bear to sacrifice him. As the truth about Cloud unfolds, Zinnia must gamble everything on a desperate scheme—one that risks both their lives, even as it forces Paxton to question everything about the world he’s so carefully assembled here. Together, they’ll learn just how far the company will go…to make the world a better place. Set in the confines of a corporate panopticon that’s at once brilliantly imagined and terrifyingly real, The Warehouse is a near-future thriller about what happens when Big Brother meets Big Business--and who will pay the ultimate price.
Amazonia
James Rollins - 2002
Years later, one of its members has stumbled out of the world’s most inhospitable rainforest: a former Special Forces soldier – scarred, mutilated, terrified, and mere hours from death – who went in with one arm missing…and came out with both intact.Unable to comprehend this inexplicable event, the government sends Nathan Rand into this impenetrable secret world of undreamed – of perils to follow the trail of his vanished father…toward mysteries that must be solved at any cost. But the nightmare that is awaiting Nate and his team of scientists and seasoned U.S. Army Rangers dwarfs any danger they anticipated…an ancient, unspoken terror – a power beyond human imagining-that can forever alter the world beyond the dark, lethal confines of the Amazon rainforest for better… and for worse.
Anyone
Charles Soule - 2019
What begins as a botched experiment will change her life—and the world—forever…Over two decades later, all across the planet, “flash” technology allows individuals the ability to transfer their consciousness into other bodies for specified periods, paid, registered and legal. Society has been utterly transformed by the process, from travel to warfare to entertainment; “Be anyone with Anyone” the tagline of the company offering this ultimate out-of-body experience. But beyond the reach of the law and government regulators is a sordid black market called the darkshare, where desperate “vessels” anonymously rent out their bodies, no questions asked for any purpose - sex, drugs, crime... or worse.Anyone masterfully interweaves the present-day story of the discovery and development of the flash with the gritty tale of one woman’s crusade to put an end to the darkness it has brought to the world twenty-five years after its creation. Like Blade Runner crossed with Get Out, Charles Soule’s thought-provoking work of speculative fiction takes us to a world where identity, morality, and technology collide.
Thirteen
Richard K. Morgan - 2007
Morgan arrived on the scene. He unleashed Takeshi Kovacs–private eye, soldier of fortune, and all-purpose antihero–into the body-swapping, hard-boiled, urban jungle of tomorrow in Altered Carbon, Broken Angels, and Woken Furies, winning the Philip K. Dick Award in the process. In Market Forces, he launched corporate gladiator Chris Faulkner into the brave new business of war-for-profit. Now, in Thirteen, Morgan radically reshapes and recharges science fiction yet again, with a new and unforgettable hero in Carl Marsalis: hybrid, hired gun, and a man without a country . . . or a planet.Marsalis is one of a new breed. Literally. Genetically engineered by the U.S. government to embody the naked aggression and primal survival skills that centuries of civilization have erased from humankind, Thirteens were intended to be the ultimate military fighting force. The project was scuttled, however, when a fearful public branded the supersoldiers dangerous mutants, dooming the Thirteens to forced exile on Earth’s distant, desolate Mars colony. But Marsalis found a way to slip back–and into a lucrative living as a bounty hunter and hit man before a police sting landed him in prison–a fate worse than Mars, and much more dangerous.Luckily, his “enhanced” life also seems to be a charmed one. A new chance at freedom beckons, courtesy of the government. All Marsalis has to do is use his superior skills to bring in another fugitive. But this one is no common criminal. He’s another Thirteen–one who’s already shanghaied a space shuttle, butchered its crew, and left a trail of bodies in his wake on a bloody cross-country spree. And like his pursuer, he was bred to fight to the death. Still, there’s no question Marsalis will take the job. Though it will draw him deep into violence, treachery, corruption, and painful confrontation with himself, anything is better than remaining a prisoner. The real question is: can he remain sane–and alive–long enough to succeed?2007 1st Ed Del Rey 9 8 7 6 5 4 3 2 1
Evil Genius
Catherine Jinks - 2005
At seven, he was illegally hacking into computers. Now he's fourteen and studying for his World Domination degree, taking classes like embezzlement, misinformation, forgery, and infiltration at the institute founded by criminal mastermind Dr. Phineas Darkkon. Although Cadel may be advanced beyond his years, at heart he's a lonely kid. When he falls for the mysterious and brilliant Kay-Lee, he begins to question the moral implications of his studies for the first time. But is it too late to stop Dr. Darkkon from carrying out his evil plot?An engrossing thriller with darkness and humor, freaks and geeks, Evil Genius explores the fine line between good and evil in a strange world of manipulations and subterfuge where nothing is as it seems.
Strange Flesh
Michael Olson - 2012
"The only clue we have to our brother's whereabouts is this place that doesn't really exist."Ten years ago, Blythe Randall broke James Pryce's heart. Now she needs his help. Her enigmatic appeal lures the elite hacker into his most tantalizing, and most personal, assignment yet.A Harvard dropout employed by Manhattan-based RedRook Security, James makes a living finding people who don't want to be found, pursuing their digital tracks around the globe, flushing out criminals, and exacting creative high-tech revenge on behalf of his clients. But this time he's following his target (billionaire multimedia artist Billy Randall) into an exotic and treacherous world: a virtual one.Capping off an erratic, increasingly violent series of stunts meant to plague his family's media empire, black sheep Billy sends a video of his own suicide to his older siblings, aristocratic twins Blythe and Blake. In it, Billy jacks out, reanimating onscreen as an avatar in a decadent online world called NOD. The performance is pure Billy: he has always been obsessed with the Bleed: the moment when real and virtual selves intersect, where actions in one life breed consequences in another.Blythe uses her influence to install James at GAME, a downtown media collective and one of Billy's recent haunts. Posing as a documentarian, James gains access to a small band of artists and programmers, contemporaries, and in some cases enemies, of Billy Randall, whose top secret project represents the holy grail of virtual reality. Meanwhile, James learns that as part of his most recent scheme, Billy himself has designed a lavish alternate reality game, an escalating, high-stakes virtual landscape of strange flesh.In order to find him, James must play along.
Ready Player One
Ernest Cline - 2011
The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines, puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.
One Rainy Day in May
Mark Z. Danielewski - 2015
The Familiar (Volume 1) ranges from Mexico to Southeast Asia, from Venice, Italy, to Venice, California, with nine lives hanging in the balance, each called upon to make a terrifying choice. They include a therapist-in-training grappling with daughters as demanding as her patients; an ambitious East L.A. gang member contracted for violence; two scientists in Marfa, Texas, on the run from an organization powerful beyond imagining; plus a recovering addict in Singapore summoned at midnight by a desperate billionaire; and a programmer near Silicon Beach whose game engine might unleash consequences far exceeding the entertainment he intends. At the very heart, though, is a twelve-year-old girl named Xanther who one rainy day in May sets out with her father to get a dog, only to end up trying to save a creature as fragile as it is dangerous . . . which will change not only her life and the lives of those she has yet to encounter, but this world, too—or at least the world we think we know and the future we take for granted.(With full-color illustrations throughout.)
Lost Boys
Orson Scott Card - 1992
But from the first, eight-year-old Stevie's life there is an unending parade of misery and disaster.Cruelly ostracized at his school, Stevie retreats further and further into himself and into a strange computer game and a group of imaginary friends.But there is something eerie about his loyal, invisible new playmates: each shares the name of a child who has recently vanished from the sleepy Southern town. And terror grows for Step and DeAnne as the truth slowly unfolds. For their son has found something savagely evil ... and it's coming for Stevie next.
Blood and Ice
Robert Masello - 2009
Here, in the most inhospitable place on earth, he is simply looking to find solace . . . until, on a routine dive in to the polar sea, he unexpectedly finds something else entirely: a young man and woman, bound with chains and sealed forever in a block of ice. Beside them a chest filled with a strange, and sinister, cargo.Now, in a bleak but breathtaking world of shimmering icebergs, deep blue crevasses, and never-ending sun, Wilde must unravel the mystery of this doomed couple. Were they the innocent victims of fear and superstition—or were they something far darker? His search will lead from the barracks and battlefields of the Crimean War to the unexplored depths of the Antarctic Ocean, from the ill-fated charge of the Light Brigade to an age-old curse that survives to this day.As the ice around the murdered lovers begins to melt, Wilde will have to grapple with a miracle—or a nightmare—in the making. For what is dead, it turns out, may not be gone. And here, at the very end of the known world, there’s nowhere to hide and no place left for the living to run.
Time and Time Again
Ben Elton - 2014
No one he has ever known or loved has been born yet. Perhaps now they never will be.Stanton knows that a great and terrible war is coming. A collective suicidal madness that will destroy European civilization and bring misery to millions in the century to come. He knows this because, for him, that century is already history.Somehow he must change that history. He must prevent the war. A war that will begin with a single bullet. But can a single bullet truly corrupt an entire century?And, if so, could another single bullet save it?
The Knife of Never Letting Go
Patrick Ness - 2008
Ever since the settlers were infected with the Noise germ, Todd can hear everything the men think, and they hear everything he thinks. Todd is just a month away from becoming a man, but in the midst of the cacophony, he knows that the town is hiding something from him -- something so awful Todd is forced to flee with only his dog, whose simple, loyal voice he hears too. With hostile men from the town in pursuit, the two stumble upon a strange and eerily silent creature: a girl. Who is she? Why wasn't she killed by the germ like all the females on New World? Propelled by Todd's gritty narration, readers are in for a white-knuckle journey in which a boy on the cusp of manhood must unlearn everything he knows in order to figure out who he truly is.