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Hart's Hope by Orson Scott Card


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The Riddle-Master of Hed


Patricia A. McKillip - 1976
    Morgon, prince of the simple farmers of Hed, proved himself a master of such riddles when he staked his life to win a crown from the dead Lord of Aum. But now ancient, evil forces were threatening him. Shape changers began replacing friends until no man could be trusted. So Morgon was forced to flee to hostile kingdoms, seeking the High One who ruled from mysterious Erlenstar Mountain. Beside him went Deth, the High One's Harper. Ahead lay strange encounters and terrifying adventures. And with him always was the greatest of unsolved riddles; the nature of the three stars on his forehead that seemed to drive him toward his ultimate destiny.

Split Infinity


Piers Anthony - 1980
    His only escape lay in Phaze, a world totally ruled by magic. Soon he learned that his alternate self had already been murdered, and that he was next. On Proton, his fate depended on winning the great Games. On Phaze, he must master magic to survive. And if he used any magic at all, his friends were determined to kill him at once!

Suldrun's Garden


Jack Vance - 1983
    At the centre of much of the intrigue is Casmir, the ruthless and ambitious king of Lyonesse. His beautiful but otherworldly daughter, Suldrun, is part of his plans. He intends to cement an alliance or two by marrying her well. But Suldrun is as determined as he and defies him. Casmir coldly confines her to the overgrown garden that she loves to frequent, and it is here that meets her love and her tragedy unfolds. Political intrigue, magic, war, adventure and romance are interwoven in a rich and sweeping tale set in a brilliantly realized fabled land.

The Shadow of the Torturer


Gene Wolfe - 1980
    It is the tale of young Severian, an apprentice in the Guild of Torturers on the world called Urth, exiled for committing the ultimate sin of his profession - showing mercy toward his victim - and follows his subsequent journey out of his home city of Nessus.

The Collapsing Empire


John Scalzi - 2017
    Humanity flows away from Earth, into space, and in time forgets our home world and creates a new empire, the Interdependency, whose ethos requires that no one human outpost can survive without the others. It’s a hedge against interstellar war -- and a system of control for the rulers of the empire.The Flow is eternal -- but it is not static. Just as a river changes course, The Flow changes as well, cutting off worlds from the rest of humanity. When it’s discovered that The Flow is moving, possibly cutting off all human worlds from faster than light travel forever, three individuals -- a scientist, a starship captain and the Empress of the Interdependency -- are in a race against time to discover what, if anything, can be salvaged from an interstellar empire on the brink of collapse.

A Wizard of Earthsea


Ursula K. Le Guin - 1968
    Hungry for power and knowledge, Sparrowhawk tampered with long-held secrets and loosed a terrible shadow upon the world. This is the tale of his testing, how he mastered the mighty words of power, tamed an ancient dragon, and crossed death's threshold to restore the balance.

The Spirit Ring


Lois McMaster Bujold - 1992
    Thur dreams of escaping the mines of Bruinwald. A betrayal at a banquet plunges Thur and Fiametta into a struggle against men who would use vile magic for vile ends.

A Shadow in Summer


Daniel Abraham - 2006
    Its wealth is beyond measure; its port is open to all the merchants of the world, and its ruler, the Khai Saraykeht, commands forces to rival the Gods. Commerce and trade fill the streets with a hundred languages, and the coffers of the wealthy with jewels and gold. Any desire, however exotic or base, can be satisfied in its soft quarter. Blissfully ignorant of the forces that fuel their prosperity, the people live and work secure in the knowledge that their city is a bastion of progress in a harsh world. It would be a tragedy if it fell.Saraykeht is poised on the knife-edge of disaster.At the heart of the city's influence are the poet-sorcerer Heshai and the captive spirit, Seedless, whom he controls. For all his power, Heshai is weak, haunted by memories of shame and humiliation. A man faced with constant reminders of his responsibilities and his failures, he is the linchpin and the most vulnerable point in Saraykeht's greatness.Far to the west, the armies of Galt have conquered many lands. To take Saraykeht, they must first destroy the trade upon which its prosperity is based. Marchat Wilsin, head of Galt's trading house in the city, is planning a terrible crime against Heshai and Seedless. If he succeeds, Saraykeht will fall.Amat, House Wilsin's business manager, is a woman who rose from the slums to wield the power that Marchat Wilsin would use to destroy her city. Through accidents of fate and circumstance Amat, her apprentice Liat, and two young men from the farthest reaches of their society stand alone against the dangers that threaten the city.

The Magic of Recluce


L.E. Modesitt Jr. - 1991
    But in Recluce a change in circumstances means taking one of two options: permanent exile from Recluce or the dangergeld, a complex, rule-laden wanderjahr in the lands beyond Recluce, with the aim of learning how the world works and what his place in it might be. Many do not survive. Lerris chooses dangergeld. When Lerris is sent into intensive training for his quest, it soon becomes clear that he has a natural talent for magic. And he will need magic in the lands beyond, where the power of the Chaos Wizards reigns unchecked. Though it goes against all of his instincts, Lerris must learn to use his powers in an orderly way before his wanderjahr, or fall prey to Chaos.

Guardians of the West


David Eddings - 1987
    The Prophecy was fulfilled—or so it seemed. While the strange child Errand was growing up in the Vale of Aldur with Polgara and Durnik, showing only occasional flashes of inexplicable knowledge and power, Garion was learning to rule and to be the husband of his fiery little Queen Ce’Nedra. Eleven years passed.Then suddenly the Voice of Prophecy cried out a warning: “Beware Zandramas!” Not even Belgarath the Sorcerer knew who or what Zandramas was. But Garion discovered hints in a previously obscured part of the Mrin Codex. Worse, he learned that the Dark Prophecy was still waging its ancient struggle against the Prophecy of Light. Again, great evil was brewing in the East. And again, Garion found himself a pawn, caught between the two ancient Prophecies, with the fate of the world somehow resting on him.

Nine Princes in Amber


Roger Zelazny - 1970
    Amber burns in Corwin's blood. Exiled on Shadow Earth for centuries, the prince is about to return to Amber to make a mad and desperate rush upon the throne. From Arden to the blood-slippery Stairway into the Sea, the air is electrified with the powers of Eric, Random, Bleys, Caine, and all the princes of Amber whom Corwin must overcome. Yet, his savage path is blocked and guarded by eerie structures beyond imagining; impossible realities forged by demonic assassins and staggering horrors to challenge the might of Corwin's superhuman fury.' to 'Awakening in an Earth hospital unable to remember who he is or where he came from, Corwin is amazed to learn that he is one of the sons of Oberon, King of Amber, and is the rightful successor to the crown in a parallel world.

Windhaven


George R.R. Martin - 1975
    R. Martin has thrilled a generation of readers with his epic works of the imagination, most recently the critically acclaimed New York Times bestselling saga told in the novels A Game of Thrones, A Clash of Kings, and A Storm of Swords. Lisa Tuttle has won acclaim from fans of science fiction, horror, and fantasy alike— most recently for her haunting novel The Pillow Friend. Now together they gift readers with this classic tale of a brilliantly rendered world of ironbound tradition, where a rebellious soul seeks to prove the power of a dream.The planet of Windhaven was not originally a home to humans, but it became one following the crash of a colony starship. It is a world of small islands, harsh weather, and monster-infested seas. Communication among the scattered settlements was virtually impossible until the discovery that, thanks to light gravity and a dense atmosphere, humans were able to fly with the aid of metal wings made of bits of the cannibalized spaceship.Many generations later, among the scattered islands that make up the water world of Windhaven, no one holds more prestige than the silver-winged flyers, who bring news, gossip, songs, and stories. They are romantic figures crossing treacherous oceans, braving shifting winds and sudden storms that could easily dash them from the sky to instant death. They are also members of an increasingly elite caste, for the wings—always in limited quantity—are growing gradually rarer as their bearers perish.With such elitism comes arrogance and a rigid adherence to hidebound tradition. And for the flyers, allowing just anyone to join their cadre is an idea that borders on heresy. Wings are meant only for the offspring of flyers—now the new nobility of Windhaven. Except that sometimes life is not quite so neat.Maris of Amberly, a fisherman's daughter, was raised by a flyer and wants nothing more than to soar on the currents high above Windhaven. By tradition, however, the wings must go to her stepbrother, Coll, the flyer's legitimate son. But Coll wants only to be a singer, traveling the world by sea. So Maris challenges tradition, demanding that flyers be chosen on the basis of merit rather than inheritance. And when she wins that bitter battle, she discovers that her troubles are only beginning.For not all flyers are willing to accept the world's new structure, and as Maris battles to teach those who yearn to fly, she finds herself likewise fighting to preserve the integrity of a society she so longed to join—not to mention the very fabric that holds her culture together.

Swords and Deviltry


Fritz Leiber - 1970
    'The two thieves had themselves been robbed by two youths, who eyed each other suspiciously over the sprawled, senseless bodies. Fafhrd said: 'Our motives for being here seem identical.' 'Surely, they must be!' the Mouser answered curtly, fiercely eyeing his huge, potential foe.Fafhrd glanced down at the belts and money-pouches of the fallen thieves. Then he looked up at the Mouser with an honest, open, ingenuous smile. 'Sixty-sixty?' he suggested. Thus was born the most improbable relationship in the whole history of swords and sorceries.Contains:7 • Induction • [Fafhrd and the Gray Mouser] • (1957) • shortstory by Fritz Leiber11 • The Snow Women • [Fafhrd and the Gray Mouser] • (1970) • novella by Fritz Leiber91 • The Unholy Grail • [Fafhrd and the Gray Mouser] • (1962) • novelette by Fritz Leiber123 • Ill Met in Lankhmar • [Fafhrd and the Gray Mouser] • (1970) • novella by Fritz Leiber

Elric of Melniboné


Michael Moorcock - 1972
    Author Michael Moorcock, already a major player in science fiction, cemented his position in the fantasy pantheon with the five-book Elric saga, of which Elric of Melniboné is the first installment. The book's namesake, the brooding albino emperor of the dying nation of Melniboné, is a sort of Superman for Goths, truly an archetype of the genre.The youthful Elric is a cynical and melancholy king, heir to a nation whose 100,000-year rule of the world ended less than 500 years hence. More interested in brooding contemplation than holding the throne, Elric is a reluctant ruler, but he also realizes that no other worthy successor exists and the survival of his once-powerful, decadent nation depends on him alone. Elric's nefarious, brutish cousin Yrkoon has no patience for his physically weak kinsman, and he plots constantly to seize Elric's throne, usually over his dead body. Elric of Melniboné follows Yrkoon's scheming, reaching its climax in a battle between Elric and Yrkoon with the demonic runeblades Stormbringer and Mournblade. In this battle, Elric gains control of the soul-stealing Stormbringer, an event that proves pivotal to the Elric saga. --Paul Hughes

Shaman's Crossing


Robin Hobb - 2005
    The second son of a newly anointed nobleman, he must endure the rigors of military training at the elite King's Cavalla Academy--and survive the hatred, cruelty, and derision of his aristocratic classmates--before joining the King of Gernia's brutal campaign of territorial expansion. The life chosen for him will be fraught with hardship, for he must ultimately face a forest-dwelling folk who will not submit easily to a king's tyranny. And they possess an ancient magic their would-be conquerors have long discounted--a powerful sorcery that threatens to claim Nevare Burvelle's soul and devastate his world once the Dark Evening brings the carnival to Old Thares.