The Fields of Durandor


Steven J. Shelley - 2016
    No job. No prospects. He lives in one of the most crime-ridden apartment blocks on the west coast. His girlfriend uses him for a place to stay. His father is on life support. Rent is due next week… Games are Nick’s passion. He's played them all - well, the old screen ones anyway. He's never been able to afford an Immersion tank and the amazing games that come with them, but he's seen the web casts. He knows the names of every superstar pixel runner. His heroes. So when he's picked out of the crowd to participate in a competitive, quest-driven dark fantasy RPG, his brain melts. Could this be his opportunity to get ahead? Or will he be chewed up by the machine, just another failed pixel runner by the side of the road? STRENGTH BUILD is a LitRPG serial. The Fields of Durandor is the first episode, with more to come in the coming weeks!

Stasis


L.D.P. Samways - 2015
    The mercenary ship is commissioned to run missions on dangerous planets. To reap great rewards from unsuspecting alien races. To take minerals, precious metals and invaluable resources for Earths galactic expansion. They do the work that no other ship in Earths fleet would dare consider. Why? Because if they get found out, then Earth abandons them. Leaves them to rot in the middle of the universe, unaided and unheard of until the very end of time itself. For Captain Flynn, he never imagined that day would come. He and his crew were more than happy with the way things were going. That’s until one day they wake up from stasis not knowing how they got there. One minute they’re back on earth, relaxing after another hair-raising, highly-illegal mission, and the next, they’re waking up from a six-year slumber, in the middle of a galaxy they don’t recognise. But not all is as it seems. They are not alone. Aliens are aboard their ship. And unfortunately for Captain Flynn and his rag-tag group, they don’t come in peace. Earth has sold them down the river. Banished them from the blue planet with no return ticket home. Now the aliens have them. And they plan on using them against their enemies. They take them prisoner on their home planet. Shackled and bound, the crew fear that their fates are sealed. But unfortunately, it is just the beginning for them. The aliens that hold them captive have far greater plans for them than death. Plans that will undoubtedly shake earth to its molten core. Prepare yourself for a journey that leaps from star system, to star system, in a space opera filled to the brim with nail biting suspense throughout. Warning: This book contains some strong language and violence. Reader discretion is advised. Destroyer of Worlds, book two in the Alpha Ship One series releases February 2016.

Star Crusades: Nexus - Complete Series Box Set (Books 1 - 9)


Michael G. Thomas - 2017
    The greatest warriors, engineers and scientists of the age blaze a path to the worlds of T’Karan and Helios, far away from the human worlds of the Alliance. There they will meet alien races and become embroiled in intergalactic politics and conflict. Characters such as Spartan, the illegal pitfighter turned war hero of the Great Uprising, Teresa Morato, senior commander in the Marine Corps and a deadly warrior and Gun, the synthetic warrior giant turned General, a figure with a burning desire to hunt time and destroy the enemies of his tortured people. All of them will play their part in shaping humanity’s future in the galaxy. This complete box set contains the full text of every Star Crusades: Nexus novel. That’s right, all nine books! Buy the box set today and read the entire series from start to finish: Legions of Orion A chance discovery on the jungle world of Hyperion leads Alliance scientists on a path to creating a permanent spacebridge to the distant Orion Nebula. In a matter of days, great fleets of military and civilian ships depart for the single greatest expedition since the colonisation of Alpha Centauri. Machine Gods After decades of war, the Alliance reached the Orion Nebula and discovered the advanced but shattered remnants of the T'Kari. People and ships are diverted to this rich area of space to continue its exploration and exploitation. At the same time a secretive faction of the T'Kari, known simply as the Raiders unleash attacks on any ships or facilities left unguarded, be it human or T'Kari. Heroes of Helios A strike group of the dozen most advanced ships in the Alliance is assembled and sent to a summit of the remaining great powers of Orion. It is a measure of the reputation and military prowess of humanity that they are to be allowed to participate in joint exercises with the Narau Navy, a combined military force made up of ships from the five alien empires. The Great Betrayal The ancient prophecy spreads to the colonies of the Alliance and ignites a public debate on the rumour of the coming comet. The origins of the rumour revolve around the dark days of the last war fought on Helios. The prophecy speaks of the return of the 'Great Enemy' that will be signalled by the coming of a burning star. Prophecy of Fire The fragile Centauri-Helion Alliance is being tested to the limits as Alliance ground forces under the command of General Daniels deploy on Eos, a strategically placed moon. Call to Arms The Great Biomech War is now inevitable and the citizens of the Alliance ready themselves for what is to come. Ships and soldiers from a hundred worlds set their eyes on Helios, some looking to defend it and others making their plans to bring about its destruction. As each day passes, the defenders around Helios grow, and each day brings the prophetic comet closer to them. Battle for Helios For a thousand years the Helions have predicted the return of the Biomechs and their hordes, and for a thousand years they have done little to prepare. The Prophecy of Fire has spread like a disease through every world, infusing fear to civilian and soldier alike. Wrath of the Gods The opening battles of the bloodiest war in human history have been fought, and now the enemy spreads from world to world, exterminating all before them. This is no war for territory or resources, it is one of genocide. The Black Rift.

The Time Takers


Saxon Andrew - 2014
    Throughout history, humans have been saved a moment before they died. Those that are taken, awake to find themselves in a strange new world different from anything they had ever seen. They discover that some agency has taken them out of the time they lived and dropped them into the early Cretaceous Age. They are now faced with surviving in a world that was called the Golden Age of the Dinosaurs. Not only must they learn how to survive the giant carnivores but also survive other humans. They are challenged to build a civilization ninety million years before the first Homo sapiens appeared on Earth. The humans struggling to survive wonder if the Time Takers are a larger danger than any they face in the prehistoric world they now inhabit. One of them is determined to find out why they were taken and his quest could endanger everyone. Excerpt from: The Time Takers Suddenly, the cave was filled with a deafening roar. Everyone in the cave turned, grabbed their ears and looked to the left, where they saw an opening in the cave wall at the end of a short corridor. Something was filling the opening. Andy was stunned at what he saw. This was a nightmare that could only come from an overdose of bad drugs. Everyone fled across the cave to the wall furthest from the opening. The Romans broke formation and ran with the others. The Roman Leader held his ground and Andy saw he was shocked and frightened out of his wits. It was easy to see why. Andy sprinted across the cave and moved into the short corridor leading to the opening where a giant head with rows of sharp teeth was being pushed further into the cave. He stopped twenty feet from the head, raised the bow and fired an arrow directly into the open mouth of the huge Allosaurus. The giant reptile screamed and jerked its head back out of the opening but not before Andy had notched another arrow and hit it between the eyes with an arrow that buried itself to the fletching. The giant’s roar was silenced as it straightened up and then fell backwards. Andy put the bow over his shoulder and ran toward the entrance. He saw a large stone wheel on the right side of the opening designed to block the entrance and he ran behind it and tried to push it forward. The roars from outside the cave were getting louder…and numerous; everyone inside could hear that there were more of the nightmares that had stuck its head in the cave outside the opening. He pushed as hard as he could but the wheel was just too heavy to move. There was a channel cut into the floor for it to roll in; but it was just too massive to budge. The Roman Leader sprinted over and started pushing with Andy. They looked out of the opening as they struggled to move the stone wheel and saw ten of the giant carnivores were just outside the entrance surrounding the dead Allosaurus,. They appeared to be trying to determine what killed it. One of them looked at the cave opening and started moving toward it. Ten Samurai and five Vikings arrived at that moment and began pushing with Andy and the Roman. The wheel started moving and then rolled over the entrance just before the dinosaur arrived. The men gathered at the wheel felt it lean into the cave for a moment…and then fall back against the opening. This book is dedicated to my brother, Wayne. I wish you could have read this one. Thanks for reading Science Fiction to me when I was five years old. You started me on the path that led me to all the stories that spring from my imagination, I miss you and love you. Visit us on face book at www.facebook.com/SaxonAndrewsUniverse or our website at www.annihilationseries.com. You may contact me directly at saxonandrew@msn.com

A Hunter and His Legion (The Praetorian Series: Book III)


Edward Crichton - 2013
    Joined now by a team of Special Forces operators from an alternate and skewed timeline with their own agendas and motivations, Hunter now finds himself without direction. Since escaping Ancient Rome four years earlier, his only goal was to survive long enough to enact his scheme to remove Agrippina from power and place Vespasian, a once and future emperor of Rome, on the throne in her place. But all his well laid plans came to a fruitless end when he and his friends narrowly escaped a grisly fate at the hands of Agrippina. However, there was one thing that survived Hunter’s encounter with the empress to focus his mind. The orb. He has often thought on it, but has never really understood it, yet now comes the moment when he must come to grips with the fact that only by understanding its nature will he be able to harness its power and send everyone home. The orb should have been his sole source of focus from the very beginning, but it was only after his recent failure to apprehend Agrippina that this fact was fully realized. Found in the rubble of Agrippina’s villa was a note left for him by his deceased friend Marcus Varus, tasking him with a mission to track down ancient Druids who may be able to help him. Now, after years trapped in Antiquity, Hunter must finally seek answers to the central mystery that has plagued him since becoming history's first recorded time traveler. Armed with fresh clues and a final destination, Hunter and his company embark on a new quest, one that will take them beyond the boundaries of the Roman Empire in search of centuries old information about a relic few even know exists. But a darkness accompanies them. While the orb is a powerful tool, it is also a deadly device in the hands of those who underestimate or do not understand its dark potential. With its ability to grant certain users the ability to manipulate time, also comes a degenerative property that can reduce an individual into a simpering, doddering fool, or warp him into a tyrannical despot. The orb’s ability to do this is well documented in both Caligula and Claudius, and perhaps Agrippina too, but it is Hunter who should be most concerned by its influence. He has interacted with it far more than anyone else, and as he and his friends begin their odyssey, his challenge will be greater than simply discovering the truth about the orb’s origins, but overcoming and surviving its ill effects as he struggles to maintain control of his mind.

Cave Dweller (Jack Ferrell Adventures Book 3)


William Nikkel - 2014
    Four mini-subs are sunk or captured. The fate of the fifth sub, I-16, is unknown.Late at night, nearly three quarters of a century later: Marine biologist Jack Ferrell sails into a mysterious fog off of Kauai’s Na Pali coast.Dense fog banks don’t form in Hawaii . . . or so he thought. They certainly don’t glow in the dark.Concealed within the mist is the sloop Julie Ann floundering in a rogue remnant of drift net. A young woman’s scream pierces the damp air, and he rushes to her rescue.The next morning, Jack dives to check the damage done to the reef by the net and discovers a sunken WWII Japanese mini-sub and the answer to a Pearl Harbor enigma: the fate of I-16. But in a depression in the coral, lies a greater mystery: a human skull the size of a grapefruit.Through a colleague, he learns the skull is from an extinct species of child-sized human being that lived 12,000 years ago on the remote Indonesian island of Flores. But this skull is no 12,000-year-old fossil.In search of answers, Jack, the woman from the Julie Ann, two close friends, and a select team of scientists plunge into a subterranean world deep within the rugged mountains of the mystical Na Pali coast. And what should have been a routine scientific excursion becomes a deadly encounter with the unknown and a race against time when the expedition battles the elements, personal fears, and even one of their own to unearth the key to the origin of the skull and the surprising truth behind one of Hawaii’s famous legends: The Menehune. This is a new release of a previously published edition.

Battle Across Worlds


Dean Chalmers - 2015
    Soldiers from two planets unite to face an ancient alien enemy.Captain Jack Chestire has been exiled after a government coup. But this war hero finds a new purpose when he discovers a gate to another planet...Where he becomes a pilot in a squadron of quantum-powered fighters.Their foe is a terrorist organization led by an alien-human hybrid: a warlord who is worshiped as a living goddess. Human courage is pitted against alien technology as the final battle is fought to decide the future of the human race.

The Afternet


Peter Empringham - 2011
    When the system begins to misfire under the workload, the ill-equipped representatives of God and the Devil tasked with managing the process are given an ultimatum. Fix The Afternet or go back to your previous afterlives. They begin an odyssey through the hordes of souls awaiting judgement and the oblivious living in search of a solution. Rich in comic detail and populated with characters real and imagined from throughout time, their quest is never going to be straightforward…

The Last Boy On Earth


Thomas M. Burby - 2011
    As far as his eyes could see, he was the only one left alive. You might think he was pretty upset about the whole situation and he was, for awhile. There were dead bodies and nothing but desolation and it's true that he sat around a lot and wished that he was dead, too. For a long time he wondered why he remained and all the others were taken. Then he thought, it doesn't matter. It just is. Anyway, sitting around just got boring. So he equipped himself with tools and weapons and set out with his faithful sidekick so see what there was left to see and do what there was left to do. He wasn't disappointed, because since the fall of Humanity, the world had changed in a thousand different ways too small to notice at first and some so fantastic he couldn't believe it. As the days passed into weeks, he discovered something amazing: there really are monsters in the dark." What if a pandemic plague struck the planet and when you woke up one morning, everyone else was dead? What if you were a fourteen year old boy with an excellent imagination and the will to survive? What if you found that something else was out there, hunting you? This is the story of Brady, a teenager who quickly discovers that although people may be scarce in the world of the Abandonment, other things are arising to take their place. He is master of all he surveys but discovers that the world has changed and that he has gained some new exciting abilities. With no adults to tell him what to do and no peers to judge him, Brady discovers that he is capable of great deeds and this is a good thing, because things long quiet are waking up from the sleep of ages. With his faithful dog, Max, and a host of non-human assistants, Brady discovers that there are monsters in the dark and that deep within his own heart, a hero dwells. This post-apocalyptic novel straddles the line between fantasy and magic surrealism and is intended for teenage audiences and beyond. Half survival tale and half magical odyssey, this is a hero's journey into the darkness of the monster's lair and back out again. Action, horror, and mystery blend together with a sense of wonder and loss at a world gone forever. If the world ended tomorrow and you were still alive, then what? In this novel, the main character decides to survive and finds that, aside from food, water and a safe place to sleep, his most necessary tool for survival is imagination and a good, sharp sword! This novel is lavishly illustrated with 50 beautifully crafted drawings by Brian Estes. The story is set in the present-day cities of Bangor and Brewer in central Maine after the advent of an airborne virus has destroyed all but a few humans on earth. Unless these people can find each other, the species is doomed to extinction. This reconnection of the few straggling survivors becomes one of the central themes of the story. Perfect for readers looking for adventure, ghosts, werewolves, and things coming to life that were never meant to do so. A ripping good tale!

Kalvan Kingmaker


John F. Carr - 2000
    Beam Piper's groundbreaking parallel world's SF novel, Lord Kalvan of Otherwhen, and the sequel, Great Kings' War by John F. Carr and Roland Green. The Paratime Police patrol an infinity of alternate earths. Their prime directive is to protect the Paratime Secret thereby keeping this infinity of worlds from mixing and destroying each other, or from learning the parasitical Home Time Line is secretly looting their resources.When Penn. State Policeman Calvin Morrison is accidentally dropped off from a cross-time conveyer onto Styphon's House Subsector, he threatens both the Paratime Secret and leadership of the gunpowder theocracy, who owe their power to their secret knowledge of the "fireseed" formula. In just a few weeks, by the use of his knowledge of military strategy, Kalvan saves the small princedom of Hostigos from an invasion orchestrated by Styphon's House.Kalvan Kingmaker opens right after Kalvan's decisive victory over the Holy Host of Styphon. With Great King Kaiphranos of Hos-Harphax in mourning over his eldest son's death, the time is ripe for the Army of Hostigos to invade Harphax and topple the Iron Throne. At the holy city of Balph, the Inner Circle is reeling. Archpriest Roxthar, a rare true believer in Styphon, is conducting a full-blown inquisition of Styphon's corrupt upper priesthood. Once his reformation is complete, Roxthar's next job will to rebuild the Holy Host and defeat and destroy the Usurper Kalvan.Meanwhile, there is a great migration of nomads across the Sea of Grass; they are the wild card. As the nomads pour across the Great Middle River, pushing the clans and tribes that live there into the Great Kingdoms, the big question soon becomes: Will Styphon's House be buried by the human wave, or will they use the nomads in their war to the death with Kalvan and Hos-Hostigos?

The Time Bubble Box Set #1-5


Jason Ayres - 2021
    For the four spin-off novels, search for the Second Chances box set.1 The Time BubbleThe story begins as Charlie and Josh discover a time portal in a railway underpass which transports those who enter forward in time.2 Global CoolingTen years after the events of The Time Bubble, the world is gripped by a catastrophic climate event. Can time travel provide an escape?3 Man out of TimeA victim of The Time Bubble finds himself thrust twenty-two years into a future where he's been declared legally dead.4 Splinters in TimeJosh has perfected the art of time travel - until an accident sends him backwards in time on a nightmarish journey through a series of alternate universes.5 Class of '92A man from the 21st Century finds himself stranded in the pre-internet culture of 1992. Meanwhile, historical figures from the past are starting to turn up in Oxford.For more information on each individual book, plus reviews, please check out the individual product pages on Amazon.

Expanse series #1-6


James S.A. Corey
    a. corey includes titles:- Leviathan Wakes, Caliban's War, Abaddon's Gate, Cibola Burn, Nemesis Games, Babylon's Ashes. Description:- Leviathan Wakes Humanity has colonised the solar system - Mars, the Moon, the Asteroid Belt and beyond - but the stars are still out of our reach.Jim Holden is an officer on an ice miner making runs from the rings of Saturn to the mining stations of the Belt. Caliban's War While Earth and Mars have stopped shooting each other, the core alliance is shattered. The outer planets and the Belt are uncertain in their new - possibly temporary - autonomy. Abaddon's Gate For generations, the solar system - Mars, the Moon, the Asteroid Belt - was humanity's great frontier. Until now. The alien artefact working through its program under the clouds of Venus has emerged to build a massive structure outside the orbit of Uranus: a gate that leads into a starless dark. Cibola Burn: Book 4 of the Expanse The gates have opened the way to a thousand new worlds and the rush to colonise has begun. Settlers looking for a new life stream out from humanity's home planets. Illus, the first human colony on this vast new frontier, is being born in blood and fire. Nemesis Games: Book 5 of the Expanse A thousand worlds have opened, and the greatest land-rush in human history has begun. As wave after wave of colonists leave, the power structures of the old solar system begin to buckle.Ships are disappearing without a trace. Babylon's Ashes: Book Six of the Expanse The Free Navy - a violent group of Belters in black-market military ships - has crippled the Earth and begun a campaign of piracy and violence among the outer planets. The colony ships heading for the thousand new worlds on the far side of the alien ring gates are easy prey, and no single navy remains strong enough to protect them.

The Forbidden Tower / Two to Conquer / Hawkmistress! / Darkover Landfall


Marion Zimmer Bradley
    

Victory Conditions, Part 2


Elizabeth Moon - 2011
    Now Commander Vatta is backlocked and loaded and ready to win the fight against the marauding forces of ruthless space pirate Gammis Turek. For Ky, its not just about liberating the star systems subjugated by Turek and defending the rest of the galaxys freedom. Theres also a score to be settled and payback to be meted out for the obliteration of the Vatta Transport dynasty . . . and the slaughter of Kys family. But the enemy have their own escalation efforts under wayincluding the placement of covert agents among the allies with whom Ky and the surviving Vattas are collaborating in the war effort. And when a spy ring linked to a wealthy businessman is exposed, a cracked pirate code reveals a galaxywide conspiracy fueling the proliferation of Tureks warship fleet. Matching the invaders swelling firepower will mean marshaling an armada of battle-ready ships for Ky to lead into combat. But a violent skirmish leaves Ky reelingand presumed dead by her enemies. Now, as Turek readies an all-out attack on the Nexus systema key conquest that could seal the rest of the galaxys doomKy must rally to the challenge, draw upon every last reserve of her strategic skills, and reach deep if she is to tear from the ashes of tragedy her most decisive victory.

First Flight


Zachary Jones - 2019
    Just the Earth Federation and the League of Sovereign Systems fighting for the third time over who would be the supreme power in settled space, and who would have to exist in the victor’s shadow. Then the Ascendency showed up and ruined everything.One moment, Flight Lieutenant Mason Grey was a fighter pilot of the Federal Space Forces about to strike a League base located on a dwarf planet in an uninhabited system. The next, unknown starships showed up, blew his carrier to hell, killed his squadron, shot down his fighter, and left him stranded amid the ruins of the very base he had come to attack.With nothing but a space suit and a dwindling life support system, Mason was in way, way over his head. And that was just the start of his problems. (Content Warning: This novel contains violence and adult language)