Shaman King, Vol. 1: A Shaman in Tokyo


Hiroyuki Takei - 1998
    When he takes a shortcut through a cemetery, Manta Oyamada meets a strange kid with headphones — surrounded by ghosts. The kid is the teenage shaman Yoh Asakura. Tapping the supernatural swordfighting powers of samurai ghost Admidamaru, Yoh fights Bokuto no Ryu, a sword-wielding gang member. But an even more dangerous opponent is stalking Yoh and Manta — a Chinese shaman who wants to possess Amidamaru.

Imadoki!: Nowadays, Vol. 1


Yuu Watase - 2000
    The daughters of wealthy families snub her; other students make light of the fact that she actually tested into Meiô instead of relying on family connections, and the cute boy she saw tending a dandelion the day before wouldn't even acknowledge her existence. Hoping to make friends and have some fun, Tanpopo starts up a gardening committee, but will this help her survive in a school where superficiality and nepotism reign supreme? IMA DOKI follows the trials and tribulations of a budding horticulturist as she makes her way down the winding road to friendship. From Yû Watase, one of Japan's most beloved shô jo artists, IMA DOKI packs comedic charm and heartfelt antics into an adorable bouquet of whimsical fantasy.

Eyeshield 21, Vol. 1: The Boy With the Golden Legs


Riichiro Inagaki - 2002
    Unfortunately, the sadistic captain of the football team already has his eye on Sena and his lightning-fast speed.

Angelic Layer, Vol. 1


CLAMP - 1999
    Twelve-year-old Misaki just discovered Angelic Layer, and she's already captivated by the game. But building a winning Angel takes money and experience, and Misaki's short on both counts. With the help of a crazy scientist and a very special Angel of her own, she'll give it her all to win the Angelic Layer crown.

Yotsuba&!, Vol. 1


Kiyohiko Azuma - 2003
    about anything! With no knowledge of the world around her, and an unnatural fear of air conditioners, Yotsuba has her new neighbors' heads spinning. This book is written by Kyohiko Azuma, creator of Azumanga Daioh.

Never Give Up Volume 1


Hiromu Mutou - 2001
    But things get a bit complicated on the catwalk when others start to fall for Kiri's male alter ego!

Dragon Ball, Vol. 1: The Monkey King


Akira Toriyama - 1985
    But the precious orbs are scattered all over the world, and Bulma needs Goku's help (and his super-strength)! With a magic staff for a weapon and a flying cloud for a ride, Goku sets out on the adventure of a lifetime...

Yu Yu Hakusho, Volume 1: Goodbye, Material World!


Yoshihiro Togashi - 1990
    by ending it. When he died saving a little kid from a speeding car, the afterlife didn't know what to do with him, so it gave him a second chance at life. Now, Yusuke is a ghost with a mission, performing good deeds at the behest of Botan, the spirit guide of the dead, and Koenma, her pacifier-sucking boss from the "other side." But what strange things await him on the borderline between life and death?

Hikaru no Go, Vol. 1: Descent of the Go Master


Yumi Hotta - 1999
    One day, he finds an old bloodstained Go board in his grandfather's attic - and that's when thing get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex bpard game to the Emperor of Japan many centuries ago. In one fateful moment, Sai becomes a part of Hikaru's consciousness and together, through thick and thin, they make an unstoppable Go-playing team. Will they be able to defeat Go players who have dedicated their lives to the game? Will Sai achieve the "Divine Move" so he'll finally be able to rest in peace? Begin your journey with Hikaru and Sai in this first volume of Hikaru no Go.

Rave Master, Vol. 01


Hiro Mashima - 1999
    The sinister secret society known as Demon Card is using the power of Dark Bring to destroy everything in their path. The only things capable of stopping Dark Bring are the Rave stones. Unfortunately, the Rave Stones were scattered around the globe in an explosion 50 years ago, so now they must be collected by the Rave Master in order to stop Dark Bring once and for all.

Reborn! Vol. 01: Reborn Arrives!


Akira Amano - 2004
    He only attends school so he can stare at his beautiful classmate Kyoko from afar. But Tsuna's life takes a dramatic turn when Reborn, a suit-wearing, gun-toting baby who claims to be an Italian hit man, shows up at his house. Reborn was sent to Japan to groom Tsuna for his future life as a big Mafia boss. Tsuna doesn't believe this absurd story, so Reborn shoots Tsuna in the head with his gun. As Tsuna faces his own death, he's filled with regret that he never confessed his feelings to Kyoko...and suddenly he's overcome with supernatural powers that allow him to run off screaming to tell Kyoko how much he loves her. After five minutes, Tsuna goes back to normal. Reborn explains how his gun works: when he shoots a person in the head, if that person has regrets about her life, then she will die and be reborn, temporarily endowed with special powers that enable her to fix or solve whatever is the source of her regret. (If Reborn shoots someone who is free of regret, she would die.)Tsuna becomes Reborn's disciple, and because Reborn shoots Tsuna in the head all the time, he is constantly being reborn and growing into a stronger and better person, gradually impressing those around him and making friends.---Taken from back cover:HERE COMES REBORN!Junior high student Tsuna is a failure at school, sports, and social life. He needs a Mafia hit man tutor like he needs a hole in the head...and he's about to get both!When Reborn, a fedora-wearing, gun-toting toddler, arrives and says he's come to groom Tsuna for his future as boss of an Italian organized crime family, Tsuna is more than a little skeptical. But Reborn may have the "magic bullet" necessary to turn Tsuna's life around!

One Piece, Vol. 1: Romance Dawn


Eiichiro Oda - 1997
    Luffy, whose main ambition is to become a pirate. Eating the Gum-Gum Fruit gives him strange powers but also invokes the fruit's curse: anybody who consumes it can never learn to swim. Nevertheless, Monkey and his crewmate Roronoa Zoro, master of the three-sword fighting style, sail the Seven Seas of swashbuckling adventure in search of the elusive treasure "One Piece."

Rurouni Kenshin, Volume 01


Nobuhiro Watsuki - 1994
    Set against the backdrop of the Meiji Restoration, it tells the saga of Himura Kenshin, once an assassin of ferocious power, now a humble rurouni, a wandering swordsman fighting to protect the honor of those in need. A hundred and fifty years ago in Kyoto, amid the flames of revolution, there arose a warrior, an assassin of such ferocious power he was given the title Hitokiri: Manslayer. With his bloodstained blade, Hitokiri Battosai helped close the turbulent Bakumatsu period and end the reign of the shoguns, slashing open the way toward the progressive Meiji Era.  Then he vanished, and with the flow of years became legend. In the 11th year of Meiji, in the middle of Tokyo, the tale begins. Himura Kenshin, a humble rurouni, or wandering swordsman, comes to the aid of Kamiya Kaoru, a young woman struggling to defend her father's school of swordsmanship against attacks by the infamous Hitokiri Battosai. But neither Kenshin nor Battosai are quite what they seem...

+Anima 1


Natsumi Mukai - 2000
    In this alternate universe, they walk among us--shunned by society--as they search for others who have similar traits. Cooro is a crow-like boy who is on a quest to find other +Anima. When he meets Husky, a disrespectful boy with a past shrouded in mystery, he finds a kindred spirit who also possesses animal-like powers. Together, they try to gain acceptance in a world cruel to anyone or anything that is different...

Flame of Recca, Vol. 01


Nobuyuki Anzai - 1995
    But now he comes face to face with his most formidable foe yet famed water swordsman Mikagami. Will water douse the flame of Recca, or will the young ninja burn brighter than ever?