Crucible


Troy Denning - 2013
    Then monstrous aliens arrive with a message, and mere threats escalate into violent sabotage with mass fatalities. When the dust settles, what began as corporate warfare becomes a battle with much higher stakes—and far deadlier consequences.Now Han, Leia, and Luke team up once again in a quest to defeat a dangerous adversary bent on galaxy-wide domination. Only this time, the Empire is not the enemy. It is a pair of ruthless geniuses with a lethal ally and a lifelong vendetta against Han Solo. They will stop at nothing to control the lucrative Outer Rim mining trade—and ultimately the entire galactic economy. And when the murderous duo gets the drop on Han, he finds himself outgunned in the fight of his life. To save him, and the galaxy, Luke and Leia must brave a gauntlet of treachery, terrorism, and the untold power of an enigmatic artifact capable of bending space, time, and even the Force itself into an apocalyptic nightmare.

Asteroid Mining 101: Wealth for the New Space Economy


John S. Lewis - 2014
    It is within the realm of possibility that their work may usher in a change in global economics as profound as the Industrial Revolution. As may be expected, press reports dealing with asteroid mining have been numerous, ranging in scope from short and breezy to broad and serious, and in quality from accurate to impressionistic to simply uninformed. There is good reason to be curious about what may be the biggest game-changer in human economic history. And there is good reason to look closely at the underlying science and engineering that form the foundation of this work.

Darker Than Night


Owl Goingback - 1999
    But when they move into her old house, they find that something already resides there.In the walls, under the floors, in the darkest corners...something is trying to break through into this world.And when it does, Michael and his family will be lucky to escape with their lives...

Hull Zero Three


Greg Bear - 2010
    Its destination-unknown. Its purpose-a mystery. Now, one man wakes up. Ripped from a dream of a new home-a new planet and the woman he was meant to love in his arms-he finds himself wet, naked, and freezing to death. The dark halls are full of monsters but trusting other survivors he meets might be the greater danger.All he has are questions-- Who is he? Where are they going? What happened to the dream of a new life? What happened to Hull 03?All will be answered, if he can survive the ship.HULL ZERO THREE is an edge-of-your-seat thrill ride through the darkest reaches of space.

Modern Operating Systems


Andrew S. Tanenbaum - 1992
    What makes an operating system modern? According to author Andrew Tanenbaum, it is the awareness of high-demand computer applications--primarily in the areas of multimedia, parallel and distributed computing, and security. The development of faster and more advanced hardware has driven progress in software, including enhancements to the operating system. It is one thing to run an old operating system on current hardware, and another to effectively leverage current hardware to best serve modern software applications. If you don't believe it, install Windows 3.0 on a modern PC and try surfing the Internet or burning a CD. Readers familiar with Tanenbaum's previous text, Operating Systems, know the author is a great proponent of simple design and hands-on experimentation. His earlier book came bundled with the source code for an operating system called Minux, a simple variant of Unix and the platform used by Linus Torvalds to develop Linux. Although this book does not come with any source code, he illustrates many of his points with code fragments (C, usually with Unix system calls). The first half of Modern Operating Systems focuses on traditional operating systems concepts: processes, deadlocks, memory management, I/O, and file systems. There is nothing groundbreaking in these early chapters, but all topics are well covered, each including sections on current research and a set of student problems. It is enlightening to read Tanenbaum's explanations of the design decisions made by past operating systems gurus, including his view that additional research on the problem of deadlocks is impractical except for "keeping otherwise unemployed graph theorists off the streets." It is the second half of the book that differentiates itself from older operating systems texts. Here, each chapter describes an element of what constitutes a modern operating system--awareness of multimedia applications, multiple processors, computer networks, and a high level of security. The chapter on multimedia functionality focuses on such features as handling massive files and providing video-on-demand. Included in the discussion on multiprocessor platforms are clustered computers and distributed computing. Finally, the importance of security is discussed--a lively enumeration of the scores of ways operating systems can be vulnerable to attack, from password security to computer viruses and Internet worms. Included at the end of the book are case studies of two popular operating systems: Unix/Linux and Windows 2000. There is a bias toward the Unix/Linux approach, not surprising given the author's experience and academic bent, but this bias does not detract from Tanenbaum's analysis. Both operating systems are dissected, describing how each implements processes, file systems, memory management, and other operating system fundamentals. Tanenbaum's mantra is simple, accessible operating system design. Given that modern operating systems have extensive features, he is forced to reconcile physical size with simplicity. Toward this end, he makes frequent references to the Frederick Brooks classic The Mythical Man-Month for wisdom on managing large, complex software development projects. He finds both Windows 2000 and Unix/Linux guilty of being too complicated--with a particular skewering of Windows 2000 and its "mammoth Win32 API." A primary culprit is the attempt to make operating systems more "user-friendly," which Tanenbaum views as an excuse for bloated code. The solution is to have smart people, the smallest possible team, and well-defined interactions between various operating systems components. Future operating system design will benefit if the advice in this book is taken to heart. --Pete Ostenson

The Cage


S.M. Stirling - 1989
    But Megan was not to be best ed, and with the barbarian Shkai'ra and others, she planned to wreak her vengeance in the most horrible way she could imagine--with the Cage.

Pot-Limit Omaha Poker


Jeff Hwang - 2008
    Omaha has long been the most popular form of poker in Europe, and now it's spreading like wildfire throughout North America. The reason is simple: Omaha offers more action and bigger pots than Texas Hold'em. Isn't it time you got in on it? Whether you're a cash-game professional or poker hobbyist--and whether you play live or online--this book will arm you with a winning big-play strategy that's easy to master even if you've never played Omaha before. You'll discover the subtle distinctions that set Omaha above other games. Key topics include: The Big Play Objectives The Power of the Big DrawStraight Draws and Starting Hand ConstructionPlaying the Position GameLimit Omaha Hi/Lo and Pot-Limit Omaha Hi/LoComplete with practice situations and hand quizzes, this is the most comprehensive Omaha book available--and the only one you'll ever need. Jeff Hwang is a semi-professional poker player and an investment analyst who regularly writes about the gaming industry for the Motley Fool, a well known website about stocks and investing. A graduate of Washington University in St. Louis with a B.S./B.A. in both finance and management, Jeff has been an advantage player since 1999, when he took an interest in blackjack. After he graduated college, Jeff picked up poker, and he has been playing semi-professionally ever since. His regular lineup includes Pot-Limit Omaha and Omaha Hi/Lo, with the occasional No-Limit Hold'em game. The material in this book is the result of playing various Omaha games nearly exclusively for over eighteen months, both live and online. Jeff lives in St. Louis eight months of the year and spends time in Fort Lauderdale, Washington, D.C., and on the road the rest."

Digital Design: Principles and Practices Package


John F. Wakerly - 1990
    Blends academic precision and practical experience in an authoritative introduction to basic principles of digital design and practical requirements. With over 30 years of experience in both industrial and university settings, the author covers the most widespread logic design practices while building a solid foundation of theoretical and engineering principles for students to use as they go forward in this fast moving field.

Conan the Formidable


Steve Perry - 1990
    A brush with the murderous Varg. A run-in with a treacherous hedge-wizard, complete with socery-twisted henchmen. Conan thought he was just passing through on his way to the wicked delights of fabled Shadizar, but others have different plans, some of which might leave the young Cimmerian dead. He really did not need to attract the attentions of two women at once, and neither of them entirely human. This time he may not survive.

Conan the Bold


John Maddox Roberts - 1989
    From the fighting pits of Croton to the plains of Ophir, Conan pursues Taharka to a battle to the death.

The Youngest Hero


Jerry B. Jenkins - 2002
    Guided by his mother's firm and steadfast wisdom and his extraordinary talent, both mother and son make it to the major leagues. In the end, "The Youngest Hero" reveals that when it comes to finding your way in life, a God-fearing mother is more important than God-given talent.

Head First Java


Kathy Sierra - 2005
    You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows.And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read.By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.

Sisterhood of Dune


Brian Herbert - 2012
    Great changes are brewing that will shape and twist all of humankind. The war hero Vorian Atreides has turned his back on politics and Salusa Secundus. The descendants of Abulurd Harkonnen Griffen and Valya have sworn vengeance against Vor, blaming him for the downfall of their fortunes. Raquella Berto-Anirul has formed the Bene Gesserit School on the jungle planet Rossak as the first Reverend Mother. The descendants of Aurelius Venport and Norma Cenva have built Venport Holdings, using mutated, spice-saturated Navigators who fly precursors of Heighliners. Gilbertus Albans, the ward of the hated Erasmus, is teaching humans to become Mentats…and hiding an unbelievable secret. The Butlerian movement, rabidly opposed to all forms of “dangerous technology,” is led by Manford Torondo and his devoted Swordmaster, Anari Idaho. And it is this group, so many decades after the defeat of the thinking machines, which begins to sweep across the known universe in mobs, millions strong, destroying everything in its path. Every one of these characters, and all of these groups, will become enmeshed in the contest between Reason and Faith. All of them will be forced to choose sides in the inevitable crusade that could destroy humankind forever….

The Big Trip Up Yonder


Kurt Vonnegut Jr. - 1954
    Anti-Gerasone halts the aging process and prevents people from dying of old age as long as they keep taking it; as a result, America now suffers from severe overpopulation and shortages of food and resources. With the exception of the very wealthy, most of the population appears to survive on a diet of foods made from processed seaweed and sawdust. Gramps Ford, his chin resting on his hands, his hands on the crook of his cane, was staring irascibly at the five-foot television screen that dominated the room. On the screen, a news commentator was summarizing the day's happenings. Every thirty seconds or so, Gramps would jab the floor with his cane-tip and shout, "Hell, we did that a hundred years ago!" Emerald and Lou, coming in from the balcony, where they had been seeking that 2185 A.D. rarity--privacy--were obliged to take seats in the back row, behind about a dozen relatives with whom they shared the house. All save Gramps, who was somewhat withered and bent, seemed, by pre-anti-gerasone standards, to be about the same age--somewhere in their late twenties or early thirties. Gramps looked older because he had already reached 70 when anti-gerasone was invented. He had not aged in the 102 years since. "Next one shoots off his big bazoo while the TV's on is gonna find hisself cut off without a dollar--" his voice suddenly softened and sweetened--"when they wave that checkered flag at the Indianapolis Speedway, and old Gramps gets ready for the Big Trip Up Yonder." He sniffed sentimentally, while his heirs concentrated desperately on not making the slightest sound. For them, the poignancy of the prospective Big Trip had been dulled somewhat, through having been mentioned by Gramps about once a day for fifty years.

Angel Dreams: Healing and Guidance from Your Dreams


Doreen Virtue - 2014
    They are sacred portals through which we receive powerful messages from Source, often in the form of symbols brought to us by our dream guide and the angels.     In this book, Doreen Virtue and Melissa Virtue discuss where dreams come from, how to interpret them, what role angels play, and whom to call upon for guidance. You’ll gain tools to enhance your dreamtime journeys, including techniques for creating your own dreams and improving your recall upon awakening. In addition, you’ll learn to identify the different types of dreams by reading personal stories and interpretations that will help you decode your dream messages.