The Reborn


Edward Brody - 2017
     No more 9-to-5 job. No more studio apartment. No more reality TV. Finally, he's in a place where he can call home, a place with people he can call friends. But as more people want to trade their real world lives to get inside Eden's Gate, the government of the outside world wants the "game" shut down at all costs. Gunnar must learn to survive, grow in power and find a way to send a message back to his old home. "We're fine. We're alive. Eden's Gate is real." Eden's Gate is a LitRPG adventure.

Barrow King


C.M. Carney - 2018
    But when a frantic message from his estranged sister draws him into The Realms, the world’s most advanced holographic reality game, Finn is forced to embrace his deadly skills once more. Armed with a mysterious artifact known as a Godhead, Finn becomes the warrior mage Gryph. Yet, things are not as they seem and to save his sister, he must escape a sentient dungeon by defeating its master the Barrow King. #1 BESTSELLER in Norse & Viking Myth & Legend. #1 BESTSELLER in Role Playing & Fantasy Games. The Realms. Book One - Barrow King Book 1.5 - Killing Time (Coming Late March 2018) Book Two - The Lost City (Coming Late Spring 2018)

Six Sacred Swords


Andrew Rowe - 2019
     Keras Selyrian is already well on the way to cutting his name into the annals of legend. He’s fought false divinities, thieving sorcerers, and corrupt demigods — and left them defeated in his wake. But he’s a long way from home, and Kaldwyn offers a different brand of danger than he’s used to. He’s already got a sword of unfathomable power, but it’s damaged and leaking world-annihilating mana, so he’s in the market for a new one. Possibly six. The more the better, really. The Six Sacred Swords are Kaldwyn’s most famous artifacts, forged as the only means to defeat the god beasts. Each sword must be earned by a worthy champion, and no single person has ever managed to collect them all. Not yet, at least. Keras is just getting started. Additional Info: Six Sacred Swords is a light-hearted fantasy adventure inspired by Japanese game series like The Legend of Zelda, Final Fantasy, and Fire Emblem. It takes place in the same universe as the Arcane Ascension novels, but years earlier and with a different protagonist. While the books are interconnected, they can be read on their own in any order.

Wizard Defiant


Rodney W. Hartman - 2015
    They are a mix of technology and magic like abilities. Richard has been given a once-in-a-lifetime opportunity to become one of these legendary soldiers. All he has to do is make it through the Wizard Scout Academy. But with a TAC officer who hates his guts, will he even be allowed to graduate. To make matters worse, the Empire has been attacked and soon finds itself in a major war. With heavy losses in the wizard scout corps, even the Academy cadets are starting to look good to the Empire’s High Command. Just when Richard thinks things can’t get any worse, he is suddenly sent by ‘the One’ to help a beautiful elf priestess fight a demon and its army of undead. Wizard scouts may be the best of the best, but Richard is still a cadet in training. Will his skills and technology be enough to overcome dragons, demons, trolls, ghouls, and various undead from his worst nightmare? With only the aid of his battle computer, Nickelo, and the magic of an elf priestess, will his wizard scout abilities be enough to turn the tide? With the fate of two galaxies riding in the balance, Richard is honor bound to do his best in spite of the odds. The question is, will his best be good enough?

The Land: Founding


Aleron Kong - 2015
    to "The Land!"Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter's destruction.Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm?A tale to shake "The Land" itself, measuring 10/10 on the Richter scale, how will Richter's choices shape the future of The Land and all who reside in it? Can he grow his power to meet the deadliest of beings of the land? When choices are often a shade of grey, how will Richter ensure he does not become what he seeks to destroy?ps - Gnomes Rule

Ascend Online


Luke Chmilenko - 2016
    But from the moment that he logs in, Marcus finds himself separated from his friends and thrown into remote village under attack by a horde of goblins. Forced into battle, Marcus rallies the beleaguered villagers and with their help, manages to drive off the invading creatures. With the village in ruins and their supplies spoiled, the survivors desperately turn to Marcus for help in rebuilding the village. Realizing that this game is nothing like he's ever played before, Marcus is swept up into a whirlwind of adventure as he struggles to defend his new home, quickly finding that marauding goblins are the least of his problems.

NPCs


Drew Hayes - 2014
    Once the dust settles, these four find themselves faced with an impossible choice: pretend to be adventurers undertaking a task of near-certain death or see their town and loved ones destroyed. Armed only with salvaged equipment, second-hand knowledge, and a secret that could get them killed, it will take all manner of miracles if they hope to pull off their charade.And even if they succeed, the deadliest part of their journey may well be what awaits them at its end.

Life Reset


Shemer Kuznits - 2017
    His thorough knowledge of the game's world and his unique ability to immerse himself entirely are his only advantages. But first, he must figure out how to survive long enough playing what is basically a low-level fodder monster!

The Black Elfstone


Terry Brooks - 2017
    Through forty years of New York Times bestselling Shannara novels, Terry Brooks always had an ending in mind: a series that would bring it all to a grand conclusion. Now that time is here. The Four Lands has been at peace for generations, but now a mysterious army of invaders is cutting a bloody swath across a remote region of the land. No one knows who they are, where they come from, or what they are after—and most seem content to ignore these disturbing events. The only people who sense a greater, growing threat and wish to uncover the truth are society’s outcasts: an exiled High Druid, a conflicted warrior, a teenage girl struggling to master a prodigious magic . . . and a scrappy young orphan, improbably named Shea Ohmsford.

Cataclysm


James A. Hunter - 2016
    Collision, imminent. An international team of scientists is working around the clock to avert the cataclysm—few are optimistic. World governments are preparing for impact with deep earth bio-dome bunkers, but only a select few lottery winners will be saved. Jack Mitchel, a thirty-two-year-old EMT living in a tiny studio apartment on the West Coast, isn’t one of those winners. Still, there might be a way for him to survive Astraea: a slim chance, requiring a radical leap of faith. Through a connection at Osmark Technologies, Jack’s acquired a NexGenVR capsule and with it, a one-way ticket to the brand-new, ultra-immersive, fantasy-based VRMMORPG, Viridian Gate Online. Taking that leap of faith, though, means permanently trapping his mind in the game, killing his body in the process. Worse, one in six die during the transition, and even if Jack beats the odds, he’ll have to navigate a fantastical world that’s home to vicious monsters, domineering AIs, and cutthroat players. And when Jack stumbles upon a secret conspiracy to sell off virtual real estate to the ultrawealthy—transforming V.G.O. into a new feudal dark age—the deadly creatures inhabiting Viridian Gate’s expansive dungeons will be the least of his concerns. If Jack can’t game the system, he’s going to be trading in a quick death for a long, brutal one …

The Crystal Sphere


Andrei Livadny - 2017
    An office rat during daytime, he spends sleepless nights playing his favorite MMO game: a familiar, predictable world which is about to collapse. A new virtual universe arrives to replace it, aggressively devouring all others: the Crystal Sphere.Alex gets involved in testing new technologies which promise to revolutionize gaming. Fitted out with a neuroimplant which provides a 100% authenticity of experience, he has to survive in the Crystal Sphere against all odds. What is he turning into? Will he become yet another expendable test subject - or the first player to transcend reality?

Ring of Promise


J.B. Garner - 2017
     Fortunately, the only guild strong enough to attempt to take it on before the timer runs out needs a tank. There’s just one problem, he’s never played with them before, and even if he convinces the Sisters of Artemis to let him join in time to tank the dungeon and collect the prize money, if they wipe, it’s all over. That would be bad because without that prize money, both he and his baby sister will be sleeping in a cardboard box under a bridge, and Max really hates sleeping in cardboard boxes. Been there, done that, sold the T-shirt.

Dungeons of Strata


G.D. Penman - 2020
    Strata Online is a hundred floor mega-dungeon, filled with an ever-shifting ecosystem of monsters. Martin's team soon find themselves in a race against the world’s strongest guilds, all competing to be the first to reach the unbeatable game's lowest depths. Stranger still, they must now contend with Sin, a twisted morality meter which can transform a players’ class into its dark counterpart. With eternal fame and prizes on the line, Martin risks playing as a rarely chosen race; a Murovan rat-man, combined with the unusual exorcist class. But unlike other games, he will need as much courage as skill to progress. Because the deeper he goes, the darker Strata gets.

Survival Quest


Vasily Mahanenko - 2012
    Millions of them come to Barliona, looking forward to the things they can't get in real life: elves and magic, dragons and princesses, and unforgettable combat. The game has become so popular that players now choose to spend months online without returning home. In Barliona, anything goes: You can assault fellow players, level up, become a mythical hero, a wizard, or a legendary thief. The only rule that attempted to regulate the game demanded that no player be allowed to feel actual pain. But there's an exception to every rule. For a certain bunch of players, Barliona has become their personal hell. They are criminals sent to Barliona to serve their time. They aren't in it for the dragons' gold or the abundant loot. All they want is to survive the virtual inferno. They face the ultimate survival quest.

The Blacksmith's Son


Michael G. Manning - 2011
    As he journeys to understand the power within him he is drawn into a dangerous plot to destroy the Duke of Lancaster and undermine the Kingdom of Lothion. Love and treachery combine to embroil him in events he was never prepared to face. What he uncovers will change his understanding of the past, and alter the future of those around him.